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[January 24, 1965] A New Beginning… New Worlds and Science Fantasy Magazine, January/February 1965

by Mark Yon

Scenes from England

Hello again!

As I mentioned last month, I now am in the fortunate position of getting two British magazines a month. Both New Worlds and Science Fantasy have returned to monthly issues after being published in alternate months throughout most of 1964.

This doesn’t leave much time for other things this month. However, I can’t resist one update. Since our last article I have had to bite the bullet due to familial pressure and have been dragged along to the cinema to see the 170 minute epic that is My Fair Lady. Given my reluctance about musicals, I must admit, albeit quietly, that it wasn’t bad. Whilst I could make derogatory comments about Rex Harrison’s ‘singing’, Audrey Hepburn was quite charming. It’ll never make me want to see more musicals by choice, but it was tolerable.

And I must admit that it did relieve the sense of gloom that seems to have descended on the country following the sad news of Sir Winston Churchill's death.  Moving on..

The First Issue At Hand

So: which magazine arrived first? The winner was the January/February 1965 issue of Science Fantasy.


The Editor is particularly pleased to point out that Keith Roberts, who seems to be our current favourite, will return with another Anita story next month (although the back cover tells us that it will be this month!)


Back Cover. Notice anything wrong?

Multi-talented Mr. Roberts is also who we blame for this month’s rather obtuse cover art for the story Present From the Past.

To the stories themselves.

Present From the Past, by Douglas Davis

This is, to quote the editor from the Editorial, “a new twist on the time safari”. Doctor Messenger, palaeontologist, is transported by the Chronotransporter Research Department in a one-man machine to the Triassic to do research. Unsurprisingly, having been warned to be careful, things go wrong. This is a good old-fashioned adventure tale of Man against the dinosaurs. The descriptions of the landscape and the dinosaurs are vivid and suggest that this would make the start of a good movie, although despite the editor’s protestations, really is nothing that different from the sort of pulp story published in the 1930’s. It ends weakly and feels like there should be more, which isn’t necessarily a bad thing but therefore doesn’t feel like a story with a point. 3 out of 5.

The Empathy Machine, by Langdon Jones

Not content with being the Assistant Editor over at New Worlds, here we have the latest story from Langdon Jones, the writer. As we might expect, it is odd story, one that seems to be an internalised fever dream by Henry Ronson, a man who has the urge to kill his frigid wife whilst on holiday on Mars. The story takes an odd turn when Ronson damages the wall screen in frustration at the incessant advertising that he is bombarded by and is then beaten up by the police who arrive to investigate. The next day Ronson and his wife discover a strange Martian building, which on entrance shows Henry life from the perspective of his wife. And guess what – she wants to kill him as well! Now having empathy for each other they kiss and make up (I presume).

Really though, this is a salutary tale on the need for partners to communicate with each other – as well as point out the maddening impact of constant advertising! It just reads strangely to me, an uneven attempt to combine the mysticism of Ray Bradbury with the angst of J G Ballard, which doesn’t work, although the effort is appreciated. 3 out of 5.

Harvest, by Johnny Byrne

And here’s the return of the writer of appropriately weird stories, Johnny Byrne, last seen in the September – October 1964 issue. Harvest has a similarly odd, disjointed tone to the Langdon Jones story, telling of characters who seem to be living in a post-apocalyptic place. It is odder than Langdon Jones’s story, and whilst I liked the lyrical nature of the prose, not really for me. 2 out of 5.

Petros, by Philip Wordley

A new writer to me. The title evokes a sense that it is something akin to Burnett-Swann’s re-imagining of Grecian myths, but instead it is  another story that shows us that post-Armageddon life is bad. This time the Plenipotentiary of the Kingdom of Christ on Earth appears to be living in (another) post-apocalyptic world surrounded by what appear to be Mafia gangsters transported to Britain. This was easier to understand than Johnny Byrne’s story, but as yet another tale about the enduring importance of religion in difficult circumstances (a common theme in the magazines in the last few months!) it left me strangely unmoved. 3 out of 5.

Flight of Fancy, by Keith Roberts

Another story from Science Fantasy’s current flavour of the month – he appears later in the issue as well. It helps that I generally like Keith’s writing, although this very short story is underwhelming. Flight of Fancy is a minor tale that tries to use humour to tell us how science could become unimportant in a future where science has allowed civilisation to be bombed back to a more primitive level. 3 out of 5.

Only the Best, by Patricia Hocknell
A new writer. This is a short story that is a variant of the adage “Don’t look a gift horse in the mouth.” A marvellous new invention that appears from who-knows-where has negative consequences. Even if I accepted the point that “Washing clothes can be fun”, there were issues with the story for me. I think that it’s meant to be funny but comes across as both silly and creepy. It’s OK, but is a one-point tale. 2 out of 5.

The Island, by Roger Jones

Another new writer. A fairly unpleasant tale of how three characters named Erg, Rastrick and Minus spend their time surviving on some island of the future. It’s all rather grim and depressing, not helped by some rather dreadful people. There’s a weak attempt to develop a sense of mystery – what did Erg see Rastrick doing in the copse on the island? – but the solution is pretty unremarkable. With such misery, the ending is a bit of a relief, but I did wonder what was the point at the end. A story intended to score on its shock value, I believe, but just comes across as unremittingly bleak. 2 out of 5.

The Typewriter, by Alistair Bevan

Here’s the second story in this issue by Keith Roberts this issue, albeit written under the name of one of his pseudonyms. After all that unrelenting misery of The Island, here’s a lighter tale, telling us of what happens to Henry Albert Tailor, the creator of ‘Flush Hardman’, an action hero whose similarity to the overheated exploits of James Bond is surely just a coincidence. There’s a touch of The Twilight Zone here when the author’s typewriter seems to have a mind of its own and is perhaps more the creator of the popular stories than Henry realises. It’s silly but quite fun and not nearly as jarring as some of the other stories in this issue have been. 4 out of 5.

The Blue Monkeys (part 3), by Thomas Burnett Swann

The last part of this serial is as good as its previous parts. Here we discover what happens when Ajax attacks Eunostos the Minotaur’s home in an attempt to retrieve our two wayward teenagers Thea and Icarus, although really, it’s about Ajax trying to get Thea, having being spurned before, and, to quote the story, “ravish her”. Much of the first part of this month's serial deals dramatically with the battle between Ajax and the beasts of the forest, which is very well done. The last part of the tale is surprisingly elegiac with an unexpectedly delightful bitter-sweet ending.

I am surprised how much I have enjoyed this story. I might even go as far as to say that for me this is one of the best serials I have read in years. 4 out of 5.

Summing up Science Fantasy

Bit of a mixture this issue. It’s not bad, but at the same time not the best issue I’ve read. Nothing really stands out other than the Burnett Swann serial. Overall it feels a bit depressing and downbeat. More worryingly, we seem to be repeating the same ideas over and over, things that are variations on what we’ve read before. I’m getting a bit fed up of bleak post-apocalyptic tales for one. In summary though, this is an eclectic mixture of the good and the downright odd, and I suspect that the range will elicit a range of responses.

The Second Issue At Hand

And so, hoping for a more positive experience, I turned to the February 1965 New Worlds. Last month’s issue was a cracker, so I was keen to read this one.


Cover by Jakubowicz

Whereas I’ve noticed both of the Editors stamp their personalities in the two magazines lately, New Worlds’s editorial this month is more of a news summary than an actual Editorial.

Both Moorcock and Bonfiglioli have used the space in the past to put forward a particular view, like say John W. Campbell in Analog, but instead the New Worlds Editorial this month appears to be a perfunctory one about what is going on in the genre scene around Britain. There's some things that are good to know, but with the resultant loss of identity, I suspect that this is less Moorcock’s handiwork and perhaps more by Assistant Editor Langdon Jones.

The most exciting thing mentioned this month is that Britain will host a World Convention for only the second time, in August in Mayfair, London. The Guest of Honour will be Brian W. Aldiss, which all sounds very thrilling.

The Power of Y (part 2), by Arthur Sellings

The second and final part of this story turns all James Bond-ian, with Max Afford’s revelation last month of a big conspiracy – that (warning: plot revelation ahead!) the President of the Federated States of Europe is a Plied copy, and only he can tell! No reason for this new skill is ever given, incidentally, but it’s not really relevant to the bigger picture. The last part of this story continues the idea that someone is covering up what happened, and this includes getting rid of the inventors of the Plying method and Max rescuing the copied President. It is an excitingly written, fast-paced tale that had a great twist in the end that managed to actually tie things up – I wish I could say that for every story I read in these magazines!


Oh look- more rubbish artwork!

Despite the artwork, I am very pleased with this one overall, one of the few serials in New Worlds I’ve really liked over the past year or so. 4 out of 5.

More Than A Man, by John Baxter

Although this follows a similar theme to Sellings’ story of secret identity, this is a rather old-fashioned story. It’s an adventure tale, combining Galactic Empires (not the first time we’ll hear of those this month!) and spymanship, as Graves and Bailey travel the Galaxy servicing robots that have been placed in key positions of power in an ongoing covert war. Think of it as a Space Opera version of Rudyard Kipling’s Empirical adventure Kim mixed up with Asimov’s Robotics stories. Australian John Baxter (last seen in Science Fantasy last April) tells us an exciting yet perfunctory tale. It’s fun and I enjoyed it a lot, but it is nothing that would be out of place from the magazines of the 1950’s. 3 out of 5.

When the Sky Falls, by John Hamilton

The second of our stories involving someone named John this month is another story examining religion, a topic I’m heartily sick of, to be honest. But I can’t deny that it’s a weighty topic, even when this story is brief, and one that many seem happy to examine through the auspices of a science fiction magazine. As the title suggests, this is a tale of Armageddon and what happens when the day of judgement arrives. For such a momentous event there’s nothing particularly notable about it. 2 out of 5.


This is better! Artwork by James Cawthorn

The Singular Quest of Martin Borg, by George Collyn

This lengthy tale treads a similar path to Mr. Collyn’s last story, Mixup, in the November-December 1964 issue, as it is a parody. It is undoubtedly hyper-enthusiastic, telling of how Martin Borg came to be. It is a story with everything thrown in, deliberately using the purpliest of pulp prose to flit across science-fictional ideas of Cosmic Minds, matter transference and Galactic Empires, as we are told of Martin’s odd parentage and ensuing education and growth.

As a result, it varies wildly from parts that hit their target well to other sections that are just over-excitedly silly. It is rather amusing to have this parody of Asimov’s robotics and Galactic Empire stories alongside John Baxter’s more straightforward version earlier in the magazine. Which, in itself, is a point, I guess. I liked some of it, but at the same time I’m a tad uncomfortable with a story that makes a joke out of rape. 3 out of 5.

The Mountain, by James Colvin

Moorcock’s latest under his nom de plume is a story of two men in (another) post-apocalyptic environment who are in Swedish Lappland on the trail of a young woman. As the story progresses the purpose of the plot changes from trying to meet the young girl to surviving climbing a mountain. It’s really all about the need for human challenge. There’s some nice musing on time and place and Man’s insignificance in all of this, but it is a story with limited potential and the now inevitable dour conclusion. 3 out of 5.

