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[June 22, 1969] Game Over (Doctor Who: The War Games [Parts 8-10])


By Jessica Holmes

"The War Games" draws to a close, bringing us a thrilling conclusion, revelations of the Doctor’s origins, and some heartbreaking farewells.

The Doctor (right, foreground) meets with the War Chief (left, background.)
"If I join you, do I also have to grow the silly moustache?"

In Case You Missed It

You really missed out if you didn’t happen to catch it, because I really think "The War Games" is one of my favourite Doctor Who serials. And I’ve been thinking about the ending ever since.

But, first things first. A small clarification: I misinterpreted the dialogue last time, it turns out the War Lord is NOT a “Time Lord” (despite the name) but the War Chief is.

And so is the Doctor.

Up to now, I had mostly dismissed the War Chief as little more than a high-ranking lackey with a temper, but a new dimension within him emerges in the latter episodes of the serial. Sure, he still has a temper, but he’s no lackey. Unlike the Doctor, who left their homeworld in order to see the galaxy, the War Chief desires to rule it. And the Doctor can join him, if he wishes. He's not such a bad chap after all, so he claims. When the galaxy is conquered, there will finally be peace. Yes, War Chief, you’re a real humanitarian.

Jamie, Carstairs, Zoe, and Arturo Villa stand around a table in the chateau discussing strategy.

With no clear way to rescue the Doctor, Jamie and Zoe throw their efforts into carrying out his plan and recruiting the other Resistance groups. The leaders agree to assemble their armies in the American Civil War Zone. The forests will be a good place to hide, and then when a SIDRAT next turns up, they can take it over.

In preparation, they start taking out the control units in each zone, taking out their communications one by one, and drawing out the War Lord’s guards. By the time they’re done, there won’t be anyone left to defend central control.

With only one control unit left, the Security Chief has a pretty good idea of where the Resistance must be gathered, and wishes to wipe them all out with a neutron bomb. The War Lord however has a more subtle idea…

At the barn, Jamie, Zoe and the Resistance leaders are surprised to receive a call from the Doctor, who tells them that he has a plan to take over central control, and that he’s sending a SIDRAT to bring them to him. They meet the Doctor at the landing bay, where the War Lord’s guards promptly arrest them. It seems that the Doctor has betrayed them all.

The Doctor, centre, stands glaring at something offscreen, with the Security Chief and War Chief flanking him.

And if you believed that for a second, I have a bridge to sell you.

As the prisoners are taken away, the War Chief pulls the Doctor aside to discuss plans for the future with his new ally. The Doctor infers that it’s not really him the War Chief needs for his plans to work, but his TARDIS. The SIDRATs have more bells and whistles than the old TARDIS, but it comes at a cost: longevity. The SIDRATs are at the end of their lifespan, and before long the War Chief will have nothing more than a load of surprisingly spacious cupboards, and he'll be of no further use to the War Lord.

What was his plan if a fellow Time Lord hadn’t happened to land in the middle of his games?

To prove his newfound loyalty to the War Lord, the Doctor offers to improve the processing machines, using the prisoners as test subjects. It’s all Jamie can do to prevent the others from killing the Doctor on sight, but the Doctor eventually manages to persuade them that he’s really on their side, and to play along with his ruse.

The Security Chief looks on as a pair of guards manhandle the War Chief.

Unfortunately, things have all gone a bit pear-shaped. The Security Chief, suspicious of the Doctor and the War Chief, has been spying on their conversations. Having arrested the War Chief, the guards are now on their way to grab the Doctor.

The Resistance manage to overpower the guards, and the War Chief has another proposition for the Doctor. He can help them, and save his own skin into the bargain. The guards at the landing bay don’t know he’s been arrested. He could escort the Doctor and his allies there and steal them a SIDRAT. The Doctor accepts, on one condition: that they first go to the War Room and put an end to the games.

The Security Chief’s depleted forces quickly fall to the small band of Resistance fighters, with the Security Chief himself falling at the War Chief’s own spiteful hand. Unfortunately, he didn’t kill him fast enough to prevent him sounding the alarm. They can call an end to the games, but there’s not time for the Doctor to send everyone back to their proper time and place. Not without help, at least.

It’s time to call the Time Lords.

The War Lord stands in the foreground with his back to the War Chief, who is shouting at him as a pair of guards train their weapons on him.
There's only room for ONE ruler of the Galaxy with weird facial hair, and it ain't gonna be you, War Chief.

The War Chief tries to leave the others behind and make a break for it, but the War Lord catches up to him as he attempts to steal a SIDRAT. The War Lord has his would-be betrayer executed on the spot. The Resistance arrive at the landing bay and quickly overpower the War Lord’s guards, but leave the man himself for the Time Lords to deal with. Not the Doctor though, who plans on being far, far away by the time they arrive. See, Time Lords aren't meant to meddle in the affairs of other worlds, and the Doctor does little else. And they’re probably going to want their stolen TARDIS back. To tell the truth, I’m not even surprised that the TARDIS is stolen. Have you seen how he pilots that thing?

Doctor, you naughty boy.

With Jamie, Zoe, and Carstairs (who is just tagging along to look for Lady Jennifer), the Doctor hurries off back to the 1917 Zone. But not fast enough. The coming of the Time Lords is heralded by an eerie drone on the air. Ominously, the War Lord tells the Doctor’s allies that soon the Doctor will wish they’d killed him when they had the chance.

The Doctor, Zoe and Jamie sprint across the battlefield.
Can we please appreciate Troughton's funny little run?

As the group get in sight of the TARDIS, Carstairs suddenly vanishes, no doubt whisked away to his proper time. The closer the Doctor gets to the TARDIS, the slower time itself seems to become. With an immense struggle, he and his friends manage to get inside and leave the battlefield. But they aren’t free yet.

The Time Lords find them wherever they go, whether it be the depths of the ocean or the depths of space. There’s no resisting the nigh-omnipotence of the Time Lords.

After all his travels, the Doctor must finally come home.

The Time Lords bring the Doctor and his friends to their homeworld, where the War Lord’s trial is already underway. It’s a rare thing for the Time Lords to put anyone on trial, let alone someone from another planet.

The War Chief stands before three Time Lord judges.

Forget everything I said about the War Lord being impressively powerful in my last review. Before the Time Lords, he’s nothing more than a scared little man, though he tries not to show it. A handful of his surviving guards turn up in an attempt to rescue him, taking the Doctor hostage in the process, but they don’t get far.

The Doctor helps the Time Lords to recapture the War Lord, and the justice of the Time Lords proves to be swift and uncompromising. They quarantine the War Lord’s planet away from the rest of the universe, and erase the War Lord himself from reality. It will be as if he never existed.

Despite the Doctor aiding them in bringing justice to the War Lord, the Time Lords aren’t going to give him a pass on his own supposed misdeeds. There's a funny sort of symmetry to this serial; the Doctor's tribulations begin and end with a trial.

The Doctor alone
"In my defence, Your Honour… it seemed a good idea at the time."

At least unlike last time, the Doctor has actually committed the “crime” of which he’s being accused. The Time Lords have one rule about interfering with the wider universe: don’t. And the Doctor not only admits to flouting that rule, he’s proud of it. Time and again he’s helped to defeat the evils of the universe, all while the Time Lords have failed to lift a finger to prevent the injustices happening before their eyes.

It’s not him who should be guilty, it’s them.

Agreeing to at least consider his point, the Time Lord jury goes into recess to think it over, and Jamie and Zoe are allowed to make their farewells to the Doctor.

Not that they don’t try to escape, but it’s futile trying to evade the Time Lords. I don’t think I’ve ever seen the Doctor so completely and utterly defeated. He’s beyond begging, beyond tears, just… tired. Resigned.

The Doctor and Jamie shake hands goodbye as a Time Lord watches them in the background.
To the Time Lords: I hope you're pleased with yourselves.

The goodbyes are brief, too brief really for all the three have been through together. Especially the Doctor and Jamie. Three series of instinctively reaching out to one another and clinging together in times of stress, and they part with a simple handshake.

Promising never to forget him, Jamie and Zoe turn their backs on the Doctor for the last time. But they don’t get a choice. Determined to erase every trace of the Doctor’s illegal travels from the universe, the Time Lords wipe Jamie and Zoe’s memories of their travels.

They’re allowed to keep their first meeting with the Doctor, but nothing more. To Zoe, he’s just that funny little bloke who turned up on the Wheel when the Cybermen invaded. And to Jamie, he’s just a man with a penchant for disguises, who helped his Jacobite comrades escape the English, and nothing more.

That’s… tragic. More than tragic, it’s cruel.

The Doctor and Zoe in front of the TARDIS. The Doctor gives Zoe a sad smile.

They’ve not just stolen memories, they’ve stolen something even more precious: friendship. Poor Zoe, lonely Zoe, whose colleagues thought of her as an inhuman machine because she saw the world differently to them. In the Doctor she finally had a true friend, a kindred spirit even, someone who understood the way she thinks and didn’t think less of her for it. And she’ll never know.

And dear Jamie. Oh, my poor, sweet Jamie. What’s he meant to do with himself now, alone in the Highlands, with everyone he knew dead or in exile? His relationship with the Doctor was closer than any other companion we’ve seen so far, except for Susan I suppose, but the dynamic feels different. I definitely wouldn’t call it paternal, at any rate.

At least they don’t know what they’ve lost, for what little comfort that is. The Doctor gets to live with the knowledge that he’ll never see his friends again. And his punishment has only just begun.

The Doctor, his back to the camera, stands before a pair of Time Lord judges.

Seeing as he’s put so much effort into keeping it safe, he will be exiled to the planet Earth. He can keep the TARDIS, but in a disabled state, with even his knowledge of how to work it purged from his mind. Until such a time the Time Lords deem fit, he’ll be confined to one time, one planet, that isn’t even his own. And he won’t even be allowed to keep his face.

Such is the power and the judgement of the Time Lords.

The Doctor appearing distressed as reflections of his own face surround him.

The Peerage System: Even In Space, It Stinks

If the Time Lords are all such sticks in the mud, I’m not surprised the Doctor left home.  Who died and made them "Lords" of Time? How terribly pompous.

It’s quite striking really, how much the Doctor has changed from when we first met him. In the early days, the Hartnell Doctor wasn’t such a far cry from the Time Lords, only really getting involved in local goings-on when he didn’t have any other choice. Look at him now, putting them in their place. I may or may not have cheered at the television set in support of the wee chappie.

That said, I don’t think he was ever as cold and detached as the rest of the Time Lords seem to be. His wanderlust and sense of curiosity was there from the start—something sorely lacking in the rest of his people.

The three Time Lord judges, in white robes with black mantles.

It’s unsettling, this dispassionate power. One gets the sense that the Time Lords are to us as we are to insects. And we would have just as much luck arguing with them as an ant does to a boot. Perhaps the wider universe is lucky that they don't want to get involved.

The Doctor may have returned to his planet of origin, but it wasn't much of a homecoming. That would require warmth. It didn’t even occur to the Time Lords at first that his human friends would want to say goodbye to the Doctor. What sort of society is that, where affection and attachment are strange concepts? I don’t think they went out of their way to be cruel, but I don’t think it occurred to them that they weren’t being kind.

Speaking of unkind: The War Lord’s people. It seems a bit extreme to essentially imprison an entire planet for the actions of a few of its leaders. Even if they were abhorrent. I still have questions about them. We didn’t even get a name for the species as a whole. That said, I do have a theory. It’s ironclad, trust me. I think they could be "Dals", at a point in their history before they turned into screaming pepperpots. I have two compelling pieces of evidence:

  • The Security Chief’s oddly Dalek-like cadence to his speech.
  • I enjoy the idea, and I am always right. Except when I'm not.

So, there.

The Doctor angrily addresses the War Chief, with Jamie and Zoe looking on behind him.

Final Thoughts

Wow. The end of a marathon serial, and the end of an era.

I’ll get my final thoughts on "The War Games" out of the way first. It was great! Genuinely one of my favourites in all of “Doctor Who”. It’s a creative romp through time, with the stakes for the Doctor and his friends higher than ever before. What’s not to like?

Well. If I must… I was a tad disappointed that the War Lord didn’t turn out to be quite as big a deal as I thought he was going to be. He makes such an impression upon first arriving, but then he’s barely involved in the goings-on thereafter.

However, the revelation of the War Chief’s ulterior motives almost makes up for the letdown. They have interesting chemistry, him and the Doctor. It’s ambiguous how well they knew one another prior to meeting here, but they definitely knew of one another. Both being runaway Time Lords, there’s a degree of understanding between the two, much as the Doctor would hate to admit it. Pity the War Chief had to die. He could have made quite the nemesis.

The ending for the captured humans is also a bit abrupt. They do at least get to have a climactic battle (well, more of a skirmish) for control of the War Room, but once the Time Lords get involved, poof! They all vanish. It does serve to establish the immense power the Time Lords possess, but it’s not entirely satisfying.

But this is me deliberately looking for fault. These quibbles are there, but to me they’re not a significant hamper on my enjoyment of the story. I just enjoy the good bits too much to let the less-good bits bother me.

The Doctor, Jamie and Zoe on an outing together.

And now, it’s time to close out an entire era of Doctor Who. I’m more than a little heart-broken; I adored the current iteration of the TARDIS crew. They’re like a proper little family.

I’ve especially enjoyed the relationship between the Doctor and Jamie. They’re just so comfortable with each other, and the chemistry between Troughton and Hines has always been wonderful. I’ve always found it endearing how affectionate they are with each other, the banter, the absolute undying loyalty. It’s so sweet, and so sad to have their travels together brought to such an abrupt end.

