Tag Archives: fiona moore

[April 16, 1969] The Men from Ipomoea (April 1969 Galactoscope)


by Fiona Moore

I was interested in reading this month’s Ace Double because I’d never read any Rackham, but had heard some good things about his writing. Ipomoea turned out to be a mixed bag, a pacy adventure story with some interesting themes that didn’t quite live up to its early promise.

Cover of the short novel Ipomoea
Cover of Ipomoea

The story takes place in a future society where interplanetary travel is as easy as taking an ocean liner is now, and a small number of people are making it rich on a trio of exoplanets which are within easy reach of Earth’s solar system. Our protagonist, Sam Hutten, is the son of one of those exoplanetary billionaires, but he has rejected his father and is now working as a sociologist on Earth. He receives, and obeys, a request to visit his father but clearly the request is more than social: assassination attempts, and contact with mysterious government agents investigating a new super-addictive drug going by the name of “Happy Sugar” (and derived from plants of the Ipomoea genus, hence the title), are to follow. When Hutten’s father turns up dead, Hutten investigates and finds a plot for universal domination by another of the billionaires, involving the drug and some gems capable of mentally conditioning their wearer.

There’s some very good and timely ideas here. The drug plot clearly draws on anxieties in the news about the possibility that the “tune in, turn on, drop out” culture of today might make people susceptible to influence by Communists or worse. There are also some good SFnal touches of imagined technology, with humanoid robots and a character who has, Frankenstein-like, been formed through melding three different people (meaning he lacks an ego and is therefore conveniently immune to psionic suggestion).

However, what I found most intriguing about the novella was the initial setup of a world where Japan has become the dominant economic and cultural power. Rackham’s argument is that the Japanese will come to this position through their production of cheap goods at low prices: “They made their stuff cheap not in competition, not to undercut anyone else, but because it could be made cheap.” Through pursuing excellence for its own sake, rather than in pursuit of conquest, they become top nation. While I’m not thoroughly convinced at the idea that the Japanese are non-competitive, the country’s recent technological and economic progress suggests that a Japanese-dominated twenty-first century might not be an outside possibility. This idea that success is achieved through non-competition and selflessness becomes a thematic link through the book, in that the villain enslaves his victims psionically through appealing to their subconscious desires, and it is only through sublimating the ego that one can resist.

Unfortunately, a lot of this early setup goes by the wayside. Apart from a few brief scenes, we don’t actually get much sense that this world is Japanese-influenced. Although this might be excused on the grounds that the villains, on the exoplanet, appear to be Europeans and into the idea of racial purity, one would expect a bit more comment on the distinction between their worlds and Earth from our protagonist.

Furthermore, we never get much exploration of why Hutten became estranged from his family, or why he became a sociologist beyond that this allows him long passages of exposition on the nature of society. Indeed, by about three-quarters of the way in Hutten’s profession appears to have been forgotten, as the story takes a sharp twist into James Bond territory. Hutten and his special agent friends must bring down a villain who is depressingly keen on making speeches explaining his plans for universal domination, and the resolution is telegraphed rather obviously to the reader.

It’s even more disappointing since, early in the story, Hutten argues, based on the rise of the Japanese, that “world domination will not work, either through force or persuasion… No government can long persist against the will of the governed,” which suggests that, if that theme were pursued, the villain would be defeated through collective action on the part of the people. Instead, we get superheroes with convenient powers saving the day, without any challenge to the economic status quo that, for all Hutten’s speechifying about the Japanese values of doing well by doing good simply for its own sake, has allowed eight billionaires to dominate its economy. A more self-aware novella might have made something of the cognitive dissonance between Hutten’s theories and the fact that the world he’s in doesn’t work that way at all (to say nothing of Hutten’s complete obliviousness of this problem), but not this one.

Two and a half stars, mostly for the setup.

Cover of the short novel The Brass Dragon
Cover of The Brass Dragon

I won’t say too much about the second half of the double, The Brass Dragon by Marion Zimmer Bradley. It’s an oddly good fit with the Rackham but for the wrong reasons, namely that it also sets up an intriguing mystery only for the revelation to prove rather disappointing.

The story revolves around Barry Cowan, a young man who turns up in a Texas hospital with no memory of his past life other than a vague impression that he used to live in California, a few disconnected memories of some place that may or may not be Earth, and a little brass statue of a dragon in his pocket. The mystery builds as he is found by his (very normal) family and returned home, but is stalked by strange people apparently looking for something in his possession, and who threaten him and his family. Is he a time-traveler? An arrival from a parallel universe? An alien in human form?

About halfway through the narrative, his memory is restored, and everything falls into place for himself and for the reader. In case anyone here is planning on reading this, I won’t reveal too much other than to say that it becomes a fairly straightforward, even banal, space adventure. I’m also not quite sure who the intended audience is: the age of the protagonist (eighteen) suggests it’s supposed to be a juvenile, but there’s no real reason why he couldn’t be an adult.

Two stars, again mostly for the buildup.



By Mx Kris Vyas-Myall

Six Gates from Limbo, by J.T. McIntosh: A Comparison

Six Gates To Limbo Cover depicting Adam and Eve in a glass bowl full of sea creatures
Cover Design by Colin Andrews

A funny thing happened to me on the way to my magazines recently. I had already read my copy of Six Gates From Limbo, from Michael Joseph when I saw it was being serialized in If. I delayed my reading of these issues but I did look at my colleague David’s reviews of them. This is when a few odd things occurred to me.

Firstly, it took place over two issues which also contained many other stories, yet my issues of If were not particularly thick to make up for this. In addition, I noticed David’s reviews stated how rushed the story seemed, when no such point had occurred to me.

Now I know magazines do cut down stories, but this had no explanation as this was essentially a novella version. When New Worlds is forced to cut down, they have given summaries of what has been excised and have been the subject of attacks in fanzines for losing parts of the original content. I have not yet seen anyone had comment on this in the case of If.

So, in the obsessive way I like to do things, I performed a chapter-by-chapter wordcount comparison to see what was lost. By my estimation, the serialized form constitutes only around 40% of the novel length!

Covers of magazine and book versions of Drowned World and Flowers for Algernon

This is not as much of a change between the novelette and novel versions of Flowers For Algernon but not dissimilar to the different versions of Drowned World. As such I thought some in-depth investigating was in order.

To start with, where have the changes been made? The answer is, throughout. The only chapter which appeared to be in-tact is the final one. This makes some sense as the final discussion between Rex and Regina is necessary to accentuate the themes. In addition, it is the shortest so there is less to remove.

Jack Gaughan illustration from the magazine serial showing Rex in the cathedral in Mercury

The only other without much cut from it is the next shortest chapter, Rex’s return to Limbo from Mercury. From the rest, all have between 40 and 80% of their content removed.

As such, the central plot remains predominantly the same. Three people awake in an idyllic artificial environment with six portals to other planets. They investigate through them but find each flawed in some way. They have to work out what has happened and what they will do about it.

What changes between the novel and magazine versions are the details and emphasis. To take the “return to Limbo” chapter that I mentioned before, the start provides a good example of what is often removed:

Here are the first few paragraphs in its serialized form:

His awakening in Limbo was the worst of the three he had experienced, but there was one good thing about it. Regina was there. She was crying. Vaguely he gathered he’d been gone seventeen days.

Tiny as she was, she had virtually carried him home and left him in the bathroom.

An hour later, desperately tired and weak, but clean, he managed to stagger to bed. He was surprised and hurt that Regina wasn’t anywhere upstairs.

Then through his fatigue he sniffed and found enough energy to get out of bed again. Regina was cooking grilled steak…

He went down in his pajamas. When he arrived, Regina was pouring the wine.

And in the book form:

Regina got him back to the house with some difficulty. She was crying – vaguely he gathered he’d been gone seventeen days. In Limbo it was night. She had rushed to the Gateway in her nightdress the moment she sensed his return.

This awakening was the worst of the three because he had no sleep and little food on Mercury. Only some twelve hours after the ordeal of transference, it had been repeated. The thirst was familiar, and the hunger, but this time there was also a desperate lassitude and weakness that put talking out of the question, other than the occasional gasped word.

Again he had his memory unimpaired and he wanted to restore himself the way that seemed natural to him, by crawling in the bushes, chewing fruit, drinking clear water and bathing in the lake. But the lake, Regina reminded him, was seven miles away, and the house less than one mile.

Tiny as she was, she had virtually carried him home and left him in the bathroom.

An hour later, desperately tired and weak, but clean, he managed to stagger to bed. He was surprised and hurt that Regina wasn’t anywhere upstairs.

Then through his fatigue he sniffed and found enough energy to get out of bed again. Regina was cooking grilled steak…It couldn’t be fresh killed meat, because Regina on her own would certainly not have killed a cow or a bull but it smelled far fresher than anything he had smelled in Mercury.

He went down in his pyjamas. When he arrived, Regina was pouring the wine.

As you can see the facts given are largely the same, but the serialized form lacks any reasoning or flavour. You do not need to know that Rex welcomes the return to the naturalness of life in Limbo compared to the artificiality of Mercury via his thoughts on food as a restorative, but it highlights the themes and makes him a more fleshed-out character.

But are there more substantive changes? Limbo is much more thoroughly explored in the novel, with details of the flora and fauna greatly expanded, along with the nature of their maintenance. With this it is also made explicit the parallels with Adam and Eve, with Regina believing the gateways are the serpent, along with many references to Greek mythology.

Another key element is that the magazine does not contain Rex’s vivid dreams. I can see that they could seem superfluous but I would argue they are, in fact, important for understanding the ending.

I do feel the book length version is more likely to appeal to the hippy crowd, with its rejection of society and the ecological themes.

As David noted, many of the planets get short shrift in the magazine version and that is definitely a notable difference. In addition to much more detail and complexity applied to the transfers, the six gateway worlds are expanded, even Mercury which had the longest section in the magazine. Along with the aforementioned discussions on the artificiality of food, there are also mentions of isolation, suicide kiosks, people overdosing on Pex and other such features of the city.

Possibly the most frustrating excision is almost an entire chapter laying the groundwork about the people on Cresta, why they are central to the final plan and then subsequent sections on what happened as a result. It is instead reduced to Rex making the gateway switch and saying he told someone on the planet about it. Which, even with the final chapter intact, likely makes it confusing for most readers.