Box, by Richard Wilson

A strange tale of Harry McCann, whose existence is in the latest space saving economy,  a 7 x 7 x 5 feet box. Eating, sleeping and basically living his life as an artist & illustrator is all contained in this restricted space. It sounds unlikely but this story of a future with no physical human contact gets its message across without becoming tedious. 3 out of 5.

Articles

I suspect partly inspired by the new critical magazine SF Horizons, mentioned last month, Moorcock seems to be reintroducing more reviews and literary criticism than we’ve seen for a while. There’s an increased amount of articles this month, scattered through the magazine.

Biological Electricity attempts to do what the Good Doctor Asimov does so much better in The Magazine of Fantasy & Science Fiction. This short article looks at how electricity generated spontaneously by living creatures could be used in the future. It’s informative but not as accessible as your American equivalent.

Can Spacemen Live With Their Illusions? is an article that shows us how space exploration may be hampered by the psychological as well as the physical effects on the intrepid travellers dealing with a new environment.

Book Reviews

In terms of Books this month, Mike Moorcock as James Colvin reviews The Worlds of Science Fiction by Robert P. Mills, and Introducing SF by the already mentioned soon-to-be-Worldcon-Guest-of-Honour Brian W. Aldiss. Brief mention is also made of Harry Harrison's The Ethical Engineer, The Paper Dolls by L. P. Davies, Galouye's The Last Leap and John Lymington's The Sleep Eaters as well as the reissue of some classic horror novels.

We also have a number of more in-depth reviews. James Colvin (remember him?) writes another celebratory review of Burroughs – that’s William S., not Edgar Rice – this time for his novel The Naked Lunch. At 42 shillings, though – nearly three times the price of an average hardback book – you've got to have some serious money to take the plunge.

Newcomer Alan Forrest pens an enthusiastic essay entitled Did Elric Die in Vain? about Mike Moorcock’s Fantasy character Elric (who was once a staple of Science Fantasy, now seemingly transferred over to New Worlds) in the novel Stormbringer and Hilary Bailey (aka Mrs Mike Moorcock) reviews Who? by Algis Budrys, summarised nicely by its title, Hardly SF.

No ratings this month but there is news that the next issue will include a JG Ballard story. Hurrah!

Summing up New Worlds

New Worlds is an eclectic mixture this month and there are signs that Moorcock is making his own stamp on the magazine. The addition of factual science articles and more literary reviews reflect this, and it must be said that the expansion of literary criticism has been one of Mike’s intentions since he took over as Editor. It’ll be interesting to see how the regular readers respond to it.

By including such material of course means that there’s less space for fiction, and I suspect that whilst that might ease Moorcock’s load a little – he is writing and editing a fair bit of it, after all – it may not sit well with readers. But then we are now monthly…

Summing up overall

Both issues read this month are pretty strong. I enjoyed the eclecticism of New Worlds, whilst Science Fantasy had some of the best stories amongst the less endearing. Consequently, both score well, but for different reasons. However, in this battle of the magazines I declare New Worlds the winner for me this month.

And that’s it for this time. Until the next…



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[January 22, 1965] With Apologies to Rodgers and Hammerstein (February 1965 Fantastic)


by Victoria Silverwolf


The guy on the right doesn't seem too happy about all this.

The long-anticipated movie version of the smash hit stage musical The Sound of Music had sneak previews in Minneapolis and Tulsa this month, and is scheduled to show up in theaters across the nation in March. This sugary-sweet confection, very loosely based on the true story of the Trapp Family Singers, isn't really my cup of tea, but I thought I would pay tribute to the songwriting team of Richard Rodgers and Oscar Hammerstein II by stealing the titles of some of the ditties that appear in it.

Caution: May cause diabetes.

Climb Ev'ry Mountain

Just a couple of days ago, Lyndon Baines Johnson was sworn in as President of the United States for his first full term.


Chief Justice Earl Warren administers the oath of office.

The inaugural address was a short one. In the space of twenty minutes or so, he raised the issues of poverty, health care, literacy, and much more. A phrase about American lives lost in countries we barely know is surely a reference to the conflict in Vietnam. He even threw in a nod to the space program, mentioning the rocket that is heading toward Mars.

Those are a lot of steep, difficult mountains to conquer for any politician, so let's wish the President well.

Do Re Mi

I've complained before about some of the syrupy ballads that reach the top, so I was pleased to see two tunes more to my liking jump to Number One this month. Both are courtesy of the UK, so pip pip and cheerio to our friends across the pond!

Earlier this month, the Beatles made a big comeback on the American charts with their upbeat rock 'n' roll number I Feel Fine.


The big advantage of buying a record instead of going to a Beatles concert is that you can actually hear the song instead of screaming.

Even as I type this, the news reaches me that British songbird Petula Clark is now Number One in the USA, belting out a nifty tribute to the pleasures of big city living called Downtown.


Baby, it's her, as far as music fans go.

My Favorite Things

Like the rest of you, I'm a big fan of science fiction and fantasy stories, at least when they're done reasonably well. Let's take a look at the latest issue of Fantastic and hope for the best.


Cover art by Heidi Coquette.

A Fortnight of Miracles, by Randall Garrett

A magician, who is also handy with a quarterstaff, travels around with his familiar, a goblin. (In this world, that means an earth elemental.) They run into — literally! — a most unusual knight. Although he can talk and fight and do all kinds of knightly things, he's just an empty suit of armor. After a brief period of misunderstanding, the sorcerer and the goblin agree to help him find the wizard who put a curse on him.

Fortunately, all users of magic have to travel to a convention once per century or lose their powers, and it's going on right now. The knight also has to triumph at a jousting tournament, which is hard to do when you're just a suit of armor that doesn't weigh very much. Add in a lovesick wood nymph, the King of Faerie, and some Bad Guys, and you got a lighthearted fantasy adventure. It provides some amusement, although it's hardly profound.

Three stars.

Passage to Dilfar, by Roger Zelazny

If you studied Homer in school, you're familiar with the term in medias res. Like the Iliad and the Odyssey, this brief tale begins in the middle of things.

Our hero, Dilvish the Damned, is riding his talking metal horse, for which he sold part of his soul, from the site of a lost battle, in order to carry the news to a city threatened by the advancing enemy. Along the way lots of foes try to stop him, but he escapes them all. A final encounter with a a knight wearing invulnerable armor tests the skills of Dilvish and his steed.

This lightning-paced tale is very well written, but it reads like a few pages torn out of a much longer story. I hope the author eventually tells us more about the Damned fellow.

Three stars.

The Repairmen of Cyclops (Part Two of Two), by John Brunner


Illustration by George Schelling.

As you may recall from the previous installment, the Corps Galactica finds evidence that the ruling class of the planet Cyclops is somehow restoring body parts for those lost by the wealthy; a thing which should be beyond their level of medical technology. As strongly hinted at last time, that's because they're buying them from some sinister folks who exploit the population of a planet unknown to the Corps.

The Bad Guys convince their victims that they're suffering from a terminal illness, take them away, and pay their families, pretending to be a sort of hospice. Of course, they really murder them in cold blood, and sell them to the physician on Cyclops who takes care of the elite.

In the concluding half of this short novel, the Corps figures out what's going on and tries to stop it. Complicating matters is the fact that the woman who is the de facto ruler of Cyclops orders the Corps to abandon their base on the planet, even though this will cause great economic hardship for her world. She has her own motive, which involves the physician and one of the innocent inhabitants of the secret planet. It all leads up to a daring raid on the evil doctor's lair by the heroine, a highly skilled and experienced agent of the Corps.

That makes the plot sound melodramatic, and, indeed, the climax resembles something from a James Bond novel. However, the characters are believable, the background is complex, and the combination of violent action and political intrigue always held my interest.

Four stars.

Winterness, by Ron Goulart


Also by George Schelling. I like the white-on-black effect.

Set in the early part of the Twentieth Century, this tongue-in-cheek yarn involves a spiritualist and a married couple, both of whom are novelists. The woman believes in the medium's powers, the man does not. At a seance for a newspaper editor and his mistress, the skeptic falls into danger, and dark secrets are revealed.

I've made the story sound a lot more serious than it is. Although the plot isn't a funny one, the characters, the dialogue, and the narrative style are all good for some laughs. I particularly liked a bit of satire on the writing game of years gone by, with the woman producing sentimental novels with titles like Venetia; or Led Where Love Compels and the man turning out muckraking works like Soil and Steam.

Three stars.

The Vamp, by Thomas M. Disch

The narrator is an old-time movie actor, going back to the silent days, who is now the host of a TV kiddie show. He sees his ex-wife on the street, acting like a flirtatious 1920's flapper to the men who pass by, who don't seem interested. That's not a big surprise, since she's more than sixty years old, with hollow cheeks, sunken eyes, dead white skin, ruby lips, sharp teeth . . .

OK, you know where this is going, from the title if nothing else. The narrator never figures it out, so he invites her home for a very rare — in fact, bloody — steak. That leads to the story's joke ending.

The whole thing is just a trifle, but I liked it well enough. Maybe that's because the idea of turning a silent-screen star into a you-know-what tickled me. Or maybe because the story reminded me of the great old movie Sunset Boulevard. (I can definitely see a similarity between the Vamp and Norma Desmond.)

Three stars.

So Long, Farewell

Before I say goodbye, let me sum up my thoughts on this issue. Overall, it was pretty decent. No bad stories, although many of them were definitely minor works. That's a lot better than a magazine full of lousy fiction, so I won't complain when I read something good.



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[December 23, 1964] Odds and Ends (January 1965 Fantastic)


by Victoria Silverwolf

A Hodgepodge of Happenings

It's the season for clearing out all that stuff you've got piling up in the closet, ready to greet the new year with a fresh start. With that in mind, and given the fact that no one news item dominated the headlines this month, allow me to throw out a few observations about what's been going on lately.

Italy joined the Space Age this month, with the launching of that nation's first satellite, as recently discussed in great detail by our own Kaye Dee.  Named the San Marco, the spacecraft rode on top of an American Scout rocket from the Wallops Flight Facility in Virginia. Although this is primarily just a test flight, the satellite does carry a couple of instruments designed to study the ionosphere.


The San Marco is the striped, spherical object, shown here being loaded into the Scout rocket. It seems fitting that an object intended to soar into the heavens is named after a saint.

After months of surprisingly passionate debate over its design, a new flag will now symbolize the nation of Canada. Some English-speaking Canadians wanted to retain the Union Jack found in the old, unofficial flag, while many French-speaking Canadians objected. The current flag looks like a good compromise.


The old design, known as the Red Ensign. Besides everything else, it just looks messy.


The new design, which seems much more aesthetically pleasing to me.

The late Ian Fleming's master spy continues to draw moviegoers to the box office like flies to honey, as his latest cinematic adventure arrived in the USA this month.


I think that woman in the middle has been sunbathing too long.

A Miscellany of Music

Unlike some months earlier this year, December offered no overwhelmingly popular song at the top of the American charts. There were no less than four hits that reached Number One this month, and maybe we'll even hear from a fifth contender before 1965 arrives.

Spilling over from late November was Leader of the Pack by the girl group the Shangri-Las. I can't decide if this tragic tale of a romance ended by a fatal motorcycle accident is an example of a Teenage Death Song, or a tongue-in-cheek spoof of that macabre little genre.


These smiling ladies aren't saying one way or the other.