The Doctor and Jamie clinging to one another.
They're adorable. Even if the Doctor did forget what Jamie looks like that one time.

And as for saying goodbye to the Second Doctor, well. It hurts. But I cannot stress enough how much I have loved Patrick Troughton’s take on the Doctor.

Really, it’s extraordinary. It’s an unenviable task, having to take over a beloved character from a great performer like William Hartnell. And yet..! He rose to the challenge, and performed admirably. Troughton's Doctor is very much his own, distinct from the first incarnation, yet still having the same soul. The curiosity is still there, the mischief, the sense of justice. He's a continuation, not an imitation. Just as it should be.

I loved that little man, his wit, his endearing clownishness, and the incredible warmth. How could I not? And then the flip side, the cunning, the moments where the clown mask slipped to reveal glimpses of the much more serious, contemplative, sometimes even melancholic man underneath it all. That’s where the magic is. That’s what makes the Troughton Doctor so compelling.

The Doctor, in his tall hat, leaning against a tree stump with a sad sort of smile.
Thank goodness he ditched that hat, though.

And what comes next? Or rather, “Who”? Well, I had been getting a little nervous at the lack of announcement thus far, but have no fear, because a few days ago the BBC finally made the announcement. Next time we see the Doctor, he’ll be played by Jon Pertwee.

There’s a pretty decent chance you’ve seen Pertwee in one thing or another. He’s been doing plenty of work for the BBC for the last couple of decades, and his film career is certainly nothing to sniff at. If you’ve seen the 1953 film “Will Any Gentlemen…?”, you’ve even seen him perform alongside William Hartnell. I choose to take that as an encouraging sign.

I’m sad to see Troughton go, but I have faith. If Doctor Who can pull off a change of Doctor once, it can do it again.

Thank you for being a wonderful Doctor, Patrick Troughton… and good luck, Jon Pertwee.

5 stars out of 5 for “The War Games”.




[June 8th, 1969] Dissension In The Ranks (Doctor Who: The War Games [Parts 5-7])


By Jessica Holmes

When I said this serial was long, I wasn’t exaggerating. We’re getting closer to the end—but we’re not there yet.

Let’s check up on how the Doctor and company are getting on in “The War Games.”

ID: The Doctor (right, dark haired middle-aged white male, baggy suit), talking to the Science Chief (middle-aged white male, balding, wearing lab coat and visor with cross shaped eye holes). Seated in front of them with his head in a metal vise is Carstairs (30s-ish white make in WW1-era British sergeant's uniform)

In Case You Missed It

We last left the TARDIS team scattered, the Doctor on his own in the sprawling futuristic central command, Jamie with the Resistance in the 1860s, and Zoe about to be shot as a spy for the Kaiser. Suffice to say, I’m having a lot more fun than they are.

Fortunately for Zoe, she’s more valuable alive than dead, so while the Security Chief hauls her in for questioning, the Science Chief takes Carstairs for more thorough reprogramming. And he has an eager audience of one: the Doctor, who the Science Chief hasn’t yet realised isn’t meant to be here.

As for Jamie, he manages to persuade the Resistance not to kill their prisoner Von Weich, and also reveals to them their puppet-masters’ true means of communicating with central command and moving troops from zone to zone; not tunnels, as they had assumed, but the big green (or so he says) travelling box that's bigger on the inside. It turns out later that it's called a SIDRAT (pronounced 'side-rat'). Funny acronyms on a postcard, please.

The Doctor takes the opportunity to rescue Carstairs when the Science Chief de-programs him in preparation for proper reprogramming, and the pair of them strap him into his own machine before running off to find Zoe. Zoe’s a little the worse-for-wear following her interrogation at the hands of the Security Chief and his truth-seeking visor/bizarre binoculars. On the one hand, the Security Chief now knows about the Doctor and the TARDIS. On the other, he made the mistake of showing Zoe images of all the Resistance leaders—along with their names and their respective time-zones. Thanks to Zoe’s perfect memory, they now have the information they need to start finding these separate pockets of resistance and bringing them together.

ID: The Security Chief (back to camera, smart suit, wearing an elongated visor) interrogating Zoe (seated, white brunette girl approx. late teens). There is a stripey background.

They’d better get a move on, because the War Chief is already dispatching guards via SIDRAT to the American Civil War Zone to investigate the disturbance there— and they’ve already killed Harper, the soldier who came to Jamie and Lady Jennifer's rescue earlier. Pity. I hoped he was going to stick around for at least a little while longer. Survival rates of Doctor Who side characters are already pretty low. Looks like they drop to zero if you’re not white.

The other members of the Resistance manage to overpower the guards, however, and Jamie takes a ride back to the base in the SIDRAT, accompanied by his Resistance allies (save one who gets held back from the adventure to keep Von Weich company. That one happens to be played by David Troughton.  The surname is not a coincidence. What's the opposite of favouritism?)

Fortunately for the Science Chief, the Security Chief finds him before he gets his brains too badly scrambled, but the Security Chief is too suspicious of the War Chief’s true motives to report the incident to him. It turns out that the War Chief and War Lord are not from this world; unlike him and his cohorts, their people have the secret of time-and-space travel. If the Doctor has this secret too, thinks the Security Chief, perhaps his overlords are bringing in more of their own people to sabotage the experiment.

Well, their technology does seem similar. Same function, familiar design, and SIDRAT is literally just TARDIS backwards. But the Security Chief called them 'Time Lords', and I don’t know about you but the Doctor does not strike me as terribly lordly.

ID: The Doctor and Zoe, both in stolen British WW1 army uniforms.

Jamie and the Resistance get a rather frosty reception when the SIDRAT arrives at central command, stunned by a barrage of ray-gun fire. The guards drag him and his allies off to the reprocessing room for examination, and the Doctor heads to the neighbouring room to attempt a rescue from the other side.

Finding that Jamie has never been through the reconditioning process, the Science Chief sends him to the Security Chief for interrogation. Taking advantage of the distraction, the Doctor and Carstairs break into the reconditioning room through a wall panel, quickly overpowering the Science Chief and his guard.

It’s not long before they’ve also rescued Jamie (while the Security and War Chiefs are running round like headless chickens searching for them), and with some handy disguises they all pile into the SIDRAT, the Doctor managing to make it work with surprising ease. Sending Zoe on ahead with the Resistance, he hangs back with Jamie and Carstairs to steal the reprocessing machine.

The SIDRAT arrives back at the barn not a moment too soon, because Von Weich is trying to hypnotise his way out of captivity. His guard manages to fight off his control, however, and shoots him dead.

ID: The Doctor tapping at a control panel while Jamie (20s white male, wearing British military cap) looks on apprehensively.

Meanwhile, the Doctor nicks the processing machine, and it looks like he’s about to make a clean getaway when his stolen SIDRAT grinds to a halt. The pod is impregnable, just like the TARDIS, but what happens if the dimensions inside suddenly match the dimensions outside? It becomes rather snug, that’s what. And with the War Chief outside pushing the dimensional control dial down even further, it won’t be long before the trio are pressed to a pulp.

With no choice but to surrender, the Doctor emerges from the SIDRAT, only to drop a gas grenade from his stolen WWI gear a moment later. While the security guards are reeling, he rushes to the control panel, stealing the navigation circuit rods and restoring the inner dimensions of the vehicle. Just to be safe, he snaps off the lever for good measure, and absconds with the SIDRAT.

Unable to track him while the SIDRAT is still moving, the War Chief prepares for the arrival of the War Lord (Philip Madoc). This man is rather a different beast to the War Chief. He’s quieter, surprisingly soft spoken until he gets angry, and there’s no doubt that this is the most dangerous man on the planet right now. And he is very, very tired of the War and Security Chiefs’ bickering.

The War Lord (left, middle-aged white male, receding hairline, glasses, dark turtleneck) standing around a large map built into a table, with the War Chief (middle, middle-aged white male, dark hair) and the Security Chief (right, middle aged white male, glasses, balding). There are security guards in the background.

On board the SIDRAT, they’re no clearer on where they’re heading, least of all the Doctor. No matter the specific model of Space-Time machine, one thing is guaranteed: the Doctor is a lousy driver.

Landing in the Roman zone, the Doctor, Jamie and Carstairs have to make a hasty break for the time zone barrier, lest they end up on the wrong end of a centurion’s spear.

They aren’t really any better off for stepping into 1917, with General Smythe immediately ordering his gunners to fire on them. Fortunately, they aren’t pinned down for long before Zoe arrives with a small band of Resistance troops. However, more troops arrive to arrest the Doctor, bringing him and his friends back to the chateau, where Smythe sentences him to death…again.

Once again they get about as far as tying him to the post when a surprise attack scuppers the execution, this time coming from the Resistance. Smythe gets himself killed while attempting to escape, and the Resistance secure the chateau.

Wishing to avoid spoiling his little experiment by using his elite security forces, or destroying the valuable equipment at the chateau by simply bombing it off the map, the War Lord orders the local forces (British and Prussians and Frenchmen, oh my!) to assault the chateau on all sides.

The Doctor using the reprogramming device on a French soldier with Jamie's assistance.

With the attackers closing in, the Doctor has an idea. Finding a control device for the local time zone barrier in Smythe’s quarters, with Zoe’s help he’s able to create a new barrier encircling the chateau. The Resistance can come and go as they please, but the programmed soldiers outside will find themselves unable to approach. A single soldier managed to get into the chateau before the barrier went up, and the Doctor is quickly able to deprogram him with the processing machine. It's encouraging to see that it works, but deprogramming every single one of the untold thousands of soldiers throughout the zones will take until doomsday. Until the Doctor gets his hands on some more equipment, this will have to do.

Unfortunately it’s not certain that he’s going to get that chance. Now isolated from the zone outside, there’s nothing stopping the War Lord sending a SIDRAT of his own security forces. And so the Doctor falls into the hands of the War Lord.

The War Lord, looking thoughtful.

A WHAT Lord?

Well, well, well. Things are really getting interesting. This War Lord seems to be an entirely new kind of enemy, with a power level beyond any we’ve yet seen, save for perhaps the Great Intelligence or the Toymaker. The strong implication that he and the Doctor may be of the same world is a tantalising one.

Time Lords: quite a grandiose name for an alien race, don’t you think? Are they just too pompous for their own good or is that a title with actual meaning? It’s hard to imagine this Doctor as any kind of lord—though I think I could see it with his previous incarnation. It’s an interesting notion, but I hope we’re not going to spoil all sense of mystery about the Doctor. That’s part of the fun.

I’m happy to report that astonishingly for a serial of such length, the pacing still works. It’s a really fun ride with no signs of slowing down. We’ve not seen much of the War Lord yet, but he’s very promising so far. Philip Madoc’s presence on-screen is magnetic. I’m looking forward to seeing what happens when he comes face to face with the Doctor.

Final Thoughts

It’s a funny thing, simultaneously being eager for the conclusion of a story, yet at the same time wishing it didn’t have to end. I’ve grown very fond of this incarnation of the Doctor, and it’s strange to think that the next time I sit down at the typewriter to hammer out my thoughts on his escapades, it will be the last. Of course, the Doctor himself will keep on going (for however long the BBC sees fit), but not as the funny little chap with the recorder. I could wax lyrical about him— but I will save that for next time.

Still, no point grousing about it. The wheel of history keeps on turning, and so does Doctor Who.




[May 18, 1969] Whirr Hum Bang Bang (Doctor Who: The War Games [Parts 1-4])

[Join us for ongoing LIVE coverage of the Apollo 10 flight—going on right now!]



By Jessica Holmes

I’m a bad-news-first type of person, so I’ll get this out of the way: this is the last serial of the current series of Doctor Who. And, per the Radio Times, that makes this serial Patrick Troughton’s last as the titular Doctor. But here’s the good news:

We’ve got a good while to go yet, because this is a very long serial.

And better still, “The War Games” is brilliant.

ID: Zoe, the Doctor and Jamie stand on a a battlefield. There is debris in the foreground. The Doctor is holding a WWI-era helmet.

In Case You Missed It

From the moment the TARDIS lands in the middle of a sodden battlefield, the crew within are in terrible danger. Emerging to find themselves caught in the midst of the First World War, it’s not long before the team are captured under suspicion of being German spies.

However, it soon starts to become apparent that there’s something rather wrong here. Other than, you know, the total war and unimaginable horrors and all that. No, it’s a bit weirder than that. It certainly looks like we’re in France in 1917, and everyone is talking as if that’s the case, but the personnel have no backstories. Not in the ‘these people are badly written’ sense, but in the sense that when they ask one another about where they’ve been or what they’ve been doing, they have absolutely no idea.

General Smythe (60s ish, white, sideburns and British General's WWI uniform) looking stern.

It’s all to do with General Smythe (Noel Coleman) at the local British base, and the decidedly anachronistic communication device in his office. It soon becomes apparent that he’s collaborating with forces far beyond British high command, using mind control to manipulate the men and women under his command towards his own ends.

The new arrivals threaten to upset his control, and he wastes little time in court-marshalling the travellers. They don’t get a chance to defend themselves, and Smythe pronounces all three guilty. Jamie’s sent to a military prison to await trial on further charges of desertion from the highland regiment, Zoe is placed in the custody of a WVR until she can be sent to a civilian prison, and as for the ringleader of their little ‘spy ring’? The Doctor is sentenced to death.

This is treated with more gravity than we’ve usually come to expect from Doctor Who. Sure, everyone’s been in mortal peril plenty of times, but we get the feeling that the characters believe they’ll get out of it in one piece. That’s not the case here. If it were, the Doctor would have told his friends ‘see you soon’ rather than ‘goodbye’. And it’s played by all involved with real sincerity.

