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[April 22, 1967] Make War Not Love (Comics)


by Jason Sacks

Hello from sunny Seattle, where spring has sprung, the rain has (mostly) stopped, cherry blossoms are on the trees at the U-Dub, and Don & the Goodtimes are topping our city's pop charts.

https://youtu.be/h23867MzHeQ

My friends and I love hearing that wonderful local pop ditty on Kolorful KOL Radio while driving in his Corvair. Most often we wander down to the Spanish Castle, down in south King County (past my beloved Sicks' Stadium where the Seattle Angels play). At the Spanish Castle we get to watch some amazing pop, funk and jazz musicians deliver performances to warm us up on Seattle's rainy nights.  Local standbys The Wailers, The Kingsmen and a very talented young man named Jimmy Hendrix have played there.  Remember the name 'Hendrix'. According to rumors, he's keeping busy in England these days and may be working on a full album. My friends and I hope our local boy makes good.

But from one type of entertainment to another… It's been about a year since I talked in Galactic Journey about the state of American comic books. This seems like the perfect opportunity to give you an update on some changes I would never have expected.

In fact, before I dig into super-hero comics, I want to look at two genres of comics the fans seldom seem to notice: war comics and love comics. Yeah, neither genre has costumed heroes, but both are fascinating here in 1967.

Make War (Comics) No More?

National dominates war comics, while its closest competitor, Charlton, is frankly pathetic. Where is Marvel in the list? Well,  Marvel still publishes Sgt. Fury and his Howling Commandos, but that comic has much to do with life in the army as Gomer Pyle, USMC does. Fury's style of goofy heroism may be a good read for the kiddies but it's too shallow for anyone over the age of 12. Anyone who is fascinated by the horrors and passions of war should read the good stuff.

Our Army at War is the flagship title of National's war comics line. This series stars Sgt. Rock and the combat-happy Joes of Easy Company. For several years now, writer Robert Kanigher has teamed up with the incredibly talented Joe Kubert to deliver some of the finest continuing-character war comics in my memory. Each story is like an opera of violence and martial situations with tight, terse prose matched by a gorgeously intense, slashy but stolid style by Kubert.

In fact, though I've seen Kubert's work for many years – he drew "Hawkman" in the Golden Age and drew the first Flash feature in Showcase, among hundreds of other stories – Kubert's style is hard to describe. Look at the below original page (from a friend's collection) to see what I'm trying to put into words.

Look at the incredible storytelling by Kubert. The tumbling coins on the left add tension while the top three panels on the right show the misery, fear and determination in the eyes of the soldiers. Note, too, the clever way Kubert both divides and unifies the single image. That's a clever use of paradox to heighten the tension of the page. There's just nobody drawing comics like Kubert these days.

In fact, while many fans criticize DC/National frequently for having a house art style, their costumed hero books employ much more homogenization than their war titles . Perhaps  Kubert deserves some of the credit for that, as he edits many of the titles.

To a lesser extent, we see Kubert's artistic approach to the other war comics National releases. For instance, Russ Heath is the main artist on the "Hunter's Hellcats" feature in Our Fighting Forces, and Heath brings a slightly more polished but equally visceral style to its art pages. Even old-timer Irv Novick brings a looser, more unconventional style to bear with his stories of "The Losers" in G.I. Combat.

More than anything, the DC war series feature a dark, despairing tone. Readers get a real sense of the horrors of war. Though Capt. Storm or Sgt. Rock may succeed in their missions, the battles obviously take their toll on the protagonists.

I wish the same could be said for the many war comics which quirky publisher Charlton Comics releases. I should talk more about Charlton in a future column. One thing I have to discuss is how their comics are published alongside song lyric mags, crossword puzzle magazines and cereal boxes, but that's a topic for another week.

Instead, I'm here to bemoan Charlton's seemingly endless line of bland, dull war comics. Whether it's Fightin' Marines, Fightin' Army, Fightin' Navy (see a pattern?), War Heroes or Marine War Heroes, these chest-thumpin' men of action seem to never question their mission and never feel any pain from their incredible struggles. If you've ever wondered how the Pentagon would write comics intended for five-year-olds, read a Charlton war comic. I dare you.

While I'm discussing war comics, I should lament again the abrupt cancelation of Blazing Combat, Warren Publishing's often brilliant contribution to the war comics anthology genre. During its four-issue run last year, BC included sensational artwork by comics stalwarts such as Heath, Alex Toth, Gene Colan and many others. Writer Archie Goodwin told stories of wartime combat without filters, unnecessary heroism or national bias. With its ever-shifting anthology approach, Goodwin and his artists delivered stories which felt as contemporary as the Vietnam War and as timeless as the Peloponnesian War. Look, for instance, at the lovely page below drawn by the inimitable Reed Crandall.

These comics were created in black and white, published magazine sized, and often illustrated with ink wash or pointillistic techniques. For those reasons, the stories in Blazing Combat aimed higher than most comic books. Indeed, their audience was mainly adults. Tragically, that selfsame adult audience spelled doom for Blazing Combat. Reportedly publisher Jim Warren had to pull the plug on BC when PX bases across the world canceled their orders after author Goodwin penned a story critical of the war in Vietnam. Sales were too poor to sustain a money loser for long.

Make Love (Comics) No More?

I wish I could praise the many, many love comics published by National or Charlton but I sadly can't. Hey, I'm a man who likes women, I'm fond of my wife, my sister and my mother, so why can't there be comics for women which don't insult their intelligence? Sadly, neither publisher seems able to pull off that skill. This is one area Marvel hasn't plunged into in 1967; probably good news for them. (Millie the Model is more an Archie-style humor comic than a love comic, by the way.)

Once again, Charlton leads the way with garbage, flooding the newsstand with interchangable junk like Career Girl Romances, I Love You, Just Married, Teen-Age Love, Sweethearts and many more. Like the sweethearts candies you got in your fourth grade class on Valentine's Day, these comics are laced with sweetness and may put you into a coma.

The love comics from National are marginally better, at least boasting work by professional cartoonists. But their attitudes seem stuck in the Eisenhower era.

In fact, a reader should expect out-of-date attitudes. Comics like Girls' Love, Young Love and Falling in Love frequently feature reprints of comics from a decade earlier. Staff artists, modify the art to include modern hairdos or clothes. But their conformist attitudes reflect an earlier era when a girl's greatest goal was to be a housewife. It would be a bold statement for one of these comics to reflect the "free love" or hippie movements. The creators need to change with the time. Their musical beats should be attuned to the Beatles rather than Frank Sinatra.

I'd like to think there's a place for love comics in today's era. Perhaps some of the emerging group of so-called underground cartoonists can revive the genre, maybe with a twist. I know I would chortle to see a comic on the stands called Young Lust instead of Young Love.

Make Steve Ditko Comics at Marvel No More

Perhaps the biggest shock of the last year was the resignation of the brilliant Steve Ditko from Marvel Comics. Ditko, who was the prime force behind Spider-Man and Dr. Strange, apparently was engaged in a long, pitched battle with key Marvel editor/writer Stan Lee over the identity of a villain in the already-classic Master Planner saga. Ditko, who was the main plotter for the series, wanted to follow one direction for a character reveal. Lee disagreed and apparently that latest disagreement was the metaphorical last straw.

It's a shame because Ditko was reaching his apex on both series at the time this incident happened. Spider-Man was achieving new levels of bathos and power and was a solid, constantly interesting series.