It would be hard to find a starker contrast with that bit of feminine adolescent angst than Lorne Greene's rendition of the cowboy saga Ringo. Obviously, the record is cashing in on the popularity of his hit television series Bonanza. Greene doesn't really sing so much as narrate this tale of the final confrontation between an outlaw and a lawman.


I wonder how many young people think this song is about the drummer for the Beatles.

It wasn't much later that Greene was outgunned by crooner Bobby Vinton, returning to the top of the charts with the tearjerking ballad Mr. Lonely.


The singer kindly provides the address of his official fan club right on the record sleeve.

Not to be outdone, the Supremes gave us their third smash Motown hit with the catchy little number Come See About Me.


And they're classy dressers, too.

A Smorgasbord of Stories

In a similarly generous fashion, the latest issue of Fantastic supplies a wide variety of short stories, as well as the first half of a novel.


Cover art by Emsh

The Girl in the Gem, by John Jakes


Interior illustrations also by Emsh

Here's another swashbuckling adventure of the mighty barbarian Brak, whom we've met many times before.

In unheroic fashion, our protagonist is passed out drunk in a seaside inn. A bunch of dwarfs rush in, armed with knives, but deliberately avoid hurting him. It's all part of a plot to frame him for robbery. You see, an earthquake tumbled the old palace into the ocean. Another one raised it up again. Meanwhile, the local king is dying. His daughter blackmails Brak with the threat of death for thievery if he doesn't undertake the dangerous task of rescuing her sister, who was imprisoned in a gigantic jewel, from the recently revealed palace. Of course, this means he has to defeat a hideous creature.


The mandatory monster

The author writes vividly and definitely keeps the action moving. This is the shortest tale of Brak yet, and it's got plenty of plot for its length. The characters are standard for the sword-and-sorcery genre, and a few incidents seem arbitrary. (Why are the royal servants who invade the inn all dwarfs?) Despite a lack of originality in some aspects, it's worth reading.

Three stars.

Journal of a Leisured Man, by Bryce Walton


Illustration by George Schelling

In a technologically advanced future, an accountant loses his job to a computer. Like many other people, he is forced to remain unemployed for the rest of his life. To add to his troubles, his faithless wife leaves him for another man.

The company that formerly employed the fellow makes automatons, in the form of animals, children, and adults. We witness some gruesome ways customers use these simulacra. In what seems to be at first an act of kindness, an employee of the company offers the man a synthetic duplicate of his wife, to do with as he pleases. You may predict the twist ending.

Although there are few surprises, the story has a certain grim power. It's not always pleasant to read, but is likely to remain in the memory.

Three stars.

On the River, by Robert F. Young

A man finds himself on a raft, floating down a river by day, staying at deserted inns on shore by night. He meets a woman in the same situation, and romance blooms. It soon becomes obvious that both of them attempted suicide, and that the river leads to death.

(The idea of an afterlife on a world dominated by a river also appears in the most recent issue of Worlds of Tomorrow. Given the delays in the publishing industry between writing a story and seeing it in print, this must be nothing more than a coincidence.)

I'm a sucker for this author's bittersweet love stories, so I enjoyed this one quite a bit. The conclusion may be obvious, but any other ending would have been inappropriate for a writer who wears his heart on his sleeve.

Four stars.

The Repairmen of Cyclops (Part One of Two), by John Brunner


Illustrations by George Schelling

A little research reveals that this novel is set in the same universe as two previous works, each published as one-half of an Ace Double. The series as a whole deals with what are known as Zarathustra Refugee Planets. Many centuries ago, the star which the colony planet Zarathustra orbited went nova. The inhabitants, fleeing the disaster, wound up populating a large number of planets. The Galactic Corps watches over these worlds, making sure that outsiders don't interfere with their development, while refraining from becoming overly involved themselves.


Cover art by Emsh


Also by Emsh

In the style of Philip K. Dick, the author uses many different viewpoint characters, so it takes a while before the main thrust of the plot becomes clear. The story mostly takes place on Cyclops, a relatively poor planet, although there is a wealthy upper class. An agent of the Galactic Corps, who was, I believe, the protagonist of Secret Agent of Terra, reviewed by our own Rosemary Benton some time ago, arrives after twenty years of service. Her reward for two decades of unpleasant, thankless work is considerable. She will have her youth restored, and her life extended for two centuries.

The extremely advanced medical technology of the Galactic Corps is one reason why the ruler of the planet resents them. (Although the government of Cyclops is, in theory, representative, she wields the real power.) There is also the fact that many natives of Cyclops were killed by the inhabitants of another world when they tried to make slaves of them. (I think these events also appeared in Secret Agent of Terra. Castaways' World does not seem to be as closely related to this new novel.)

The ruler's lover is an ex-spaceman who lost a leg in an accident. Although it was replaced, he is no longer allowed to serve on spaceships. While hunting the gigantic shark-like creatures who live in the oceans of Cyclops, he loses the same leg. After a brief stay in the local Galactic Corps hospital, he is whisked back to the care of his lover and her doctor. This creates a mystery for the Galactic Corps; how was the man's leg replaced, given the limited medical technology of Cyclops, and how do they expect to do it again? The author soon reveals the answer in scenes that take place on another world, where a sinister conspiracy takes advantage of unsuspecting victims.

Although a bit melodramatic in parts, this is an intriguing novel, full of richly defined characters, many of whom I have not even mentioned.


I haven't talked about these people.


I also haven't brought up these folks.

The author balances scenes of violent action with necessary exposition. It's interesting to note that the characters who are, I assume, the main protagonist and the primary antagonist are both powerful women. The complex background is fully developed, without becoming overwhelming.

Four stars.

Make Mine Trees, by David R. Bunch

The magazine's most controversial writer returns with another dark and strange story. This one is more comprehensible than most, and the title definitely helps you understand what's going on. The narrator, who is clearly as mad as a hatter, used some kind of formula to change his wife and her lover into trees. Now his young son is undergoing the same transformation. Typical for the author, the plot is much less important than the eerie mood and the eccentric style.

Three stars.

Multiple Choice, by John Douglas

A trio of young men, who have undergone a series of tests to become part of the elite, wait in a room for their final examination. They hear gunshots and screams from outside. Each one has a different theory about what's happening. Is it a hoax, designed to test their nerves? Are those who fail the last exam shot to death? Is it even possible that everyone is killed? The story's ending is inconclusive, which may be the point. Many readers will find the lack of a full resolution frustrating.

Two stars.

Something For Everyone?

Although the overall mood of the issue is on the dark side, there are all kinds of imaginative fiction to be found between its covers. From a heroic fantasy set in a distant past that never existed, to an adventure in deep space in the far future, and from a romantic parable of love and death, to a cynical portrait of tomorrow's dystopian society, there is enough variety to please just about every reader of speculative literature. You won't enjoy every story, but I don't think you'll dislike all of them. (If you do, turn to Robert Silverberg's book review column for more recommendations.)


He mostly reviews anthologies and collections in this particular column, so you've got lots to choose from.



[November 21, 1964] Bridging the Gap (December 1964 Fantastic)


by Victoria Silverwolf

I'll Cross That Bridge When I Come To It

Citizens of the Big Apple now have a new way to travel between Staten Island and Brooklyn, with the official opening of the Verrazano-Narrows Bridge. The structure is named for the Italian explorer Giovanni da Verrazzano, said to be the first European to sail into the Hudson River, way back in 1524. It is the longest suspension bridge in the world, spanning a little over four-fifths of a mile.


Note to proofreader: The name of the bridge has one z, the name of the man has two. Go figure.

More than five thousand people attended the opening ceremony on November 21st, including New York City Mayor Robert Ferdinand Wagner II and New York State Governor Nelson Rockefeller. Even President Johnson supplied a congratulatory speech.


The official motorcade crossing the bridge after the gold ribbon was cut. I don't think they had to pay the fifty cents that you or I would have to pay to get across.

If you'll allow me to stretch a metaphor to the breaking point, popular music can serve as a bridge between people of differing backgrounds, something we Americans could use during these times of racial strife. Case in point, as Rod Serling might say, is the fact that the Motown hit Baby Love, by the trio known as the Supremes, has been at the top of the US charts all month, and shows no sign of going away any time soon.


That makes the Supremes the first Motown act to reach Number One twice. Don't believe me? Ask any girl, or boy for that matter, who listens to Top 40 radio.

Appropriately, the latest issue of Fantastic features a lead novella about crossing the immense gap between the stars.

Why? To Get To The Other Side


Cover art by Lloyd Birmingham.

The Unteleported Man, by Philip K. Dick


All interior illustrations in this issue by George Schelling.

Rachmael ben Applebaum is a man with some serious problems. His father recently died, apparently by suicide. (There are hints that this may not be the case, but the question is never resolved.) Rachmael inherited the family business, which happens to involve faster-than-light starships. Not much faster, however; it still takes many years to reach their destinations.

Applebaum Enterprises is in ruins, because the rival company Trails of Hoffman has control over teleportation technology that reduces the travel time to minutes. In this future overpopulated world, millions of people have already paid a small fee to be zapped to Whale's Mouth, a planet orbiting the star Fomalhaut. The teleportation machine only works one way, so nobody has ever returned. The sole evidence for what things are like on Whale's Mouth comes via broadcasts from the planet. They make the place sound like a paradise compared to Earth.


Two minor characters in the story, considering a long-distance move.

Trails of Hoffman deliberately became a major stockholder in Applebaum Enterprises, so Rachmael now owes them a huge debt. They also have the legal right to ownership of the only starship he still possesses. Desperate to find out what's really happening on Whale's Mouth, he engages the services of Listening Instructional Educational Services, derisively known as Lies, Incorporated. Despite the name, the organization is actually interested in the truth. They serve as a private espionage agency for their clients.

What follows is a complex tale of plots and counter-plots, involving not only the groups I've noted above, but the United Nations, which is now a powerful world government, dominated by a reunited Germany. After many adventures that could have come out of a very strange, futuristic James Bond novel, Rachmael manages to set out alone on his starship, willing to spend eighteen years getting to Whale's Mouth and another eighteen years on a return flight to Earth. Meanwhile, Trails of Hoffman, Lies Incorporated, and the UN have their own plans, not to mention the folks on Whale's Mouth.

As usual for this author, there's a complicated background, plenty of twists in the plot, and multiple viewpoint characters. Also typical is the fact that things are not always as they seem. It's obvious from the start that Whale's Mouth isn't the Utopia it claims to be, but it's also not quite what Rachmael fears it might be. One of the organizations mentioned above seems to be an enemy, but turns out to be an ally. Even the title of the story is misleading.

As I've hinted, the story has the flavor of spy fiction, mixed with a lot of science fiction concepts. Although the mood is serious, even grim, there's a touch of satire and absurdity. (One character fears losing his job to a trained pigeon.) The plot always held my interest, and the characters are intriguing. (Some meet with sudden, unpleasant ends, so don't get too attached to them.)


See what I mean?

My one quibble is that the novella stops in an open-ended fashion. Perhaps the author intends to expand it into a novel.

Four stars.

I Am Bonaro, by John Starr Niendorff

Here's an odd little story by an author completely unknown to me. A disheveled old man stumbles out of a boxcar, unable to speak, wearing a sign around his neck, bearing the words in the title. He wanders around, holding out a sponge to everyone he meets. Flashback sequences reveal his miserable childhood, when he developed the power to change himself into anything in order to escape his tormentors. The end explains his current condition, and the reason for the sponge. The whole thing is weird enough to be worth a look.