So, would my opinion be that the book version is better? Unfortunately not, for there is another element that was expunged by Pohl and it is one I wish McIntosh had not included in his novel: the poor treatment of Regina. (Those of a sensitive disposition may be advised to skip the rest of this section).

Jack Gaughan illustation from the magazine of Regina dancing on stage in a skimpy outfit whilst people throw things at her
Regina in sexual slavery on Landfall. Not linked to her womanhood in magazine form.

McIntosh’s restrained descriptions of Regina in the serial brought praise from David. Unfortunately, this is definitely not the case in its book form. There Rex sees her as a “girl”, a young nineteen to his twenty-five, with regular descriptions of how pert her breasts are and “child-like” her body is. This is until she is almost raped and turned into a sex slave on Landfall. It is only at that point he can see her as a woman.

Unfortunately, this isn’t even the first rape scene. After his return from Mercury, Rex attempts to rape Regina declaring:

I waited, remember? But after a man and woman are wed, with or without ceremony, after they made love, he can’t rape her. You’re mine, Regina.

Mr. McIntosh is certainly not a devotee of Betty Friedan or Simone de Beauvoir.

If you want my judgement each version succeeds and fails in different ways. Somewhere there is a full length-version which removes the questionable details but continues to expand on the more interesting themes and ideas McIntosh draws out.

Two Stars for both variations



by Brian Collins

Both of the novels I got for this month did not work out, sadly; but interestingly they're failures of different breeds, or rather they fail in different ways. I've read much of what Anne McCaffrey has written over the past few years while this is my first time reading Kenneth Bulmer. Both are pretty close in age, indeed being of the literary generation that preceded the New Wave. How have they adapted—or more importantly, how have they not?

Decision at Doona, by Anne McCaffrey

Cover by richard Powers depicting a psychedelic image of what seems to be a cat icon.
Cover art by Richard Powers.

Anne McCaffrey technically debuted over fifteen years ago, though she has only been writing consistently for the past few years. In those few years she has built quite the following. She became the first woman to win a Hugo in any of the fiction categories, and her Pern and "The Ship Who…" stories have undoubtedly been popular. I'm not a fan.

Decision at Doona is a new standalone novel from McCaffrey, with a premise that will sound familiar for those who remember the Good Old Days of science fiction—the early '50s, incidentally when McCaffrey sold her first story. It's the future, and humanity is scouting for habitable planets, mainly because there's no room left on Earth. Humans live in alcoves, like bees, and have basically depleted the planet's resources. Finding a planet fit for human colonization would already be difficult, but there's an extra criterion: the planet must be devoid of intelligent life comparable to mankind. Doona at first seems like the perfect candidate—until it isn't. The Hrrubans, a race of cat-like aliens, already live on Doona, keeping their existence secret from the first human scouts. The Hrrubans are about as "civilized" as the humans, but that's not going to help either party, as mankind finds itself at an impasse.

So, a first-contact narrative in which, by sheer coincidence, two advanced races meet on a planet which doesn't strictly belong to either of them. The humans are haunted by the collective memory of having encountered another intelligent race before, the Siwannese, which ended tragically. I will say, how the Siwannese became extinct is not what you would expect if you're familiar with colonialism in the Americas. Then again, I'm not sure McCaffrey did much research with regards to real-world colonialism. To give McCaffrey some credit she does delve into the subject, which is an inherently thorny one, with characters even referring to Christopher Columbus with some shame. The central question of the novel, though, that of whether the Hrrubans are indigenous to Doona (if they are then the humans must pull out, and if not then there's room for cooperation), is an odd one that assumes would-be colonizers have the best intentions with a would-be indigenous population.

The strangely tone-deaf optimism and belief in colonizers as basically good people (as opposed to people actively perpetuating a system of death and imprisonment) is a tune that will sound familiar to Analog subscribers. Indeed it's here where I think McCaffrey's key to success lies. While I'm not personally fond of McCaffrey's writing, it's not hard to see why she has become so popular in the past few years. Reading her must be a comfort for a lot of people. After all, in McCaffrey's world it's 1959 and not 1969. Ike is still in office, and Jack Kennedy is a strapping young senator—and alive. Vietnam is a country without any acreage in the minds of suburban Americans. Unfortunately Jack Kennedy is dead and so are we, in some metaphysical sense. We have cast the runes against our own souls. But for McCaffrey, and indeed for the humans within this novel, nothing much has changed since 1959. The distant future will not be too different from how it was in the Good Old Days. Now isn't that a comforting thought?

To make matters more worrying, McCaffrey is just not a very good writer. Even comparing her to some other conservatives (and I do believe McCaffrey is a conservative) in the field, like Poul Anderson and Larry Niven, her worlds and aliens are not as vibrant. Anderson, whose politics are very different from mine, can still be interesting because of his moodiness and at times surprising moral complexity, whereas McCaffrey might be living under a rock. The Hrrubans reminded me somewhat of Niven's Kzinti, but whereas the Kzinti can be easily distinguished from spacefaring humans, McCaffrey's aliens are more analogous to American indigenous peoples. And Doona itself is such a boring location, with barely any thought or writing given to description and mechanics. Surely we deserve better than this.

Two stars.

The Ulcer Culture, by Kenneth Bulmer

A rough drawing of a human with what appears to be seven breasts. Do I count seven breasts?
Cover artist not credited.

I got mailed this new Bulmer, a British import, because Kris Vyas-Myall is a Bulmer fan and I've not read any of his work before. This may have been a bad idea for a starting point. Firstly, what the hell is this cover? Who is responsible? The artist is uncredited so I'm actually not sure. The novel itself is evidently an attempt on Bulmer's part to get hip with the kids, so to speak. The Ulcer Culture is a dystopian SF novel all about drugs (especially drugs), sex, and violence; and yet I was still bored for much of it.

The plot doesn't really exist, and anyway it would be hard to summarize. The world of the novel is more the point, ya know. It's the future, in what I have to think is fish-and-chips merry goddamn England, and it's "the Age of Material Plenty." There are two groups of people, the Uppers (haha) and the workers, with the former keeping the latter in check with a hallucinogen called Joy Juice. The welfare state has gotten out of hand, with workers lounging around experiencing lifelike hallucinations, having a far-out time as it were. The real problem starts when, for no apparent reason, these hallucinations which normally would provide fantasies for the workers start turning nightmarish. Is the drug supply going bad? Are people's bodies adapting to the drug and having adverse effects? Who really killed Jack Kennedy? Why am I asking you?

Now, science fiction has had a storied history with drugs. When Aldous Huxley wrote Brave New World almost forty years ago, he theorized that drugs could be used to pacify the proletariat and reinforce subservience, through a Freudian understanding of pleasure. Baby wants nipple, baby cries until he gets nipple, baby acquires nipple, baby stops crying. Huxley would later change his mind profoundly on the subject of drug use, although it seems Bulmer has not gotten the memo. The problem for the reader is that The Ulcer Culture reads like a middle-aged conservative's attempt at trying to understand the hedonistic antics of the younger generation. This is a "New Wave" novel, but within limits. Sexuality plays a major role, yet women only appear in the margins and to a symbolic capacity; and despite the lack of female interest there's no mention of homosexuality. I thought the British were all about buggering each other. Is that the word? And there's basically no swearing either—no "cock," no "pussy," not even a token "fuck" thrown in as a treat.

At first I was led to believe Bulmer knew what he was doing, but then I realized he's merely puppeteering the corpse of some nonexistent New Wave writer with this outing—which, mind you, is a failure in writing that was not due to laziness or cowardice. I don't like it, but I at least respect the effort.

Two stars.



by Cora Buhlert

Conan with a Metafictional Gimmick: Kothar, Barbarian Swordsman, by Gardner F. Fox

Kothar - Barbarian Swordsman by Gardner F. Fox

There has been an invasion at my trusty local import bookstore, an invasion of scantily clad, muscular Barbarians, sporting furry loincloths and horned helmets and brandishing gigantic swords and axes, while equally scantily clad maidens cling to their mighty thews.

The genre that Fritz Leiber dubbed "swords and sorcery" was born forty years ago almost to the day, when Robert E. Howard's "The Shadow Kingdom" was published, instigating a veritable invasion of sword-wielding heroes and heroines into the pages of Weird Tales, Strange Tales and Unknown. The first Barbarian boom only lasted a little more than ten years, cut short by the death or defection of many of its authors as well as World War II paper shortages and changing reader tastes.

However, in the past ten years, Barbarian scouts have occasionally made forays into a landscape dominated by science fiction, making camp in the pages of Fantastic in the US and Science Fantasy in the UK, recruiting fans and authors penning new adventures for modern day Barbarians. Then, four years ago, the walls were breached with the runaway success of Lancer's Conan reprints and the Barbarian hordes invaded the bookstore. Nowadays, there is more sword and sorcery on the shelves than there ever was during the genre's heyday in the thirties.

These days, whenever I go to my local import bookstore, half-naked Barbarians greet me from the paperback spinner rack, illustrated by Frank Frazetta, J. Jones or their lesser imitators. And I have to admit that I inevitably reach for the books with these striking covers to read the blurb on the back. For while not every scantily clad Barbarian can hold a candle to Robert E. Howard's Conan or Fritz Leiber's Fafhrd and Gray Mouser or even John Jakes' Brak, even the lesser entries into the genre are at the very least entertaining.

The latest Barbarian to invade the bookstore shelves is the aptly named Kothar, Barbarian Swordsman, penned by pulp and comic book veteran Gardner F. Fox with a stunning cover by the talented J. Jones. The tagline promises that Kothar is "the mightiest fantasy hero of the enchanted, terrifying world before – or beyond – recorded time". With such hyperbole, how could I resist?

Two Distinguished Scholars – or are they?

However, the slim paperback does not open with Barbarian action. Instead, we get an introduction penned by one Donald MacIvers PhD. There are a lot of literary scholars in the world, but the number of academics who take pulp fiction and science fiction and fantasy seriously can be counted on both hands and Donald MacIvers PhD is not one of them. Fascinating…

MacIvers opens his introduction with a quote from Albert Kremnitz, whom he describes as "a German philosopher who is no longer widely read". Indeed, Albert Kremnitz is so little read that even my sixteen volume 1908 edition of the encyclopaedia Der Große Brockhaus has never heard of him. Hmm, the plot thickens…

MacIvers quotes Kremnitz stating that even though the Industrial Revolution would seem to have driven mysticism back, while science, technology and reason reign supreme, mysticism would rise again roughly in the middle of the twentieth century, bringing about a new Age of Heroes. For someone not even Der Große Brockhaus has heard of, Albert Kremnitz is certainly prescient.