Ditko's work on Dr. Strange, meanwhile, existed on a level few other comics have ever reached. In a vast, multi-chapter epic spanning some dozen issues, an increasingly desperate and isolated Strange journeys to lands scarcely imagined by mortal men. There, he encounters beings so unknowable and cosmically powered that their mere existence is beyond our mortal ken. Ditko set Strange as one single solitary man desperately trying to save our entire universe even while the rest of the universe continued on, blissfully unaware of the strange battles happening around them.

As you can see in the above excerpt, characters like Eternity live in great cosmic landscapes, full of bizarre and almost incomprehensible sparks which bespeak our insignficance as humans. And yet Strange, a mere human with expanded consciousness, fights desperately to avoid massive cosmic destruction.

That astounding storyline, a truly cosmic saga, drew the curtain on Ditko's Marvel era with a real sense of majesty.

The "Dr. Strange" strip has been drifting without Ditko's presence, with pointless stories and uninspired artwork. But I'm mention to you that Ditko's other great series, The Amazing Spider-Man, has reached new heights in 1967.

John Romita has stepped in to fill Ditko's shoes. Lo and behold, the impossible seems to have happened: the comic has gotten better. Amazing Spider-Man is now more fun, somehow both lighter and darker than before. More importantly, some charming supporting characters have emerged. I'm keeping my eye on Romita's groovy interpretation of Gwen Stacy. She seems like she could become a compelling love interest for poor ol' Peter Parker.

And the series seems to be finding its level. Amazing Spider-Man #50 was just released two weeks ago, so I don't want to ruin its fascinating twists and turns. But look at that wonderful page above and tell me you're not intrigued. Romits delivers drama Ditko couldn't reproduce in quite the same way and points to an exciting new future for the old web-head.

Jaunty Jim Debuts

Speaking of exciting futures, comic fandom has been buzzing over the last few months about the emergence of a new creator at Marvel who seems to have a unique set of skills. Jim Steranko is in a role unprecedented at Marvel, both writing and drawing the "Nick Fury, Agent of SHIELD" strip in Strange Tales. As far as I can remember, no Marvel creator has assumed the duties as writer and artist of an ongoing. His work is intriguing and unprecedented, and so far it's been spectacular.

Steranko displays a dynamism and energy in his panels which rivals his mentor, Jack Kirby. His men seem coiled with power, drawn with dynamic foreshortening that holds tremendous power on the page even while the anatomy makes no sense in real life. In the page above, look at the wild energy of the final panel in the excerpt above, with its massive overwhelming machinery contrasting with the negative space to add power to Nick Fury's battle. Nobody, not even Kirby draws like Steranko. Who knows what the man can achieve in the coming years?

The King Remains and Reminds Us Why He's King

…which doesn't mean the King isn't carrying his own weight. Jack Kirby continues to deliver some ace action yarns in Fantastic Four and Thor. The recent Doctor Doom-Inhumans crossover story had me on the edge of my seat, as Doom schemed to assume the Silver Surfer's Power Cosmic and, with that power, control the world. That storyline was a deeply dynamic drama, definitively delineated by Kirby's crispy lines.

The Black Panther is perhaps the most dynamic character find of the last year. He debuted in the pages of Fantastic Four #52.  T'Challa is the king of a futuristic kingdom deep in Africa who dons his ceremonial outfit to battle perfidious villainy, in this case embodied in the nefarious Klaw.

It's thrilling to see a Black hero appear at Marvel, especially one who can defeat our estimable heroes in battle while maintaining his regal presence. I'm so intrigued by this new hero. I hope he returns soon. I can't wait to read more about him. (Seems to me he'd be a great member of the Avengers.)

And as for Thor, if there ever was a case where  a picture says a thousand words, the below image does that!

If you don't want to read that issue of Thor, you clearly lack an imagination!

The Debut of Batgirl

Life at National Comics has been a little quieter than life at Marvel these days. Their quietness has started to make National's line of heroes feel a bit stodgy compared with their Marvel counterparts. Lately the Justice League of America has veered a bit into camp, which felt appropriate when the Batman TV series was at the top of the charts. Since people are starting to get bored of Batman's repeating jokes, likely sales of Batman-related comics will begin to sag as well.

For instance, the return of the Penguin to comics in Batman #190 boasts a wonderful cover by Carmine Infantino but… darn, look at the stiff and uninspired artwork inside the issue.

Maybe the introduction of the dynamic new Batgirl will revitalize the Batman comics a bit. College student Barbara Gordon, the daughter of Commissioner Gordon, donned her distaff version of the cape and cowl in Detective Comics #359, late last year. Fan reaction to her appearance has been all over the place. Many have praised the idea that this new Batgirl can actually throw punches and kick some heads in – unlike the more old-fashioned Bat-Girl of the 1950s. Others have complained about the need to tie Commissioner Gordon more closely with our heroes. And some younger fans have complained about Batgirl acting like a big sister to Robin, which embarasses him since a girl can often out-achieve him (of course the female fans love that aspect of the heroine).

On Barbara Gordon, Batgirl - Gotham Calling

Under Infantino's pencils, the new Batgirl is a lilthe, athletic fighting machine. She's also kind of a women's libber, fighting with the ability of a man while maintaining her female identity. She would be a welcome addition to the Batman TV series. I hope she gets added to it soon.

Sadly, unless her series takes a radical turn, I can't imagine Wonder Woman becoming a feminist icon. I dare you to look at the cover below and tell me I'm wrong.

The tremendously prolific Robert Kanigher writes Wonder Woman. He's is one of the key forces behind the war comics I mentioned earlier. Maybe's he's too busy in his mental combat to consider the abuse he's heaping on his heroes.

In fact, of DC's heroes line, only "Legion of Super-Heroes" in Adventure Comics resonantes for me (well, okay, one other series has sparked excitement – see below for the details). My newfound love for the Legion surprises me. I usually yawn at the Superman family of titles (which this is part of). Readers get one variation after another of the same full stories. But new writer Jim Shooter has brought a new energy to the future's finest super-teens. Just this year, "The Doomed Legionnaire" brought an unexpected death to the team (I promise I won't tell you who dies!) This month, we're viewing an incredible flash-forward to a time when the Legionnaires are adults. It's spellbinding stuff, written for teenagers with an energy and freshness which makes me wonder if Shooter himself is a teen.

And finally…

This article has aleady run long, so I'd better add a few final notes before I head down to the Spanish Castle to see Paul Revere and the Raiders…

  • Doom Patrol continues to be DC's ginchiest comic book – miss it and weep, pals!
  • Archie's super-hero parodies like Captain Pureheart are a giggle a minute if you're in the right mindset. They are well worth your twelve pennies.
  • Warren continues to publish the outstanding horror comics Creepy and Eerie, and each feature work by the delightful Mr. Ditko. Miss them at your peril.
  • Look for copies of King Comics' Flash Gordon on your local stands. If you can find it, you will find some breathtaking comic art by the likes of Al Williamson and Reed Crandall.
  • And lastly and leastly, a reminder that  the weakest and dullest comics in the Marvel line is The X-Men. Save your cents for its much better imitator, Doom Patrol. When will Marvel wise up and give up on this series?

Till next time, sayonara!






[February 18, 1967] Six!  Count them — Six! (February Galactoscope)


by Gideon Marcus

Failing Fair

Three titles for you today across two books (reminds me of the old astronomical saw: "Three out of every two stars is a binary"). None of them are great, but one of them is surprisingly decent given the source.