The Doctor tied to a post with his back against a stone wall. The shoulders of soldiers can be seen in the foreground. The Doctor looks panicked.

After a damp squib of an escape attempt that only succeeds in delivering the Doctor into the hands of his executioners, a surprise German attack grants Zoe and the Doctor an opportunity to flee.

Elsewhere languishing in military prison, Jamie’s very surprised when a Redcoat is thrown into the cell with him. Yes, a Redcoat. This chap seems to think that the year is 1745—and just like the WWI soldiers, he can’t remember how he got here.

We now arrive at a delightful sequence: the Doctor’s method of breaking into a prison. Does he go for brute force? Of course not. The stealthy approach? You’d think, but no. What he goes for is pure cheek. He flags a car down, berates the driver, and demands to be driven through the front gates.

Upon arriving, he pretends to be an examiner from the War Office, and goes on the opposite of the charm offensive. The offence offensive, you could say. He is very, very cross and hell-bent on making it everyone else’s problem. It’s adorable. And funny. Like being yelled at by the world’s angriest penguin.

Warden's office interior. Warden is facing away from the camera. The Doctor, who is shorter than him, is angrily yelling at him as Zoe watches from over his shoulder.
You see it too, right?

And it works! Not only does the warden buy the ruse, he shows the Doctor layouts of the prison, the logbook, and is about to approve of a visit to a particular Scottish prisoner when a phonecall comes in. Unfortunately, said Scottish prisoner has just tried to escape, aided by his unlikely Redcoat accomplice, who ended up shot in the attempt.

Thinking fast, the Doctor demands that the guards bring him the escaped prisoner. However, his bluster is starting to wear thin, and the warden grows suspicious of the pair of them. The best laid plans of mice and men often go awry, let alone off-the-cuff schemes that run on pure chutzpah.

Recaptured, it looks like the three are back where they started. However, two of the General’s subordinates, Lt. Carstairs (David Savile) and WVR Lady Jennifer Buckingham (Jane Sherwin), have started to become suspicious of the General’s conduct. Realising that they both have a sense of missing time, they’re a little more willing to listen to the ‘spies’ side of the story.

The General's Office. There is a round glass screen set into a wall panel. Lady Jennifer, her back to the camera, reaches up to touch it. Lt. Carstairs, seen from the back, is at the edge of the frame.

Having discovered it earlier in the unsuccessful escape attempt, Zoe shows the group the communication device in Smythe’s quarters. Smythe for his part isn’t around. He departed some time ago for a conference, travelling via a strange transportation pod that fades in and out of existence with a somewhat familiar sound.

Convinced by the evidence presented (which they couldn’t even see until they concentrated), Carstairs and Lady Jennifer agree to help. The group escape together in an ambulance moments before the General’s return, soon disappearing into a sea of fog… and reappearing on a Roman battlefield.

This is the moment where I fell in love with the serial.

Three Roman soldiers bearing an eagle standard standing on the crest of a hill.

Reversing away from the oncoming onslaught, they find themselves back (ostensibly) in 1917. The Doctor surmises that they crossed the boundary into another time zone. Two thousand years is quite a long way to wind your watch, to say nothing of the jet lag.

It turns out that what seemed to be northern France in 1917 is nothing more than a small part of a greater patchwork of historical periods and places. In one zone, it’s the 1640s in England. The next, 1860s America. The one thing all have in common is that in each zone, there’s a war on.

In the middle of all these warzones is an empty space. Logically, that must be the domain of whoever is orchestrating all this.

Their attempt to reach this central zone gets off to an inauspicious start with the group being captured by the Germans before very long (if I did have to complain about anything in this serial, it would be how often everyone gets captured), though they do escape quite quickly through some quick talking, the assistance of the sonic screwdriver, and perhaps most importantly, a gun.

Next stop: the American Civil War.

A futuristic control room. Lots of blinking lights and gleaming metal. Smythe stands across a table from the War Chief, who has a medallion around his neck. There are armed men dressed all in black in the background.

Their escape garners the attention of Smythe’s superior, the War Chief, a man of bad character and worse facial hair choices. Soon, all the armies of all the zones are under instructions to capture the time travellers.

The ambulance has a narrow escape from an ambush, with Lt. Carstairs staying behind to aid the others’ escape. The War Chief notes his loyalty with approval, and arranges to have him brought back to the central hub for re-processing. The War Chief (and the as-yet-unseen War Lord who commands him) have a great interest in the warriors of Earth, but to what end? It’d be funny if they were in some sort of futuristic unethical historical reenactment society.

Soon running out of petrol, the group take shelter for the night in a barn. The familiar electronic sound comes back, a travel pod fading into existence before their eyes. A band of soldiers emerge, but how did they all fit? Well, the pod must be bigger on the inside.

Once the soldiers have departed, the Doctor can’t help but take a look inside. As the sound of gunfire approaches, Zoe follows him in, the door suddenly shutting behind her. The pod de-materialises, separating Zoe and the Doctor from Jamie and Lady Jennifer.

A large group of WWI-era German soldiers in spiked helmets standing together.

The pod is indeed bigger on the inside—much bigger. There are multiple rooms filled with hypnotised soldiers standing shoulder to shoulder (try saying that five times when you’re drunk), all waiting to disembark at their appropriate time zones.

A gang of Union soldiers meanwhile arrest Jamie and Lady Jennifer, accusing them (much to Jamie’s frustration) of spying. It seems they’re to be granted a reprieve when a bunch of Confederates assault the Union troops, freeing them in the process. They’re even quite friendly. However, their leader, who we previously saw as the German commander in the 1917 zone, hypnotises them into believing that Jamie and Lady Jennifer are spies.

To their surprise, a man in the uniform of a Union soldier comes to their rescue. However, Harper (Rudolph Walker) is no Union solider: he’s one of a growing number of soldiers who have learned to resist the War Chief’s brainwashing. Together, they’re mounting a resistance. Recognising them as being from another time zone, he tries to help. It’s a noble effort, but doesn’t pan out, all three ending up in the Confederates’ clutches. Harper tries to win the Confederates over and break their brainwashing, but being a Black Union soldier, historical context is not on his side.

Fortunately for them, the rest of the Resistance aren’t far behind, but to Jamie’s distress they don’t plan on taking any prisoners.

Jamie and Lady Jennifer (left and right) talking with Harper (centre).

The Doctor and Zoe eventually end up at the travel pod’s origin point, and emerge to explore the sprawling facility. There are dozens of people working to keep this whole system going, and the pair disguise themselves as part of their number to sit in on a lecture given by the chief scientist.

Keeping thousands of people fighting perpetual fake wars takes quite a bit of brainwashing to accomplish, and it’s no good if people keep resisting the process. As such, he’s been working on improving the mental conditioning device. Lt. Carstairs is the guinea pig, and once the process is complete, he’s entirely willing to accept the reality presented to him. The year is 1917, he’s among his fellow officers, and the two strangers sitting in the front row are German spies.

You could make a drinking game out of this. Take a shot every time the Doctor and company get accused of being spies. Finish your glass if someone gets sentenced to death. You might need to get your stomach pumped afterwards.

Thinking he’s just got a bit carried away in the fantasy, the lecturer doesn’t believe Carstairs and has him wheeled away for further examination. The Doctor takes the opportunity to critique the mental conditioning device, and thereby learn how it works and how it might be used to de-condition a subject.

As he’s about to leave, the War Chief turns up, immediately realising that the Doctor and Zoe don’t belong. They have to run for it, getting separated in the chase. In all the chaos, Carstairs gets loose, and so does what he thinks he’s right: he goes after the ‘spies’. He soon catches Zoe, and there’s only one way to deal with a spy in the field. He’s going to have to shoot her.

The Doctor and Zoe standing in a futuristic corridor with metal wall panels. They are wearing white visors with cross-shaped eye holes.
It's called fashion, darling.

The Mystery Box

This is an adventure that is yet to fully unfold, but the slivers we’ve uncovered thus far are a delight. “The War Games” invites curiosity, and rewards us for it with even more to be curious about.

The TARDIS team getting caught in a wartime spy drama was already rather exciting, but throw in all these different time periods clashing with each other and we’re really cooking on gas. It’s imaginative, it’s thrilling, it’s exactly what Doctor Who should be.

Who are the War Chief and War Master? I get the sense that what we’ve seen so far is part of a grander and more sinister scheme. Whatever it is, it’s far from benign. Looking at how many untold thousands (likely more) of people they’ve abducted and fed into these endless wars and the level of technology they possess, one gets the sense that these people, whoever they are, are far more formidable than your average foe.

A man in a visor uses a vice-like device on the head of Lt. Carstairs, who looks afraid. Carstairs is tied to his chair.
Special offer: brainwash and mental conditioning now offered free with your cut and blow-dry!

Final Thoughts

“The War Games” is off to a terrific start.

It’s got a good pace to it, lingering a moment to let the emotional beats resonate, keeping up a steady rhythm when the action gets going. As such, despite the recurring plot point of the group getting captured, it doesn’t feel padded out. I like the characters, particularly the smart and self-assured Lady Jennifer. With all the different time periods, this feels like a properly big and sprawling adventure—an adventure I’m excited to see more of.




[May 8, 1969] Cooked in the Chrysalis (The Monkees TV special: 33 1/3 Revolutions Per Monkee)


by Lorelei Marcus

I recently watched and reviewed the new Monkees movie, Head—a depressing and existential capper to both the TV show and The Monkees band itself.  I ended the article questioning whether the members of The Monkees would be able to weather the deliberate self-sabotage of their band, or be doomed to obscurity by disappointed fans.  While I appreciated Head for what it was, reception has been mixed and, in the main, less than positive.  It seemed the end of The Monkees would be a quiet, tragic one.

Until April 14 of this year.  Scheduled opposite the Oscars, NBC broadcast a TV special entitled 33 1/3 Revolutions Per Monkee.  While half the country was dazzled by movie stars and award ceremonies, I watched the last hurrah of Pisces, Aquarius, Capricorn & Jones Ltd.  It was an unusual finale, and not far removed from Head stylistically and, perhaps, in intent.  But in contrast to the grim movie, I thought I saw a glimmer of hope.

The special starts strong with the surreal introduction of a pair of musical brainwashers: ebullient Brian Auger (he introduced "Drimble Wedge and the Vegetation" in the movie Bedazzled) and the enigmatic Julie Driscoll—the front-folk for the popular British band, The Trinity.  The Monkees are summoned in on Star Trek-ish transporters and then trapped in giant tubes, hypnotized by a strange machine until they have lost all identity and free will, rejecting their own names for "Monkees No. 1-4".  This and their subsequent (though not immediately following) musical number, "Tinman", wherein they play wind-up versions of themselves, make clear their still strong feelings of being manufactured and forced into the band-idol role.

But unlike Head, the TV special offered glimpses of what The Monkees could be if given their freedom.

Even trapped with the tubes, The Monkees are given license to dream their most desired fantasy (essentially, what songs each might sing if they had complete license), and we view these dreams in the first four vignettes of the special.  Micky sings a soulful duet of "I'm a Believer" with Julie Driscoll.  He is at home on the stage, comfortable with being a vocal performer.

Peter sings a soft, mystical ballad with plenty of Indian influence.  The artistry of both the lyrics and the music emphasize his skill as a storyteller and musician.  They also echo his role in the pivotal Eye of the Storm scene in Head.

Mike's act involves a warring duet…with himself.  There is both humor and commentary as the stereotypical Texas country boy Mike and the slick, suit-wearing, city boy version of Mike compete for dominance in the song.

Finally, Davy stars in the most fantastical and theater-like number where he sings and dances in an oversized room with several female partners dressed like fairy-tale-inspired dolls.  He also demonstrates his prowess as a performer, and he seems the most entwined and comfortable with his (manufactured?) Monkees persona.

These acts are perhaps the best part of the special, with each Monkee getting to express his own personality and talents.  However, it does not last, and from there, the show begins to lose its way.

First, we get a random and slightly out of place modern dance piece performed against a volcanic/lava-lampy/biological matte background, that seems to be a depiction of evolution and creation.  This is in service to a motif introduced by Auger as Charles Darwin, describing the evolution of music. 

Then, we get a musical skit where the Monkees are dressed as actual monkees.  It might also be an homage to the first act of the movie 2001, the music is only passable, and a bit too similar to the next skit.

Here, the Monkees reach their ultimate form as a manufactured rock band in a full blown '50s nostalgia concert, poking fun at the success of idols like Elvis and The Beatles.  There are some impressive guest stars, including Fats Domino, Jerry Lee Lewis, and Little Richard, but as with the prior two segments, the scene goes on for much too long, losing meaning with every new dancer and musical guest brought on. 

As the concert reaches its climax, the film literally burns apart, and we are left with Auger and Driscoll declaring (in their native accents, as opposed to the weird German of Auger and the…alien harpy of Driscoll) that they're tired of their brainwashing role.  All they want is total freedom.  They warn, however, that such freedom could result in total chaos.

At first, their caution seems unfounded as we cut to Davy singing a normal and pleasant song atop a set of scaffolding.  Then, in the ensuing silence after he finishes, the camera pans to the cluttered ground floor, reminiscent of a theater storage room.  Peter arrives, and without a word, sits and plays a masterful Baroque fugue on an electric piano.  His performance is a poignant moment, and it feels like a long-deserved recognition of his immense musical talent…also a kind of goodbye, for the papers have since announced that Tork left the band after this special.