MacIvers then informs us that this new Age of Heroes will lead to "the recreation of mythological supermen, or, as [Kremnitz] predicted with amazing insight, the invention of heroes so magnificent, so fantastically endowed with super-powers, that they exist only in the fantasy projections of man. Such a superhero is Kothar – Barbarian Swordsman."

At this point, I was beginning to suspect that Gardner F. Fox, who after all created the original Flash, Hawkman, Doctor Fate, and many other superheroes for National Comics, was pulling our collective leg here and that both Donald MacIvers PhD and Albert Kremnitz, a German philosopher so obscure that even Der Große Brockhaus has never of him, were in truth just alternate identities of Gardner F. Fox, who promptly describes himself as a "distinguished American writer".

But rather than begrudging Mr. Fox this little metafictional game, I was instead amused, especially since I have engaged in similar subterfuge, passing myself off as the American pulp fiction writer Richard Blakemore on occasion.

Besides, Fox in the guise of Donald MacIvers PhD actually makes an interesting point here, namely that the disenchantment of modern life has given birth to our desire for larger than life heroes, be they the costumed superheroes of comic books, the square-jawed spacemen and brass-bra wearing maidens of golden age science fiction or the muscular and scantily clad Barbarians that have invaded our newsstands and bookstores of late. The reasons these stories are so popular, no matter how much literary scholars may decry them, is because we need them to escape our day to day reality for just a little while.

To quote MacIvers or rather Fox, "Kothar – Barbarian Swordsman is an epic hero for any age, but it would appear that our age needs him more than any other."

Bad Luck Barbarian

After this introduction, we get – no, not sword-swinging action, but a prologue informing us that "The Universe is old. Old!" just in case we didn't get it the first time. Fox sets the stage by telling us that Kothar's adventures take place eons after mankind has conquered the stars and "an empire of Man was spread throughout the universe. This empire died more than a billion years ago, after which man himself sank into a state of barbarism." So Kothar's world is closer to Jack Vance's Dying Earth than Robert E. Howard's Hyborean Age.

Once this prologue, billed as a fragment of "The Lord Histories of Satoram Mandamor", is over, we at last meet our hero, Kothar – Barbarian Swordsman. Though it seems that Kothar is not long for this world or any other, for at the beginning of the story "The Sword of the Sorcerer" (like the Conan, Kull or Fafhrd and Gray Mouser books, the novel is a fix-up of three novelettes) the sellsword Kothar is grievously wounded, having just lost a battle. On the run from enemy soldiers intent on capturing him and flaying him alive, Kothar stumbles into an ancient crypt, where he encounters the shrivelled corpse of the sorcerer Afgorkon. Raised from the dead by Queen Elfa, Afgorkon bestows upon Kothar the magical sword Frostfire, forged from a meteorite and able to cut through any substance, even steel. However, the blade comes with a curse, for as long as he wields Frostfire, Kothar must remain poor and possess nothing. Since Kothar is a mercenary, who fights strictly for gold and treasure, this is of course a problem.

However, before Kothar can figure out how to lift the curse upon his sword, he first has to defeat Lord Markoth, who has dethroned Queen Elfa. To no one's surprise, he succeeds, but not without picking up a second curse in the form of Red Lori, a beautiful witch in the employ of Markoth, whose spirit keeps haunting Kothar by day and night, appearing in a cup of ale and in his dreams, even though her body is imprisoned in a silver cage in Queen Elfa's castle.

The relationship between Kothar and the vengeful witch who haunts him is fascinating, especially since Red Lori is not above occasionally aiding Kothar, for none shall harm him until Red Lori has had her vengeance. It's almost a twisted love story.

After restoring Queen Elfa to her throne, Kothar, his devoted horse Greyling and the magical sword Frostfire, take off for more adventures and are hired to find "The Treasure in the Labyrinth", a treasure which happens to be guarded by all sorts of traps and monsters. After fighting his way through these traps and monsters – and rescuing a lovely and grateful maiden – Kothar faces the final guardian, a Minotaur straight out of Greek legend. Naturally, Kothar prevails and slays the Minotaur, but he is in for a surprise, for the Minotaur turns into a beautiful woman, the lover of a sorcerer who was cursed by his rival. Kothar has managed to lift this curse, though he still cannot lift his own and is promptly double-crossed by his employers, too, losing the treasure to them. However, Kothar's treacherous employers don't get to enjoy the treasure for long, before poetic justice strikes again…

In the final story, Kothar meets "The Woman in the Witch Wood", Lady Alaine of Shallone, who is forced to live alone in the woods, unable to leave due to a spell cast by the villainous Baron Gorfroi. Lady Alaine asks Kothar's help to free her and her people from this evil spell and sneak into the castle to slay the Baron and retrieve the means by which Lady Alaine is kept imprisoned, a lock of her white hair kept in a golden coffin. Unsurprisingly. Kothar succeeds, only to find himself double-crossed yet again by Lady Alaine who uses her magic to turn him into a dog. However, this time around, Kothar expected betrayal and in turn tricks the Lady Alaine…

Pure Barbarian Fun

Regardless of what Donald MacIvers PhD has to say, the adventures of Kothar are not as good as the works of past masters like Robert E. Howard, C.L. Moore and Clark Ashton Smith nor are they quite up to the standard set by the best of the modern practitioners of the genre such as Fritz Leiber, Michael Moorcock, Roger Zelazny or Joanna Russ.

That said, Kothar – Barbarian Swordsman, is a lot of fun. It's the sort of book you will devour in one sitting – I did, interrupted only by consulting Der Große Brockhaus about the mysterious Albert Kremnitz – and smile throughout. Kothar may not be the most original of heroes, though there is enough to distinguish him from the other Barbarians clogging up bookshelves, and his adventures may not be the most original either, though there is usually at least one or two surprising twists. And while "the distinguished American author Gardner F. Fox" may not be Robert E. Howard or Fritz Leiber – but then who is? – he is a skilled enough writer to weave thoroughly entertaining tales. He is certainly a better writer than Lin Carter who pens similar stories.

I was debating how to rate this book. It's not a masterpiece nor Hugo material, but is so much fun that I shall give it four stars anyway. And should Mr. Fox ever decide to revisit Kothar – who after all is still suffering from the dual curse of sword-induced poverty and a sexy witch haunting him – I will certainly pick up further adventures of the sellsword from Cumberia.

Pure entertainment. Four stars.

[February 4, 1969] Potts, Caractacus Potts: Chitty Chitty Bang Bang


by Fiona Moore

The trees are down and the decorations put away, but the Christmas films are still clinging on at the cinemas. The splashiest of these, Chitty Chitty Bang Bang, is a charming but over-long crowd-pleaser that can be best summarised as “James Bond, but for children.”

Chitty Chitty Bang Bang movie poster.
Chitty Chitty Bang Bang movie poster

After all, it’s a screenplay by Roald Dahl from a story by Ian Fleming, produced by Cubby Broccoli, featuring a handsome protagonist who’s a mashup of Bond and Q, a love interest with a suggestively punny name, a magical car, glamourous footage of automobile races and international luxury travel, a cameo from Desmond Llewellyn, sinister Eastern Europeans who want to steal Western technological secrets….

But I’m getting ahead of myself. Chitty Chitty Bang Bang is actually two stories. The frame story involves Caractacus Potts, an Edwardian inventor (Dick van Dyke, who has fortunately decided not to bother attempting a British accent after his excruciating failure to sound like a Cockney in Mary Poppins). He is a widower with two children, whose inventions are charming and ahead of their time, including: a vacuum cleaner and a device for sending visual images by wireless; however, they fail to find a market.

He strikes up a friendship with Truly Scrumptious (Sally Ann Howes), daughter of a candy manufacturer (James Robertson Justice), who persuades her father to consider Potts’ latest invention, candy whistles called Toot Sweets, but when the whistles turn out to attract dogs her father is furious. Rejected, Potts decides to cheer up his children by buying and fixing up a roadster, which they name Chitty Chitty Bang Bang for the noises it makes, and takes the children and Truly on a seaside picnic, where he and Truly fall in love.

Chitty Chitty Bang Bang fliesChitty Chitty Bang Bang takes flight

And then we get the second story, told by Potts at the seaside to his children and Truly. In this story, the gadget-obsessed Baron of Vulgaria (Gert Fröbe, who played Goldfinger in the eponymous movie) sees the car and vows to steal it. After a long sequence where two bumbling Vulgarian spies try and fail to do this, the Baron succeeds in kidnapping Potts’ father (Lionel Jeffries), an absent-minded caricature of British imperialism. Potts, Truly and the children come to the rescue in Chitty, which is able to turn into a hovercraft and an airplane as needed.

They land in Vulgaria to discover that the country has no children, by order of the Baron, and the sinister Child-Catcher soon kidnaps Potts’ children as well. Aided by a toymaker (Benny Hill, of all people) and a cave-ful of children hiding away from the Child-Catcher, Potts and Truly rescue the children and their grandfather and bring about a “free state” in Vulgaria.

The Baron and Baroness of Vulgaria from Chitty Chitty Bang BangThe Baron and Baroness profess their love for each other

Back in the frame story, Truly’s father hits on the idea of selling the candy whistles as dog sweets, and offers Potts a contract for the invention. The Potts fortune is made, and Potts and Truly can marry and live happily ever after.

The story-within-a-story was, to my mind, the weakest part of the movie. The Eastern European stereotypes were more than a little silly and boring, there was an unnecessarily nasty undercurrent of misogyny in that the Baron is constantly trying, and failing, to murder his wife for no good plot or character reason, and I’m really, really uncomfortable about the Child Catcher, a big-nosed bad guy who kidnaps children and takes them off to an unspoken but terrible fate. I’m also finding it a little difficult to imagine Benny Hill, a comedian best known for racy sketches about chasing pretty young women who are less than willing to cooperate, as a cuddly child-friendly character, but presumably the younger people in the audience won’t have this sort of contextualising detail.

Robert Helpmann as the Child Catcher
See what I mean? Scary, and arguably antisemitic

Another problem, to my mind, is that despite Chitty Chitty Bang Bang itself being the named star of the movie, featuring heavily on the poster and other promotional materials, and getting a long opening montage showing its original career as a racing car, it’s barely in the story. It’s over an hour before Potts finally gets around to building the thing, and, after two exciting flying and hoverboating sequences, it disappears for ninety per cent of the Vulgaria storyline. If, like me, you were expecting a story centred around a fantastic car, you’re going to be disappointed.