Twin Planets, by Philip E. High

"Fast-paced, readable fun," pretty much describes everything Mr. High has written of late, and perhaps ever (my records only go back to 1961). His latest effort, Twin Planets, (from Paperback Library) does not break the mold.

It starts promisingly enough: A fellow named Denning is driving his car when it suddenly becomes very cold, the policemen are dressed quite oddly, and the sun is now a sullen orange orb on the horizon. Has he traveled to the future? Into another dimension?

Turns out, the answer is both. Earth has an analog that the natives call "Firma", with a slightly different history. Centuries ago, aliens appeared and froze the planet's rotation (with attendant momentum-related catastrophe). The world is now divided into a temperate zone, a hot zone, and a frigid region (where Denning had been transported).

Denning has a twin on Firma, name of Liston. Possessed of insatiable sexual desire that couples with his intelligence and strength, he is banished to one of the inhospitable zones early in the book, to be recruited by the resistance. Said resistance also taps Denning, who comes into his own superhuman powers–as well as a raging libido and attractiveness to women.

Turns out Denning and Liston are biological constructs, originally to be linchpins of the resistance, but by the end of the book free agents with a hankering to topple the aliens who run Earth from the shadows. Lots of running around, killing people, implied sexual exploits, and a happy ending.

This is a very old style of book. And while some of the ideas are quite interesting, for the most part, they are set aside for the action. Also, the competent women characters suffer for being hapless victims of their hormones, unable to resist the pheromones of their superhero companions. I raced through the first quarter of the book, but the last quarter took me several days, despite the novel's brevity.

Two and a half stars.

Envoy to the Dog Star, by Frederick L. Shaw, Jr.

Next up is Ace Double #G-614. Ace is known more for publishing "fast-paced, readable fun" than "thought-provoking classics" but you never know. After all, Tom Purdom's I Want the Stars and Terry Carr's Warlord of Kor both came out as halves of Ace Doubles.

Not so this first novel, I'm afraid. Mr. Shaw, whose name is completely unknown to me, starts off with a bang. If Anne McCaffrey wrote The Ship Who Sang, this book is the tale of "The Ship Who Barked". On board the inventively named "Spaceship-One" (presumably, Mr. Shaw is English) is a lone crewmember: a disembodied dog's brain. His mission is to scout out the Sirius system, which has been identified as a likely target to possess planets. Indeed, it has four planets, all identical copies. Only one of them is inhabited, by a Eloi-ish race of humans with Greek/Italian-esque names and blonde hair, who live symbiotically with a race of prehensile-handed dogs. Turns out the canines are the real power behind the throne (with truly groan-worthy names like "Chienandros" and "Perralto." Our hero, who calls himself "Ishmael", must work with them to secure colonizing rights while also delivering a message of warning to war-ravaged and overpopulated Earth.

There are things I liked about this book. Ishmael is a fun narrator, reminding me of Hank "The Beast" McCoy from Marvel's X-Men comic. The opening forty pages or so, before the ship gets to Sirius, are quite fun, indeed. The ship uses time travel as a space drive (letting the universe move underneath, as it were), which I've only seen once before, in Wallace West's The River of Time.

But the science is about thirty years out of date (planets formed by stellar collision, indeed), every gizmo is detailed for the pulp fans, and the setting and characters have as much subtlety as brutalist architecture.

Three stars for some vapid fun.

Shockwave, by Walt and Leigh Richmond

This is the one I was really worried about. The Richmonds, a married couple that (reportedly) collaborates telepathically, have heretofore been Analog exclusives. The best they've managed thus far are a pair of passable three-star shorts, the rest being bad to dreadful. And in contrast to the other three tales, it's the beginning that's discouraging. Terry Ferman ("Terran Freeman?") is an electrical engineering student who, upon twiddling with a certain radio transmitter, finds himself on a faraway planet. He is now a captive of a computerized jailer, who refers to him as a basic galactic citizen and impresses upon him a rudimentary knowledge of the star-spanning polity he is supposedly a member of. Terry is also given a set of nifty tools including a ray gun, X-Ray glasses, a pocket translator, and a compass. At this point, I was sure this was going to be some kind of interstellar spy story, thinly cloaked wish fulfillment for boys.

But as the book goes on, Terry's situation becomes more complex. He meets Grontag, a dinosaur-like alien, also a student of electricity, who was similarly summoned unwillingly. They befriend "Tinkan", a robot that has become independent of the computer and developed a will of its own. It becomes clear that some sort of catastrophe has befallen the galactic civilization, and the marooned team must figure out what happened, why, and who might be responsible.

It's a very technical story, with lots of doodads created by someone who clearly has a background in electrical engineering. The pacing is excellent, however, with each section more interesting than the last. The Richmonds also have interesting things to say about repressive civil relationships like slavery and marriage. After the slow start, I finished the book in just two sessions, which is saying something.

Three and a half stars.


Five out of Two


by Mx. Kris Vyas-Myall

One of the little curiosities of the ease of getting American science fiction novels in Britain depends on whether they have a UK edition coming out.

If there is no UK publisher on the horizon it is a little harder to get hold of, but no one worries if a bookseller imports them. You may not be able to pick them up at WH Smith’s or your local library but most good booksellers with an interest in SF will probably be able to help you find a copy.

On the other hand, if it has a UK edition coming out, you will really struggle to get hold of an overseas version and have to wait for the local version to be produced. This is the case with both the books I am reviewing, and whilst I had a contact send me an early copy of The Einstein Intersection, I had to wait for The Revolving Boy:

The Revolving Boy, by Gertrude Friedberg

The Revolving Boy by Gertrude Friedberg

Thankfully, it is well worth the wait.

At the start of this book there is not much to suggest this is going to be science fiction. Yes, this is set very slightly in the future, but it is simply a slightly more conservative United States of the 1970s, not something requiring much imagination given signs of backlash like Republican gains in US midterms or Mary Whitehouse’s crusades over here. At first sight it appears to be about a good relationship between a mother and a child with autistic tendencies. The common depiction of autism in science fiction is often very negative.

Take, as an example, this passage from Disch’s recent Mankind Under Leash:

The nuts – in this whole cellblock you won’t find anything else. And these, I should point out, are only the worst, the most hopeless cases. ‘Autism’ is the technical word that the psychologists use to describe their condition.

Whilst in The Revolving Boy young Derv feels the need to spin around on occasion. His mother is willing to accept this as something he does. She only interferes when he is spinning on the stairs and so works for a compromise:

She told Derv in an offhand way that he must not spin on the stairs and why.
‘But what if I have to?’
Although she knew he thought of it this way, in terms of coercive psychological need, she was a little taken aback by the straightforward way he put it.
‘How many do you have to take?’
‘Just two on the stairs. I take another when I get outside.’
‘Then suppose you take the three when you get outside.’
‘All right,’ he said
It was as easy as that.

It shows such a mature and well-reasoned approach to a child with autistic tendencies. No suggestion it is caused by a ‘refrigerator mother’, not showing a complete inability to communicate with the outside world, but a child with a different perception and how you can work with them in a loving way to allow them to function in a world where most people do not have these tendencies. As someone who appears to have a lot of these tendencies, I was very heartened by this.

At the same time he makes friends with Prin, who is quiet and has perfect pitch. Together they are able to form a bond that allows them to connect in a world that can be hard for those that do not fall into patterns expected by wider society.

