Tag Archives: peter lutjens

[March 14, 1966] Random Numbers (May 1966 Worlds of Tomorrow)


by Victoria Silverwolf

Printers' Devils

When I'm reading a book or magazine, if I come across a mistake in printing it takes me right out of the story. If it's a simple misspelling, it's no big deal, yet there's still that brief moment when my mind unwillingly goes back to reality.

More serious problems, such as a few lines duplicated or in the wrong place, cause greater distress. In the most extreme cases, as when entire pages are missing, the experience is ruined.

I bring this up because my copy of the latest issue of Worlds of Tomorrow contains an egregious example of this kind of technical shortcoming.

Dig That Crazy, Mixed-Up 'Zine, Man


Cover art by Gray Morrow.

Allow me to provide you with a metaphorical road map for the route you need to take between the front and back covers of the publication.

Pages 1 through 15: OK so far.
Pages 18 through 21: Hey, what happened to the other two?
Pages 16 through 17: Oh, there they are.
Pages 22 through 45: Smooth sailing.
Pages 48 through 55: Here we go again!
Pages 46 through 47: Another two pages out of place.
Pages 56 through 164: No more detours, thank goodness.

If I've managed to annoy and confuse you with that, now you know how I felt when I read this issue. The short, sharp shock (to steal a phrase from Gilbert and Sullivan's The Mikado) of jumping from an incomplete sentence on page 15 or page 45 to a completely unrelated incomplete sentence on page 18 or page 48, then having to flip through the magazine to find page 16 or page 46, then having to hop back to page 15 or page 45 to remember what the incomplete sentence said, was a pain in the neck. (That's another allusion to the short, sharp shock. Ask your local G and S fan what it means.)

Thus, if I seem a little more critical than usual, blame it on the printer (not on the Bossa Nova.) With that in mind, let's get started.

The Ultra Man, by A. E. Van Vogt


Illustrations by Peter Lutjens.

I'll confess that I have a real blind spot when it comes to Van Vogt. I know he's one of the giants, like Asimov and Heinlein, of Astounding's Golden Age, but I almost always find his stuff hard going. Often I can't follow the plot at all. When I think I understand what's going on, it usually seems overly complicated. Given my prejudice, I'll try to be as objective as possible.

The setting is an international lunar base. A psychologist demonstrates his newly acquired psychic ability to a military type. It seems the headshrinker can tell what somebody is thinking by looking at his or her face. Suddenly, he spots an alien disguised as an African who intends to kill him.

(There's an odd explanation for why the alien takes the form of an African. Something about that would give him the protection of race tension. I have no idea what that's supposed to mean. That's my typical reaction to Van Vogt.)

We soon find out that other folks have been gaining psychic abilities, all of them following a very strange pattern. The people retain the power for a couple of days, then lose it for a while, then get it back in a much more powerful form for a brief time. If there was any sort of explanation for this bizarre phenomenon, I missed it.


Like the first illustration, this is more abstract than representative.

Anyway, the psychologist and the military guy get involved with a Soviet psychiatrist and with aliens intent on conquering humanity. Only the psychologist's intensified psychic powers, of a very mystical kind, save the day.

Science fiction is often accused of being a literature full of power fantasies, and this story could serve as Exhibit A. (Just look at the title.) The psychologist's abilities eventually become truly god-like.

I have to admit that this thing moves at an incredibly fast pace. It reads like a novel boiled down to a novelette. I can't call it boring, at least, even if it never really held together for me.

Two stars.

The Willy Ley Story, by Sam Moskowitz


Uncredited photograph.

The tireless historian of science fiction turns his attention to the noted rocket enthusiast, science writer, and SF fan. As usual for Moskowitz, there's a ton of detail, as well as a seemingly endless list of early publications by Ley and others. For an encyclopedia article, it would be a model of thoroughness. As a biographical sketch for the interested reader of Ley's writings, it's pretty dry stuff.

Two stars.