Chitty Chitty Bang Bang as a hovercraft
We do get a car-versus-boat naval battle though

On the more positive side, the music is absolutely delightful, with songs like the title track, “Truly Scrumptious”, and “Hushabye Mountain” likely to be long-lasting hits. They were composed by the Sherman Brothers of Mary Poppins fame, who clearly know their stuff. Potts’ machines were designed by British cartoonist and found-object sculptor Rowland Emett, and they are well integrated into the action: a sequence where Potts cooks sausage and eggs for his children using a variety of silly contraptions is worth the price of admission, as is a brief sequence with an apparently sentient vacuum cleaner.

There are plenty of opportunities for van Dyke to showcase his skills as a dancer, in particular one in which he pretends to be a live-size marionette in order to infiltrate the Baron’s castle. The Edwardian setting of the movie is in line with the current craze for a kind of fantasy-Edwardiana of straw hats and candy stripes. British comedy fans can enjoy watching out for cameos from the likes of Barbara Windsor, Arthur Mullard and Richard Wattis.

The "Toot Sweets" production number from Chitty Chitty Bang Bang
The "Toot Sweets" production number, a candy factory fantasy to a catchy tune

However, at nearly two and a half hours, the movie is really far too long: there was a fifteen-minute intermission at the cinema where I saw it, which was just as well. I’m tempted to suggest that it should cut the Vulgaria storyline, but unfortunately that’s the only part of the movie with any real cinematic action, and without it you’d just be left with a cute but low-stakes love story about an inventor and an heiress. Three stars—most of them for the production, music and dancing.






[January 12, 1969] Taking French Leave: Playtime (a movie) and The Green Slime (a flick)


by Fiona Moore

Jacques Tati’s newest movie, first released in 1967 but only recently screened at the Institut Français in London, is a tremendous achievement, dealing with many of the same themes as his earlier movies but in a much subtler and cleverer way. Although the box office has apparently been disappointing, the film is gradually accumulating the critical acclaim it deserves as it makes its way around the world.
The main theme is similar to that of Tati’s earlier comedy Mon Oncle (My Uncle, 1958): the idea that technologically-focused modernity is a superficial, soul-destroying philosophy which is ultimately doomed to failure. Playtime, though, takes a more subtle and arguably less conservative approach.


Playtime movie poster

We find ourselves in a fantasy Paris which is nothing but glass, chrome and concrete office blocks: the famous landmarks of the city, such as the Eiffel Tower and the Arc de Triomphe, are only glimpsed in the reflections of windows. The theme is made clearer when we see a tourist bureau with posters advertising London, Stockholm, and Mexico, each with the same office building and a few superficial details (for instance Routemaster buses and Big Ben) to mark the supposed differences. We are in a futuristic fantasy world where every place is the same and the subtle, playful, unpredictable details have been erased. It isn’t an unhappy scenario: the streets are clean and no one is poor or sick. But the pleasure people take in it is superficial and vapid (a tourist exclaiming at a trade fair that “they even have American stuff!”), and they also don’t seem to know what they are missing.


The Eiffel Tower reflected in a window

The film opens in a building where the viewer is left for a long time with no idea as to its purpose: we see black and chrome sofas, glass frontage, small cubicles. An older couple converse in accented English; nuns pass by, as does a priest, and a nurse with a crying baby. Is it a hospital? A government office? Finally we see a man with suitcases and the nature of the building is revealed: it is an airport. Tati’s cinema persona Monsieur Hulot is changed, having shed his pipe and scarf and adopted a grey coat in place of his trademark brown macintosh, but a variety of other people wander around the story in M Hulot’s costume and are mistaken for him. We see office buildings full of filing cabinets which are revealed, when seen from overhead, to be cubicles; we see little dramas play out in an apartment building where all the walls are glass and face onto the street. At one point two groups of people in adjacent rooms watch the same television programme, completely unaware of this shared experience and unable to come together and commune over their enjoyment.


Apartment living: isolating and atomising?

Unlike the way in which Mon Oncle harked back to a nostalgic imagined past, however, Playtime sees the doom of this conformist, modernist approach as lying in the future. The glass-fronted modernity is fragile and superficial, and falls apart at the slightest pressure, and so can’t cope with the everyday fallibilities of humanity, whether M Hulot, who lopes and skips around an office building and a trade fair subtly creating chaos, or his female counterpart in the story, American tourist Barbara (played by Barbara Dennek), who is constantly getting separated from her tour, or even background characters like a group of glaziers whose window-fitting activities subtly become a dance routine, enjoyed by a crowd of Parisians watching them from the street.


M Hulot observing office work

The film’s message is encapsulated in a long, climactic sequence in a fancy restaurant whose superficial efficiency and organisation is a façade. We see a beautiful oasis of elegant food and décor, but when the backstage areas are revealed, we discover that the restaurant is still being built, that the waiters are swapping jackets to hide stains and damage, that the kitchen is chaos. The introduction of M Hulot breaks the boundary between front and backstage and sends the whole thing into a joyous spiral of anarchy: the glass door shatters, the ceiling decoration falls down, the decorous bossa-nova music turns into wild jazz. The lighting fixtures break. Random people wander in off the street. Chairs fall over. Waiters trip. A plastic sculpture of an airplane melts. A wealthy American businessman declares one section of the room his private bistro and invites tourists and workmen to eat and drink at his expense. A drunk is ejected and walks straight back in. The austere and ordered modernity is undermined from all sides.

The car carousel makes Paris playful again The car carousel makes Paris playful again

Afterwards, the patrons walk out into a transformed city, one which still includes the office blocks and grey concrete, but where the cars are now colourful, the buildings hung with bunting, and cheerful shops selling cheeses and scarves have replaced the trade fair. M Hulot buys Barbara a gift but, being unable to give it to her, delegates one of the Hulot impersonators to do it. Tati’s direction wittily turns a roundabout into a carousel, a car mechanic’s shop into a fairground ride. The message is not to destroy technological modernity, but to subvert it, and to find ways of making it joyful and playful. Five stars. Go and see it—if you don’t speak French don’t worry, most of the dialogue is in English and the physical comedy carries the action.



The Green Slime movie poster

From the sublime to the ridiculous! The other film I saw this week is the recently-released SF-horror The Green Slime, a Japanese production filmed in English with American and European actors. The plot involves a spaceman, Jack Rankin, sent up to a space station commanded by the man who has stolen his girlfriend, to lead a mission to destroy an asteroid which threatens Earth. In doing so, however, he and his crew accidentally bring back some of the titular slime which, when exposed to radiation, develops into alien monsters which must be fought while the two men and their love object reconcile their romantic interests.

I give this film more points than most reviewers because of the, possibly unintentional but definitely hilarious, Freudian message: a man’s jealousy over his ex-girlfriend’s new relationship causes him to unleash, through the medium of green slime, one-eyed tubular monsters onto the universe, and it’s up to him to bring them under control again. The modelwork is good and the characterisation unsubtle, giving the series the feel of what might happen if Gerry and Sylvia Anderson decided to work with live actors rather than puppets (as I’m told is soon to be the case), but without the budget of a Century 21 production. Definitely one to watch only when inebriated and in the right company, but very fun under those circumstances; I'm not sure if I was supposed to laugh all the way through it, but I did. One and a half stars.






[December 18, 1968] Sex, Drugs and Boris Karloff: Curse of the Crimson Altar


by Fiona Moore

Much as I enjoy the jollity of the festive season, I’m also firmly of the opinion that there is nothing better than a ghost story—or, failing that, a horror story—at Christmas. So I was quite delighted to learn my local cinema would be showing the latest British horror movie, Curse of the Crimson Altar.

Curse follows in the footsteps of this summer’s Witchfinder General in being a film where the horror is not supernatural but psychological, suggesting that this genre may be coming into fashion. Although the biggest creative obstacle Curse has to overcome is that someone behind the scenes, or possibly in the censor’s office, has meant that the actual catalyst for the horror remains subtextual throughout.

At the start of the movie, we get a quote from an unnamed “medical journal” about the influence of psychedelic drugs on the human brain: “drugs of this group can produce the most complex hallucinations and under their influence it is possible by hypnosis to induce the subject to perform actions he would not normally commit.” Thereafter, we get no reference to drugs at all, but it should be fairly clear to the viewer how we should interpret the proceedings.

The plot involves an antique dealer, Robert Manning (Mark Eden), going in search of his brother Peter, who has disappeared on an expedition to hunt for salable stock, sending Manning a single candlestick, a witchfinders’ bodkin, and a cryptic note on notepaper from a country estate, Craxted Lodge in the town of Greymarsh. Arriving at the estate, Manning finds Lord Morley (Christopher Lee) and his niece Eve (Virginia Wetherell) gearing up for a local Bonfire Night-type holiday, celebrating the anniversary of the burning of a local witch, Lavinia Morley (Barbara Steele), the Black Witch of Greymarsh. They claim never to have met Manning’s brother, but invite him to stay with them while he investigates. Manning begins suffering from strange erotic dreams about Lavinia Morley and sleepwalking episodes, and, with the help of a local historian and occult enthusiast, Professor Marsh (Boris Karloff), discovers he is descended from one of the people who sentenced Lavinia to death. Someone is out for revenge, but who, and how, and why?

Lascivious Lavinia as played by Barbara Steele
Lascivious Lavinia as played by Barbara Steele

The movie boasts a lot of familiar names behind and in front of the camera, being scripted by Henry Lincoln and Mervyn Haisman, creators of Doctor Who’s Great Intelligence and Yeti, and featuring Roger Avon, Michael Gough and scream-queen Barbara Steele in supporting roles. Gough in particular does a great turn as a manservant who is either under the influence of malign spirits, or else doped to the eyeballs, at all times. The casting of Lee and Karloff, both seasoned horror veterans who usually play villains but have turned their hand to more benign roles, keeps the suspense going as to who is behind the sinister events, and there's a cute nod to Karloff's role when Manning remarks that he feels “like Boris Karloff might pop up at any moment” shortly before, in fact, he does.

Michael Gough as a zombie manservant.
Michael Gough as a zombie manservant.