Then, just as casually and quietly, Micky sits at his drumset and Mike picks up his guitar.  They take a moment to tune, and then they begin to play a new song: "Listen to the Band."  For a little while, everything feels right again.  The band is together, the music is good.  They appear to be where they want to be.

The mood elevates as suddenly a whole orchestra joins in, and a new singer takes over for Mike. There is excitement in the dancing and flashing colors and swelling music—it's all a bit reminiscent of the final recording of The Beatles "All You Need is Love" as seen on year-before-last's satellite broadcast of Our World.  But then confusion sets in as the Monkees disappear from view in the massive crowd, and the music itself devolves into a cacophony of blended, formless sounds.  This also goes on for far longer than is comfortable, until the iconic Monkee's gorilla himself closes the book on the special, its cover titled, "The Beginning of the End."

Overall, I didn't enjoy this special as much as Head.  It felt much less thought-out and clever, lacking a cohesive narrative.  To a degree, I think this was intentional.  Time and again, both The Monkees and their music gets lost, drowned out by other musicians and strange editing.  In a specific sense, it is a direct metaphor for what happened to The Monkees.  In a general sense, it symbolizes the fear of being lost in the tide of change and innovation.  Or perhaps it represents simply being overwhelmed by the pressures of modern sociery.  Either way, it didn't make for the best viewing experience.

Still, I see a future where The Monkees do pull through.  Each of them has immense talent and an ambition to succeed in some aspect of show business.  In the beginning of the special, we see what they can do, and even if it's drowned out by the end, that doesn't mean they can't resurface.  In fact, as their band crumbles apart, disappearing may be the best path for a while, until they've thoroughly shaken off their former legacy and started fresh.

It's bittersweet having to say goodbye, and I wish it could have been done more elegantly, but I doubt this is the last we'll see of Micky, Peter, Davy or Mike.  It'll just be when they do come back, they'll have created something completely new.


"Listen to the band…"

33 1/3 Revolutions per Monkee was a paving stone in the path toward that innovation, and while it wasn't fully successful, I can see the potential within it for future success.

Three stars.






[May 4, 1969] Navigating the Wasteland #3 (1966-69 in (good) television)

photo of a man with glasses and curly, long, brown hair, and a beard and mustache
by Gideon Marcus

Well, I've waited too long to do one of these!

In 1961, I got myself a television.  Not just any television—I went straight to a color set (an RCA), even as hardly anyone in the nation owned one.  Heck, we still had stations that weren't broadcasting in color yet.  I think NBC is the only one I can remember that touted its weekly day of color programming.

Anyway, I made up for lost time, watching a lot of (too much) television.  I quickly came to agree with then-FCC commissioner Newton Minow's assessment of visual broadcast.  He described it as "a vast wasteland."

Still, I found some worthy shows, and back in 1962, I put out a guide to the good shows on television at the time.  In 1965, I came out with a sequel.

Why haven't I published a TV guide since?  Well part of it is because we've given focus to individual shows.  For instance, our Star Trek coverage has been very thorough.  Janice wrote about The Green Hornet in 1967.  Last year, our UK friends watched The Prisoner, which made a big splash when it hit American shores last summer.  Also, Victoria Silverwolf covered the spy craze back in 1966, and that included a lot of TV shows, some of which are still on. 

Nevertheless, as we head into the rerun season this year, it's a good time to look back on what's sprouted in the wasteland since our last update.  After all, while some of the shows have since gone off the air, or are about to, you'll still get to catch them (often at more convenient times) in syndication.

Star Trek (1966-1969)

Obviously, this is the biggie.  Star Trek was (well, there's one more episode to be aired, so technically "is") the first real science fiction series on television.  Sure, there was kiddie fare before that, like Space Patrol (both the Corn Flakes-sponsored one and the puppet import from the UK) and Man in Space, not to mention (please don't mention) the profusion of Irwin Allen shows starting with Voyage to the Bottom of the Sea through Lost in Space to Time Tunnel and still going with Land of the Giants.

And yes, The Twilight Zone had SFnal episodes, and The Outer Limits was more explicitly sci-fi, but both shows were mostly inspired by the pulp era, the science fiction content primitive in the extreme.

Star Trek, for all its faults, derived from the science fiction of the '40s and '50s while spotlighting some of the social issues of today.  The Enterprise essentially flew out of the pages of classic Astounding—which makes sense; Gene Roddenberry said as much to one of our friends at the 1966 Worldcon.  We even had bonafide SF authors like Norman Spinrad, Robert Bloch, Jerome Bixby, Harlan Ellison, and Ted Sturgeon writing episodes…though the practice of soliciting pros quickly stopped when they began demanding too much money.  Luckily, many of Trek's best episodes were written by newcomers.  Indeed, one of the more gratifying things about the show has been that is has helped launch the careers of a number of women writers, Jean Lisette Aroeste and D.C. (Dorothy) Fontana being the names that immediately come to mind.

So even though the show is cruising toward a premature end of its five year mission, it is a must see when it inevitably gets rerun after this summer.

Mod Squad (1968-)

“One black, one white, one blonde”

If any show has heralded a sea change on the boob tube, it's Mod Squad.  Cop shows have been a dime a dozen for a long time.  Highway Patrol, 87th Precinct, Dragnet, Felony Squad, The F.B.I., Ironside, N.Y.P.D.—even Car 54, Where Are You? (admittedly, that one was a comedy).  Indeed, shows about the police are starting to rival Westerns in terms of airtime dominance.  Just this year, we got three of them: Hawaii Five-O, Adam 12, and the subject of this section.

But whereas the only distinguishing characteristic of the first one is its location (beautiful Hawai'i), and the second one is as bad as a patrol cop show from the makers of Dragnet and starring that program's worst guest actor could be, Mod Squad is Something Else.

Mod Squad is the story of three young adults, all with minor criminal rap sheets, all who decide to become undercover cops rather than do time.  They quickly form a bond with each other and with their Captain, Adam Greer.  Over the course of the season, they have busted narcotics rings, carjackers, helped nab corrupt cops, and otherwise proven their value to the force.

The difference?  Heart.  Mod Squad is oozing heart, with genuine chemistry amongst all the four leads.  The cops in the other shows tend to be portrayed as benevolent(?) automatons.  Pete, Julie, and Linc (and Adam) are human beings—compelling, vulnerable, admirable.

Beyond that, there's been a quantum leap in production.  Everything in Mod Squad is on location, with mobile cameras and lots of action.  Car chases, foot races, you name it.  The show bursts with energy.  Its lineage traces from the hip globetrotting of I, Spy and the philosophical earthiness and camaraderie of Route 66, and oft times, it surpasses both shows.

Watch it.  Dig it.  This one's going to be around a while, I predict.

The Monkees (1966-1968)

Debuting at the same time as Star Trek and on the same network, The Monkees flamed out more quickly.  No surprise—comedy is hard to maintain, especially the kind of frenetic, innovative stuff you saw on that show.  Beyond that, when you make a show about four charismatic musicians, you run the risk of said musicians actually having talent and wanting to do their own thing.  No matter what the papers or the sneering cognoscenti say, The Monkees are all pretty talented people.  After all, Peter Tork is an accomplished guitarist and folk singer, Mike Nesmith has penned a dozen hit songs (and not just for himself), and Micky and Davy are both decent performers as well as skilled actors.

It's no surprise that the show went off the rails, and then The Monkees demolished it entirely with their deconstructive movie, Head (not to mention their freak-out of a TV special: 33 1/3 Revolutions Per Monkee).

But if you get a chance to catch the show in rerun, it's worth it.  It's genuinely funny, the musical interludes feature complete songs (get your tape deck ready!), the songs are excellent, and the foursome has magical chemistry.  When they are a foursome—for some reason, Mike was on vacation for about a fifth of the episodes…

Laugh-In (1968-)

Speaking of successful comedy, it's hard to miss NBC's smashiest of smashes, the psychedelic, wild ride that is Rowan and Martin's Laugh-In.  We've covered the show previously, so I won't go into too much detail.  I will note that the program has evolved in the two years it's been on the air.  This year, we got several new performers: Dave Madden, whose shtick is tossing confetti to signify he's having dirty thoughts; Chelsea Brown…The Black One (I hope they broaden her role next year); Alan Souse…The Homosexual (I hope they broaden his role next year).

It is impossible to understate the influence the show has had on pop culture.  From "Here Come the Judge" to "Sock it To Me" to "Very Interesting", Laugh-In-isms are everywhere.  On the last Bob Hope special, we counted three or four clear references to the show.  Arte Johnson is doing Mustang commercials—in his Nazi persona (at least he's not shilling for Volkswagen).  Half the cast guest starred (as themselves) on I Dream of Jeannie.  Every week, you can see at least one of the team on some variety/talk show or another. 

It is a very funny show, and hosts Dick and Dan have a natural rapport.  Beyond that, the cast manage to come up with unique musical numbers every week, which is amazing.  The women performers, in particular, are amazingly talented.

There are some warning signs: since Nixon got elected, perhaps with Laugh-In's help—Tricky Dick had a cameo earlier this year: "Sock it to me?" he exclaimed stiltedly—the show has tacked rightward in its commentary.  In the last episode, the Reverend Billy Graham was the special guest, making rather unfunny jokes, and ending the show with a straightfaced endorsement of John 3:16.  I'm not sure if Arte Johnson (in full Wehrmacht regalia) agreeing with the sentiment was intended to be ironic or not.

On the other hand, at least the show isn't as sexist as it used to be.  The worst of that last season was when they had Cher Bono as a guest, and the musical number was about grasping wives.  If anyone's the grasping wife in the Bono clan, it's Sonny.

Anyway, I don't need to tell you to watch it.  You probably already are.  Let's hope next season is even better.

Hollywood Palace (1964-)

When I was a very young, Vaudeville was king.  Live song and dance—forget this radio and television jazz.  Well, ABC's Hollywood Palace, put on in the building of the same name owned by none other than Bing Crosby, is the closest you'll get to the old Vaudeville days.  Comedy, acrobatics, singing, magic…the works.  All live (but taped).

Every week, there's a different host (Bing always claims the first and last nights for himself).  Sometimes they're terrific, like the times Sammy Davis Jr. gets the job; sometimes we get Burl Ives.  I'd say the show is pitched mainly at folks of my generation, maybe a touch older.  The jokes, the guests, most were big a decade or two ago.  That said, the Palace keeps things hip with acts like the Supremes and Gladys Knight.  It's definitely not Lawrence Welk (for my parents), nor is it American Bandstand (for my kids).

Lorelei and I have been regular watchers of the show ever since we heard Tony Randall hosted it once.  We're grateful it's had such longevity.

The Carol Burnett Show (1968-)

If you took Laugh-In and Hollywood Palace and shmushed them together, you'd get The Carol Burnett Show.  Less frenetic than Laugh-In, but hipper than the Palace, it's a bit like if the latter show had just one host the whole time.  Carol starts out each show with a question an answer segment that feels genuine and unrehearsed.  The musical acts are a mix of looped and live performances.  The skits range from domestic comedy to fractured fairy tales, utilizing the supporting cast of the prissy Harvey Korman, the hunky Lyle Waggoner, the adorable Vicki Lawrence (who usually plays Carol's sister; I'm amazed they aren't related), and whomever is guest this week.

It's a terrific show, and Carol is an excellent host.  If I have any complaint, it's that the family skits play a little too hard into the marital discord bit.  Also, as much as I love Ms. Burnett, eventually you can get too much of a good thing—week after week, skit after skit.

Still, definitely in the upper tiers of television!

That's Life (1968-1969)

Remember how I marveled that Laugh-In manages to produce a new musical number or two each week?  Well That's Life tried to make a romantic sitcom that was a complete, hour-long musical on the same schedule!

Robert E. Morse (How to Succeed at Business Without Really Trying) and E.J. Peaker starred in a whirlwind tour of courtship, marriage, and family as they sang and danced through their lives.  Each episode had a coterie of special guests (of course, our favorite was Tony Randall), and the whole thing was funny and fast-paced.

Well, you knew it couldn't last.  After one season, it's gone.  And having only gone on one season, it's likely we'll never see it in syndication.  ¡Qué lastima!

Wild Kingdom (1963-)

One show that shows no sign of quitting is Mutual of Omaha's Wild Kingdom.  Hosted by the Director Emeritus of the St. Louis Zoo, Marlin Perkins, this is quite simply the coolest nature program to be found.  We get a new half-season at the beginning of every year.  Marlin opens up each episode with a bit of in-studio discussion, often partnering with one of his fellow rangers (usually Jim, but occasionally Stan Brock, the South African mountain) and W.K., the chimpanzee.

Then it's off to the field: either a prerecorded feature narrated by someone else, or footage from a real safari that Marlin has gone on.  Usually the latter involves tracking an endangered animal or rescuing some creature for scientific study.  Marlin is no joke—at age 60+, you can still find him netting lions or sleep-darting elephants.  Of course, Marlin doesn't hold a candle to Stan wrestling hippopotami or saving drowned calves.

I'm sure some of the editing is artfully done for drama, but it's still a great show, emphasizing the importance of preserving the natural abundance to be found in the Wild Kingdom.


Since this article is running long, I shan't bother listing the shows not worth watching.  I won't even mention the C+ and B- television that I won't flip the idiot box off for, but which aren't worth seeking out.  With just the shows I've recommended, you'll have plenty to watch out for!

Until next time… stay tuned in.