Spy Rampant on Brown Shield, by Perry Vreeland


Illustrations by Gray Morrow.

A writer completely unknown to me jumps on the James Bond bandwagon with this futuristic spy thriller.

It seems that the Cold War has been replaced by a struggle between the good old USA and some kind of unified Latin America. The enemy Browns — named for their uniforms, I believe, and not intended, I hope, as a reference to their ethnicity — have a shield that will protect them from nuclear weapons. This means that the dastardly fellows can attack the Norteamericanos with impunity.

The protagonist is the typical highly competent secret agent found in this kind of story, although said to be more cautious than others. He gets a cloak of invisibility so he can sneak into the office of the Brown scientist in charge of the shield and get the plans for it.


Our hero stuns his target.

The invisibility gizmo has several limitations. Dirt and moisture render it less than effective in hiding the user. (In an amusing touch, the hero has to keep changing his socks.) Some kind of scientific mumbo-jumbo is used to explain why it shimmers when more than one source of light, of particular intensities and locations, strike it.

Much of the story consists of the spy just waiting, so he can walk through a doorway, opened by somebody else, without drawing attention. In an interesting subplot, he has to fight altitude sickness as well, because the headquarters of the scientist are located at a great elevation, way up in the Andes.


Walking through the streets of La Paz, the highest capital city in the world.

The twist ending, during which we find out the true nature of the Browns' shield technology, is something of a letdown. It also allows the hero to escape from the Bad Guys, thanks to dumb luck and pseudoscience.

Two stars.

The Worlds That Were, by Keith Roberts

Here's a rare American appearance by a new but quite prolific British author. The narrator and his brother, from an early age, have been able to escape the slum in which they live and enter other times and places. He meets a woman in a dreary public park and brings her home. This leads to a battle with his brother, who sabotages the paradises into which he brings the woman, even trying to kill her. At the end, the narrator learns the truth about his brother and the power they share.

This is a delicate, emotional, poetic tale, full of vivid descriptions of both the beautiful and the ugly. Despite the speculative content, in essence it is a love story. Notably, the narrator, despite his incredible ability, is quite ordinary in most ways. Similarly, the woman isn't an alluring beauty or a temptress, but a fully believable, realistic character. This makes their romance even more meaningful.

Five stars.

Delivery Tube, by Joseph P. Martino


Illustrations by Jack Gaughan.

More proof of the continuing effect on popular culture of the late Ian Fleming, if any be needed, appears in yet another spy yarn. The setting is the fictional Republic of Micronesia. (Given the fact that we're told this is one of the most populous nations on Earth, which is hardly true for the many tiny islands collectively known as Micronesia, I'm guessing this is supposed to be something like Indonesia.)

Anyway, the supposedly neutral Micronesians, with help from Red China, possess atomic bombs and at least one satellite to send into orbit. The paradox is that they don't seem to have any way to launch either the bombs or the satellite. Our hero, with the help of some local opposition parties and anti-Communist Chinese, investigates the mysterious construction project happening on Micronesia's main island.


What are they building in there?

Along the way, he gets mixed up with an old enemy, a Soviet agent. The USSR wants to find out what Micronesia is up to as well, so the two foes become temporary allies. A lot of familiar spy stuff goes on. I'm pretty sure you'll figure out what the construction is all about long before the hero does.

Two stars.

Alien Arithmetic, by Robert M. W. Dixon

People who hate math can skip this part of my review.

The author considers various ways to record numbers, other than our familiar base ten Arabic numerals. Before he gets to the alien stuff, he talks about Roman numerals, and demonstrates how to perform addition with them. It makes you glad you don't use them in daily life.

After a brief discussion of binary arithmetic, familiar to many of us in this modern age of electronic computers, we get to some weirder ways of symbolizing numbers.