In many ways the story feels a little like an episode of The Prisoner or The Avengers, involving as it does a villain who is using psychedelic drugs and mind games to wear down an unsuspecting victim. The fact that the script can’t directly say that drugs are involved also helps to make the events more ambiguous, suggesting for most of the movie that Manning might really be haunted by the vengeful spirit of Lavinia Morley. The imagery of the dream sequences is very much drawn from British folk culture, with sinister figures in animal masks and references to the witch-hunts of the 17th century.

Unfortunately, the story is also a little uneven, with a long prurient episode featuring Eve having a debauched party with her young artist friends apparently going nowhere; presumably the intention was to suggest that Eve might be behind, or at least complicit in, the implicitly drug-fueled activities which follow, but it mostly seems to be included to cater to the crowd of people who like to tut about modern youth going wild while secretly enjoying the orgy scenes. Similarly I found the dream sequences more laughable than erotic, with supposed demons and witches walking around clad in strips of imitation leatherette. There are also some gaps in the narrative, which I won’t detail in order not to give away the denouement, and the ending felt rather rushed to me.

Another tedious sex party, ho hum. Another tedious sex party, ho hum.

All in all, I’d say this is a solid if uneven horror story that keeps the viewer guessing for a long time, and suggests that the non-supernatural horror based in British folk mythology is here to stay.

Three and a half stars.


I’d also like to devote a little time to the B feature on the night I saw Curse of the Crimson Altar, a short and cheap SF-horror from 1964 entitled The Earth Dies Screaming, directed by the supremely talented Terence Fisher. The scenario is straight out of John Wyndham: a test pilot, returning from a high altitude flight, discovers that almost everyone else on Earth has been killed—apparently through some kind of gas attack, as the few survivors are people who, for one reason or another, were not breathing the atmosphere at that point. Less Wyndham-esque are the eerie, silent robots now stalking around the deserted Earth, who bear such a strong resemblance to Cybermen that one wonders if it is simply coincidence or if Doctor Who’s design team had been at the movies before working on “The Tenth Planet”. The robots also have the ability to turn anyone they shoot into grey-eyed, mindless creatures who do their bidding.

See what I mean? That's a Cyberman, that is.
See what I mean? That's a Cyberman, that is.

Our hero joins a band of survivors seemingly calculated to provide optimum drama (society woman; hedonistic good-time couple; sinister man in a mac; teddy-boy mistrustful of anyone over 30 and his heavily pregnant young wife) and collectively they attempt to figure out how to survive and to stop the robots, despite the conflicting agendas in the group.

While suffering a little from uneven pacing and characterisation (the teddy boy, for instance, suddenly overcomes his suspicions of the establishment for no reason other than plot convenience), this is a pleasingly eerie 62 minutes. I quite like the sub-genre of apocalypse stories that just focus on a small group of people trying to cope with their changed circumstances, and the parallels with the aftermath of a nuclear war are clear without being didactic.

Three stars.





[September 12, 1968] I’ll See You In My Dreams: Valérian, Agent Spatio-Temporel


by Fiona Moore

I have been spending a lot of time lately at the Institut Français, both for their interesting lectures and films, and because they have a comfortable reading room which is handy for the universities and museums. This means I have been perusing more than a few copies of the comic magazine Pilote when I’m in town for a lecture.

While Pilote, edited by René Goscinny of Asterix fame, has an excellent variety of styles and artists from Francophone Europe, it’s very rare for it to venture into science fiction.

However, this seems to be changing, with the introduction late last year of a new series, written by Pierre Christin and drawn by Jean-Claude Mézières: Valérian, Agent Spatio-Temporel. Although possibly it ought to be called Valérian et Laureline, for reasons I’ll explain below. So far we’ve had one complete story and one nearly-completed: Les Mauvais Rêves (Bad Dreams) serialised from 9 November 1967 to 15 February 1968, and La Cité des Eaux Mouvants (The City of the Shifting Waters), which began on 25 July this year and is clearly moving towards a climax.

There's robots. Did I mention the robots?
There's robots. Did I mention the robots?

Les Mauvais Rêves is more loosely sketched, in all senses of the word, than its sequel. The story takes place in the year 2720, when the instantaneous teleportation of matter through time and space has been achieved. The result is that that the inhabitants of Galaxity, the planet-spanning empire, have no need to work, except for a small cadre of bureaucrats and agents who are mostly charged with protecting society from time-traveling pirates and scouting for new resources on distant worlds. Everyone else entertains themselves through dreaming.

When people start having nightmares, it transpires that the former head of the dream service, Xombul, has sabotaged the dream computers and fled to medieval France in the year 1000. Agent Valérian pursues him there, where he finds that Xombul is disgusted by humanity’s softness and addiction to dreams. Having learned a set of spells from a medieval magician that will turn humans into monsters and make them follow him blindly (this is, shall we say, not a historically accurate representation of eleventh-century France), Xombul plans to return to the future and take over as emperor of Galaxity. With the aid of a local young woman, Laureline, Valérian must thwart his plans.

Valerian and Laureline enjoying the benefits of the leisure society.
Valerian and Laureline enjoying the benefits of the leisure society.

In the second story, Xombul escapes from custody and flees again into the past, but this time, more cleverly, he has gone into the “Forbidden Zone” of 1986. We learn that the explosion of a hydrogen bomb in that year led to a four-century-long dark age on Earth, which the spatio-temporal agents are not supposed to visit. Valérian and Laureline, the latter of whom has now become a fully-fledged space-time agent, pursue him, of course, to a flooded mid-Eighties New York ruled by looter gang leader and free jazz enthusiast Sun Rae, but what Xombul is doing with his army of robots in the former UN headquarters remains a mystery so far.

Sun Rae in apocalyptic New York.
Sun Rae in apocalyptic New York.

The series as it currently stands shows a lot of promise. Unusually for a European comic, Galaxity is populated by people of all ethnicities who are represented without caricaturing or stereotypes: the same is also true of 1986 New York. There’s an explicit nod to the emerging sub-genre of African and African-American SF and fantasy in the character of Sun Rae, who is based on jazz musician and SF creator Sun Ra. He is portrayed as a shrewd political leader, who is possibly the only one in New York to have realised that the most valuable thing in the city is not the jewels and precious metals, but information and scientific knowledge.

The treatment of women is also exceptional: while there are only two women with speaking roles in the story, and while Laureline does tend to wear figure-hugging costumes, she is never a passive or helpless victim, and so far she has rescued Valérian from danger more times than he has rescued her. The relationship between the two, while affectionate, is also clearly professional, hence why I suggested that they might be regarded as co-protagonists rather than the male agent taking the most prominent position.

Laureline serving dinner with a soupçon of sarcasm.
Laureline serving dinner with a soupçon of sarcasm.

There are also some interesting hints at the way in which the story might develop. Galaxity is plainly not the utopia it claims to be, if most of the population are simply dreaming their lives away: totalitarian though Xombul is, one can see why he finds it so frustrating. It also appears to be governed by small, petty bureaucrats with whom it’s difficult to sympathise. We have not seen any aliens so far, and one wonders if this is a universe with only humans, or if their absence hints at something darker. I’m not quite sure what to make of the apparently unproblematic existence of magic in the story, where medieval France is apparently full of wizards and monsters: whether it’s a confusing mixture of genres or a clever, New Wave, challenging of what we interpret as science.

The story also has a pleasing wit, for instance a rather delightful sequence in La Cité des Eaux Mouvants where Laureline explains how she got from Brasilia, where she arrived in the past, to New York, where her lighthearted narrative of borrowing a plane from the President and hiding it in the suburbs, is belied by the cartoon panels showing her stealing the craft and crashing it into a barn.

Sun Rae's first appearance...
Sun Rae's first appearance…

So far, the most problematic aspect is the variable character art. While Mézières’ landscapes and cityscapes are beautifully rendered, whether a luxury pleasure-garden on Venus or an apocalyptic New York bleakly studded with advertisements, the characters are strange, often grotesque, and change shape from panel to panel. Sun Rae, for instance, gains a bewildering amount of weight between his first and second appearance in the comic. The writing, also, seems on firmer footing in the second story than the first, with Les Mauvaises Rêves involving a lot of plot conveniences and contrivances.

...and Sun Rae's second appearance.
…and Sun Rae's second appearance.

Despite this, I certainly plan to keep following the series, and I hope an English translation will soon be forthcoming, to bring it to a wider international audience. Comics aren’t just for kids, and Valérian shows how the graphic medium can be used to build a sprawling spatio-temporal SF epic.

Four stars.





[August 22, 1968] Vive de Gaul– Asterix the Gaul Movie


by Fiona Moore

At an event at the Institut Français in London recently, I was able to see the newly-translated animated film Asterix the Gaul (made in 1967, but only released in English this year). While it’s not a great adaptation, it is nice to see a series that’s only growing in popularity in the French-speaking world getting wider exposure.

Asterix the Gaul movie poster
Asterix the Gaul movie poster

In case you’ve missed the Asterix phenomenon, some background. Asterix le Gaulois, or Asterix the Gaul, is a Franco-Belgian comic from the writing and drawing team of Goscinny and Uderzo, originally serialised in 1959, with the first album coming out in 1961. Since then it’s only become more and more popular, with the ninth album, Asterix et les Normands (Asterix and the Normans) reaching 1.2 million sales in its first two days of release earlier this year.

On the face of it, Asterix might seem an unlikely hit. The story is a humourous historical fantasy, starting with a “what if…” premise to the effect that, after Caesar conquered Gaul and, as any schoolchild studying Latin knows, divided it into three parts, a small Gaulish village remained unconquered, due to their druid having invented a magic potion that gives the drinker super-strength. Our protagonist, Asterix, is a diminutive but sharp-witted warrior; his best pal is Obelix, a giant who has permanent super-strength due to having fallen in a vat of magic potion as a baby. Together, they have adventures traveling around Europe, North Africa and the Middle East, resisting Romans and meeting interesting, if frequently ethnically stereotyped, people.

Asterix' pal Obelix is a menhir salesman. He's barely in this story.
Asterix' pal Obelix is a menhir salesman. He's barely in this story.

However, if you have a chance to read the albums, you can see the appeal. The puns are thick, heavy and groanworthy (particularly as regards the character names: the Gauls all have names ending in -ix, meaning we get people called Assurancetourix and Abracourix, and the Romans in -us, giving us Humerus and Fleurdelotus), and the anachronism humour nonstop. Additionally Goscinny and Uderzo have a lot of affectionate fun with projecting stereotypes of modern European nations back onto their Roman past equivalents. The story of plucky, likeable people resisting an oppressor is one with relevance to all political stripes. The Romans are always comically stupid and the violence cartoonish, keeping the tone from getting too heavy for children.