Three stars.

IT, Out of Darkest Jungle, by Gordon R. Dickson

Written in the form of a screenplay, this is a spoof of bad science fiction monster movies. You've got the young, handsome scientist, the beautiful assistant who loves him, the older scientist who makes an amazing discovery, and the monster. It's all very silly, and almost too close to what it's making fun of. (It makes me feel like I saw this thing on Shock Theater.) Readers of Famous Monsters of Filmland may get a kick out of it.

Two stars.

They're Playing Our Song, by Harry Harrison

In this very short story, a quartet of long-haired rock 'n' roll musicians, pursued by screaming teenage girls, turn out to be something other than ordinary superstars. This broad parody of the Beatles has an ending you'll see coming a mile away.

One star.

The Fanatic, by Arthur Porges


As the blurb suggests, sensitive readers may wish to skip this story.

The title character believes that alien invaders take the form of animals. He thinks he can detect them, because their behavior is slightly different from that of ordinary animals. He uses very disturbing methods in his quest to discover the truth. The conclusion is predictable.

I have to confess that there's a certain horrifying effectiveness to the narrative, but it's not one that most readers will enjoy.

Two stars.

Merry Christmas From Outer Space, by Christopher Anvil

Told through letters and interstellar messages, this is a comedy about Earthlings and aliens. Two rival extraterrestrial forces are hidden on Earth. One places a mind-disrupting device near the other's location. It turns out that the thing was pointed the wrong way, leading to a series of confused messages between a writer and a science fiction magazine.


I guess this is the machine that causes all the trouble.

You could easily take out the stuff about the aliens, and wind up with a mundane farce about miscommunication. Unless you find back-and-forth exchanges about payment and cancelled checks to be funny, I doubt you'll be amused.


Could this be the author having his story accepted by the editor?

One star.

Worth Paying The Toll?


OK, so this isn't the right bridge. Sue me.

By coincidence, a copy of the magazine costs just as much as crossing the Verrazano-Narrows Bridge. (I doubt toll collectors will accept it instead of cash.) Making an analogy between the two, I'd say that the structure starts off strong enough, but the quality of the architecture drops off rapidly after that, ending with a big splash into a metaphorical ocean of poor-to-mediocre stories.

Of course, things could be worse, if you happened to be crossing the Tacoma Narrows Bridge on November 7th of 1940.


The hopeful beginning.


The tragic end.

Let's just be thankful that reading a bad story isn't as dangerous as crossing a poorly designed bridge.

[October 24, 1964] Nothing Lasts Forever (November 1964 Fantastic)


by Victoria Silverwolf

This Too Shall Pass

There is an ancient fable of Persian origin, retold many times over the centuries, about a monarch who asked the wisest sages in the realm for a statement that could apply to all possible situations. The answer, of course, is the title of this piece.

It is impossible to deny the ephemeral nature of all Earthly things, even if we speculate that the universe may be eternal. (The truth of that is still a matter of scientific debate, as to whether the cosmos will expand forever, or eventually collapse into itself.)

Evidence for the temporary nature of politics, for example, came with the unexpected fall of Nikita Khrushchev from power in the Soviet Union, as discussed by our host in detail.


Americans were caught by surprise, it seems.

Obviously, the most common evidence for the fragility of humanity is the universality of death. To mention just one recent example, Herbert Hoover passed away this month, at a more advanced age than any other former President of the United States.


Let him be remembered for his extraordinary work providing supplies of food to millions of starving Europeans during and after World War One, rather than his failure to deal with the Great Depression.

In a less sober way, the 1964 Summer Olympics, the first to be held in Asia, came to an end as well, with a memorable closing ceremony in the Tokyo setting.


Why summer games in October? To avoid the heat and typhoon season.

Few things are as short-lived as popular music, as shown by the fact that two songs reached the Number One position on the American charts this month. First came Oh, Pretty Woman, a tribute to feminine beauty by singer and guitarist Roy Orbison.


I'm used to seeing him with dark glasses.

This was quickly replaced by the nonsensically titled Do Wah Diddy Diddy by the British group Manfred Mann.


Confusingly, the name of the band is the same as the name of the keyboard player.

In Search of Eternal Life

Fittingly, the two lead stories in the latest issue of Fantastic deal with futile attempts to escape the ravages of time.


Cover art by George Schelling

The Knocking in the Castle, by Henry Slesar


Interior illustrations also by Schelling

We begin with a chilling tale set in modern Italy. A widow attends a party, during which the host suggests an excursion to a nearby castle, said to be haunted. The woman reluctantly goes along, only to scream in fear when a knocking emerges from within the dungeon. A flashback reveals the reason for her horror at the sound.

In the United States, she married a man whose ancestors built the castle. Once a year he goes back to the family estate, where his sister lives year-round, rarely emerging from seclusion. We soon discover that the man is well over two hundred years old, despite his youthful appearance. He returns to the castle for an annual dose of the liquid which keeps the siblings from aging.


The magical elixir, a few drops of which drives back the Grim Reaper.

A violent quarrel breaks out between brother and sister when the man wishes to share the potion with his bride. Driven to extreme measures, the sister hides the key to the chamber holding the supply of liquid in a particularly macabre way.


Extreme measures, indeed.

What follows is a grim account of the man's desperate attempt to find the key before time runs out. It all leads up to the frightening conclusion, explaining the woman's terrified scream.

I found myself imagining this story as one of those Italian Gothic horror movies that make their way to the USA in badly dubbed and edited form. That's one reason I enjoyed it, to be honest. I pictured Barbara Steele, veteran of such films, in the role of the mysterious sister. I could see the gloomy interior of the castle in glorious black-and-white, and hear the spooky violin music on the soundtrack.

From a fan of Shock Theater and Famous Monsters of Filmland, a very subjective four stars.

Elixir for the Emperor, by John Brunner


Illustrated by Virgil Finlay

Our second account of a quest for eternal life also takes place in Italy, but goes back thousands of years to the days of the Roman Empire. A general and a senator plot against the life of a popular emperor. Their subtle plan involves offering a large reward for an effective elixir of immortality, convincing the emperor that it really works, thanks to the deceptive aid of the ruler's trusted slave, and substituting poison.

Complicating matters is an old man, saved from death in the arena by the emperor's mercy. In gratitude, he manages to create a genuine potion granting endless life, but is too late to prevent the emperor from being murdered. He hatches his own plot against those who slew his savior.

This is mostly a story of palace intrigue and vengeance, with just a touch of fantasy. The ancient setting is convincing, and there's a bit of philosophical musing at the end. It's very readable, if not particularly memorable, and not quite up to the author's usual high standard.

A middle-of-the-road three stars.

The Man Who Found Proteus, by Robert Rohrer

The gods of mythology, with some exceptions, enjoy the freedom from death sought by the protagonists of the first two stories. This comic romp features the god Proteus, famous for being able to change into any shape.

A grizzled prospector encounters the deity, first as a moving rock, then in the form of a talking mule, and later as a series of letters appearing on the ground, allowing the god to announce his desires in writing. His wants are simple enough; he's eternally hungry, ready to devour anything the prospector can provide. As you might imagine, things don't work out well for the old sourdough.

For the most part, this is a silly comedy, more notable for a certain amount of imagination than for belly laughs.

A slightly amused two stars.

Seed of Eloraspon (Part 2 of 2), by Manly Banister


Illustrations by Schelling again

The hero of this thud-and-blunder yarn may not be immortal, but it sure seems that way some times. As you may recall from last month, he set out to find the ancient city of the long-vanished, technologically advanced inhabitants of an alien world, accompanied by a warrior princess, an enemy turned friend, and a fellow Earthling. After many battles with the wicked Tharn, and a strange encounter with their mysterious rulers, the Bronze Men, they were about to be killed by huge flying monsters.

The author cheats as badly as any old movie serial, by setting up a cliffhanger from which there seems no escape, and then offering a disappointing way out. It seems that the hero, because he's got the advanced mental powers of what the story calls a magnanthropus, is able to communicate with the creatures. It seems that they're on his side, and want him to fulfill his quest. (There's a weird explanation that the flying beasts, along with other beings on this world, are the incarnation of emotions. That seemed really goofy to me.)


A typical battle. I like the use of the circle.

After getting out of that scrape without any effort, our quartet of adventurers fight the Tharn, get captured, escape, and so on. Eventually the hero discovers the secret of the Bronze Men, which will come as no surprise to anybody who has ever read any science fiction, and triumphs over all challenges. This pretty much just involves pulling a lever, which is pretty anticlimactic.


A defeated Bronze Man, although it sure looks more like a stone statue to me.

I got the feeling that the author really rushed through this half of the story. Things move at a breakneck pace, but without much purpose or meaning. The whole thing just sort of fizzles out at the end, leaving the reader exhausted and unsatisfied.

A disappointed one star.

Hell, by Robert Rohrer

(The Table of Contents credits the story to somebody named Howard Lyon. As best as I can figure out, this is a pseudonym meant to disguise the fact that the author has two pieces in the same issue. Rohrer and Lyon, get it? The Table of Contents also lists the author of The Man Who Found Proteus as Robert H. Rohrer instead of plain Robert Rohrer, so I guess there was some confusion around the editorial offices.)

A man finds himself, as the simple title implies, in the infernal regions. He passes some damned souls lying immobile on a beach under a cloudy sky, then takes a ride across the water with a demonic boatman assumed to be Charon. The fellow has no fear of eternal punishment, because he feels ready to face any psychological torment Hell might provide. As you expect, his attitude turns out to be badly mistaken. In a way, he faces the worst kind of immortality, if only in a spiritual sense.

The ending of this brief tale is not surprising. I never did figure out what the point of the motionless bodies on the beach was supposed to be. The story is decently written, but there's not much to it.

A confused two stars.

The Mermaid and the Archer, by Barry P. Miller


Illustration by Robert Adragna

The title characters in this romantic fantasy are two department store manikins, unable to move but conscious and able to communicate through a kind of telepathy. They were crafted by a master puppet-maker, whose affection for his creations gave them life. A violent storm threatens their physical existence, but a painter is able to preserve their love in his art.

This gentle, bittersweet fable suggests a kind of immortality in the works of gifted artists. Written in a introspective, poetic style, it is sure to touch the reader's emotions.

A sentimental four stars.

Daughter of the Clan, by Wilton G. Beggs

A teenage girl, who was adopted as an infant, experiences a gnawing, unsatisfied hunger. An attempted rape leads to the discovery of her true nature, and she meets others of her kind. A particular kind of immortality is implied.

Despite a certain moody intensity in the author's style, this is a simple, predictable tale, which ends just when it starts to get more interesting. Like the lead story, it attempts to produce old-fashioned chills, but not as effectively.

An unsatisfied two stars.

From Here to Eternity

Although none of the stories in this issue are likely to win undying fame, a couple of them should remain in the reader's memory for quite some time, if not forever. It makes me wonder how long copies of the magazine are likely to exist; if not in paper form, maybe on microfilm or some other medium. Whether anybody will be reading this issue in the distant future is an unanswerable question. Let's just be grateful we can enjoy the best of it here and now.