First comes an odd and confusing system in which the column on the right uses only 0 and 1, the one to the left of that 0, 1, and 2, the one to the left of that 0, 1, 2, and 3, and so forth. As an example, 4021 translates as (4x1x2x3x4) + (0x1x2x3) + (2x1x2) + (1×1) = (96) + (0) + (4) + (1) = 101. (The author claims it translates to 99, but I'm just following his exact method of calculation, using the same example and the same steps. Somebody doublecheck me, but I think I'm right! For 99, I think the number would be 4011.)

Next we turn to a way of recording numbers by combining symbols for their prime factors. This is easier to explain via the author's diagram than in words.


An example of number symbols based on prime factors. The symbol for six combines the symbols for two and three, and so forth.

These imaginary number systems seem awfully impractical to me. The author vaguely links them to imaginary aliens, but that's really irrelevant. My formal education in mathematics ended with first semester calculus, so I'm no expert, but this kind of thing interests me to some extent (which is why this part of the review is longer than it should be.)

Number-haters can start reading again.

Two stars.

Trees Like Torches, by C. C. MacApp


Illustrations by Jack Gaughan.

We jump right into a drastically changed far future Earth, so it takes a while to figure out what's going on. Many centuries before the story begins, aliens conquered the planet. It's considered an unimportant, backwater world, so they use it as a hunting preserve. (I'm assuming this includes humans as prey, although this isn't made explicit.) They also mutated Earth creatures into new forms, so the surviving humans have to face dangerous animals.

As if that weren't enough to ruin your day, there are also human renegades who kidnap children, for a purpose not revealed until the end. The plot deals with a man out to rescue his daughter from the renegades. Help comes from blue-skinned, telepathic human mutants.


Beware the trees!

A lot of stuff goes on besides what I've noted above. Despite the science fiction explanation for everything, this fast-paced adventure story felt like a fantasy epic to me. The beings in it seem more magical than biological. It's not a bad tale, if a little hard to get into.

Three stars.

Holy Quarrel, by Philip K. Dick


Illustrations by Dan Adkins.

Three government agents wake up a computer repairman. It seems that the super-computer that monitors all the data in the world for possible threats against the United States has a problem. It claims that it needs to launch nuclear weapons against a region of Northern California. The G-men managed to stop that by jamming a screwdriver into the machine's tapes.

The danger, or so it says, comes from a fellow who manufactures gumball machines.  This seems utterly ridiculous, of course, so the government guys want the repairman to figure out what's wrong with the computer. Just to be on the safe side, they investigate the gumball magnate, and study the candy machines as well as the stuff they contain. They communicate with the stubborn computer, even trying to convince it that it doesn't really exist.


You don't really think it will fall for that, do you?

You can tell that there's more than a touch of the absurd to the plot, along with a satiric edge.  The author throws in the computer's religious beliefs, as well as an outrageous ending.  The whole thing has the feeling of dark comedy.  (There are references to the USA having attacked both France and Israel, due to the computer's perception of threats.) Like a lot of works by this author, it has a plot that seems improvised.  It always held my interest, anyway.

Three stars.

In Need of Some Repair

So, were the works in this issue as messed up as the page numbers?  For the most part, I have to admit they were.  With the shining exception of an excellent story from Keith Roberts, both the fiction and articles were disappointing, although they got a little better near the end of the magazine.  My sources in the publishing world tell me that this will be the last bimonthly issue of Worlds of Tomorrow, and that it will turn into a quarterly.  This should give the editor, and the printer, time to deal with its problems.


Even an amusement park has to close down once in a while to fix things.



The Journey is once again up for a Best Fanzine Hugo nomination — and its founder is up for several other awards as well! If you've got a Worldcon membership, or if you just want to see what Gideon's done that's Hugo-worthy, please read his Hugo Eligibility article! Thank you for your continued support.




[January 16, 1966] Getting There Is Half The Fun (March 1966 Worlds of Tomorrow)


by Victoria Silverwolf

Modes of Transportation


I hope that the Cunard Line will forgive me for stealing their famous slogan. By the way, isn't this a lovely advertisement?