[April 14, 1969] My Least Favourite Kind Of Cereal (Doctor Who: The Space Pirates [Parts 4-6])


By Jessica Holmes

The last we left the Doctor and company, they were at the mercy of a gang of not-particularly-swashbuckling space pirates. The first half of this serial was a rather bland affair—let’s see if the second half improves things.

ID: The Doctor (middle-aged white male, dark hair) and Jamie (young adult male, dark hair) kneel in a darkened room.

In Case You Missed It

Having just been chased down a hole, the Doctor and his friends are dismayed to discover that they have not in fact found a cunning escape route from the pirates, but the entrance to a prison cell. A prison cell they’re now trapped within. And they’re not alone. The sole survivor from the beacon attack, Sorba, is in there with them. One might think that he’s going to become pivotal to the plot and their survival, but—well, you’ll see soon enough.

Meanwhile, the leader of the pirates, Caven, is beset by dissension in his crew. His subordinate, Dervish, is hesitant to travel to collect the beacon segments, fearing the Space Corps, who are also en-route. However, he’s more afraid of Caven, who has placed a remote control on his ship, and could kill him with the push of a button.

Dervish arrives at the beacon debris to find that one of the sections is missing, and remembering that Sorba had said something about intruders, Caven sends a couple of men to collect Sorba for interrogation.

These men arrive at the prison cell just in time to find the Doctor and his friends escaping with the assistance of Milo Clancey. He shoots one of them, but the other escapes, and soon the whole base is searching for the missing captives as they flee through the tunnels.

ID: Madeleine (late 30s-ish white female, polished makeup, shiny hat) with an expression of shock on her face.

The Doctor and company make it to Madeleine Issigri’s office, where they beg for her to call the General—only to realise too late that not only is she aware of the pirates living right under her, she’s in league with them. Caven arrives to collect his captives, and Sorba attacks him. It doesn’t go well for Sorba.

Madeleine intervenes before Caven can kill the others, as she’s only in this for a little space theft, not outright murder.

Caven throws the prisoners into Madeleine’s father’s old office, and who should they find there but…Madeleine’s father, Dom Issigri. It turns out that Caven has been holding him captive all this time to use as leverage against his daughter. Who doesn’t know he’s down there. But was helping him anyway. I have to wonder if Caven fully understands the point of taking a hostage.

Having had enough of Caven’s cruelty, Madeleine appeals to Dervish, who turns out to be too much of a coward to turn against Caven and help her. She instead attempts to contact Hermack to ask for help, but Caven catches her in the act. It’s only then that he reveals to her that her father is alive and at his mercy.

And he’s escaping, with the Doctor’s help. And a little arson. There are many ways to trick a guard into entering one’s cell so you can tackle him and escape, but setting a small fire is probably the most dramatic.

Little do they realise that this time the pirates aren’t going to chase them. Caven has laid a trap, a scheme that will deal with his enemies and shake the Space Corps off his tail. The pirates have planted a remote control device on Milo’s ship, so that they can pilot him towards the stolen beacon, allowing the Space Corps to catch him ‘red-handed’. And he won’t be able to tell the Space Corps that he isn’t in control of the ship, because by the time they’re close enough to see him, he’ll be already dead, because they can remotely cut off the oxygen supply.

ID: Milo (60s-ish, grey hair, white male) looking down at something with an expression of consternation.

That’s the plan, anyway. But Jamie and Zoe lag behind, and when the Doctor doubles back for them, the ship takes off without him, almost burning him to a crisp in the exhaust. Jamie and Zoe catch up to find him lightly toasted and talking like he just gargled a tub of gravel.

Realising that his trap has failed to snare all the intended victims, Caven takes off to search the tunnels, leaving Madeleine alone with Dervish. She tries to convince him to turn against Caven as she has, but he’s in too deep and he’s too much of a coward to try.

The Doctor and company find their way to Madeleine, Jamie successfully subduing Dervish— but not without a little accident. In the scuffle, Dervish’s gun goes off, fusing the wires on the remote control unit. The Doctor manages to repair it enough to get the ship’s oxygen supply back online, but as for disabling the auto-pilot, that’s down to Clancey. Thankfully he’s good at following the Doctor’s instructions, and is soon on his way back to Tar to rescue the Doctor and company.

Drawing near, Hermack radios Clancey’s ship, and Milo gets the chance to tell him what’s really going on, that Dom Issigri is alive, and that the real villain is Caven. Hermack assures him and Madeleine that he’s coming to help.

ID: Hermack (middle-aged, neat grey hair, white male) sits at a control panel, holding a microphone to his mouth.

But they’re not safe yet. If Caven can’t have access to Madeleine’s mines, nobody can. He’s setting charges on the atomic fuel stores. The moment he’s clear of the planet, he’s going to blow Madeleine’s base sky-high—and Milo’s ship won’t be fast enough to get them to safety in time.

Hermack tries to intervene to stop Caven before he can get far enough away to detonate the device, but Caven, seeing the approach of Hermack’s attack ships, threatens to detonate the bomb early and take them with him.

For the people stuck down on the planet, their only hope is for the Doctor to defuse the bomb. All they can do is watch from outside the radiation room as the Doctor slowly, methodically, sets about his work. Hitchcock, it is not.

The Doctor succeeds just as Caven pulls the trigger on the detonator, and then the serial is very abruptly over. Hermack’s ships blow up Caven, Madeleine reunites with her father off-screen, and Milo offers the Doctor and company a ride back to the TARDIS. Considering his driving, Jamie would rather walk.

ID: The Doctor peers at a tangle of wires.

A Lack Of Flavour

There are two fundamentals missing from this story, two things which should have reinforced one another and the story itself: tension and an emotional core. The ingredients for both are all there, but feel like an afterthought.

Madeleine’s separation from her father should be a lot more emotionally impactful than it actually is. I feel like we do feel the pain of the separation from his perspective, but not from hers. Perhaps because the first time we learn of the separation, it’s part of a dispassionate information dump between Madeleine and Hermack. As far as she’s concerned, he’s dead and has been for years. There’s a lot more emotional distance for her. Yet for Dom, the trauma is ongoing. This mismatch could be played for tragedy, but the narrative doesn’t do anything with it. Worst of all, we don’t even get to see their reunion, for what little catharsis they might have been able to wring out of it. And if the serial doesn’t care enough to show them being reunited, why should I care that they were?

ID: Madeleine looking bewildered.

As for the lack of tension, it’s harder to put my finger on. I think this might be more of a directorial issue than a writing issue. Or perhaps a bit of both. There’s something dispassionate about the entire story, possibly caused by the heavy, characterless exposition in the first half. I just don’t feel what the serial wants me to feel.

A prime example is the climactic scene where the Doctor has to defuse the bomb. Sure, we know they’re not actually going to blow up the entire main cast, but other stories have managed to deliver ample tension despite that. I’m told that time is running out but I don’t feel it, that’s the difference. It’s all about the feeling. Bomb disposal scenes should be positively nail-biting but this one just…isn’t. It’s dry.

That’s it. That’s why I don’t like this serial: it’s the television equivalent of bran flakes.

ID: One of the 'minnow' ships leaving the larger carrier. The ship is small with a long, needle-like nosecone.

Final Thoughts

How can something with a title as promising as "THE SPACE PIRATES" (Pirates! In SPACE!!!) be such a dull affair? The most it has going for it are a few cute moments between the Doctor and Jamie. They’re basically an old married couple at this point. At least, they certainly bicker like one.

I do hope that the next serial is better. It’s not just the last in the current series. It’s Mr. Troughton’s last spin in the TARDIS as the current Doctor.

And I’m not ready for him to go.




[April 2, 1969] A New Beginning? (Out of the Unknown: Season Three)


By Mx Kris Vyas-Myall

The National Radio Astronomy Observatory may have discovered clues to the origins of life in space. Looking at interstellar clouds, believed to be where planets and stars are formed, traces of formaldehyde have been detected.

140’ Radio Telescope at Green Bank
140’ Radio Telescope at Green Bank, responsible for this discovery

The reason this is important is that it is a sign of the presence of methane, formaldehyde occurring in the oxidation process. From the Miller-Urey experiments, it is widely believed that for primitive life to occur, you need a reducing atmosphere to allow complex molecules to form. Along with already detected ammonia and water, these appear to show the elements needed for a reducing atmosphere are already present in these clouds.

If this is found to hold up, we may be a step closer to understanding the birth of life on Earth.

On British television, we are also seeing a kind of rebirth. Of Out of the Unknown without the driving force of Irene Shubik.

Out of the Unknown

Out of the Unknown logo with the words in orange against a green background

With Shubik’s departure for The Wednesday Play, following the commissioning of scripts, it has been up to new producer Alan Bromly to make them a reality.

In many ways Bromly is the opposite of Shubik, an old hand at directing and TV production back to the early 50s, but with little experience in Science Fiction. Rather he has made a name for himself across a range of different productions, most notably the anthology slot BBC Sunday Night Theatre, soap opera Compact and films such as The Angel Who Pawned Her Harp.

So how did it turn out?

(I would like to take a brief moment to thank my colleague Fiona for using her contacts at the BBC to provide us with colour publicity photos. I am still using a Black & White set at home).

Big Prophets, Short Returns

Picture from Immortality Inc. where Charles Hull (Peter Copley) briefs Blaine (Charles Tingwall) and the other hunters on the hunt in a ruined monastry.
The hunt for good science fiction begins.

This series of plays opens with a well-known novel, Robert Sheckley’s Immortality Inc. Even though this does a reasonable job of condensing the story into a 50-minute slot, and it bounces along quite nicely, I find both versions a bit soulless. I just find I am not really invested in who gets the body, which is a big problem for the central conflict.

Whilst it has some notable fans, our editor gave the original story three stars and I think that is about right for this production.

Shot from The Naked Sun, where Baley (Paul Maxwell), sitting and see from behind, is remotely communicating with a Solarian whilst two people in cloaks work the machines.
“Why, yes I do look a lot younger than Cushing did, let’s not go on about it…”

Different issues plague the other novel adaptation of the season, Asimov’s The Naked Sun.

The script makes an effort to place this as a sequel to the 1964 production of The Caves of Steel, with Bailey opening the story talking about “Caves of Steel”, his delight at being partnered again with Daneel, and Secretary Minim referencing the previous case in Brooklyn. Even if Paul Maxwell (Fireball XL-5’s Steve Zodiac) is no Peter Cushing, he still does well paired-off against relative newcomer David Collings.

As people know of the original novel, the case is pretty interesting and, even if at times it feels a bit overwrought with all the yelling, the twists and turns of the story kept me engaged. The problem stems from the conversations largely being communicated through viewscreens. Unfortunately, whilst Rudolph Cartier is an experienced director (and did a great job on Level Seven), he fails to give it flair Saville did in The Machine Stops.

Image from Liar! showing Herbie (Ian Ogilvy) sitting up just after assembly
Herbie awakes to find himself in yet another Asimov adaptation

Of course, Shubik could never choose just one Asimov script, so our second is Liar! Robot romantic comedies seem to have become a regular feature of Out of the Unknown (see also Andover and the Android, Satisfaction Guaranteed) but this one missed the mark for me somewhat.

This has never been my favourite of Asimov’s Robot stories and the teleplay has similar issues. I find the psychic robot too contrived and I really don’t enjoy how much of it is built around Calvin’s attraction to her colleague.

It is well-made and Gifford gives a great performance as the robot psychologist (now her third on-screen depiction), so it will probably appeal more to others. But it is not entirely to my tastes.

An image from Beach Head where Cassandra Jackson (Helen Dowling) talks to Commander Tom Decker (Ed Bishop) on the spaceship.
“I am no longer just Captain Blue, I am now also Captains Lilac, Pink, Fuschia, Green and Khaki”

The third big name writer to be adapted in this run is Clifford Simak and his stories are the ones that tread into the most traditionally SFnal territory, starting with the first contact tale of Beach Head.

I will concede that it looks excellent, with the unusual design of the robots and the aliens being particularly noteworthy. However, this was the weakest installment for me, with three different problems.

Firstly, not all of the performances are pitched right, particularly Ed Bishop playing the lead role very broadly. This is more important in this story where neither the robots nor the aliens speak or emote. As such we rely on the human actors to carry the weight.

Secondly, the action in the first half is divided between robots outside and humans inside, making the pacing glacial until the aliens arrive.

Finally and most significantly, as Victoria said in her review of the original tale, this is not a particularly good example of a puzzle story and it doesn’t add up to much. So, however much it is nice to look at, you spend your time going through a lot of dull content for a rather empty ending.

An image from Target Generation where Jon Hoff (David Buck) and Joshua (Owen Berry) examine the ship's controls.
Set course for planetfall…again!

The other Simak marks another first for Out of the Unknown, Shubik electing to remake a script already done for Out of this World, Target Generation.

Even those SF fans who did not catch its first use will find the tale a familiar one. It is not that it is not a good exploration of the standard themes about blind faith and static thinking leading to our doom, just not one with many surprises. Possibly one for the casual viewer not so aware of science fiction cliches.

Medical Marvels

Image from The Yellow Pill where John Frame (Francis Matthews) tries to convince Wilfred Connor (Stephen Barclay) to take the yellow pills whilst two detectives watch on in the background.
Channeling his inner Timothy Leary to find the truth in a pill

The Yellow Pill is also a script reused from Out of This World, actually being the first episode of that series, yet I felt its restaging works better than the Simak. This is because it is somewhat more unusual in its content.

Whilst its staging could feel a bit old fashioned, largely only utilising a single set, this play-like feeling adds to the sense of unreality we are meant to experience. Add into this a strong script, great performances and the questioning of what is real, and it still feels fresh.