The source of science fictional content comes from the fact that Derv turns out to have been the first child born in space. When he was weightless and away from other signals he seems to have become connected to an electromagnetic signal from another solar system. As he gets older he finds himself leaning towards this signal whenever he is awake. This comes to the attention of Project Ozma who believe he may be the key to discovering extra-terrestrial intelligence.

Despite the concept of a child being able to point the direction for our radio telescopes, the whole story goes to great pains to appear realistic and make it seem less fantastical than most of what you would read in Analog or If.

But at its heart it is also a character story, the tale of him and Prin growing up. It is heart warming, clever and a real delight to read.

Five Stars

The Einstein Intersection by Samuel R. Delany

The Einstein Intersection by Samuel R. Delany

All of us here at Galactic Journey see Delany as one of the brightest talents currently writing science fiction, so it is with great anticipation we wait for his next novel. He began with writing his tales of a fantasy-tinged future Earth with The Jewels of Aptor and the Toron novels, but more recently has moved to outer space tales such as Babel-17. He seems now to have come back down to Earth but is also attempting to do something more ambitious than before.

Greek myths have been a regular source of inspiration for writers of the fantastic. The tale of Theseus and the Minotaur itself has been retold by authors as different as Jack Williamson and Thomas Burnett Swann. Here Delany blends in a number of Greek myths into this tale, but adds a kind of Ballardian spin to it, where our popular culture is seen just as much of a myth to these folks. With The Beatles being seen as a later example of the Orpheus myth and advertising slogans used as nuggets of wisdom at the start of chapters.

The Orpheus myth is probably the most central of the tales here, for Lo Lobey himself is a musician and his driving force is to save his beloved Friza from Kid Death. However, the way legends are treated in this book is fascinating, that there is not really a distinction between truth and fiction, and it is entirely possible for one to imitate the other. I can’t help but wonder if Delany has some familiarity with the ideas of C. S. Lewis but is choosing to apply them in a non-Christian context.

In this future, humans have all left the Earth and others are inhabiting it in the remains of humanity. We are introduced to this concept so casually I almost missed it when it is stated by PHAEDRA (a computer with the kind of silly reverse acronym people are fond of these days). It is an interesting concept that manages to at once be central to the story but also you could enjoy without knowing. For this is what Delany does, carefully layering understanding so it can be read in multiple ways, just like the myths that are being imitated.

For there is so much more in here than I have space to elucidate. Among others it touches on areas such as racism, gender, ESP, colonialism, the nature of truth and more besides.

I have seen Delany’s earlier works compared with the late great Cordwainer Smith’s writing. The Einstein Intersection, I would posit, is much more reminiscent of Zelazny. As such it is less accessible than The Ballad of Beta-2 but also more ambitious and thankfully succeeds.

Delany continues to be one of the brightest new lights of science fiction writing and this continues to reveal new depths to his talents.

Five Stars



by Jason Sacks

Sometimes Too Much Plot is Too Much

One of the things I love about Philip K. Dick’s novels is how they always seem to be about one thing but usually end up being about something very different. Usually his fake-out strategy works brilliantly, but in his latest novel, Dick seems to believe his own fake-out.

Counter-Clock World by Philip K. Dick

Counter-Clock World starts with an idea which could inspire a full novel just in its implications: What if time, somehow, started rolling backwards? How would living in a counter-clock world affect human relationships, our relationship with history, families, the economy, society? Would rebirth be a horror or pleasure? How would those who mourned the dead, maybe even moved beyond their mourning, handle the change? What would be the implications to a society if a specific person was reborn, a person who might be especially evil or especially good or just especially controversial?

These are all tantalizing questions, and Dick does explore most of them in this fascinating book. Of course, Dick being Dick, he explores many of them obliquely, in veiled allusions and small asides in dialogue. Far from making his ideas feel weaker, though, this commonplace element gives the book a naturalistic feel (as outlandish ideas often do in Dick novels) while also feeling profoundly strange.

I gotta say, there are also plenty of ridiculous ideas in this book, like how he shows cigarettes are smoked from stub to full cigarette (with the odor diffusing as the cigarette grows), or the idea that food is regurgitated and reconstituted into its source foods (okay, rather a disgusting idea), or how eventually everyone reverts to baby age and then has to crawl back into a womb and be absorbed into a body (a surprisingly moving scene in the book).

But there are also plenty of eerie moments in Counter-Clock.  As the book begins, Officer Joseph Tinbane is cruising past a cemetery when he hears a voice beckoning him from a grave. Landing, he discovers an old woman has woken up in her coffin and is begging for help escaping her home six feet underground. Dick quickly establishes this as a normal part of Tinbane’s job, as Dick relates this event often becomes an all-night ritual which requires enlisting the services of something called a Vitarium.

Thankfully, the officer knows a man named Sebastian Hermes, reborn himself and the owner of The Flask of Hermes Vitarium.

This being a Dick novel, rebirth hasn’t been an ideal experience for Hermes. Sebastian is even more neurotic than he was when alive, haunted by nightmares of his awakening in his grave and stuck in a complicated marriage with someone who doesn’t quite understand him. Hermes sort of dreams of emigrating from California to Mars, but he’s literally grounded on Earth, digging up the bodies of those who died, more or less systemically since the Hobart Effect struck and changed everything.

So I’ve given you an idea of this book, and its world, and yeah, you say, I’m in. I'll buy the book because this all sounds fascinating.

Hold off for a second before running to the paperback stands at your local Korvettes, because all my setup is kind of prologue.

A rare photo of Mr. Dick, his wife and child

What if I told you Dick’s main topic for this issue is the idea of what happens if a popular religious prophet is reborn, and the prophet is in opposition to an evil Library?

Yep, it’s a Philip K. Dick novel, so you gotta be ready for a swerve.

See, Dick’s attention is really on the recently resurrected body of the Anarch Thomas Peak, dead prophet and founder of the Udi cult. The Anarch is articulate, philosophizing from the likes of Plotinus, Plato, Kant, Leibnitz, and Spinoza.  Naturally, a group of fascist librarians hate the Azarch, and somehow the book descends into being a crazy oddball escape heist which involves LSD bombs, the slowing down of time, nuclear weapons striking a library, and the odd paradox of what happens when you kill someone who was already dead.

Yeah, Counter Clock World is more than a little crazy, which is no surprise really. What is surprising, though, is how Dick never quite gives this book the usual foundation in humanity most of his novels contain. This book lacks the warmth of Dr. Bloodmoney, or the existential horror of The Transmigration of Timothy Archer or the deep empathy of Martian Time-Slip. Instead we get an inelegant jumble which never quite lives up to the considerable potential of its amazing premise.

Three Stars



 



[October 28, 1966] "Seconds" Presents a Different Kind of Horror


by Jason Sacks

Whatever happened to the dreams of youth?

Arthur Hamilton is a man in his fifties. He's bored and lonely, tied down to responsibilities and to people that he just doesn't care about. He's trapped in his own head, in his own existential middle aged angst, filled with a longing, aching, painful feeling that his life just hasn't gone the direction he wanted it to go.

Hamilton once was a tournament-winning tennis player who attended an Ivy League school. Hamilton once had dreams of making a living as a painter, someone free to express himself through his art and creativity. Instead Hamilton labors at suffocating job, as a bank manager who spends his days concerned about topics like debt-to-equity ratio.