Asterix and Panoramix resisting Roman oppression
Asterix and Panoramix resisting Roman oppression

The series has appeared in English translation twice before now, both times in English children’s comics (Valiant and Ranger) and on neither occasion faithful, transporting the action to ancient Britain in the apparent belief that British audiences would be incapable of sympathising with French characters. However, word at the Institut is that an approved translation by Anthea Bell is currently in production and should be released next year.

Our hero was described in one English translation as an "ancient Brit with bags of grit." No, really.
Our hero was described in one English translation as an "ancient Brit with bags of grit." No, really.

The film Asterix the Gaul is a 70-minute animation, apparently originally planned as a telemovie but instead winding up in cinematic release. The visuals are, for the most part, decently done, and it has a jaunty theme tune by Gerard Calvi. The English voice cast are for the most part adopting American accents (the main exceptions being Stopthemusix the Bard and Julius Caesar, who are both using British received pronunciation), which seems an odd decision as French comics popular in other markets, such as Tintin, don’t generally do well in the American sphere, and it might be better to try and sell to the wider English-speaking world.

The plot more or less follows that of the comic album Asterix le Gaulois, the first adventure in the series. Roman centurion Phonus Balonus (Caius Bonus in the original comic), wanting to know the secret of the Gauls’ super-strength, sends a spy into the village disguised as a Gaul. Upon learning that the secret is the potion brewed by druid Panoramix, the Romans kidnap him, with Phonus Balonus planning to use his strengthened legions to become Emperor. Asterix sneaks into their camp with a view to rescuing Panoramix, but, on finding his friend in good spirits and having fun winding up the Romans, Asterix surrenders and joins him, with the pair living a luxurious life at the Romans’ expense. Finally Panoramix pretends to give in, but in fact brews a potion which makes the drinkers’ hair and beards grow uncontrollably. Realising that they can’t keep the gag going indefinitely, Panoramix pretends to brew an antidote, while also secretly furnishing Asterix with a small amount of magic potion. When the pair make their escape, they run into Caesar himself, who has come to investigate the mysterious goings-on in person.

Julius Caesar does not approve of Panoramix' beard-growing potion.
Julius Caesar does not approve of Panoramix's beard-growing potion.

The decision to adapt the first book in the series, and without the input of the creators, is arguably the film’s biggest problem. A lot of the running gags and characters which have contributed to the series’ appeal, such as Obelix’s tiny dog Idéfix and the ongoing feud between fishmonger Ordraflfabétix and blacksmith Cétautomatix, were worked out in later volumes, and the story feels thin without them. Although Asterix has never exactly been known for its female characters (there are exactly two women regulars, both stereotypes and only one having an actual name), in the film the village seems to be a homosexual commune, with no women or children at all. Goscinny and Uderzo were reportedly very unhappy with this movie, and it’s a shame they weren’t involved, as they could have revised their earlier story to include this later material.

The translation is generally serviceable. The punning names are retained and even arguably improved, with the bard Assurancetourix becoming Stopthemusix and Abraracourcix the chief becoming Tonabrix. The narration has a few heavy-handed gags like “Caesar had a lot of Gaul,” and there are more subtle jokes for those who remember their classics, like Phonus Balonus proposing to his second-in-command Marcus Sourpus that they form a triumvirate (not knowing that a triumvirate is, by definition, made up of three men). There’s a long and rather unfunny sequence with a singing ox-cart driver that feels like it’s just in to fill time, but there is also a blink-and-you-miss-it moment where Panoramix appears to be gathering marijuana in the woods.

That's some suspicious-looking smoke. Panoramix.
That's some suspicious-looking smoke. Panoramix.

All in all, while it’s not the best introduction to the series, it gives English-speaking audiences a general flavour. It’s good to see a cartoon series where the main character lives by his wits more than his fists, and where bullies are shown as hapless incompetents who can be defeated by ridicule. Reportedly a new film is in production, based on Asterix et Cleopatre (Asterix and Cleopatra), with the creators’ full involvement, and I look forward to seeing if it is an improvement.

Two and a half stars.





[August 14, 1968] The World, the Flesh and Charles Gray (the horror movies Torture Garden and The Devil Rides Out)


by Fiona Moore

Courtesy of my friends at Royal Holloway’s student and staff film club, I’ve been able to see two horror films recently released in the UK, which will soon have their stateside debut. One is a little patchy but still provides entertainment for the horror fan; the other is already being rightly hailed as a classic of British horror cinema.

Torture Garden

Torture Garden is an anthology movie, a subgenre I quite like as it allows the chance to show shorter, more compact narratives along a particular theme. This one, also, is written by Robert Bloch, a master of short, wickedly pointed, stories.

Burgess Meredith as Doctor Diabolo. Can you guess who he really is?
Burgess Meredith as Doctor Diabolo. Can you guess who he really is?

Through the framing device of a carnival horror-show hosted by Doctor Diabolo (Burgess Meredith), who offers customers a glimpse of their possible sinister fates, this film brings us four narratives linked by a common theme of people being driven by desire or ambition to commit horrible deeds. In the first, a man (Michael Bryant), desperately in debt, murders his uncle (Maurice Denham) to get his hands on his inheritance, only to find out that his uncle’s source of income is more supernatural and sinister than he believed. In the second, an ambitious film starlet (Beverly Adams) learns that Hollywood is, in fact, run by literal immortals, and is given the chance to join them. In the third, a celebrity pianist (John Standing) becomes the object of a rivalry between his fiancée (Barbara Ewing) and a possessed piano. In the final story, a Poe collector (Jack Palance) finds that a rival enthusiast (Peter Cushing) has managed to capture the ultimate piece of Poe memorabilia—the undead writer himself.

As the above should indicate, the film has an excellent cast, and is produced by Milton Subotsky, whom readers of this journal should remember from the two Doctor Who movies. Amicus, the production company, has form on producing anthology movies, having put out Doctor Terror’s House of Horrors three years ago. The strongest segments are the first and last, with the first story featuring a credibly demonic cat, and the final one providing a wry metaphor for the way in which collectors—and fans—enter into exploitative relationships with writers.

Peter Cushing is of course one of the best things in the movie.
Peter Cushing is of course one of the best things in the movie.

The film unfortunately lacks the cohesion of the best anthology movies. While, as I noted, there’s a linking theme between the episodes, it doesn’t particularly connect to the framing story, and, while it shares the concept with Doctor Terror’s House of Horrors of people being shown how to avoid a disastrous fate, the “twist” at the end is nowhere near as clever as the one in the earlier movie. The Hollywood segment is poorly characterised, full of excuses to show women in their underwear, and has an antisemitic subtext that made me rather uncomfortable (I suspect that Bloch, himself of Jewish ancestry, was trying to satirise the idea of a Jewish cabal running Hollywood, but it doesn’t quite manage to convey the right tone). While I quite like the concept of a sentient piano becoming attached to its owner, it’s difficult to find its attacks on its human rival anything other than ridiculous. Two and a half out of five stars.

The Devil Rides Out

Based on a novel by Dennis Wheatley, produced by current kings of the UK horror scene Hammer Films, and starring Christopher Lee, The Devil Rides Out is a much more polished and focused production.

Lee plays Nicholas, Duc de Richelieu, who, together with his friend Rex van Ryn (Leon Greene) has come to the UK to visit his late friend’s son Simon (Patrick Mower), in whom he takes an avuncular interest, only to learn that Simon has fallen in with a Satanic cult. The story follows de Richelieu and van Ryn’s efforts to rescue Simon and a young female cultist named Tanith (Nike Arrighi) from the clutches of Satanic priest Morcata (Charles Gray). Adapted by Richard Matheson, the plot is a fairly straightforward one of (supernatural) good versus (supernatural) evil, without any of the twists and ironies of many recent horror movies, and, much as I enjoy those, I also found the narrative here refreshing and satisfying.

Christopher Lee is horrified at a Satanic orgy
Christopher Lee is horrified at a Satanic orgy

Simon is played by a newcomer on the scene, Patrick Mower, who is certainly one to watch; although handsome and strong-jawed, he has a sinister quality which makes the idea of him falling in with Satanists believable. It’s good to see Christopher Lee playing a hero for once, escaping his usual typecasting as a monster, even if the chemistry between him and Charles Gray isn’t quite as compelling as that between him and Peter Cushing. There is a very well-done giant spider effect at one point, and fans of vintage cars will be delighted by all the 1920s and 1930s roadsters on display. There are elements of the new folk-horror genre in the scenes of English cultists cavorting in the woods of Hampshire.

Less positively, the film draws some associations between non-White people and Satanism that left me rather uncomfortable: the heroes are all English (and upper-class), but the cult boasts African and Indian members, and, when a demon is summoned at one point, it takes the form of a grinning, pop-eyed and semi-clad Black man. The spider aside, some of the effects are rather unconvincing, and the cult has so many members that one wonders how it manages to keep itself secret. There’s a slight hint of the exploitation genre that seems unfortunately popular now, and the fact that the youth in question aren’t inherently evil but are being led astray by an older person (and need to be rescued by another older person) doesn’t do much to mitigate that.

Charles Gray as cult leader Mocata
Charles Gray as cult leader Mocata

Nonetheless, this is Hammer on good form, providing a strong narrative with a satisfying conclusion and a lot of credible shocks and tension. The combination of good source material with a competent screenplay and plenty of talent behind and in front of the camera is a sure winner. Four out of five stars.





[July 24, 1968] Peter Cushing and the Women (Frankenstein Created Woman and The Blood Beast Terror)


by Fiona Moore

The Cinderford Palace Cinema is currently holding a Peter Cushing retrospective, celebrating a career that has included roles as diverse as van Helsing, Sherlock Holmes, Winston Smith and an odious Oxford student out to get Stan Laurel and Oliver Hardy (no, really). I’m taking the opportunity to review their double bill of Frankenstein Created Woman (Hammer, 1966) and his most recent movie, The Blood Beast Terror (Tigon, 1968).

Frankenstein Created Woman

Hammer Studios’ take on the Frankenstein franchise differs from the American one in that the focus is not on the monster, but on the man who created it. The monster doesn’t survive beyond the first movie, and the subsequent films, including this one, instead follow the career of Doctor Victor Frankenstein (Peter Cushing) as he continues his experiments in reviving the dead while staying one step ahead of the law.