Image from The Little Black Bag where Dr. RogerFull (Emrys James) and Angie (Geraldine Moffat) operate on a Mrs. Coleman with equipment from the bag
The most important use of futuristic medical devices, removing bags under the eyes

The Yellow Pill is only one of several scripts that concentrate on the medical aspects of technological progress. Kornbluth’s The Little Black Bag looks at what might happen if future medical equipment ends up in the past.

Even though I feel this has a solid idea at its core, the episode could have done with a bit of a reworking. It does have some great moments (particularly in the last ten minutes), however the pacing goes back and forth too much for my tastes. I also found that parts are over-explained, whilst other vital questions are left hanging.

Image from The Fosters where the titular couple (Richard Pearson and Freda Bamford) along with Harry Gerwyn (Bernard Hepton) discuss the fate of Geoff (Anton Darby as he lies on a operating table surrounded by medical equipment as Mrs. Foster holds up a strange headpiece.
The generation gap on show

Michael Ashe’s The Fosters (an original for OOTU) seems at first like it might be a piece of domestic drama about the conflict between respectable middle-class families and rebellious youth. But it unfolds nicely in little moments, with the titular couple’s unusual knowledge and strange eating habits bringing with it unease and tension. Even though the end reveal is a bit of a letdown, the journey is a strong one.

Image from 1+1=1.5 as Mary Beldon (Julia Lockwood) is prepared by a medical assistant for her pregnancy test by having electrodes attached to her brain from a computer bank and a human shaped outline is put by her side
Pregnancy screening has come a long way from HIT

Even though the UK’s fertility rate has been steadily declining for the last few years, overpopulation is still a major topic among SF writers. Brian Hayles (of Ice Warrior fame) continues that discussion in 1+1=1.5, an original where the wife of a population control officer becomes pregnant for the second time.

The result is a bit of a mixed bag. It has interesting elements with the catchy jingles on population control, reminiscent of The Year of the Sex Olympics, and it has in its lead roles the great pairing of Bernard Horsfall and Julia Lockwood.

However, I found the mystery of how Mary got pregnant was overemphasized, resulting in a rather dull conclusion, when I would have preferred a focus on the more interesting human side.

The Human Element

Image from Something in the Cellar, with Monty Lefcado (Milo O'Shea) watching an Oscilloscope surround by a hodgepodge of other computer equipment
“I wonder if I can get the cricket on this?”

This human element can be seen in the final of the original productions, Donald Bull’s Something in the Cellar. This is a Nigel Kneale-esque production, putting a science fictional twist on the gothic haunted house story.

I will concede it does stretch out a bit, but it is still spooky and character driven, with the voice of the “mum” being particularly unsettling.

An image from Random Quest showing Colin Trafford (Keith Barron) and Mrs. Gale (Beryl Cooke) in a greenhouse surrounded by plants.
Two Worlds, how to choose between them?

This kind of character-driven storytelling is also present in John Wyndham’s Random Quest, a story of dual time-scales.

Whilst I was never as much of a fan of this Wyndham as some of his other works, and found the script a bit drawn out, I cannot fault the production overall. The design of the parallel universe England is well realized, with the Edwardian touches being very clever. It would also be easy to find the whole conceit rather confusing, but the crew did a great job of helping the audience understand the split in the narrative.

Apparently, this has gone down extremely well and there has even been interest floated in adapting it for the big screen.

Image from The Last Lonely Man as James Hale (George Cole) undergoes the contact treatment for Patrick Wilson (Peter Halliday) who looks on in the background
An inebriated Hale doesn’t realise the trouble coming to him

After the great production of Some Lapse of Time back in the programme’s first run, I was pleased to see another Brunner for this series with The Last Lonely Man.

Even though the original story, as Mark noted, is nothing special, this is a largely straight adaptation raised up by a number good choices:
• The casting of George Cole and Peter Halliday as Hale and Wilson respectively.
• Jeremy Paul expands the wider implications of the tale, making mentions of problems of inflation, sexuality and psychological breakdown.
• Making the death of Wilson the mid-point of the story, rather than the ending.
• Douglas Camfield’s direction making it a creepy tale of paranoia instead of a farce.
I do find it curious Shubik chose it for the same season as the conceptually similar Immortality Inc., but this one shines rather than dulls in comparison.

Image from Get Off of My Cloud as Pete (Donal Donnelly) dressed in an ordinary suit, tries to reason with Craswell (Peter Jeffrey), dressed in a pulpy science fiction outfit, as they stand in a temple with a cobra motif.
“It is all quite simple. You are actually a science fiction writer, in a dream, that is drawing from SF cliches, that is part of a teleplay on BBC2, which is adapted from a novelette, originally published in Astounding Magazine.”

The series is finished with one of its finest ever productions, Get Off Of My Cloud.

Adapted from the excellent story Dreams are Sacred by Peter Phillips (well known to British readers due to its inclusion in the highly regarded Spectrum III anthology) it is a comical take on the cliches of pulp science fiction whilst also asking questions about the nature of fantasy versus reality.

As well as transferring the setting to the UK and adding in some wonderful Britishisms (Raymond Cusick did the design work for this episode and his incorporation of Daleks and the TARDIS are marvelous) it also builds on the idea of our childhood fears and looks at how we conquer them.

The Queen is Dead, Long Live the King

The covers of three anthologies: Tomorrow's Worlds ed. Robert Silverberg; The Best SF Stories from New Worlds #2 ed. Michael Moorcock; The Years Best Science Fiction No. 2 ed. Harry Harrison & Brian Aldiss
Just a few of the excellent SF anthologies currently available at your local bookshop

Whilst there have been teething troubles in a few of the stories, overall, I have enjoyed this season. It continues to show the value of the science fiction anthology series which, just like its paperback equivalent, offers a great way to explore a multitude of themes and ideas.

Whatever mysteries are unlocked by scientists, I have no doubt that SF writers will continue to find interesting questions to explore and there will be a place for this kind of television.

Long may it continue.

[March 26, 1969] Avast, Ye Scurvy Dogs! (Doctor Who: The Space Pirates [Parts 1-3])


By Jessica Holmes

Possessing the constitution of a wet paper towel, I feel very unwell at the moment, so what better time to curl up on the sofa and watch Doctor Who? Robert Holmes is back in the writer’s seat, bringing us a tale of piracy on the highest seas of all—space! Drink up, me hearties, yo ho—it’s time to be castin’ a weather eye o’er “The Space Pirates”. Yarrr!

ID: Monochrome photo, sleek dark spaceship against a black void. The ship resembles a jet plane with an angled nosecone.

In Case You Missed It

We kick things off with a pirate attack on an unmanned space beacon. The pirates move quickly, setting charges in and around the beacon to blow it apart at the weak points, then take off with their spoils. It’s the latest in a long line of attacks by pirates seeking the rare (and very valuable) mineral ‘argonite’. Until now, they’ve carried out their attacks unimpeded, but by going after government property, they’ve attracted the attention of the Space Corps.

Enter General Hermack (Jack May). He’s on the hunt for the pirates, when he’s not being used as a mouthpiece to deliver copious amounts of background explanation.

However, his first attempt to catch the pirates falls short, as they’re long gone by the time his forces arrive at the site of the latest destroyed beacon. He will have to try a change of tactic: place men on the beacons to raise an early alarm in the event of an attack.

The pirates, as it happens, attack the very first beacon Hermack places his men on. Handy.

ID: Monochrome photo, General Hermack (Jack May), speaking into a receiver. He has neat hair greying at the temples, and wears a high-collared spacesuit-like garment with metallic trim. He is white and appears to be in his fifties.

But where, you may wonder, is the Doctor in all this Who?

He’s finally deigned to show up, at the worst possible time and place—on the beacon, right before the pirate attack.

The pirates kill all but one of the guards aboard the beacon, and seal the Doctor and his friends inside a compartment before setting their charges and departing with their captive.

Then they blow the whole thing up.

Meanwhile, the General and his ship have an encounter with The Most American Man In The Universe. Meet Milo Clancey (Gordon Gostelow). He’s got the bearing of a Gold Rush prospector and the wardrobe to match. With a heavy mistrust of the government and a tendency to say things like ‘what in tarnation’, it’s like he wandered in from a different genre. He is naturally my favourite.

The mistrust goes both ways. Clancey resents the government for not doing anything to help when his own cargo transports were attacked, and Hermack just plain doesn’t like the guy, convincing himself (rather dubiously) that Milo is the criminal mastermind behind these pirate attacks.

Criminal mastermind? The man can’t make toast without cremating it.

ID: Monochrome photo, close-up of Milo Clancey (Gorden Gostelow) looking off to his side with his eyes narrowed in suspicion. He has a futuristic gun with a plastic barrel on his shoulder. Clancey is a white man in his late 50s-early 60s, with short bristly hair, large eyebrows and an impressive moustache with the ends curled up. He is wearing a checked shirt.

As for the Doctor and company, they’ve got their own problems. Their compartment is intact, being towed through space with the other separated segments of the beacon, but they’re running out of air. And fast. The Doctor’s attempts to reunite the compartment with the rest of the station result only in flinging them further out into space. To use his own words, what a silly idiot he is.

It’s a rare serious moment for him. He’s not been this close to utter despair since Jamie and Zoe got fictionalised back in “The Mind Robber”. The poor little chap needs a hug.

ID: Monochrome photo, Zoe (young white female, dark hair), Jamie (young white male, dark hair) and the Doctor (middle-aged white male, dark hair), all on hands and knees, all appearing distressed.

Back with the actual plot, General Hermack pays a visit to the nearby mining planet of Ta, where the Issigri Mining Corporation, led by Madeleine Issigri (Lisa Daniely), digs up mountains of argonite. Madeleine’s father started the business, but she’s taken over since his mysterious disappearance—a disappearance Milo Clancey was suspected of involvement in. She also has fascinating taste in headgear.

With Clancey’s own mines running dry, Hermack suspects that he might be out for revenge on Madeleine, jealous of her success. Especially since he’s been beaten at his own game by an attractive woman like her. Eugh.

Out of options, the Doctor and company end up huddled on the floor in a heap, waiting for the oxygen to run out. They’d look rather cute if it wasn’t such a dire situation. However, they’re in luck. A certain space cowboy happens upon the pod, and hoping to find out what’s inside, cuts it open, freeing the Doctor and his friends.

ID: Monochrome photo, the Doctor, Jamie and Zoe lying on the floor of a metal room. Jamie and Zoe are slightly propped up on a ledge. Jamie is leaning on Zoe's shoulder, Zoe is resting her head against Jamie's, and the Doctor is lying in Jamie's lap. The Doctor is holding on to a silver oxygen canister.

He does commit the small faux pas of shooting Jamie, but the lad gets better so there’s no sense holding a grudge.

Clancey brings the Doctor and his friends aboard, but it’s not much of a rescue. The space corps, having remained on his tail all this time, saw him dock with the pod, and they’ve got rather the wrong end of the stick. Ignoring their demands for him to surrender, Clancey instead deploys a cloud of copper needles, which magnetise to the argonite hull of the pursuing ship, jamming their guidance systems and preventing them from firing, or moving at all.

He then tears out of there, leaving the space corps in his coppery dust. He knows just where to hide out: Ta, the mining planet. Possibly the riskiest place for him to be right now, and therefore nobody will expect him to be daft enough to go there.

It’s not the first time he’s been to Ta. He worked down there a long time ago with his business partner, Madeleine’s father. Once they land, he tells the group to stay put while he does some ship maintenance.

ID: Monochrome photo, Zoe, Jamie and the Doctor. The Doctor is peering off to the side of the shot, and Jamie and Zoe are peering around him.

The Doctor and his friends are however pathologically incapable of following that sort of instruction, so they immediately wander off. Jamie’s uneasy about trusting Clancey, what with the shooting incident, and Zoe’s been calculating the original trajectory of the pirates. Assuming they didn’t change direction, they’d have landed on Ta, and very close-by at that.

If they find the pirates and their stolen beacon, they’ll find the TARDIS, and maybe then they’ll go off and find a story where they’re actually integral to the plot.

As Hermack prepares to leave Madeleine’s office and help out his stranded second-in-command, he notices something peculiar: a model ship, of the exact type used by the pirates. It’s top-of-the-line, and very expensive. Madeleine tells him her company recently acquired two of them. How very interesting… it’s starting to look like Madeleine may be more involved in this whole affair than she lets on.

Soon finding themselves lost in the labyrinth of mining tunnels (of course) the Doctor and his friends don’t take long to stumble onto the pirates, setting off all their alarms in the process. As a gang of angry pirates corner them, the three take the only escape route available: a crack in the tunnel wall. What’s on the other side? Who knows, but going by the screaming, it doesn’t sound as if they’re having a good time.

ID: Monochrome photo, close-up shot of Madeleine Issigri (Lisa Daniely), smirking. She is a white woman approximately in her 40s, with a polished appearance. She wears a high-necked garment with a tall standing collar, and a metallic hat covering her hair. The hat looks quite like a pixie cut with side-swept fringe and side parting.

What In Tarnation?!

For the most part, it’s not a bad story really. The setting is neat, the characters are… not terribly interesting, but fine. The pacing is okay, and there’s enough excitement to hold our attention. It gets a resounding “It’s all right I suppose,” from me.

However, there is so much "As you know, Bob"-ing it absolutely destroys the experience. Characters constantly repeat information to one another for the benefit of the fourth wall. What’s worse, it keeps happening. There’s at least three different scenes explaining how flipping marvellous and prized as a material argonite is, and only one of those actually involves a newcomer to the setting who would actually need such an explanation. It’s like Robert Holmes wrote several different versions of an exposition scene, and unsure of which to use, simply shoved all of them into the final draft of the script. It’s a waste of time and insulting to the viewer.