In this modern world, there are all kinds of ways of getting around. There are luxury liners, as shown above. There are airplanes, complete with friendly attendants to cater to your every whim.


This ad is about ten years old. It must have come from a magazine in a doctor's waiting room.

There are, of course, automobiles, that you can either own or rent when you need them.


I do not, however, recommend jumping directly from a plane to a car.

In science fiction, we have lots of futuristic devices to send us from one place to another, from moving sidewalks to starships. The latest issue of Worlds of Tomorrow features people transported through space and time in various ways. The lead novella includes a method of getting from Point A to Point B that I haven't seen before, and that I don't think I would enjoy.

Dying To Be Somewhere Else


Cover art by Gray Morrow.

The Suicide Express, by Philip Jose Farmer


Illustrations by Jack Gaughan.

We return to the planet known as Riverworld, where everyone who has ever lived on Earth is reincarnated into a young and healthy body. Our hero is, once more, the Nineteenth Century adventurer Richard Francis Burton. It turns out that anyone who dies on Riverworld is reincarnated again, but in a different location on the giant planet.

Burton discovers that his old nemesis, the infamous Nazi leader Hermann Goering, has been reincarnated in the same place he now resides, after Burton killed him. We'll find out later that the two enemies come back to life in identical locations more than once. There is some kind of bond between them, it seems, although why remains a mystery.

The enormous river that gives this world its name runs from the north pole, all the way around the planet, then back to where it started. That doesn't make geographic sense, of course, so it's clear that some kind of super-advanced technology is involved. There are tales of a bold explorer who spotted a vast tower at the head of the river, beyond impassible mountains. Determined to unlock the secrets of Riverworld, Burton sets out to find the tower. Because sailing all the way to the north pole, if it is even possible, would take many decades, he uses another method of travel.

He kills himself. Seven hundred and seventy-seven times, to be exact. The odds are low that he'll be reincarnated near the north pole, but he's willing to take the chance.

Meanwhile, the so-called Ethicals who created Riverworld are hunting down Burton, apparently because he seems to be the only person who was conscious, in some kind of storage area, before being reincarnated. There's also a rogue Ethical, working against the others, who claims to be protecting Burton.

Along the way we meet John Collop, a Seventeenth Century poet. Like Burton and Goering, this is a real historical figure, if not quite as famous. In Farmer's tale, he's a saintly fellow, who is an evangelist for a new religion, the Church of the Second Chance. We also witness the transformation of the guilt-ridden, drug-addicted Goering into what possibly might be a better human being.


Burton meets the Ethicals.

The plot moves swiftly, and there's always something interesting going on. Farmer has latched on to a premise that allows him a lot of room to bring in folks from all sorts of places, from the prehistoric past to the near future. My only quibble is that he raises more questions than he answers. I assume there will be more stories in this series. They might clear things up.

Four stars.

The Kindly Invasion, by Christopher Anvil

Let's see; a story by Christopher Anvil. Do I even have to read it to find out that it's about clever humans outwitting technologically superior but foolish aliens?

In this variation on his favorite theme, the extraterrestrials come to Earth bearing gifts. Among other blessings, they offer a serum that prevents aging. They communicate with humans via telepathy.

Our main character smells something fishy. He assumes the telepathy is really brainwashing. He's the big boss of an arms company, and he decides to sell an excellent firearm to the public dirt cheap, so that lots of people will buy them. (Can you see where this is going?)

Sure enough, the aliens turn out to be bad guys, and the heavily armed folks who didn't fall for their propaganda are ready to take them on.

I was really, really hoping that the arms dealer's suspicions would turn out to be unjustified. Instead, there is nothing at all surprising about the plot. This yarn would have found a more appropriate home in the pages of Analog.

Two stars.