[Come join us at Portal 55, Galactic Journey's real-time lounge! Talk about your favorite SFF, chat with the Traveler and co., relax, sit a spell…]




[September 24, 1964] Looking Backward (October 1964 Fantastic)


by Victoria Silverwolf

The Past is Prologue

The closing of two amusement parks in recent days caused many to look back nostalgically on the innocent fun of yesteryear.

Freedomland U.S.A., only four years old, shut its doors for good this month. Located in the Bronx, this Disneyland-with-a-New-York-accent featured several theme areas, including fun-filled, if not very accurate, recreations of the past and the future.


The world's largest, but not the most successful.

Only a few days later, the Coney Island attraction Steeplechase Park, which opened way back in 1897, received its last visitors as well.


Were you there six decades ago?

Popular music also turned to the past, as a new version of the folk song The House of the Rising Sun by the British rockers The Animals reached the top of the American charts early this month. It is still Number One as I type these words.


That's really lousy cover art for such a great song.

It's not unusual for a remake of an old number to become a hit, but this is an extreme example. Musicologists tell us the song's origins may go back as far as Sixteenth Century England, although this is a matter of debate. In any case, I was stunned, in a pleasant way, when I first heard this version. Eric Burdon's powerful vocals and Alan Price's compelling electronic organ solo make this a new classic, if you'll pardon the oxymoron.

In a similar way, the two longest stories in the latest issue of Fantastic seem to have come out of the yellowing pages of an old pulp magazine.

Gimme That Old-Time Sci-Fi, It's Good Enough For Me


Cover art by George Schelling

Beyond the Ebon Wall, by C. C. MacApp


Illustrations by Michael Arndt

This yarn starts off with the hero making a routine survey of a distant solar system. He finds a bizarre planet, half of which is missing, cut away from the other half by a black wall. Don't expect a hard SF story in the tradition of Hal Clement, with a scientific explanation for the weird phenomenon. Once the guy lands on the planet, the story becomes pure fantasy, of the sword-and-sorcery kind.

He meets four men, one of whom is an elderly fellow with a scarred face. There is also a pair of naked men fighting near the black wall. These two vanish into the wall, and the hero rather foolishly follows them. He finds himself trapped in another world, where he encounters another scarred old man, who seems to be the twin of the first one. We also get our first strong clue that we're not in Kansas anymore, Toto, when a magpie recites a prophetic poem to him.

What follows is an adventure story, full of action, and yet somehow leisurely. The hero is captured, and becomes the slave of a seafaring merchant who treats him decently. He becomes good buddies with a huge guy, who serves as our source of exposition. The two of them act as bait during the hunt for a dangerous animal. Surprisingly, the creature becomes as loyal to him as a friendly dog.


Does this look like a good house pet to you?

Stir in a pirate captain, a sorcerer, battles, escapes, and chase scenes. The hero eventually winds up where he started, and the story ends with a confusing time travel paradox.

The space exploration opening adds nothing to the plot, and even the time travel theme could have been the result of black magic. Other than the awkward blending of genres, this is an old-fashioned swashbuckler right out of Weird Tales. The hero and his giant pal are likable enough, but their adventures don't lead to very much.

Two stars.

The Grooves, by Jack Sharkey


Illustration by George Schelling

A foolhardy young man tells his grandmother that he's going to go into the underground lair of a troll and steal its gold. The old lady warns him that he must never kill a troll. We also find out that trolls have inverted souls, so they walk on the ceilings of their caverns. (No, that didn't make much sense to me, either.)

At this point, I thought that the trolls were going to turn out to be aliens, or maybe people in spacesuits. Nothing of the kind happens. The story is pure fantasy, and the plot is as simple as can be. The stupid protagonist discovers why he shouldn't kill a troll, and learns the meaning of a couple of marks on the wall of the cave, the secret of which is neither surprising nor interesting.

Two stars.

Seed of Eloraspon (Part One of Two), by Manly Banister


Illustration by George Schelling

Allow me to indulge in a little reminiscing of my own. My very first article for Galactic Journey, almost exactly three years ago, was about the October 1961 issue of Fantastic. Included in the magazine was the second half of the short novel Magnanthropus by Manly Banister. For reasons I cannot explain, this work was very popular with readers. Here comes the sequel.

In the first novel, the main character crossed over from a future Earth to the planet Eloraspon when the two worlds somehow collided with each other across dimensions. As far as he knew, Earth was destroyed. He also found out that he was a Magnanthropus, which is a kind of superman with special mental powers.

The sequel begins with the hero traveling from the northern continent of Eloraspon to the southern one, in search of the city of Surandanish, the ancient capital of an advanced civilization, now vanished. (His Magnanthropus powers direct him to seek out the place, for reasons not yet clear.) Along the way he meets the fairy-like beings we saw in the first story, although they don't have anything to do with the plot, so far.


The charming but irrelevant butterfly people.

He rescues a beautiful warrior princess from a monster and they fall in love so fast it'll make your head spin. Interfering with their romance are the Tharn, a bunch of nasty, ugly folks who live only to kill and enslave. The hero battles one Tharn who used to be a regular fellow, but who lost his good looks when he consumed some of the addictive substance that makes the Tharn so hideous and mean. (Take a look at the cover art for a portrait of a Tharn. The real thing isn't anywhere near that big, however, only a little larger than a non-Tharn.)

Defeated in battle, the Tharn-who-wasn't-always-a-Tharn becomes the hero's loyal companion. Together they set out after the princess, who was captured while they were fighting. They get thrown in a dungeon, but the hero uses his convenient Magnanthropus abilities to travel through walls and attack their captors.


Take that, Tharn scum!

He also acquires another ally, a fellow Earthman who tells him that the world wasn't really destroyed, although it was badly shook up. They meet the mysterious Bronze Men, who are supposed to be immortal, although the hero apparently kills one of them pretty quickly. Our trio of Good Guys wind up captured again, and this half of the novel ends as they are about to be slain by a flying monster, while the princess is held captive by the leader of the Tharn.

Like the lead novelette by MacApp, this is an old-fashioned fantasy adventure with some science fiction trappings. I suspect that fans of Edgar Rice Burroughs made up a good portion of those who praised the first novel, with a comment like they don't write 'em like that anymore. Frankly, I'm glad they don't.

Two stars.

Home to Zero, by David R. Bunch

Nobody will ever accuse this author of rehashing old-time stories. His latest offering is a typically opaque and depressing bit of prose, written in his usual eccentric style. As far as I can tell, it has something to do with a being who used to be a man, but is now all machine. He, or it, or possibly humanity in general, sent probes out to the ends of the cosmos. Now it, or he, seeks only nothingness. Maybe. Your guess is as good as mine. At least it's weird enough, and short enough, to avoid boredom.

Two stars.

Encounter, by Piers Anthony


Illustration by Robert Adragna

The protagonist lives in an ultra-urbanized future, where most people never leave their homes. He travels an incredibly long road through a deserted area, inhabited by packs of feral dogs and hordes of rats. Although the setting is the Atlantic coast of North America, he also encounters savage peccaries, and, most amazingly, a tiger. The man and the cat become wary allies in their mutual battle against the wild pigs.

It was a relief to read a story that was neither corny nor incomprehensible. It's a reasonably enjoyable little tale, which achieves its modest goals in an efficient, if unspectacular, way.

Three stars.

Midnight in the Mirror World, by Fritz Leiber


Illustration by Virgil Finlay

One of the easiest ways to look back at things is to gaze into a mirror. It's not a coincidence, I believe, that the word reflection can refer to an image seen in a shiny surface, or to the act of musing over one's experiences. Such were my thoughts, anyway, when I read the newest creation by a master of imaginative fiction.

The protagonist is a man in late middle age, divorced and living alone, who sleeps during the day and enjoys his three hobbies of astronomy, correspondence chess, and playing classical music on his piano at night. (Sounds like a pretty nice lifestyle to me, to tell the truth.)

As part of his nightly routine, each midnight he passes between two parallel mirrors on his way to the piano. As many of us have experienced, this creates the illusion of an infinite number of selves within the glass. One night, he sees a dark figure touching one of his reflections, which seems terrified. Each night the figure comes closer, until he recognizes it. Inevitably, the figure emerges, leading to a final encounter.

The synopsis I've provided makes this sound like a supernatural horror story, and that's certainly an accurate description. Will you believe me if I tell you that it's also a love story, and that the frightening ending can also be seen as a happy one?

Beautifully written, with the author's elegant style and gift for striking images on full display, this quietly chilling tale draws the reader into its world of darkness and light. The conclusion may not be completely unexpected, but it's a fine story nonetheless.

Four stars.

Nostalgia Ain't What It Used To Be

So how was this literary trip down memory lane? Disappointing, for the most part. I suppose it's only natural to yearn for the things one enjoyed at a much younger age, but science fiction and fantasy have progressed, I think, over the past several decades. It's no longer enough to have mighty heroes combating fiendish villains in an exotic setting.

The avant-garde writings of Bunch warn us, however, that's it's possible to go too far the other way, and throw out the baby of clarity with the bathwater of familiarity. Leiber, and to a lesser extent, Anthony, understand this, and manage to provide readers with something new, while paying the proper amount of tribute to literary traditions.

I wonder if, sometime in the Twenty-First Century, SF fans will look back at the stories of the Sixties with a wistful sigh, and crack open the brittle pages of an old magazine in an attempt to bring back the sensations that felt so new at the time.


An old science fiction classic worth revisiting.

[August 25, 1964] Combat Zones (September 1964 Fantastic)


by Victoria Silverwolf

Wars Near and Far

The involvement of the United States in the conflict in Vietnam reached a turning point this month, with the signing of a joint resolution of Congress by President Lyndon Baines Johnson on August 10.


Doesn't look like much, for a piece of paper sending the nation into an undeclared war.

In response to the Gulf of Tonkin incident of August 2, when three North Vietnamese torpedo boats attacked the United States destroyer Maddox, the resolution grants broad powers to the President to use military force in the region. All members of Congress except Senator Wayne Morse of Oregon, Senator Ernest Gruening of Alaska, and Representative Adam Clayton Powell, Jr., of New York voted for the resolution. (Morse and Gruening voted against it, while Powell only voted present during roll call. Perhaps that was a wise move on his part.)

The name of the Navy vessel involved in the battle reminds me of the tragic domestic conflict in the USA over racial segregation. That's because restaurant owner and unsuccessful political candidate Lester Maddox shut down his Pickrick diner rather than obey a judicial order to integrate it. Let's hope this is the last we ever hear from this fellow.


This is a recently released recording of a news conference he gave in July defending his refusal to serve black customers. Please don't buy it.

The Battle of the Bands

With all that going on, it's a relief to turn to less violent forms of combat. After withdrawing from the top of the American popular music charts for a couple of months, the Beatles launched an all-out assault with the release of their first feature film, an amusing romp called A Hard Day's Night.


Wilfrid Brambell is very funny in the role of Paul's grandfather.

Of course, the title song shot up to Number One.


I should have known better than to think we'd seen the last of these guys.

Not to be outdone, crooner Dean Martin, no fan of rock 'n' roll, drove back the British invaders with a new version of the 1947 ballad Everybody Loves Somebody, proving that teenagers aren't the only ones buying records these days by replacing the Fab Four at the top.


The Hit Version; as opposed to the forgotten version he sang on the radio in 1948.