That felt a little harsh, but in my defence I am beset by maladies and reserve the right to be a bit grumpy.

I feel a strange urge to apologise to my American readers (which, I assume, is most of you) on behalf of the BBC. I don't work for it, but I'm British, so close enough. I’m not sure there is a single BBC actor who can do a half-decent American accent, but by golly they do insist upon trying. We’ve not only got one, but TWO faux-Americans knocking around with their dodgy accents this serial. Oh, and Hermack, whose accent is… um. You know, I’m sure it’s meant to be something, but I really couldn’t tell you what. Maybe I’ll apologise to all the countries, just to be safe.

At least Clancey’s whole character is funny. He really does look and act like he wandered onto the wrong set. It’s just so incongruous with what you generally expect to see in a futuristic science fiction setting, and I love it. It’s ridiculous, sure, but I think that they could have gone even further with this bizarre genre mishmash. For a story called "The Space Pirates" there’s rather less  swashbuckling than I’d have liked. They’re more like… over-enthusiastic scrap metal dealers. But then, “The Space Over-Enthusastic Scrap Metal Dealers” is a bit of a mouthful for the BBC continuity announcers to say.

ID: Monochrome photo, the segments of the space beacon, against a black void. The segments are wedge-shaped, and there are 8 of them.

Final Thoughts

I think I was a bit off the mark committing to the yo-ho-ho-and-a-bottle-o'-rum lingo earlier. This is not that kind of story. No… it’s a rootin’-tootin’ twilight-of-the-old-west story. Yee haw, giddy-up, etc.

Sorry. I’ll stop now.

Wait, one more thing. Why does it feel like the Doctor is an afterthought to this story? He’s barely involved. We’re three episodes in and he’s only met one of the main characters. The rest have absolutely no idea he exists. He’s not involved in the events beyond getting stuck on a dismantled space station. And even that doesn’t do anything to the plot beyond creating a small detour for Clancey. Take him out, and the main plot doesn’t actually change.

Maybe it’s not a bad story. But it’s not (so far) a good Doctor Who story.




[March 18, 1969] What a way to go! (Star Trek: "All Our Yesterdays")


by Gideon Marcus

The other shoe dropped on February 17: Star Trek is officially canceled. Moreover, ABC won't pick it up for its "Second Season" in January. Fan efforts are being directed at CBS, but I can't say the prospects are promising.

One has to wonder if the decision was made due to the spate of lousy episodes that have plagued the second half of the Third Season. On the other hand, the decision was probably made based on the reaction to the first half of the season, which was actually quite good, so maybe Trek was always destined for the block.

This makes the latest episode, what appears to be the penultimate (if, indeed, they even air the last episode sometime in May after eight weeks of reruns and substitutions), particularly bittersweet. "All Our Yesterdays" is possibly Trek's finest hour, even as the clock ticks the show's last minutes.

title card "All Our Yesterdays" in front of Enterprise orbiting an Earth-like blue and green planet

That the show is so good comes as no surprise; writer Jean Lisette Aroeste wrote the sublime "Is There in Truth No Beauty", and director Marvin Chomsky ran the excellent "Day of the Dove". It is also an unique episode in many ways, from the profusion of excellent sets, to the complete absence of the Enterprise from the show (a phenomenon I cannot recall occurring in any prior episode).

For those who missed it, Kirk, Spock, and McCoy beam down to the planet of Sarpedon, a civilized world doomed to be destroyed when its star, Beta Niobe, goes nova—in just a handful of hours. I guess they're there to pick up refugees (if so, there won't be very many…)

The Big Three find themselves in what looks like a post office or safety deposit box annex attended by an elderly Mr. Atoz. This fellow, assisted by several kindly replicas, is a "librarian" who has used his "Atavachron" (a great name for a time machine) to send all of the citizens of Sarpedon into the past, where they will be safe from the stellar explosion. Mr. Atoz assumes the three officers are Sarpedonites who are late to the party, and he gives them run of the archive to find eras to jaunt to.

Spock and McCoy stand behind Kirk, who is looking down at Mr. Atoz, a balding, white-haired man in a black gown, sitting at a table with some kind of viewer and mirror-surfaced disks
"You've run up some considerable overdue book fines, young man!"

Well, through misadventure, Kirk ends up in Cromwellian England, where he is locked up under accusation of witchcraft, and McCoy and Spock end up in the planet's last Ice Age, risking frostbite and worse. Apparently, Sarpedon's past is identical to that of Earth, which would be egregious if we hadn't seen similar phenomena in "Miri" and "Bread and Circuses". Indeed, this is actually a welcome data point rather than risible.

two men in 17th century clothing accost Kirk in a brick alley
"You're under arrest, guv'nor…for overdue book fines!"

Spock and McCoy are shivering against an ice wall
"It's colder than a witch's left…" "Agreed, Doctor."

Luckily for Kirk, his judge is one of the refugees from the future, who helps him find the portal back to the library. Luckily for the other two, a lovely woman named Zarabeth, exiled from a time prior to the Enterprise's era, rescues them and gives them refuge in her cave. She quickly falls for Spock (who wouldn't?) and the half-Vulcan finds himself reverting to savagery as a result of his psychic bond with primordial Vulcans of five thousand years ago. Spock peeves at McCoy, moons at Zarabeth, and acts the least Spocklike we've seen him since "This Side of Paradise" in a very honest and affecting way.

A seated McCoy talks to Zarabeth, viewed from behind, wearing a fur bikini, a Spock looks at him with folded arms, in a red-lit cave

Bones convinces Spock to go back to where they arrived in the Ice Age so as to find their way back to the library, which they manage with the help of Kirk. Returned to his time, Spock becomes himself again, but not without a touch of subdued regret at the loss of yet another opportunity at love.

The pacing for this episode is leisurely but consistent, really letting us soak in the environs, the characters, their emotions. The Act-end cliffhangers are unusual and sometimes not even danger points. All of the cast turn in masterful performances, and the guests do as well—standouts include Mr. Atoz (the actor last seen in "Bread and Circuses") and the magistrate who saves Kirk. Mariette Hartley (Zarabeth) is fine, and there is no question that she is lovely, but it's the pickpocket who Kirk rescues in his era, with her period speech and game manner, who is truly memorable. The optical effects are stunning, particularly the Atavachron portal effect.

A florid, long-blond-haired, older man in a black hat and robe visits Kirk in jail
"Just give the book back. No one will press charges."

Though something of a cul de sac in terms of development of the setting (time travel on Sarpedon only goes to Sarpedon, and the system blows itself up at the end of the episode), it is the opposite of a bottle show. There is absolutely nothing wrong with this episode, and so much that is right.

Five stars


Historically Inaccurate

by Erica Frank

In this episode, we see a mirror-image of the usual dynamic between Spock and Doctor McCoy. The doctor is the rational one, driven to find a solution that lets them get back to the Enterprise—while Spock is distracted by strange circumstances and a pretty lady, and he risks isolating them both because of his emotions.

He attacked McCoy over the epithet "pointy-eared Vulcan"… and although the insult was clear in McCoy's voice, it's also a simple fact: Spock is a Vulcan and his ears are pointy. McCoy has said more directly insulting things to him in the past, but this was apparently his breaking point.

Spock has his palm wrapped around McCoy's neck, the doctor pressed against the cave wall
You'd think if he wanted McCoy to shut up, he'd use the Vulcan neck pinch on him. Instead, he grabs him by the throat and brings him in close.

We are supposed to believe that tensions have come to a head because Spock is stuck in the past and atavistic patterns are controlling his behavior. That Spock reverts to savagery because the Vulcans of several thousand years ago were warlike barbarians who ate "animal flesh" and fought for dominance over petty insults.

The problem with that is…

Five thousand years ago on Earth, the Aegean Bronze Age was starting. Imhotep built the Step Pyramid of Djoser; around the same time, Stonehenge was built. Those were ancient human cultures, but they were not so alien from modern humans that a person transported to that time would find their entire nature changed. A modern human thrown back to that time — even with their cell structure and brain patterns adjusted to fit in — would act much like humans do today.

Our records show that human activities and motivations have been very similar throughout history, even as our technology and religions have changed. People complained about politicians, bemoaned their rebellious teenagers, and mourned the passing of beloved pets. Some fought over minor differences and more sensible people denounced those who could not get along with their neighbors. Some were involved in huge, elaborate projects that would not see completion in their lifetimes, and yet they found reason to participate and build on the work of those who had gone before.

Black and white photo of the large, rectangular bloks that comprise Stonehenge with visitors in front of them
Visitors at Stonehenge, perhaps considering what life might have been like 5,000 years ago on Earth.
"Stonehenge 1960s" photo by Annabel M, CC-BY 2.0

Are we to believe that Vulcans were violent barbarians much more recently than humans? That while humans were developing cuneiform and hieroglyphs, establishing the basics of accounting and medical texts, Vulcans were irrational and vicious—but have since surpassed humans in technology and developed powerful psychic abilities?

Something about this doesn't add up. I can more easily believe that Spock, badly disoriented by the trip through time and deeply worried about his friend's survival, latched onto the first viable way to cope: Accept that they are stuck here and focus on surviving in their new home.

Of course, this is only plausible if one believes that Spock would give up his friendship with Kirk for a life with McCoy and a woman he met an hour ago. That possibility raises even more questions.

Four stars. I can quibble over some of the "science," but the character dynamics were riveting.


Treasure from Trash


by Joe Reid

This week’s episode of Star Trek contained many interesting elements: a star about to go Nova, eliminating a solar system and the desperate race to find survivors. A man with duplicate copies of himself. A civilization with the power to travel in time. All interesting concepts that could fill volumes of science fiction. Sadly, these concepts were cheapened by the unnecessary common plot devices which ran rampant in this episode. From jumping to conclusions to failing to ask questions, there didn’t appear to be any characters in this episode unwilling to make critical mistakes that made situations worse than they already were.

Let’s start our examination on an individual level with Kirk and Atoz. Kirk and crew went to a doomed planet where everyone was gone, looking for people to save. Atoz, having saved everyone, was perplexed as to why these newcomers hadn’t escaped yet. This left us with a comedy of errors that shouldn’t have occurred. Had Kirk or Atoz not jumped to conclusions and taken a minute to fully introduce themselves and state their purposes, all parties would have been allowed to move on with their respective businesses without incident. Instead, we were forced to bear witness to two men fighting so hard to save each other they were willing to almost kill each other.

Mr. Atoz tries to push Kirk through the trapezoidal portal of the Atavachron, whose activation is indicated by a bright yellow light
"Kirk, go to your room!"

The second cause of frustration in this episode revolved around the fact that questions were never asked during the times when people were the safest. Again, our two subjects are Atoz and Kirk, but mainly Kirk. Had Kirk asked before he leapt to aid the sound of a screaming woman, he might have saved himself some trouble. Even Spock and McCoy fell into the same situation, chasing after Kirk’s voice as he had the woman. Have none of them ever been taught that the time to ask questions is when you are still at the library, not after you’ve left? Eventually Kirk and crew were able to formulate questions after they found themselves in predicaments. They discovered the answers which led to their salvations. All completely avoidable.

At the end of the day, these mistakes lead to the exploration of fantastical places with many surprises. The journey to the frozen wastes, where Spock and McCoy find the lonely and beautiful prisoner, pushes Spock and McCoy to the brink both physically and emotionally. Kirk has to find unwilling allies in a strange past to save himself from his own prison, and after all that, has to fight to prevent re-imprisonment to save the lives of this crew. I found it amazing that this episode was able to push beyond the cheap narrative devices to deliver a worthy hour of TV. It ultimately rewarded the viewer’s patience for putting up with these forgivable follies to get to some good sci-fi at the end. All gripes aside, I enjoyed watching “All Our Yesterdays”.

Four stars.





[March 12, 1969] Rock Opera (Star Trek: "The Savage Curtain")


by Erica Frank

This episode opened with the Enterprise circling an uninhabitable lava planet with a poisonous atmosphere, but anomalous readings of some kind of civilization or power source. They planned to leave anyway, until they got a message…from Abraham Lincoln.

title card for the episode superimposed over an over the Sulu and navigator shot of the viewscreen with Abraham Lincoln sitting in a high-backed chair against the background of space
"Welcome to Washington, Captain Kirk!"

Our crew is now very experienced with meetings with aliens who seem to be people from history or mythology. Most of them wanted to call his bluff immediately, but Kirk played along: he wanted to find out what's happening.

What's happening: A creature made of rock has decided to figure out what good and evil are by pitting four "good" heroes against four "evil" villains for the edification of its people.

a roughly humanoid rock creature with multiple glowing eyes stands in front of a styrofoam rock formation
Your host for the evening: an Excalbian rock creature that can read minds, terraform parts of a lava world, and shapeshift.

The Excalbian had arranged for Kirk and Spock—two people on the side of "good" (and the only living people involved)—to be joined by Abraham Lincoln, whom Kirk respects deeply, and Surak, the Vulcan philosopher who led the Vulcans out of war into their modern peaceful, logical society.

screen capture of Spock, Kirk, Abraham Lincoln, and Surak
Abraham Lincoln dresses and speaks like a 19th-century statesman. Ancient Vulcan philosophers apparently dress and speak like the hippies who hang out at Haight & Ashbury in San Francisco today.

They were given opponents: Four of the worst villains from history (three of which we have never heard of before this episode)—two humans, one Klingon, and one other.