Victor Frankenstein leading his collaborator, Hertz, into corruption.
Victor Frankenstein leading his collaborator, Hertz, into corruption.

In Frankenstein Created Woman, Frankenstein, aided by local doctor Hertz (Thorley Walters) and Hertz’s assistant Hans (Robert Morris), develops a means of capturing the soul at point of death. When Anton (Peter Blythe), a rich bully, murders the town innkeeper and frames Hans for it, Frankenstein exploits the situation by using the executed Hans’ soul to test his new procedure. The innkeeper’s daughter, Christina (Susan Denberg), who is also Hans’ lover, commits suicide, and Frankenstein, naturally enough, decants Hans’ soul into her body. Christina then goes on a murder spree, killing Anton and his friends, before finally killing herself a second time.

The result is a surprisingly nuanced take on marginalisation and prejudice, particularly as regards women. Both Hans and Christina are shunned by the villagers and bullied by Anton’s clique: Hans because his father was executed for murder (a death Hans himself witnessed as a child) and Christina because she has a prominent scar on her face. However, they find comfort and love with each other. Christina is continually underestimated and belittled by everyone around her: when the murders start, even Frankenstein assumes that it is Hans’ soul working through her body, but the film itself is much more ambiguous, making it clear that Christina is at the very least a willing participant, and possibly the one wholly responsible. At the end of the film, when Frankenstein confronts her and tells her that she is not responsible for the murders, saying “let me tell you who you really are,” Christina responds “I know who I really am.” Without intending it, Frankenstein has empowered her, and, although Frankenstein may think he understands her, he, like everyone in the story, has underestimated and misjudged her.

To add insult to injury, Frankenstein fixes Christina's scar when he restores her. Meaning he could have done that at any time, but didn't.
To add insult to injury, Frankenstein fixes Christina's scar when he restores her. Meaning he could have done that at any time, but didn't.

The direction of the movie is also rather clever: the murders are implied rather than shown, and the director, Terence Fisher (known for other Cushing outings like The Curse of Frankenstein [1957] and Dracula [1958]), throws in little bits of foreshadowing like having the guillotine visible in the background just before Hans is framed for the innkeeper’s death. The villains are believably nasty, reminiscent of the violent young men in the novel A Clockwork Orange. Finally, Cushing gives a brilliant performance as Victor Frankenstein that highlights the character’s charismatic evil, unintentionally corrupting everyone with whom he associates.

Four out of five stars.

The Blood Beast Terror

I was particularly interested to see this one as it is the sole film by Tigon British Film Porductions prior to their astounding folk-horror piece Witchfinder General. While it’s ambitious and interesting, The Blood Beast Terror is unfortunately nowhere near Witchfinder General’s league.

The movie’s plot is an attempt to meld no fewer than three horror subgenres: the vampire film, the were-beast film, and, of course, Frankenstein. Cushing plays Quennell, a detective investigating the strange deaths of a series of young men, seemingly mauled by a bird of prey. His investigation leads him to a lepidopterist, Carl Mallinger (Robert Flemyng) with a beautiful daughter, Clare (Wanda Ventham). After a few unconvincing red herrings, it becomes evident that Clare is not Mallinger’s daughter per se, but a monstrous hybrid of a human and a moth, who drinks human blood. She and her creator flee into the countryside, where Mallinger attempts to create a mate for her, but Quennell tracks them down.

This movie's got some notable supporting actors too, for instance Kevin Stoney as an evil manservant.
This movie's got some notable supporting actors too, for instance Kevin Stoney as an evil manservant.

The movie gets points for playing against traditional horror film clichés, though it then loses some for not doing so to a satisfying conclusion. For instance, the movie plays against type by giving us a female vampire who preys on men, and a female Frankenstein’s Monster-figure who desires a mate as much as her male counterpart does.  However, it doesn’t really follow through thematically, failing to explore the implications of reversing the gender roles, and, where the Monster’s pathetic need for a companion humanises him, Clare’s desire for a male of her species is dealt with perfunctorily and unsympathetically. The writer also seems uncomfortable with the lack of a female victim, but, rather than exploring the implications of men as victims—or perhaps considering more subtle ways in which Clare might be seen as a victim of society, as with Christina in Frankenstein Created Woman—instead shoehorns in a daughter for Quennell to provide some end-of-movie rescue action.

The movie has a few other problems. There is an unsubtle amateur drama sequence which draws the parallels between Clare and Frankenstein’s Monster, and which could have been half its length. There are some inconsistencies and inexplicable points, e.g. when a young naturalist turns up dead near Mallinger’s house, he denies ever having known the man, when a simple investigation would have showed that he visited him the previous night. The monster is eventually killed in a way that is so obvious I was surprised they chose that path.

Two and a half out of five stars.

There's also a cameo by music-hall comedian Roy Hudd, which goes about as you'd expect.
There's also a cameo by music-hall comedian Roy Hudd, which goes about as you'd expect.

The two movies are a good match in that they both explore women’s roles in horror and particularly females as independent entities, though Christina is a much more interesting and complicated figure than Clare, and is treated more sympathetically by the writers. Peter Cushing shows the subtlety of his acting ability, in that both Frankenstein and Quennell are severe, obsessive men on a mission, but one is a cold, cruel psychopath while the other genuinely cares for the people under his protection. Overall, I’d recommend Frankenstein Created Woman to people who like a good, thought-provoking psychological horror, but The Blood Beast Terror is mostly of interest to Cushing completists.






[May 22, 1968] Finding a New Way: Witchfinder General


by Fiona Moore

Witchfinder General is a real game-changer not just for British horror but for horror films in general. This is a movie without monsters, ghosts, psychopathic killers or, even, witches (at least real ones). The terror comes from people’s belief in witches, and what that belief makes them do to other people, and, in making that change, this film is an artistic statement that transcends genre.

The story is set, as a clunky (and rather unnecessary, since the same information is conveyed in the first few scenes) voiceover at the start tells us, in 1645, the height of the English Civil War. It is ostensibly based on the life of a genuine historical figure of the time, Matthew Hopkins, the so-called “Witchfinder General”. He is a minor landowner who made his career travelling around Southeastern England identifying witches using bogus techniques and confessions extracted under duress. In fact, the story bears almost no resemblance at all to the known facts of Hopkins’ life, barring his name, that of his assistant Stearne (in real life their roles were reversed), the location (East Anglia) and the methods used to extract confessions from witches. This is a minor complaint, however—and might not even be a complaint, as the story the movie tells is possibly more disturbing than Hopkins’ actual biography.

Vincent Price and Robert Russell as Hopkins and Stearne

The film’s main positive figure, at least at the outset, is Richard Marshall, a young Roundhead soldier engaged to Sarah Lowes, the niece of a small-town Church of England priest. Sarah’s uncle is accused of witchcraft by his neighbours (we never learn the specific reason for this, which chillingly suggests that it’s a fairly banal local conflict that escalates to horrific extremes) and Hopkins and Stearne arrive, arrest and torture the accused. Sarah, desperate to save her uncle, sleeps with Hopkins; when Stearne, envious and sadistic, rapes her, Hopkins discards his promises to Sarah and has her uncle executed. Richard, hearing of the tragedy but arriving too late to stop it, marries Sarah and swears vengeance on Hopkins. Matters escalate, leading eventually to a bloody confrontation which clearly brings home that violence only begets more violence, and that no one in this story is going to escape without severe damage.

Ian Ogilvy (right) as Richard Marshall

The civil war backdrop is sketched in matter-of-factly. Perhaps surprisingly, given that subsequent British popular culture tends to dislike the Parliamentarians (in Sellars and Yeatman’s phrase, the Cavaliers were Wrong but Wromantic, and the Roundheads Right but Repulsive), the film resists the temptation to lay the blame for the witch hysteria at Cromwell’s door. Richard and his men are more or less positively portrayed, as is Cromwell himself when he turns up for a brief cameo after a successful military campaign. Some of the film’s power arguably lies in the fact that they, and Hopkins, are all ostensibly on the same side, and, while we see very little of the atrocities of the war itself, it is clearly part of what is fueling the communities’ drive to turn on their own. The viewer is also left to fill in some details themselves: for instance, the absence of a lord of the manor in the village where Sarah and her uncle live suggests he was a Royalist, possibly also hinting at why relationships have broken down between the villagers and why Sarah’s uncle is now accused of heresy.

Hilary Dwyer as Sarah Lowe

In casting terms, Vincent Price is credibly chilling as Hopkins, largely because of the way he underplays his role: he talks about torture and murder in the same banal tones as one might discuss a land boundary dispute, and he pretends hypocritically to be serving the public interest. Robert Russell as Sterne is a much more familiar figure from horror films, loathsome and sadistic, but provides a necessary contrast to Price, acting as a kind of expression of Hopkins’ id. Newcomers Ian Ogilvy and Hilary Dwyer, as Richard and Sarah, are very pretty to look at, but they also have the acting chops to handle their characters’ descent as they are subjected to increasing torment and degradation.

Sarah in a beautiful landscape

Michael Reeves’ direction works well, contrasting the beautiful scenery of Southeast England with the awful behaviour of its inhabitants. His best, albeit hardest to watch, efforts come in the film’s climactic scene. In it, Hopkins escalates his method of execution from simply hanging witches to burning them—not at the stake, but strapped to a ladder slowly lowered into the fire. As this takes place, the camera turns its pitiless gaze around the crowd, showing a variety of different reactions: from religious rapture, to horror, to fear, to pleasure. Most horrifyingly, it also shows children absorbing the violence around them. We later see the same children roasting baked potatoes in the execution fire, a detail that is terrifying in its matter-of-fact presentation.

Child spectators at an execution

The story’s contemporary relevance is also clear. Sexism visibly fuels the witch-hunting activities, and prejudice against women and fear of their sexuality in the wider culture allows the likes of Hopkins and Stearne to flourish. Desensitisation to war, as we are seeing in America and elsewhere, allows people to condone and commit acts of violence in their own communities. Revelations after the collapse of the Nazi regime, and reports from behind the Iron Curtain, show clearly how petty grievances between neighbours can, under totalitarian rule, lead to arrests and torture. The viewer can’t leave the cinema thinking it could never happen here: clearly it not only can–it has.

The witch-burning scene

The film makes the most of its economical 86 minutes, and is definitely not for the faint-hearted. By mining British folk culture and history, and by focusing on human evil itself rather than monsters and spirits, Reeves has opened up the possibilities of a whole new kind of horror movie and paved the ground for a new, artistic subgenre; I can’t wait to see what this new pioneer of British cinema will come up with next. Five out of five stars.