Hamilton's family life is equally as suffocating. His only child, a daughter, has moved all the way to California fron New York. Though she's the pride of his life, Hamilton seldom talks to his daughter. And his relationship with wife Emily also suffocates Hamilton. Their life stultifying, dull, set into a set of grooves so deep it's impossible to see out of them.

So when Arthur is offered the chance to suddenly change his life, to literally experience life as a new person, he takes the chance to get a new face, fingerprints, and a completely new life courtesy of a mysterous corporation.

And, in the end, Arthur will learn that happiness does not come from the outside but from the inside.

Seconds is the new film directed by John Frankenheimer, whose work I loved in last year's 7 Days in May and the brilliant 1963 film The Manchurian Candidate. Like those two other great paranoid thrillers, Seconds delivers a nightmare vision of America that resonates with our current day, delivered in a steady pace that creates a world that both tempts and terrifies, and that shows a hyper-realized version of our everyday lives.

The move starts with a compelling title sequence. Created by the brilliant Saul Bass, the sequence focuses in on ultra close up images of a man's face. Seldom has an ordinary human body looked so strange in the movies, and this sequence sets up a profoundly upsetting stage for the film to follow.

A few of the brilliantly terrifying images Saul Bass throws at the viewer during the title sequence of Seconds.

After the credits, we get an equally strange and dislocating sequence at New York's Grand Central Station. The station is often shown as a cathedral or a simple transportation hub during films. But I can't remember an instance when the great civic landmark looked so upsetting and strange as Frankeinheimer and cinematographer James Wong Howe create a helter skelter impressionistic maze of ratlike passages below the station that tighten the sense of paranoia and confusion.

As he steps onto the train, Hamilton is handed a slip of paper by a man who quickly dashes off, a confusing encounter in a day of confusing events. Hamilton glances at the paper and sees the address written on it. Nothing else is given him, no information about what is at the address or why he should pay attention to it, but Hamilton is deeply troubled by the encounter. Hamilton's hands shake as he pulls out his newspaper, and his mind is too troubled to do his daily crossword puzzle.

Arthur Hamilton wandering to his train in Grand Central Station, little expecting the encounter that will change his life

As we find out, this strange event connects to another confusing experience that happened to Hamilton the night before. An old friend from his tennis playing days, long thought dead, called Hamilton to ask about his life. That night, the same friend calls Hamilton back. They confirm the friend's identity with a fact nobody else would know, and our protagonist finds himself deeply confused, in a state of existential doubt.

Arthur Hamilton's life has been radically changed these last two days. His previously deep groove is having its walls knocked down, and the resulting existential confusion terrifies Hamilton. He's in a cold sweat – a recurring element of this film – contemplating his life changing in unexpected ways.

When his wife Emily tries to comfort Arthur, even making a small romantic pass at him, Arthur turns away. He can't break out of his groove. He's too trapped in his own ennui, his persona of bland, bored placidity to change any aspect of his everyday life. The couple who dutifully give each other pecks on the cheek and who sleep in separate beds simply cannot change their lives. They are too trapped in their groove to imagine anything more.

Arthur is trapped in his own skin, tragic and pathetic in his inability to change.

How can anybody like that, living a life of deeply sad boredom, turn away from a chance to change himself? Hamilton has to go to the corporation – the cold sweat he feels the next day at work brings him there – and he turns away from his dull life in weathy Scarsdale and towards a new life, a mysterious life that will allow him a second chance to live out his youthful dreams.

Arthur Hamilton undergoes surgery and is reborn with a new name (Antiochus Wilson) and a new body, handsomer and younger looking. No longer is the distinguished-looking, 50-year-old  man played by John Randolph. Now he is played by the dashing Rock Hudson, matinee idol and icon for masculine confidence and charm.

The casting of Hudson in this role is a masterstroke. It's hard to imagine anyone better suited to play Antiochus Wilson than Hudson, and his performance in this film is a revelation. I'm used to seeing Hudson as the chamingly bland leading man in a series of Doris Day vehicles, but here he seems like a man caught between two worlds. He delivers a deeply passionate performance as a man caught between what he aspires to become and what he actually is.

That might best be displayed in the ambiguous relationship he has with the glorious actress Salome Jens, playing her character Nora Marcus like a divorcee set free from her own responsibities. She and Wilson quickly connect to each other, appropriate since their lives seem so parallel.

Their relationship comes to a head in a deeply strange and fascinating scene of a bacchanalian winemaking event the couple attend, in which the love of grapes causes all inhibitions to be cast off. It is in that moment that we begin to see Hudson's acting skills on full display, and see that his existential confusion hasn't disappeared because he's in a new body. No matter how much we can change our appearances, we will always be ourselves. That realization leads to several more thrilling twists and turns until we reach the deeply disturbing conclusion of this film.

By the time we reach the terrifying conclusion of Seconds, we can't help but to see ourselves in the split persona of Arthur Hamilton and Antiochus Wilson. No faceless corporation can ever truly free us from the person we are in our heads, and no mere physical changes can change us emotionally. People can't change unless they commit to actually changing themselves. No change wrought by outside forces or through physical change can stick.

We are all trapped inside our own minds.

And that might be the most frightening horror of all.

Four stars.






[October 14, 1966] Alien Worlds in Precise Detail (Galactoscope)

The Gate of Time by Philip Jose Farmer


by Mx. Kris Vyas-Myall

SF books are like buses, you wait forever for one you want to pick up, then many come along at once. From the weird spy drama of Kingsley Amis’ Anti-Death League, to Andre Norton’s space fantasy The Moon of Three Rings. From Brian W. Aldiss’ collection The Saliva Tree & Other Growths, to expansions from Disch and Zelazny. However, our esteemed editor steered me towards Farmer’s new novel, and I am very glad he did.

Down the Path

I am starting to see through lines in the current crop of great SF writers. J. G. Ballard has been doing his cut-up explorations of Inner Space. Harry Harrison is involved in grim satires of conservative issues. Rosel George Brown has begun writing novels that put her own unique stamp on space adventures. Whilst Roger Zelazny is applying a literary and philosophical twist to the standard scenarios of science fiction and fantasy.

However, Philip Jose Farmer is harder to pin down. What connects the fabulous tales of Riverworld, the sword & wonder novels of Robert Wolff, and the religious exploration of Night of Light? Perhaps his latest novel,The Gate of Time, holds the key?

Through the Doorway

One thing that needs to be noted before I start. This cover bears no relation to the book itself, as best as I can tell (except the existence on men and women in the story). Possibly it was originally intended for another novel and reused?

Whatever the case may be, here is the actual plot of Farmer’s work: Lt. Roger Two Hawks is a half-Iroquoian pilot in WW2. He is going on a bombing raid on the oil fields in Ploetsi when his bomber and a German fighter crash land on a strange Earth. In this one there is another war going on between the Prussian-esque Perkunisha and the Anglo-Nordic Blodland, the latter in alliance with Eastern Europe states whose people seem to be Amerinds. Both sides are aware of these strange visitors and want the technology of their planes to tip the tide in the war.

(As an aside, Two Hawks names this world "Earth 2", which is how I will refer to it going forward. As he makes mention of comic books in the text, I am assuming this a reference to the Earth 2 seen in National Comics' Flash and Justice League of America.)