The Excalbians wished to "discover which is the stronger" of good or evil, and they had arranged what they call a "drama" with all the delicacy of a small child placing bugs in a jar and shaking it. In essence, "Here, we have put you all together and demanded you fight… whoever lives, that side must be the strongest."

As leverage to force the "good" side to fight, Kirk's crew would all be killed if he fails. The villains faced no such threats. Nor could they; whatever family or friends or honored associates they once had, none are alive today.

screen capture of the four villains of the episode. Genghis Khan is in furs, Colonel Green is in a red jumpsuit, Zora also in furs but with a bare midriff, and Kahless is in the standard Klingon uniform of stripped grey mesh vest and pants over a black long-sleeve shirt
The villain line-up, from left to right: Genghis Khan, who needs (or at least gets) no introduction; Colonel Green, a genocidal war leader from 21st century Earth; Zora, a mad scientist from Tiburon; Kahless the Unforgettable, the Klingon tyrant.

At first, I wondered about the inclusion of Zora and Kahless: Is Klingon history so well-known to Kirk and Spock that the Excalbians can draw him from their minds? But the Federation and Klingons have been at odds for some time; they might well be familiar with their most famous historical figures. Zora seemed an outlier—until I remembered where I'd heard of Tiburon. It was the home of Dr. Sevrin, who led the quest for Planet Eden. (Apparently Tiburon has a history of unethical doctors.) Spock might well have known more about the planet's history.

The events that followed were annoyingly predictable. Green briefly attempted to negotiate, which was a distraction for an attack; the villains were driven off; Surak followed to speak to them, which resulted in his death; Lincoln tried to rescue him only to die as well; Kirk and Spock managed to defeat or drive off all four of the villains by themselves.

The Excalbian declared them the winners, but said he does not see any difference between their two philosophies. Kirk pointed out that he was fighting for the lives of his crew but the villains were fighting for personal power or glory. The Excalbian did not seem convinced, but sent them on their way, unharmed.

What was missing: Any mention that the value of "good" over "evil" is not shown on a battlefield, but in day-to-day living. That one strength of "good" is cooperation and shared resources—nearly irrelevant in a fabricated setting, with no time to develop tools, and a pre-selected pool of people who were chosen to play specific roles.

screen cap of Colonel Green, a swarthy middle-aged man in a red jump suit holding a sharpened stick taking cover behind a styrofoam boulder
Colonel Green, the only white man on the "villain" team, watches from behind a rock while his companions fight for their lives. Maybe their lack of unity did matter.

I would have liked more consideration of the true nature of the six historical people: Just before they beamed "Lincoln" aboard the Enterprise, Spock said his readings were those of a "living rock" with claws. It seems likely that all the other people were Excalbians playing the part of historical characters. They were offered "power" if they won—but what would that mean? Would the other Excalbians hand them each spaceships and send them along to their respective planets? What could they possibly offer Genghis Khan?

Three stars. Interesting, but the pacing was odd (long, slow buildup to a couple of quick fight scenes), and I wanted more from both the philosophical and science fiction aspects.


Fair to Middlin’


by Janice L. Newman

Star Trek does like its ‘message’ episodes. Sometimes, as with "Day of the Dove or "The Enterprise Incident", the scriptwriter does a pretty good job of addressing the issues of the day. Other times, the scriptwriter does a poor or muddled job of Saying Something, as in "Let That Be Your Last Battlefield".

The Savage Curtain falls somewhere between these two extremes. Roddenberry had a couple of pretty clear messages he wanted to send: “violence can be justified if the cause is just” and “peace is an admirable goal, but one that takes time and sacrifice, and in the meantime sometimes violence is necessary”. It’s not surprising that the man who wrote (or re-wrote) “A Private Little War” would want to make these points. But in doing so, he missed the chance to make a much clearer distinction between ‘good’ and ‘evil’, one that would have served the story better.

The ‘evil’ characters in the episode showed an absolutely remarkable amount of teamwork. Colonel Green immediately took charge, and the others simply deferred to him and obeyed him. It stretched credibility just a little to see GHENGIS KHAN passively taking orders without so much as a peep of protest. In order to tell the exact story Roddenberry wanted to tell, characters that should have been backstabbing each other to get ahead or refusing to work together at all instead acted as a well-oiled unit. They had to trust each other, support each other, and listen to each other. In fact, the ‘evil’ characters had to act a little bit good. (While the ‘good’ characters in turn had to commit violence to make the story work, necessitating that they behave in an ‘evil’ way.)

How much more effective could it have been if the ‘evil’ characters had actually behaved in a selfish, anti-social, backbiting manner, and were defeated by people who worked together for the common good? How much more powerful could the message have been if the ‘good’ side found a solution that wasn’t based in violence, using teamwork, cleverness, and the combination of their knowledge and skills?

Maybe it would have been trite, but the idea of good and evil being absolutes is pretty trite, too.

screen cap of Kirk, Uhura, and Lincoln on the bridge of the Enterprise
The bit with Uhura explaining that race relations had progressed so far that words were no big deal was nice, though.

Three stars.


By What Right

by Mx. Blue Cathey-Thiele

In an episode that gave us Abraham Lincoln in space, cultural figures from Klingon and Vulcan history, and an amazing alien design, the thing that I kept thinking about after the episode was this:

KIRK: “How many others have you done this to? What gives you the right to hand out life and death?”
ROCK: “The same right that brought you here. The need to know new things.”

The question has been posed before. What right does Starfleet have? As early as season one, in "The Naked Time", a crewman despaired over humanity polluting space and sticking their noses where they “didn't belong”. His distress was exaggerated by an alien liquid, but the question was real. Is the crew—or Starfleet at large—doing harm in their quest for knowledge? The first directive shows that there has been significant thought on this, instructing Kirk not to infringe on cultures and to make repairs when possible if there has been a violation of the directive. It's an imperfect rule, and one that is broken frequently. Kirk or another officer decides that he knows better, or finds a reason why the directive doesn’t apply. There have been times when that directive hampers life-saving action.

The Excalabian’s actions are cruel by human standards, and as a means to understand the philosophy of “good vs. evil” make no sense to me. But that itself works as a mirror. I have no insight into the alien mind, no way to know what metric it judges by, no concept of how it views humans in relationship to itself. Equal beings? The way humans might regard a very clever animal? Insects under a microscope? Maybe even the way humans view other humans that fall outside their range of “people”.

screen cap of the Enterprise view screen showing an overhead shot of the villains Zora, Khan, and Kahless splitting up in rocky terrain to ambush the good guys
This amoral broadcast brought to you in living color on NBC!

Human history is full of examples of people seeking knowledge and trampling over others to get it. The many places considered “untouched” on Earth that already have inhabitants, lands reshaped and mined for resources, animals hunted to extinction. The victims of experiments done under the guise of “progress”, psychological and physical studies done without permission, or care for the comfort or pain of the subjected person. Plenty of this has been done deliberately, but lack of ill-intent doesn't change the consequences either. As astronauts practice maneuvers in space, it is important for us, now, to remember that everything leaves a trace. The moon is a remarkable example, but hardly the only one. Just because we can doesn't mean we should – and yet, humans have a place in the universe too, and knowledge is part of that.

The question is not one with an easy answer, and might not have a correct answer. I think it is a question we should not stop asking though, because if we stop, that is when we have decided that yes we *do* know better, and stop caring what, or who gets hurt.

Even with all that philosophy, the episode still felt much like re-do of Kirk fighting the Gorn Captain in Arena, with more puzzling pieces than actual interesting plot.

2 stars


Truly Alien


by Joe Reid

“The Savage Curtain" was something unique.  We have witnessed previous episodes where alien races test humans to see if they are honorable, or understand empathy, or if they are worthy of something.  This week we had an alien race that wished to weigh the concepts of good and evil by playing the parts of the noble and of the wicked themselves; instead of seeking to understand something conceptually, they chose to understand experientially.  Coupled with the inhumanity of their physical appearance, they were the most alien aliens that we have seen in a very long time from this show.

If I wished to understand women better, what options would be available to me?  I suppose that I could talk to a woman to learn about them.  I could go to my local library and borrow a few books about women.  Hell, I could even watch women to attempt to learn about them through observation.  I don’t have the ability nor would choose to become a woman and fully live as one merely to satisfy my curiosity.  Excuse that poor and possibly male-chauvinistic example. 

Let’s say I wanted to understand Phantom Limb Syndrome.  That is the sensations that amputees experience from limbs that are no longer there.  It would be impossible for me to truly understand what it is like without experiencing it.  My point being that who would be willing to go through dismemberment to experientially understand something?  Although through grave misfortune we could experience such a thing, we would experience it as ourselves.  The Excalbians had the ability to learn by becoming who they were not. The very concept is alien.

screen cap of the rocky Yarnek confronting Captain Kirk
"Don't look so stone-faced, Captain.  Haha.  That's an alien joke."

Walking a mile in another man’s shoe is one thing, walking with another man’s legs is entirely different.  As novel as this ability of the Excalbians is, what’s more interesting and alien is the lack of judgment they had against the concepts of good and evil.  It was as if these creatures never ate from the tree of the knowledge of good and evil as humanity had in the story from the book of Genesis.  How would beings such as the Excalbians gain that knowledge?  Kirk and crew had a clear sense of right and wrong, the Excalbians seemed to not only lack it, but also held no bias of one over the other.  Kirk apparently came to the same conclusion.  As the Enterprise left Excalbia at the end of the episode, the crew cast no negative aspersions against the Excalbians for their lack of understanding.  They were aliens and they got what they were after.  Thankfully no one died.

In this episode the crew clearly found a new lifeform and new civilization.  This one being a powerful yet innocent race of aliens whose reasoning is far removed from human rationale.  They were refreshingly different and a welcomed change to the way that aliens are usually presented, as humans with some greasepaint.

4 stars


Eclipse Glasses for War


by Jessica Dickinson Goodman

On September 11th of this year, people on the west coast of America will see most of a solar eclipse. Adults who are smart or at least a little prepared will be viewing it through special eclipse sunglasses. Those of us with small children will be building cardboard boxes with pinholes in them, since there’s nearly nothing as futile as putting unwanted sunglasses on a toddler.

The boxes work like this: you pick a box big enough for both of your heads — like a home television box — and poke a round hole in it. When the appointed time to look comes, you put the box on your heads with the pinhole behind your right shoulder, aim the pinhole at the sun, and look the other way. The shadow of the earth will then creep across that perfect bright dot beaming onto the opposite wall of the box, allowing you and your child to track its progress without risking young eyes.

The dark box is a child’s version of Plato’s Cave, allowing us to safely view astronomical truths too large and too bright to safely see with the naked soul. It is also a bit like going to the movies: the appointed time, the rising tension, peak, and denouement, the use of light and darkness to tell a story. Most important to the experience is both the smallness and safety of it and of us: the sun is no more in that box than we are on its surface, but viewing it so allows us access to realities we could not otherwise safely imbibe.

That’s how I think of Star Trek’s suite of war analogy episodes, thoughtfully listed by Erica in the head article. The daily truth of America’s war on Vietnam involves numbers so astronomical, forms of violence so molten and charring, it is difficult to look directly at, much less explain to a child. But there are some dimensions of the conflict which can be conveyed in an episode like this, just as that pinhole box can convey the sun’s roundness, brightness, the semi-circular shape of earth’s intruding and then receding shadow, and the emotional excitement of having a Mama put a funny box over your head for 45 minutes during playtime. Likewise, this episode gave us some shapes from the war: the torture of POWs becomes Sarek’s simulated cries over the hilltop; the horror of punji sticks embedded in the darkling trails of the jungle become stakes carved and thrown by the characters. And tens of thousands of soldiers become four against four; brutal still, yes, but grokable. We don’t have Lodges and Westmorelands, Ho Chi Mins and Mao Tse-Tungs, but we can see the flickers of them in the shadows on the wall.

Lincoln, crouched in his black suit and stovepipe hat, attempts to untie Surak, who is seated and tied to some bamboo stakes in foliage
A poor man's Hanoi Hilton

Maybe you didn’t see this week’s episode as an allegory for Vietnam, but remember, we too are in the box or the cave, and what we bring with us affects what we see there. I see punji sticks and you may see the Bataan Death March. I see POWs and you may see a lynched man. But this episode gives space for us to approach different forms of violence and peace, evil and good, as and when we need to.

One way it does this is with the abject silliness of seeing Abraham Lincoln in space, shipless and fancy free. See, the episode seems to say, nothing is real here; this is just a silly sci fi show. But that is part of the box too and of the cave. The silliness of joining a new context shakes us free of our old one and allows us to see the dot on the wall, its roundness, its brightness, and the exact geometries of its transfiguration in a way we could never see the sun directly. The disgust I felt for the rock monster treating our beloved crew as chess pieces and bargaining chips only lightly touched on the incandescent rage I feel towards the Westmorelands and Maos of the world—playing greater power games as children die bloody. But it did allow me to touch it, to engage with it, to see it as small enough to understand the shape of it for once rather than be overwhelmed and blinded by its light.

This was not a good episode, as detailed above. The dialogue and morals were cloudy and at times crudely wrought. But as one in a series of episodes touching on different aspects of our nation’s current war, it did what it was supposed to: give us 48 minutes in the dark and the quiet to think about things we might not otherwise have been able to, see the shape and changing ways of them, and come out of it having touched something far beyond our reach.

Three stars.



[Come join us tomorrow (March 13th) for the next thrilling episode of Star Trek!  KGJ is broadcasting the show live with commercials and accompanied by trekzine readings at 8pm Eastern and Pacific.  You won't want to miss it…]