His victory was short-lived, however, as a three-woman army entered the fray. Just a few days ago, The Supremes replaced him with their Motown hit Where Did Our Love Go?


I assume he does not refer to Dean Martin.

Order of Battle

The stories in the latest issue of Fantastic feature all kinds of warfare, both literal and metaphoric.


Cover art by Robert Adragna

Planet of Change, by J. T. McIntosh


Interior illustrations also by Adragna

We begin our military theme with a courtroom drama, in the tradition of The Caine Mutiny. This time, of course, the court-martial involves the star-faring members of an all-male Space Navy rather than sailors.

Before the story begins, the crew of a starship refused to land on a particular planet, despite the direct orders of the captain. This seems reasonable, as previous expeditions to the mysterious world disappeared. The mutineers obeyed their commander in all other ways.

During the trial of the second-in-command, who subtly persuaded the others to rebel, the prosecuting attorney investigates the defendant's background. It turns out that records about his past life and service record were conveniently destroyed. Under questioning, the strange truth about the planet comes out.

At this point, I thought the officer was going to be exposed as a shape-shifting alien in human form. I have to give McIntosh credit for coming up with something more original. The secret of the planet is a very strange one. Without giving too much away, let's just say that previous voyages to the place didn't really vanish.

Because the story takes place almost entirely at the trial, much of it is taken up by a long flashback narrated by the defendant. This has a distancing effect, which makes the imaginative plot a little less effective. The motive of the second-in-command, and others like him, may seem peculiar, even distasteful. As if the author knew this, he has the prosecutor react in the same way. Overall, it's worth reading once, but I doubt it will ever be regarded as a classic.

Three stars.

Beyond the Line, by William F. Temple


Illustrated by Virgil Finlay

A war can take place inside one's self also. The main character in this sentimental tale is a woman who is well aware that her asymmetrical face and body are unattractive. After a childhood spent escaping into fairy tales, and later writing her own, she decides to face the harsh truth of reality. Just as she does so, however, a rose appears out of nowhere in her lonely bedroom. It is asymmetrical also, and fades more quickly than a normal flower.

So far this reads like a romantic fantasy, but the explanation for the rose involves concepts from science fiction. Some readers may find it too much of a tearjerker, but I enjoyed it. It reminded me, in some ways, of Robert F. Young and his reworking of old stories, mixed with his emotional love stories. It's very well written, and is likely to pull a few heartstrings.

Four stars.

Fire Sale, by Laurence M. Janifer

Back to the world of armies and soldiers in this variation on one of the oldest themes in fantasy literature. The Devil appears to an important American officer. His Soviet counterpart is willing to sacrifice a large number of his own people to Satan, in exchange for killing the American. The Devil asks the officer if he can come up with a better offer. The solution to the dilemma is a grim one, which could only happen in this modern age.

This mordant little fable gets right to the point, without excess verbiage. You may be a little tired of this kind of story, but it accomplishes what it sets out to do.

Three stars.

When the Idols Walked (Part 2 of 2), by John Jakes


Illustrated by Emsh

It would be tedious to repeat the previous adventures of the mighty barbarian Brak, as related in last issue. The magazine has to take up four pages in its synopsis of Part One. Suffice to say that he faces the wrath of an evil sorceress and the invading army following her. The story eventually builds up to a full scale war between the Bad Guys and the Good Guys, but first our hero has to survive other deadly challenges.

In our last episode, as the narrator of an old-time serial might say, Brak wound up in an underground crematorium, from which nobody has ever returned. In a manner that involves a great deal of good luck, he finds a way out, leading to a rushing river. Next comes an encounter that could be edited out without changing the plot. Brak fights a three-headed avian monster, whose heads grow back as soon as they are chopped off. As you can see, this is stolen directly from Greek myth, and the author even calls the creature a bird-hydra.

Once he escapes from the beast, he finds the city of the Good Guys under attack from without, by the war machines of the Bad Guys, as well as from within, by the giant walking statue controlled by the sorceress. A heck of a lot of fighting and bloodshed follow, until Brak gets to the mechanical controls operating another giant statue, as foreshadowed in Part One.

Jake can certainly write vividly, and the action never stops for a second. The story is really just one damned thing after another, and certain things that showed up in the first part never come back. What happened to the strangling ghost? Whatever became of the magician who fought the sorceress? This short novel is never boring, but derivative and loosely plotted.

Two stars.

A Vision of the King, by David R. Bunch

Like many stories from a unique writer, this grim tale is difficult to describe. In brief, the narrator watches a figure approach with three dark boats. They talk, and the narrator refuses to go with him. As far as I can tell, it's about death, one of the author's favorite themes. It's not a pleasant thing to read, but I can't deny that the style has a certain power.

Two stars.

Hear and Obey, by Jack Sharkey


Illustrated by George Schelling

War can be waged with words instead of weapons, of course. In this version of the familiar tale of a genie granting wishes, a man purchases Aladdin's lamp from one of those weird little shops that show up in fantasy fiction so often. The genie takes everything the fellow says literally. (It reminds me of the old Lenny Bruce joke about the guy who says to the genie "Make me a malted.")

After a lot of frustrated conversation, the man finally gets a million dollars in cash. Since we have to have a twist ending, the fellow says something that the genie takes literally, with bad results. The tone of the story changes suddenly from light comedy to gruesome horror, which is disconcerting.

Two stars.

2064, or Thereabouts, by Darryl R. Groupe

Let me put on my deerstalker hat and do a little detective work here. Take a look at the author's name. Remind you of anything? Well, there's a first name starting with D, the middle initial R, and a last name that is almost like group, which means a collection of objects, just like the word bunch.

Even before reading the story, we can guess that this is David R. Bunch again, under a different name to weakly disguise his second appearance. Once we get started on it, the style and theme are unmistakable.

The setting is a dystopian future full of people whose bodies have been almost entirely replaced by machines. An artist visits, eager to do a portrait of the most extreme example of the new form of humanity, with only the absolute minimum of flesh left. Their encounter leads to a grim ending.

The plot is less coherent than I've made it sound. Like the other story by Bunch in this issue, it holds a certain eerie fascination for the reader, even as it confuses and disturbs.

Two stars.

Mopping Up the Battlefield

With the exception of a single good story, this was yet another issue full of mediocrity and disappointment. Maybe I'm just in a bad mood because of the looming threat of global warfare abroad, and a new civil war at home. I should probably relax and watch a little television to get my mind off it, even if I have to put up with those lousy commercials.

[April 16, 1964] Of Houses and World Building (Jack Vance's The Houses of Iszm/ Son of the Tree and Andre Norton's Web of the Witch World)


by Rosemary Benton

March and April have been very satisfying months in terms of science fiction literature that really revels in the art of creating alien worlds and cultures. Between Andre Norton's next installment in the Witch World series, Web of the Witch World, and the Ace Double release of Jack Vance's novellas The Houses of Iszm and Son of the Tree, science fiction readers had their pick of genre crossing science fiction. Andre Norton's book was, like much of her works, a solid science fiction and fantasy blend with technology and supernatural elements working side by side to create a world of complicated politics and alliances. Jack Vance, on the other hand, displays an ability to write classic science fiction with a hint of sinister terror lurking at the heart of his stories.

Ace Double F-265: The Houses of Iszm / Son of the Tree, by Jack Vance


The book can be viewed here and purchased here

The Houses of Iszm (originally published in a shorter form in “Startling Stories” magazine, 1954) and Son of the Tree (“Thrilling Wonder Stories” magazine, 1951) are both older stories of Jack Vance's, but ones which have yet to show their age. In keeping with each other, the plot twist of both stories centers around strange societies with strange practices designed to keep an intellectual stranglehold on valuable information and technology. Vance likewise reuses similar settings and pacing in both stories, making them feel as if they could be long lost relatives of each other both existing in the same universe but not aware that they were related.

The Houses of Iszm follows the unassuming adventure of Earthling botanist Aile Farr's visit to the planet Iszm. While there he hopes to observe the unique and highly coveted native flora that the native peoples have shaped in wondrous ways. Through thousands of years of selective breeding the people of Iszm have evolved a form of plant that serves both as their domicile, their plumbing system, and their source of food and hydration. Only recently has Earth set up one sided trade relations through the house growing classes of the Iszic. The man who holds a monopoly on this off world house trade is the human industrialist K. Penche.

Unwilling to part with their trade secrets, the Iszic are the only ones in the universe who have access to the coveted techniques for the rearing of plant domiciles. Despite innumerable attempts to smuggle female seeds, cuttings or saplings off planet there has never been a successful attempt, although that doesn't stop the greedy and the blindly altruistic from trying – for the sake of personal riches or for the sake of the universe's homeless who would benefit from a self growing and repairing shelter. Aile Farr is one of the latter, and through a mix of professional curiosity in plants, bad timing, and naiveté he finds himself caught in the middle of one such ambitious attempt to get a Iszic house seed off world.


The book can be viewed here and purchased here

On the flip side of this Ace Double is Son of the Tree. This Jack Vance story unfolds around the revenge driven, and unassumingly named, Joe Smith of Earth. Traveling across the universe on whatever money he can gather, Joe is in pursuit of a man named Harry Creag who had an affair with Joe's wife, Margaret. Along his pursuit of the elusive adulterer, Joe comes to a feudal world whose ruling class is unified around a religion that worships a massive tree called The Tree of Life. Just trying to make enough money in order to continue his pursuit of the man who stole the heart of his wife, Joe becomes entangled in the dangerous back stabbing of opposing regimes vying for control of the minds of the planet's laity, as well as the natural resources of the newly industrializing neighboring planet Ballenkarch. He soon finds himself as an unwilling pawn in the mechanizations of many dangerous missionaries, spies and military personnel who see him as a means to their end. Joe struggles just to survive, but he is inexorably drawn into the intrigue as an active player. 

While The Houses of Iszm is less plot heavy than Son of the Tree, it shows a more sinister world. In Son of the Tree there is no misunderstanding that literally billions of lives are at stake in the political power play between the Druids, the Mangs, and the Ballenkarts. But by the end of Son of the Tree the evil of the people-consuming Tree of Life and its offshoot is revealed and measures are being taken to stop its slaughter of the Druid laity. Granted, Harry Creath admits that it will be a blood soaked venture, but he suggests that it will give back purpose and self determination to the peasants on the Druid's world. There is a sense of justice by the end of the book, even if it is a bitter justice. The Druid laity will be free in time, Ballenkart has avoided disaster by killing the sprout of the Tree of Life that was planted in its soil, and the Mangs have not conquered the planet.

There is no such justice to be found in The Houses of Iszm. There isn't even any societal change, positive or negative, brought about through the suffering and sacrifice of the people caught in the heist of the Iszic house seed. After the initial field raid that Farr witnesses on Iszm, Farr is tested and questioned to see if he had any hand in the plot to steal the house cultivation secrets of the planet. Part of this interrogation involves him being shown the newest experiments the Iszic are testing – the merger of animal and plant to create new potential structures. The animal part of this experimentation is a living, sentient being that was captured during the raid and lobotomized. He was then “planted” before scientists coaxed vegetation to grow from his body.