Earth 2 is built on an interesting premise: what if America had remained largely underwater? A lesser writer would probably do something like all of Europe submerged into a conflict of the totalitarian states of England and France, with the brave American outlander teaching the people the true value of democracy and leading them in a revolution, where he becomes the first president of the United States of Europe.

But not Farmer; he thinks things through in much greater detail. He considers how language and culture would change, the Amerind states that would exist in Europe and Asia, the weather patterns from the differing position of the Gulf Stream and much more. As Farmer posits what is missing from the Earth 2 without the Americas, he shows how pivotal the American continent has been to world history in a vast number of ways. In doing so he creates one of his most fleshed out worlds.

Two Hawks avoids being the kind of cliché you might find in, for example, a Mack Reynolds story. He says he is as much a part of mainstream White American culture as he is Iroquoian. And he regularly rejects people’s assumptions of him, such as believing he grew up on a reservation. His knowledge is of mechanics, history and science, not the kind of spiritual and earthy traditional you usually see depicted in Amerind characters.

Whilst, by necessity, large parts of the plot are told through long conversations about the nature of Earth 2 and how it compares to Earth 1 (Two Hawks’ Earth), I never found myself being bogged down. This is a pacey thriller where I was constantly engaged and wanting to know what happened next.

This does lead to my most major issue with the text: the simplicity of plot at times. Once you get past the differences in the world, it is largely a pulpy World War Two adventure. We have Germans (by geography if not ethnicity) who are committing genocidal acts against Eastern European populations and the British fighting them. Two Hawks allies with the British stand ins, not out of some moral sense (he says he doesn’t really think there is that much difference between nations in this world) but instead because he just doesn’t like Germans. At the same time the imported German pilot, Raske, is an opportunistic villain not given any more depth than being a tricky antagonist for Two Hawks.

Farmer would also have us believe history aligns on other Earths. If things are so different, why was there also a First World War where the Perkunishans were defeated? Why does Blodland have Dravidian (Indian) bases? Why are languages so similar between the Earths? The reason just seems to be, “because”.

I don’t want to be overly harsh. There is still a lot to like. I want to also note the framing device, which is used to pull off a final twist to great effect. The only other time I can think of a similar device being used is in Pierre Boulle’s Monkey Planet.

All of this adds up to another fantastic entry in Farmer’s bibliography.

On the Other Side of the Wall

But, to return to my original question: what is it that holds together the disparate threads of Farmers fiction? I think it is the worlds themselves. Earth 2 in The Gate of Time is just as well conceived and memorable as Riverworld or Okeanas.

As such I hope we get more tales in this setting. Whether that be Two Hawks visiting more timelines, or just more of the history of Earth 2.

A solid four stars


Planet of Exile by Ursula K. LeGuin


by Jason Sacks

Imagine a world that has been colonized – but the colonizers have lived on that world so long that their descendents have nearly forgotten their original roots.

And imagine those colonizers have the ability to communicate with each other using a kind of telepathy that always keeps them in contact with each other.

And imagine a world with a sixty-year rotation around its sun, a rotation so slow that seasons take years in our time. In fact, it's a rotation so slow that grown adults have no idea what winter will be like and have never seen snow.

And imagine on that world, there are groups who are at war with each other for the limited resources on that planet. And that the colonizers are caught in the middle of that war.

And finally, imagine an independent local woman and a passionate colonist meet, become fascinated with each other, get married impulsively, and become embroiled in a war.

Sounds like the recipe for a 400-page book, right?

And yet Ursula K. LeGuin creates a whole. compelling, intriguing  world in a mere 125 pages in Planet of Exile.

Earlier this year I enthused over LeGuin's debut novel Rocannon's World, praising the author for her strengths in building a complex fictional environment and for bridging the gap between fantasy and science fiction. Planet of Exile builds on those strengths, taking readers to a world that seems vivid on the page, with complex interrelationships, intriguing characters and a background which seems to go back hundreds of years.

LeGuin smartly starts the book by anchoring readers in the experiences of the independent woman, Rolery, who is wandering through a forest at the "last moonphase of autumn"  (as LeGuin states it) and is startled by a barefoot runner dashing through the woods towards her native town of Tovar. But Rolery goes the opposite direction, towards the village of the "farborn"; forbidden, mysterious, a place she could scarcely imagine but which holds great fascination for her. In that farborn village, she meets a farborn man named Jacob Agat whose life changes her and changes the city of Tovar.

Planet of Exile is an odd book in part because this relationship feels so insubstantial and unreal. This mismatched couple don't fall in love as much as they fall into admiration, or caring, or simply desperately feel the need for deep companionship. Lesser writers might have created a simple Romeo and Juliet type relationship between Rolery and Agat. But LeGuin's ambitions seem well beyond the obvious cliché and instead she explores more complex ideas like assimilation, battles for resources, and the complex struggles to thrive in an alien environment.

If LeGuin merely touches upon those ideas rather than dwells on them, well, blame that on the page length and consider this young author may merely need to grow into fully exploring these concepts.

Ms. LeGuin

About half this book is taken up with the battles between the barbaric nomads, the Gaal, and the people of Tevara. The battles are often seen as slivers, in fragments, through the eyes of the different characters of this book rather than in omniscient form. As such, the events feel extraordinarily vivid. I was deeply struck by a scene of the invading Gaal force and their supporters so large they filled one large valley from end to end, with more of them coming. And a rooftop battle reflected a wonderful combination of Errol Flynn style derring-do and alien landscapes.

All of this thoughtful inventiveness makes for a tremendously entertaining and tremendously dense read, accentuated by LeGuin's empathetic and often poetic writing which has a fantastic knack for bringing alien situations to life. There's a kind of ecstatic forward-hurtling beauty in a paragraph like this one that had me entranced:

She the stranger, the foreigner, of alien blood and mind, did not share his power or his conscience or his knowledge or his exile. She shared nothing at all with him, but had met him and joined with him wholly and immediately across the gulf of thier great difference: as if it were the difference, the alienness between them, that let them meet, and that in joining together, freed them.

Ultimately, Planet of Exile is a novel of aspirations not quite met. War is fought and attacks repelled at great cost.  Relationships start but never reach an emotionally satisfying happy ending. Many complex questions are raised but never quite answered. And the character of Rolery is intriguing in her independence and agency, in her impulsive decisions and her steadfast curiousity, but she never becomes the three-dimensional character LeGuin obviously saw in her mind.

I concluded my review of Ms. LeGuin's earlier novel with a wish to read more novels that would realize the promise of this exciting new author. I am left now in a similar position, albeit perhaps closer to that realization.

3.5 stars

[Note: the flip side of this Double, Mankind Under the Leash, is an expansion of the 1965 story White Fang Goes Dingo (Ed.)]






[September 10, 1966] Bon appetit! (this month's Galactoscope)


by Victoria Silverwolf

What's Space Opera, Doc?
with apologies to Chuck Jones

There are many different kinds of science fiction stories. Time travel, future societies, parallel worlds, and so on. When most people think of science fiction, however, they probably imagine tales set in outer space.

I recently came across three new works of SF that might be called space opera. Although all of them feature adventures set, at least partly, on planets orbiting distant stars, they are quite different from one another. For one thing, they vary in length. Let's take a look at them, from shortest to longest.

A Three-Course Literary Meal

First up is a light appetizer from a prolific British author who has already won quite a bit of praise from Galactic Journeyers. His creations are almost always competent, at least, and sometimes outstanding.

A Planet of Your Own, by John Brunner


Cover art by Jack Gaughan.