The Super-Sleuths of Science Fiction, by Sam Moskowitz

In the previous issue, we had the first part of a look at crimefighters in SF. This section is exactly like the other. We get a long list of science fiction detective stories, most of which sound really lousy. At the end we get a quick look at modern examples, such as Asimov's robot novels.

My opinion has not changed. I admire the author's scholarship, but the resulting article is as dry as dust.

Two stars.

Like Any World of Gree, by C. C. MacApp


Illustrations by Peter Lutjens.

A bunch of stories about a resourceful hero fighting the slaveholding minions of Gree have already appeared in If. I'm not sure why this one appeared in its sister magazine, but maybe editor Frederik Pohl ran out of room for it.

Anyway, in this adventure we're on Earth. The home world is already occupied by the villains, but the good guys are coming to the rescue. There's just one big problem. Once the followers of Gree are defeated in a space battle, they'll wipe out all life on the planet. Our hero has to sneak in, disguise himself as a human bounty hunter working for the bad guys, work with the local resistance underground, and, as usual, sneak his way into the enemy compound.


Take that, Gree-loving scum!

The series as a whole has been a little repetitious. This one has the novelty of being set on Earth, but otherwise it's the same old espionage and sabotage plot we've seen before.

Two stars.

Umpty, by Basil Wells

A couple of hundred years from now, most folks are unemployed. Some of them eke out a living with subsistence farming, other are outlaws. The protagonist, a fellow hoping to get a job, rescues a woman from a gang of hoodlums. She claims to be from the past, with her mind transported into a body of the future. After some adventures, they find out what's really going on.

There really isn't much to this story other than the twist ending, which I thought was kind of silly. I suppose the background is mildly interesting, but that's about it.

Two stars.

Comets Via the VJSEH, by Robert S. Richardson

The author speculates about the origin of comets having orbits associated with Jupiter. He dismisses the idea that they were captured by the gravity of the giant planet, because there are far too many of them still around, considering their relatively short lifetimes. Did they emerge from Jupiter? No, because they could not possibly escape the immense gravitational pull. Instead, he promotes the hypothesis that they were ejected from Jovian moons, due to volcanic activity.

It seems to me that the argument falls apart if you accept the possibility that there's a steady supply of comets coming from deep in space, maybe beyond Pluto. In that case, there would be plenty of them for Jupiter to grab. The article also has some illustrations that are not reproduced very well, so I haven't bothered to photocopy them here.

Two stars.

Choice of Weapons, by Richard C. Meredith


Illustration by Gray Morrow

A motley collection of folks gets transported from all kinds of places on Earth, and from different times, in this yarn. There's the hero, an American (I presume) hunter of the present; there's a naked, seemingly comatose little girl; a royal woman of ancient Egypt; a huge fellow of prehistoric times; a woman from a decadent future; an ancient Roman soldier; an Asian woman who might be from just about any time; and a soldier from a brutal future dictatorship.

These very confused people find themselves in a metal room. Food appears from time to time, but the amount keeps shrinking. Given this threat to their existence, not to mention conflict over the affections of the sexually provocative woman from the future, it's not a big surprise when violence breaks out. (I forgot to mention that the hunter has his gun, the Roman has his sword, and the man from the future has his laser. The prehistoric man just has his body, which is enough of a weapon.)

There's an explanation for their situation, of course. It also turns out that the little girl, who does not respond to anything at all in any way until the end of the story, is the key to saving the lives of those who survive the ordeal.

I have very mixed feelings about this tale. The frequent killing, along with implied rape, make it disturbing to read. On the other hand, the way in which the author portrays characters from many different times and cultures is convincing. In particular, the half-intelligible language spoken by the woman from the future is fascinating.

Three stars.

Did You Have A Nice Trip?

The good ship Worlds of Tomorrow, under the command of Captain Frederik Pohl, set sail with streamers flying. Her first port of call was well worth the price of boarding. The rest of the voyage, maybe not. As we disembark, we may wistfully wonder if the excursion was really a vital one.


If it's a Galactic Journey, I have to say Yes!