It's a nightmarish concept, and one for which the Iszic face no consequences. Granted, the experiment is a failure, but the reader is not shown that the experiments will halt, or even that there is any remorse felt by the Iszic for what they are doing to the poor being. Indeed, it's safe to say that there will be other people who will be tortured in the same manner. After Farr leaves the planet and begins his journey to Earth, there is no sign that things will be anything but business as usual in the labs of Iszm. The plot continues on without a backwards glance.

This sense of “take what you can and run” is pervasive throughout The Houses of Iszm. Justice seems to be only that which you bargain for as in Farr's sale of the smuggled seed to K. Penche, or the quick cover up of the death of the Iszic after the final confrontation at K. Penche's house. More than anything, it seems as if the creed of Jack Vance's worlds is "he who can afford to buy the power (female house seeds, knowledge of the true nature of the Tree of Life, etc.) makes the rules." 

It would be interesting to see these two stories merged to tie up some of the loose story elements in both books. For instance, what if the tree Aile Farr sold to K. Penche became the horrendous Tree of Life on Kyril? It being a male sprout Penche purchased from Farr, combined with the fact that Iszic house growing secrets would never be given up willingly, then Penche would be required to spend his resources learning to reverse engineer the Iszic growing techniques for the sake of mass producing tree homes. Zhde Patasz of Iszm made it very clear to Farr during his visit that trees are semi-sentient and directly interact with their occupants in a symbiotic way. But there is such a thing as a mad tree. An organic man-made monstrosity created in a lab for the purpose of mass marketing at an affordable price would be an very interesting origin story for the Druid's sacred tree.

Although at times wavering unsteadily between fun action adventures and pessimistic commentary on the balance of power, Jack Vance's works have definitely fired my imagination. I look forward to reading more of his work in the very near future. 

Web of the Witch World by Andre Norton

Picking up shortly after the conclusion of Witch World, Web continues with the trials of the citizens of Estcarp and their allies as they fight to save Loyse of Verlaine from kidnappers and contain another attempt by the Kolder to return to the home dimension of the former witch Jaelithe, the Earth man Simon Tregarth, Loyse, Koris of Gorm. As in its predecessor Witch World, Norton's focus on the balance of power (both technological and supernatural) alongside the geo-political intrigue remains crucial to the advancement of the plot. But also just like Witch World there is little development in the characters' personalities.


The book can be viewed here and purchased here

It's not hard to empathize with Norton's characters, but it's difficult to rationalize why we should be invested in them. Other than the hardships endured by their physical characteristics (plain faced Loyse or oddly shaped Koris), or the duties of their positions (Falconer, Witch, Border Warder, etc.), what can be said about any of these people who inhabit the the lands of Witch World? To say that any one of them is persistent, brave or intelligent is too generic a statement since these descriptors apply to all of them. Koris could be said to be the more brash of the primary protagonists, but even that is tempered by a seemingly universal understanding amongst the characters that the greater good of Estcarp and the protection of Loyse could be jeopardized with too much bravado.

In both Witch World and Web of the Witch World there are precious few characters who will act outside of the universally held objectives of their respective groups – all Kolder (native Kolder as well as their agents) work for the goal of cross-dimensional conquest, and all Estcarp allies work for the wills of the Guardians. Putting the two stories side by side the only characters who felt as if they evolved somewhat into distinguishable people were Aldis and Simon Tregarth.

As mistress to Yvian, Aldis is in a precarious position of power that could easily be lost should Yvian tire of her company or if he should recapture his runaway bride Loyse and cement a union between his territory and Verlaine. We see her exhibit cunning, duplicity, manipulation and forethought in Witch World, as well as a hardened self-serving determination to survive in a society where women are secondary accessories to the lives of the men who rule them. Sadly, only a little of this characterization survives into the plot of Web of Witch World before it is overridden by the mind control of the Kolder. Once an unpredictable and capricious character who added an edge to the chapters she appeared in, the Kolder force her to take wooden actions with nearly none of her classic cunning. 

Simon Tregarth, the man from another Earth, is one who I desperately wanted to see evolve from his flat personality in Witch World. Thankfully, in Web of Witch World he does mature somewhat as a character. Between the time when the first book ended and the second one begins Simon and Jaelithe have married. It feels like a massive waste not to have been privy to the turmoil that must have been present within Jaelithe during that time as she officially sacrifices her Witch power, her position amongst the leadership of Estcarp, and sole possession of her physical body for her love of Simon. Apparently she must have come to terms with the trade, because things seem to be peaceful between them until one morning when both she and Simon feel a call of the power. Elatedly she declares that she feels whole again and goes off on her path in the plot, leaving the reader with some of the first real insight we have had into Simon – and that insight is that he is wildly insecure about this return of Jaelithe's power.

In only a handful of instances does the writing dive back into Simon's head to analyze this development in their relationship and how it affects Simon, but through it we are treated to a small character arc in which a character is motivated to action by more than a call to a greater good or service. Simon goes through an initial bout of self doubt that he wasn't enough to make Jaelithe feel whole since the loss of her power. Now that she has it back he's worried that she will begin to prioritize her role as a magic user over her relationship to him. He worries that her career as a Witch will pull them apart from each other physically as well as emotionally. He even begins to resent her as “defecting” from him until he starts to realize that that kind of thinking is playing into the hands of the Kolder who intend to drive a wedge between all those who oppose them. Ultimately Simon realizes that Jaelithe's reestablished connection with magic is not a threat to their marriage. He comes to see her as an equal and a powerful ally in the fight against the Kolder.

Andre Norton's Witch World is shaping up to be a series that will be most appreciated by fans of fast action political epics. It's not a series for those who are looking for a character study, or for a story that develops due to interplay between unique and interesting people. Again, as I said about Witch World, Norton has laid the foundations of a world with many interesting facets. The inter-dimensional travel, technology so advanced people have reverted to calling it magic, and deeply divided cultures are fun, but this world building takes far more precedence in the plot than the people within it. 

[December 25, 1963] Animating an Epic (Don Chaffey's Jason and the Argonauts)


by Rosemary Benton

[Time is running out to get your Worldcon membership!  Register here to be able to vote for the Hugos.]

Merry Christmas, everyone!

With the United States still reeling from recent events, I feel that now more than even would be the appropriate time to reflect on the past months and be grateful for the artistic talents and accomplishments that have helped bring us joy even in dark times. To that end I would like to say thank you to authors Andre Norton, J. G. Ballard and Daniel F. Galouye for their respective works of high fantasy, speculative fiction and intense science fiction/horror over the year. In film, actors Vincent Price and Julie Harris, as well as director Ishirō Honda, brought audiences horror tales both comical and macabre.

In the spirit of appreciation for the hard working men and women who bring the world its entertainment there is also one film which has been sadly overlooked this past June which I will now heap well deserved praise upon. I am speaking, of course, of Jason and the Argonauts.

Directed by Walt Disney Productions veteran Don Chaffey, and starring the wonderful acting talent of Honor Blackman and Nancy Kovack, Jason and the Argonauts is a fairly faithful adaptation of the Greek hero Jason's quest to acquire the mythical Golden Fleece and rightfully ascend to the throne of Thessaly. Through the artistic majesty of stop-motion animation and the craftiness of experienced low-budget filmmaking, Jason's eye-popping adventures through the ancient Greek world of monsters, prophecy, magic and gods come to life like they never have before. 

On the eve of the sacking of Thessaly, the antagonist Pelias (played by Douglas Wilmer) asks a prophet if Zeus has willed his victory against King Aristo. The prophet confirms that he will indeed be victorious, but as Pelias is about to lay down his sword to show faith in the prediction and his dedication to Zeus, the prophet informs him that King Aristo is not without heirs to the throne. Pelias snatches back his sword and declares that he will kill all of the royal family. In doing so not only does he falter in his faith to the gods, but goes too far when he hunts down and murders Aristo's daughter Briseis as she is praying for protection from the goddess, Hera (played by Honor Blackman). Due to his overzealousness, Pelias is told by Hera, disguised as the temple's priestess, that the infant Jason has been taken into hiding and will one day return to kill him.

The scene then cuts to Olympus where Zeus (played by Niial MacGinnis) is watching the battle through a fountain. Hera returns to bargain with Zeus for her right to seek restitutions against Pelias for the defamation of her temple. Zeus acquiesces, but only permits Hera to directly aid Jason five times for the five times that Briseis called out to Hera by name. Thus the stage is set for the inevitable reunion 20 years later between King Pelias of Thessaly and the vengeful, adult Jason (played by Todd Armstrong).

Through perseverance in daring battles against a giant living statue, harpies, a hydra and undead soldiers, along with luck granted by his heavenly protector, Jason and his crew aboard the ship Argo ultimately claim ownership of a legendary and powerful artifact: the Golden Fleece. With this in hand, he intends to return home and show that it is his divine right to rule Thessaly.

That, however, is a story for another time. The movie ends before Jason is able to retake the kingship from Pelias. After defeating seven skeleton warriors sown by King Aeëtes of Colchis (played by Jack Gwillim) using the teeth of the defeated hydra, the remaining Argonauts and the sorceress Medea set out to sea once more. The film concludes with Zeus and Hera determining that their meddling in the mortal lives of their champions is not yet over and that they may yet have further plans for Jason. 

Despite an ending that just begs for a sequel in order to finish off Jason's initial quest to kill Pelias, the film as a whole is very, very well executed. Jason and the Argonauts is a masterpiece in special effects, atmospheric musical scoring, and well paced storytelling (in spite of the choice to not conclude the film back in Thessaly). A review from Variety magazine rightfully expresses awe at the resourcefulness of Don Chaffey, making note of the fact that not only did the film showcase the pinnacle of stop-motion animator Ray Harryhausen's craft, but managed to stretch its meager 3 million dollar budget to include a life size replica of the Argo!

Not only is Jason and the Argonauts a prized piece of art from Morningside Productions and Columbia Pictures, but it also stands as a proud member of a newly emerging genre within science-fiction and fantasy stories. More accurately, it is a tour de force within the hotly debated and evolving subgenre of "sword and sorcery" (as defined within the magazine Amra by Fritz Leiber and Michael Moorcock). What seems to be paramount to this subgenre includes the following:

World building elements of medieval and/or ancient technology enhanced with paranormal and borderline science-fiction elements.

Jason and the Argonauts has those aplenty from talking statues, gods who can teleport or grow at will, and golden ram's wool that can revive the dead. The power behind such miracles is only loosely defined as "the will of the gods", but there is a quasi-scientific ritual or pattern that brings these miracles to pass. IE to speak with Hera and receive her advice Jason must talk to the figurehead of the Argo, or to revive someone with the Golden Fleece the pelt must first be placed on the subject and then prayed over. 

and,

Developed substantial characters whose vendettas move the plot forward one personal battle at a time.

Consider the plight of Jason, rightful heir to the throne of Thessaly, and even the minor character King Phineus who was once blessed by the gods but is now cursed due to hubris. Rather than focusing on merely the politics of governance and other widespread or far reaching changes to the world, the story of Jason and the Argonauts is wrapped up entirely in the mission of only a few people. It is epic, but surprisingly small and human in a way. The entire human race isn't learning the same lessons as Jason by partaking in the quest for the Fleece with him, but we do learn as an audience when listen to the retelling of his story.