As you can tell, this is one part of an Ace Double. I almost said half of an Ace Double, but it takes up much less than fifty percent of the book. Well under one hundred pages in length, with plenty of white space between chapters, it's really a novella rather than the Complete Novel bragged about on the cover.

Our protagonist is a woman named Kynance Foy.

Wait a minute. That sounds familiar. Let me dig through some old magazines and figure this out.

I knew it! A Planet of Your Own was previously published in Worlds of If just a few months ago under the title The Long Way to Earth, and reviewed by my esteemed colleague David Levinson. I've taken a look at both versions. If there's any difference at all, it must be very minor.


Cover art by Hector Castellon. It's still not a complete short novel.

Anyway, Kynance is stuck on a planet with no money and few prospects for getting back to Earth. The company that supplies so-called pelts from another world offers her a job that sounds too good to be true. (The extremely expensive pelts are actually vegetable matter that changes color and produces pleasant aromas.)

All she has to do is stay alone on the pelt planet for a year, so the company can maintain its claim. In exchange, she'll get a fortune in cash and a free ride to Earth.

Of course, there's a catch. Nobody has ever been able to avoid violating the company's rules, so they get tossed out without payment, and are expected to die on the uninviting world of pelts. However, a few previous employees have managed to survive, barely managing to feed themselves on the plant life that covers the entire watery planet.

These poor guys make their way to the company's station, where Kynance violates her contract by waving at them. (The evil corporation has very strict rules.) Is she doomed to the same ghastly fate as the other ex-employees?

This is an enjoyable story, maybe not groundbreaking but certainly engaging. The heroine is appealing, and the way she uses her knowledge of the law is clever.

Four stars.

After our palate has been sharpened by this hors d'oeuvre, even if we've tasted it before, let's flip over the book and savor something a little bit more substantial. (Soup or salad?)

The Beasts of Kohl, by John Rackham


Another cover by Jack Gaughan.

Another British writer supplies the larger part of this Ace Double. John Rackham is the pen name of John T. Phillifent. He's mostly been published in British magazines, although he's also shared a couple of Ace Doubles prior to this one. The phrase First Book Publication makes me wonder if this novel appeared in some magazine somewhere, but I can find no evidence for that.

Our hero is a fellow called Rang. (I'll try to avoid You Rang? jokes.) We first meet him hunting a six-legged beast on an eternally stormy planet with three suns. Helping him are an enormous bird of prey and a gigantic canine. This unlikely trio are the title beasts.

Kohl is a huge, sea-dwelling, tentacled alien. He collects species from various planets, including Rang and his friends. Kohl comes to realize that Rang is more than just an animal, so he offers to send him back to Earth, from which he was taken when he was a small child. Rang is happy living with Kohl in an underwater shelter, but Kohl insists that he visit his home world first and then decide whether to stay there instead.

Accompanying Kohl, Rang, the bird, and the dog, is a woman called Rana. (First rule of science fiction nomenclature: Female names have to end with the letter a.) She's one of the beasts of another member of Kohl's species, and is a little wilder than Rang.

Once their spaceship lands in the ocean on Earth, Kohl casually mentions the fact that, due to time dilation at speeds near those of light, about one hundred thousand years have gone by since Rang and Rana were last on Earth. We find out that they're Cro-Magnons, and they're now in the modern world.

(There are a few hints that this is the future, but for the most part it might as well be 1966.)

The two fish-out-of-water and their giant pets get mixed up with a genius who earns large amounts of money for offering his opinions; his secretary, who carries a torch for him; a film maker working on a documentary about the genius; the greedy financial manager of the genius; and some other folks. This part of the novel offers a satiric look at today's society through the eyes of the visitors.

When the manager arranges to have the genius meet a couple of Soviet agents, the book turns into a spy thriller, with Rang in the role of a primitive James Bond. (Rana does her fair share of beating up the bad guys as well.) It all leads up to a car/helicopter/submarine chase, with some vital help from Kohl, who remains in the underwater spaceship.

It's not a bad yarn, if you're willing to put up with the changes in mood from drama to comedy to adventure. The romance between the genius and the secretary is a little corny, with each of them attracted to the other but not saying anything about it until the end. You might agree with Rang and Rana that modern people are badly mixed up in their minds about logic and emotion.

Three stars.

Grab your steak knife and get ready to dig into the main course.

The Solarians, by Norman Spinrad


Anonymous but rather accurate cover art.

Here's the first novel from a new author who has shown up in various magazines for a couple of years. It starts off in true space opera form, with a fleet of human spaceships engaging in battle with a relentless enemy intent on extermination. The humans are outnumbered by the ruthless Duglaari, so the commander of the fleet beats a hasty retreat, abandoning a human colony world to their foes.

The war has been going on for centuries, and the humans are slowly losing. Their only hope is the nearly legendary home world. The solar system has been cut off from the many other human planets for about three hundred years. The inhabitants of humanity's place of origin are supposed to show up and defeat the enemy with a secret weapon.

The commander of the defeated fleet happens to be reporting to his superior officer when these so-called Solarians arrive. Instead of a huge number of warships, only a small vessel appears. It carries three men and three women, which seems hardly enough to turn the tide of battle.

The six Solarians have various psychic powers, from telepathy to the ability to control another's body. This is obviously a great advantage, but it still seems impossible that they would be able to wrest victory from the jaws of defeat.

Their outrageous plan is to travel to the Duglaari home world, and offer terms of surrender. Through sheer force of personality, aided by demonstration of their powers, they manage to convince the officer in charge to send the commander with them as a supposed ambassador from the human worlds.

The commander is suspicious of their motives. He is also uncomfortable about their lifestyle. The half-dozen Solarians live in a group that isn't quite a family, but something like one. One of the women openly offers to have sex with him, although she's in love with one of the men, and the fellow she loves isn't jealous at all. The commander eventually learns to accept this new way of relating to other people during the long trip to the Duglaari planet.

That changes when he thinks the Solarians have double-crossed him, by offering the Duglaari the chance to destroy the rest of humanity if they'll leave the solar system alone. Although the Duglaari reject this offer, the commander imagines himself surrounded by traitors as their spaceship heads back to Earth. Of course, the reader is aware that the Solarians have something up their sleeve.

The combination of classic space opera with sociological science fiction, in the form of the Solarians' way of life, is intriguing. There's a climax that's spectacular in its scale, but you'll probably see it coming. The novel is quite talky, and all the human characters sound about the same. The aliens are interesting. Overall, it's a decent first novel, if not great.

Three stars.


What's For Dessert?

After that hefty triple offering, you're probably in the mood for something a little lighter to clear the palate, although still featuring heroic space adventures.


by Jason Sacks

Thief of Llarn, by Gardner F. Fox

Thief of Llarn is the third or fourth book written by Gardner Fox that I’ve written about for this fanzine, and a pattern has definitely emerged in terms of the man’s work. The fabulous Mr. Fox is just fine at delivering solid, exciting, comic-booky sci-fi filled with traditional action and adventure. Every novel of his that I’ve read is a delightful but shallow page turner, with plenty of swashbuckling Flash Gordon action but little character depth or new wave insights. He’s more like early Heinlein than later Heinlein, so to speak.