[April 26, 1968] 2001: A Space Odyssey: Three Views

A Trip To Tomorrowland?


by Fiona Moore

People who don’t like trippy, confusing endings for their movies are in for a bad time of it these days. The ending of 2001: A Space Odyssey at least makes more sense than the ending of The Prisoner (the filming of which series overlapped with 2001 at Borehamwood Studios, meaning Alexis Kanner had to share his dressing room with a leopard). The question is, does this make it a better piece of SF visual art?

No, I don't know either.
No, I don't know either.

The plot of the movie is fairly thin. Millions of years ago, we see human evolution directed by a strange black monolith, in a premise strikingly similar to that of the recently-released Quatermass and the Pit. We then jump to the near future of 2001, where a similar monolith is discovered on the moon and another near Jupiter. A space mission is dispatched to check the latter out, but things go wrong in a memorable subplot when the sentient ship's computer, HAL 9000, goes mad and kills the astronauts before sole survivor Dave Bowman finally shuts it down. The psychedelic denouement contains the distinct implication that the next stage of human evolution has now been directed by the monoliths, and Bowman has become the first of the new species of elevated humans.

The monolith near Jupiter, about to mess with your head.
The monolith near Jupiter, about to mess with your head.

Interspersed with the plot is a lot of depiction of the future thirty-three years from now, with its space stations, ships and moonbases. Despite some very impressive and well-thought-through effects, with actors seeming to stand upside down or move at right angles to each other in zero-G environments, the overall impression was depressingly banal and rather like one of the corporate-sponsored imagined futures in Walt Disney’s Tomorrowland attraction. We may be able to travel to the moon, but we still have Hilton hotels and Pan-Am spacecraft. The characters are also banal, in the case of Keir Dullea and Gary Lockwood almost to the point of seeming robotic: HAL is much more of a character than either of the two astronaut dolls.

Captain Scarlet is much more animated than these two.
Captain Scarlet is much more animated than these two.

As an anthropologist, what interested me most was the film’s questions about violence and human nature. The message seemed to be that humans are inherently violent, however evolved we are: the first thing the ape-men at the start of the movie do once they discover tool use is to kill a tapir and then make war on a rival tribe. Bowman’s last significant act as a human is to kill a sentient machine, and we have no idea what the evolved Bowman will do as he approaches the Earth. While the current scientific consensus on the inherent violence of humans is more nuanced (I note that the film also espouses the now-outdated theory about the first tools being discarded bones, suggesting that Arthur C. Clarke isn’t as up on his anthropology as he is on his astrophysics), it perhaps works well as a cautionary note about our current political situation and the possibility that we might wipe ourselves out through nuclear warfare.

Raymond Dart came up with this theory in 1924; we're over it, Arthur.
Raymond Dart came up with this theory in 1924, we're over it, Arthur.

2001 is a beautiful and lyrical movie which raises some interesting questions about the nature of humanity, but which also bogs itself down in the dull minutiae of an imagined life in the future. Three out of five stars.


Love At First Sight


by Victoria Silverwolf

Unlike Tony Bennett, I left my heart in Los Angeles.

I happened to be in that city during the initial run of Stanley Kubrick's new science fiction epic 2001: A Space Odyssey. I understand that the director has cut the film slightly, to tighten the pace a bit and to add a few titles to the various sequences. (The Dawn of Man at the beginning, for example.) What I saw was the original version, and it knocked me out.

Instead of just gushing about the movie, let me introduce you to the little demon sitting on my left shoulder, who will do its best to convince me I'm wrong.

Giving the Devil Its Due

ZZZZZZZ. Oh, excuse me. I fell asleep trying to watch this thing. It's got the frenzied pace of a glacier in winter and all the excitement of a snail race.

Cute. Real cute. Some people are going to consider it boring, I'm sure, compared to an action-packed film like Planet of the Apes. But that's a matter of apples and oranges. I found every second of this leisurely movie absolutely enthralling.

No accounting for taste. What about the actors? What a bunch of bland nobodies! They could be replaced with wet pieces of cardboard and you wouldn't know the difference.

First of all, let me deny the premise of your objection in at least two cases. During the Dawn of Man sequence, a fellow by the name of Daniel Richter does an extraordinary job of playing the prehistoric hominoid who discovers how to use tools. (Of course, this character isn't named in the movie itself, but I believe the script by Kubrick and Arthur C. Clarke calls him Moonwatcher. We'll know for sure when the novel comes out.)


Not even the demon can deny that the makeup and costuming for this sequence is fantastic, better than in Planet of the Apes.

Then there's my favorite character, HAL 9000. Canadian stage actor Douglas Rain's voice is used to magnificent effect. It's exactly how I expect a sentient computer to talk.


Like everything else in the film, the design of HAL's eye is superb.

OK, I'll grant you those two. And I'll even throw in the costumes, sets, and props that appear in this turkey. But what about the actors who aren't hiding in a monkey suit or behind a glowing red circle? They're as dull as ditchwater.

Unlike Kubrick's black comedy masterpiece Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb, this film doesn't have any big name stars in the cast. I think that's deliberate. Nobody is larger-than-life; they all seem like very ordinary people involved in something extraordinary.

Let's take a look at the three main human characters.


William Sylvester as Doctor Heywood R. Floyd.

William Sylvester was born in the USA but has lived and acted in the UK since the late 1940's. He's done a lot of British low budget films. I know him best for his lead roles in the horror films Devil Doll and Devils of Darkness.

Ha! And that gives him the experience to star in a multimillion dollar blockbuster? You've been watching too much Shock Theater, lady.

I can't deny that, but let me continue. Consider the two astronauts aboard Discovery in the depths of the solar system.


From left to right, Gary Lockwood as Doctor Frank Poole and Keir Dullea as Doctor Dave Bowman.

Gary Lockwood has done a lot of TV, and had the lead role in the fantasy film The Magic Sword. Keir Dullea has been in a few movies, and is probably best known for playing one of the two title characters in David and Lisa.

Let me guess; he didn't play Lisa. Anyway, you've just offered up two more minor league players. You're making my point for me. Where are the famous actors who would dominate the screen?

That's the problem. They would dominate the screen, and this is a movie best appreciated for its images and its ideas. You want to escape into its world, and think I am looking at the future and not There's Charlton Heston.

Point taken. So what about that goofy ending? What's that supposed to be, a San Francisco hippie psychedelic light show? Groovy, baby, pass the LSD!

I won't deny that the final sequence of the movie is ambiguous and mystifying. It's also a dazzling display of innovative film technique. In addition to what you call a light show, there's the eerie scene of Bowman in what looks like a luxurious hotel room.


A stranger in a very strange land.

What does it all mean? Don't ask me. Maybe the upcoming novel will make things clearer. But I adore this movie, and I expect to watch it dozens of times in the future, assuming it keeps coming back to second-run theaters. Maybe even if it ever shows up on TV, although it should really be experienced on a very big screen.

And the music! Goodness, what a stroke of genius to make use of existing classical and modern art music instead of a typical movie soundtrack. The Blue Danube scene alone is worth the price of admission. And the recurring presence of Also Sprach Zarathustra! Magnificent!

Five stars, and I wish I had more to give.

***sigh*** No use arguing with a woman in love.

You Damn Beautiful Apes!


by Jason Sacks

Man, who'd a thunk it? Just a couple weeks removed from seeing Planet of the Apes, there's another science fiction movie in the theatres which involves apes.

You might have heard of it, because this new film has the portentous title 2001: A Space Odyssey.

loved Planet of the Apes. Just two weeks ago in the pages of this very magazine, I praised the film's restrained story, its tremendous special effects, its lovely cinematography and its spectacular use of music. Heck, I thought POTA was perhaps the finest science fiction movie in years. It's a thrilling, delightful sci fi masterpiece.

But 2001, man, wow, it's transcendent.

2001 is immaculate and powerful, smart and elliptical, with the greatest special effects I have ever seen in a motion picture. It tells a heady, fascinating story so vast it transcends mere humanity and expands into the metaphysical.

Many have criticized this film for being slow – heck, look at the devil on Victoria's shoulder to see just one example of that. But the slowness is obviously intentional. Director Stanley Kubrick clearly wants the viewer to see this film as stately and calm, playing astonishing space scenes juxtaposed with gorgeous classical music.

It's a work of genius to juxtapose Strauss's "The Blue Danube" with the image of a spinning space station. This juxtaposition and its stately pace allows the viewer to make connections, to see how a journey down a river in the 1860s will be as ordinary and beautiful as a journey into space in the year 2001. In the same way, using "Also Sprach Zarathustra" invites the viewer to imagine transcendence and evolution in an ecstatic way, bringing both a connection to the past and to the future in a way that perfectly suits Kubrick's themes.

Kubrick makes efforts to tether the viewer to his film with scenes like this.

What makes it even more thrilling is when he cuts that tether and demands the audience make connections ourselves.

What is the strange monolith that appears at different times of human evolution, and how does it propel us forward? Is the monolith a literal gift from alien beings (who might as well be gods – or God) or a symbol of mankind's evolution?

Why does the HAL-9000 computer, perhaps mankind's greatest achievement and an electronic being that achieves sentience, go crazy and destroy people?

What is the meaning of the trippy journey the astronaut takes towards the end of the film, and what is the meaning of the very strange place he finds himself? Why does he age? What is this place?

And what is that strange space baby we see at the end?

What do we make of any of this?

Kubrick asks the viewer to make up our own minds, to build our own interpretations of those scenes. 2001 feels overwhelming, in part, because it is participatory. This film demands we become involved with it as a means of determining some kind of truth and meaning out of it. Take this film in, interpret it, and determine your own truth. Like in life, there are no clear answers when considering the biggest questions.

Mr. Kubrick on the set with his actors.

Kubrick's previous film was Dr. Strangelove, a deeply cynical and polemical film (which is also hysterically funny) in which the director tells viewers what to feel. 2001: A Space Odyssey is the opposite. It's optimistic and ambiguous and highly serious. Strangelove was black and white and 2001 is glorious, rich color.

Stanley Kubrick is American's greatest living filmmaker. 2001: A Space Odyssey proves that fact.

Kubrick's film is an absolute masterpiece. Sorry, Fiona. The angel on Victoria's shoulder is right.

5 stars