When held up against other "sword and sorcery" titled such as Robert E. Howard's Conan the Barbarian series, C. L. Moore's Black God's Kiss and to an extent Andre Norton's Witch World, Jason and the Argonauts seems right at home. It will be interesting to see how the addition of this highly entertaining and memorable movie evolves the genre to which it belongs. In terms of the creative team behind the film, I find it hard to think of how the special effects techniques will continue to improve after reaching such perfection, but I have faith in Ray Harryhausen and hope that he can continue to find funding and future feature length partnerships in the film industry.

[Oct. 30, 1963] Jim Knopf and Lukas the Train Engine Driver by Michael Ende: A Classic in the Making


by Cora Buhlert

Today, I'm going to talk about a children's fantasy series that may well be a future classic. But first, I want to talk about politics. For since October 16, 1963, West Germany has a new chancellor.

Now West Germany does have a president, currently Heinrich Lübke, but he is a figurehead with little political power. The real power rests with the chancellor. And since 1949, there has only been one chancellor, Konrad Adenauer. However, his final term was beset by scandals and so Mr. Adenauer finally resigned at the ripe old age of 87.

I have to admit that I'm not a big fan of Konrad Adenauer. He did a good job rebuilding the country after WWII and his place in history is assured. But after fourteen years, it is time to let someone else have a go. The new chancellor, Ludwig Ehrhard, was secretary of economics in Adenauer's cabinet and is largely responsible for West Germany's so-called economic miracle. Therefore, I don't expect many changes, but maybe a somewhat younger government.

But now let's leave politics behind, because today I want to introduce you to a wonderful fantasy duology by up and coming author Michael Ende. Though marketed as children's books, these are books all ages can enjoy.

A most unusual visitor

 

Michael Ende, who will turn 34 in two weeks, burst onto the scene three years ago with his novel Jim Knopf und Lukas der Lokomotivführer (Jim Knopf and Lukas the Train Engine Driver) followed last year by the sequel Jim Knopf und die Wilde 13 (Jim Knopf and the Wild 13). The first book has just come out in English as Jim Button and Luke the Train Engine Driver. I hope the sequel will follow soon.

The book opens in Lummerland (Morrowland in English), a small island kingdom with two mountains in the middle of the ocean. Lummerland is ruled by King Alfons, the Quarter-to-Twelfth, and has only three inhabitants, Herr Ärmel (Mr. Sleeve), a bowler-hatted gentleman whose profession is being a loyal subject, Frau Waas (Mrs. Whaat) who runs the general store, and Lukas who drives the steam locomotive Emma around Lummerland.

This balance is upset when the mail boat delivers a parcel with a barely legible address and the number 13 as the sender. The inhabitants of Lummerland decide to open the parcel, hoping to find a clue about the recipient inside. Instead, they find a black baby boy. The new arrival, christened Jim Knopf (Jim Button) is quickly accepted. Frau Waas adopts Jim, Herr Ärmel becomes his teacher and Lukas makes him his apprentice, train engine driver being a dream job for many German children.

Lummerland may seem absurd to adult readers, but it recalls the vanished world of pre-WWI Germany with its micro-states, complete with pompous rulers, where every small town had its own post office and train station. Lummerland also seems to owe more than a little to the 1958 painting Die Angst der Berge (The Fear of the Mountains) by Michael Ende's father, surrealist painter Edgar Ende. And indeed, Ende has confirmed that the painting was one of the inspirations for the story.

The fact that Jim Knopf is black may surprise many readers. There have always been black Germans, even during the Third Reich. And after World War II, their number grew as romance blossomed between black American GIs and German women and resulted in mixed race children. About five thousand so-called "occupation babies" were born in West Germany since 1945. They were subject to discrimination, both from the US Army, which discourages fraternisation, and from West German society, where the racism of the Nazi regime still festers. Some mixed race couples married and went to the US. But in many cases, the fathers were sent off to fight in Korea, Vietnam or elsewhere, leaving the mothers alone with their children. Many women were pressured to give their children up for adoption. Some of the children were adopted by black American families, others were sent to Denmark, Sweden and the Netherlands.

The plight of mixed race children has been tackled before, e.g. in the 1952 movie Toxi about an abandoned little girl who is reunited with her American father. Nonetheless, Michael Ende's choice to make Jim Knopf black is remarkable, because his situation mirrors that of many mixed race German children. His biological parents are nowhere in sight; Jim is an orphan found in a box. However, unlike his real life counterparts, Jim is accepted by the people of Lummerland and his race is never an issue. He is one of them from the moment he arrives.

Trouble is brewing in Lummerland, however, because the small island is becoming overcrowded. King Alfons decrees that one of Lummerland's inhabitants has to leave. The unlucky inhabitant chosen is – no, not Jim – but Emma, Lukas' beloved locomotive. With Emma banished, Lukas decides to leave as well. Jim tags along, because he doesn't want to leave either Lukas or Emma. Lukas and Jim set out to sea aboard Emma, who is surprisingly seagoing for a locomotive.

Eventually, Jim, Lukas and Emma reach China, where they befriend Ping Pong, grandson of the Emperor's personal chef. Ping Pong tells Jim and Lukas that the Emperor is grieving because his daughter Princess Li Si has been kidnapped and is held prisoner in the dragon city of Kummerland (Sorrowland). Of course, Jim and Lukas immediately offer to rescue the princess.

But in order to see the Emperor, they first have to brave the labyrinthine Imperial bureaucracy, which is a parody of bureaucracies everywhere. Jim and Lukas also incur the wrath of prime minister Pi Pa Po, who is about to have them executed. Luckily, Ping Pong fetches the Emperor who saves Jim and Lukas, fires the villainous Pi Pa Po and makes Ping Pong prime minister instead.

Ende's China feels as fallen out of time as Lummerland. It's a land of bonzes and emperors, pigtail braids and rijstafeln (actually a Dutch Indonesian dish) that has more in common with Franz Lehar's operetta The Land of Smiles than with Chairman Mao's People's Republic of China. However, while Lummerland feels nostalgic, the orientalist clichés of Ende's China are problematic. A fictional country would have been a better choice.

Jim and Lukas learn that Princess Li Si called for help via a message in a bottle, which includes the address where she is being held prisoner, Old Street 133 in Kummerland. Jim recognises the address, because the same address was written on the parcel which brought him to Lummerland. Maybe rescuing the princess can also shed some light on Jim's origin.

Our heroes travel through fantastic landscapes, brave untold dangers and eventually, reach the Land of the Thousand Volcanoes. Here, they make another friend, half-dragon Nepomuk, who knows the way to Kummerland but cannot travel there himself because only pure-blooded dragons are allowed to enter Kummerland. Nepomuk, however, is half dragon and half hippopotamus. Adult readers will see parallels between the dragons' obsession with racial purity and Nazi race theory. And indeed, the Ende family was at odds with the Nazi regime, which branded the paintings of Michael's father Edgar Ende as degenerate art.

Jim and Lukas enter Kummerland by disguising Emma as a dragon. They locate Old Street 133 and find a school, where several children, including Li Si, are chained to desks, with the dragon Frau Mahlzahn (Mrs. Grindtooth), whose idea of pedagogics is barking orders at her pupils, as their teacher. Author Michael Ende is a supporter of Waldorf education and has said that Frau Mahlzahn's school was inspired by his experiences with the Nazi education system.

Our heroes overpower Frau Mahlzahn and free the children. Li Si explains that the children have been kidnapped by a pirate gang called the Wild 13 and sold to Frau Mahlzahn. The same fate was intended for Jim, only that he was mailed to Lummerland instead.

Jim, Lukas, Emma and Li Si return to China with a reformed Frau Mahlzahn in tow. The Emperor promises Li Si's hand to Jim, though both of them are a little young to get married. Frau Mahlzahn announces that she will hibernate to become a golden dragon of wisdom. Frau Mahlzahn also comes up with a solution to Lummerland's space problems, for she knows the location of a floating island that would make a good extension for Lummerland.

The novel ends with Lukas, Jim. Li Si and Emma returning home, the floating island in tow, which is dubbed Neu-Lummerland. And not a moment too soon, for Lukas reveals that Emma is pregnant. I don't even want to imagine the mechanics of this, but luckily the young target audience is more accepting. Emma gives birth to a baby locomotive named Molly and Jim now has a locomotive of his own.

Jim Knopf's adventures continue!

 

The adventures of Jim, Lukas and their friends continue in Jim Knopf und die Wilde 13 (Jim Knopf and the Wild 13). As the title indicates, the second book focuses on Frau Mahlzahn's partners in crime, the pirate gang known as the Wild 13, who remain unseen in the first book. Though Wild 13 is a misnomer, for there are only twelve pirates, all identical brothers, but they counted the leader twice. What is more, each pirate can only write a single letter of the alphabet, which explains their spelling problems and why their mailings keep ending up at the wrong address.

When the Wild 13 kidnap Molly, Jim, Lukas, Emma and stowaway Li Si go after them. Everybody except Jim is taken prisoner. Jim uses the fact that the pirates aren't particularly bright against them and gets them to accept him as their leader. One thing I like about the Jim Knopf books is that the villains are reformed rather than vanquished. This solution might seem a little too neat for adults, but learning that enemies can become friends is an important lesson for kids.

Jim also learns the truth about his origin. He is Prince Myrrhen of the sunken land of Jamballa who was kidnapped and sold to Frau Mahlzahn, but ended up in Lummerland instead. And because a prince needs a kingdom, Frau Mahlzahn and the Wild 13 help Jim raise Jamballa from the ocean (after sinking it in the first place). Jim takes the throne, marries Li Si and everybody lives happily ever after.

The parallels between Jamballa and Atlantis are obvious. Ende subverts the Nazi take on the Atlantis myth here, according to which Atlantis is the original homeland of the Aryan race. One example is the 1930s Heftroman series Sun Koh – Heir of Atlantis by Paul Alfred Müller a.k.a. Freder van Holk, which has several parallels to Jim Knopf's story. Like Sun Koh, Jim is the prince of a sunken kingdom, which he raises from the ocean. Only that in Ende's version, the original inhabitants of Atlantis – ahem, Jamballa – were not Über-Aryans, but descendants of the Biblical Wise Man Caspar and therefore black.

Michael Ende does his best to create a diverse and inclusive world, where yesterday's enemies can become today's friends and little black boys can become both kings and train engine drivers and marry the princess, too. Li Si is not just a damsel in distress, but a smart and resourceful person in her own right. Future generations may find issues with the books, but for now Michael Ende has created a remarkably progressive fantasy series.
 

A hard but certain sell

 
The reaction to the books was mixed. It took Michael Ende three years to find a publisher. Furthermore, contemporary German literature is focussed on realism and fantasy novels are dismissed as escapism. This is unfair, for the Jim Knopf novels are so much more. The jury of the Deutscher Jugendbuchpreis agreed and named Jim Knopf and Lukas the Train Engine Driver the best children's book of 1960. The popularity of the Jim Knopf books inspired the Augsburger Puppenkiste marionette theatre to adapt them into puppet plays, which were also filmed for television. And children everywhere love the adventures of Jim, Lukas and friends.

Jim's story came to a neat ending in Jim Knopf and the Wild 13, but will adventurers like Jim and Lukas really retire or does Michael Ende have yet more stories up his sleeve? But whether Ende revisits Lummerland or not, he is a great emerging voice of German fantasy and I for one can't wait to see what he will do next.

A lovely story about a boy, his friends and his locomotive. Four and a half stars.