Which isn’t a bad thing, and Fox’s latest short novel, Thief of Llarn, fits comfortably in his oeuvre. It stars a larger-than-life lead character who seems like a DC superhero, say someone like Adam Strange. Thief of Llarn features breathtaking escapes and horrific villains and a never-ending journey across a planet and beautiful princesses, yeah yeah yeah I see your head nodding and yep we’ve all seen this sort of thing before but that derivativeness is sort of the point of the work.

Thief of Llarn sat comfortably in my local Woolworth’s next to novels by Rice Burroughs and (ugh) Lin Carter, with Tarzan and Conan and Thongor all pleasant peers to Fox’s protagonist Alan Morgan in their delivery of high adventure and traditional heroism. All swashes are buckled, all heroes are wise, all thieves are rogues, and all planets are explored. This novel gives 40¢ worth of thrills and earned the author a few hundred dollars in payment from publisher Ace Novels, and that’s a transaction which benefited everybody. It's a workmanlike novel, but that's kind of the point.

I enjoyed this book precisely as much as I wanted to. There are exciting time travel elements, thrilling escapes from dark castles, journeys across arctic wastelands, a brilliant guild of thieves and some astonishing cars gliding across the skies. We get strange variations on polar bears, a doddering Cthulhu type creature, a murder fortress and a Disney style castle. We have a hero who doesn’t introspect too much, some fighting companions of his who are of mixed genders, and even an ending that allows our hero to love two women without two-timing either of them. It’s 146 thoroughly solid pages that acts as a delivery mechanism for a story which will delight any fan of traditional planets and sorcery sci-fi.

If Llarn doesn’t have the literary merits of the works of Zelazny or Moorcock or even Leiber, that’s just fine, and those limits should be part of our expectations. Mr. Fox has a side job writing for the rather staid National Comics on series like Adam Strange, Justice League of America, The Spectre, The Atom and Tomahawk.  Alan Morgan could have come right out of any of those series. And on top of his comic book work, Fox also finds time to write four novels per year. Talk about a man chained to his typewriter! Gardner Fox is a working writer delivering excitement at 35¢ a pop – and I’m just fine with that.

3 stars


After Dinner Coffee

Wrapping things up, how about a nice warm cup of java to go with that dessert?


by Gideon Marcus

The Scheme of Things, by Lester Del Rey

Lester Del Rey has been one of the most prolific writers of science fiction over the last thirty years. He started in the pulps, and he's never really stopped (though he had a slow patch a few years ago).

His latest novel is with a quite new publisher: Belmont. They've been prolific since their establishment ~1960, though their line is confined mostly to anthologies and a small stable of authors. I think this is Del Rey's first book with them.

It opens with a bang. Mike Strong is an Assistant Professor of Logic at "Kane University" somewhere in the Mid-Atlantic. At the tail end of a typical class, he is suddenly visited by a vision, transported to another world entirely, though just for a moment.

So begins an increasingly disjointed existence. By turns, he finds himself in the bodies of countless alternate Mikes: the husband of an adulterous actress, fixer for the Mob, leader of a ragtag group of refugees following a nuclear war, and on and on. The only common element is Mike, and the fact that he always returns to "the real world". And to the waiting, patient ear of Paul Bender, a former soldier-of-fortune and fellow faculty member, who serves as Mike's anchor and sounding board.

Is Mike actually plane-trotting? Are his lives connected? And what awaits him if any of his alter egos die?

Scheme is the sort of book that, in the hands of someone less skilled, could have been potboiling mediocrity. Instead, Del Rey makes each of the realities, each Mike, independently interesting. The book almost feels like the other, yet-unwritten, half of The Man in the High Castle. Its threads weave together into an interesting discourse on the difference between consciousness and awareness. Plus, it's a riveting, quick read.

I don't know if it'll be a candidate for next year's Hugo, but it certainly is a feather in the growing Belmont cap.

Four stars.






[August 24, 1966] Fantastic Voyage lives up to its name!


by Jason Sacks

It’s finally here! And it was worth the wait. Fantastic Voyage has reached the big screen, and it’s spectacular.

Fantastic Voyage may be the most advertised science fiction film ever made, with intriguing articles in Life and Look, a novelization published in The Saturday Evening Post and about a zillion articles in Famous Monsters in Filmland. And despite this endless campaign – or maybe because of it – I'm delighted to tell you this audacious film deserves its media ubiquity.

Fantastic Voyage starts like a super-spy film. Genius Eastern Bloc scientist Dr. Jan Benes defects to the United States, established in a dramatic scene of Benes landing on the tarmac of a Los Angeles-area airport. However, on the journey from a Los Angeles-area airport to a safe house, the scientist is attacked by a group never identified to us but who likely are agents from the same Eastern Bloc country. During the battle, Benes receives a near-fatal brain injury, and he is rushed to a secret military base. In the base, a top-secret and nearly impossible operation must be conducted to save Benes: a journey into his own bloodstream to destroy the cause of his injury.

That initial sequence took me by surprise. The first ten minutes of Fantastic Voyage contain no dialogue and no exposition. The viewer isn’t given any context around what is happening, and the events have a surprising absence of spy thriller heroism. This isn't James Bond battling SPECTRE in Thunderball. In fact, the film cuts away from a gun battle for us to follow the scientist to the secret base. This is an audacious decision by director Richard Fleischer which keeps viewers focused on the important aspects of the film, not the extraneous fluff which seems exciting but wouldn't add any necessary drama to the film’s events.

In a delightful bit of casting, our point of view character here (named Grant) is played by Stephen Boyd. In real life, Boyd was born in Ireland and apparently was a finalist for the role of James Bond in Doctor No. Boyd resembles Sean Connery, with his rugged facial features and strong chin. The resemblance makes the next sequence of this film more fun.

Grant himself is brought to the same secret government facility in which Dr. Benes is convalescing. As viewers soon discover, the facility is buzzing like a hornet’s nest, full to the brim with important-seeming people wandering to and fro in golf carts in order to do their jobs. This agency, the CMDF, has somehow developed the ability to shrink humans to the size of a cell, and is able to inject Grant and four explorers into Benes’s bloodstream to destroy the blood clot in his brain.

The CMDF is a clever inversion of the great work NASA is doing these days: yet another government institution devoted to exploring inner space rather than outer space. Of course, users have to suspend their disbelief to appreciate the CMDF, but there's plenty of suspension of disbelief required to enjoy this movie.

The group of explorers includes a noble doctor and his brave assistant (who, as you undoubtedly know, is played by the gorgeous Raquel Welch), a stalwart pilot, and a treacherous scientist played by Donald Pleasence. None of the characters are very subtle in this movie; all are cardboard in a way reminiscent of the worst Bond pastiches. For instance, Cora, portrayed by Welch, has a moment of feminism but soon becomes a traditional kind of weak female cliché. And anyone who doesn’t immediately suspect that Pleasence's character, Dr. Michaels, will turn Benedict Arnold on the crew is simply not paying close attention.

But this is not a character movie as much as an adventure movie. We don’t expect deep characters in a film like this one, and their characterization is secondary to all the other events we witness.

Fleischer takes pains to spell out the miniaturization process and the way the bloodstream submarine works. The multistage segment in which the sub is shrunk feels a bit laborious, though the scenario seems intentionally set to remind viewers of the way our beloved Mercury and Gemini rockets work.

Padding aside, I felt myself leaning forward in my seat at the Northgate Cinemas, anxious to see what would happen as the sub was injected into Benes's body. And of course, as the color spread in Look shows us, this is when the movie begins feeling truly full of splendor. The scenes of the submarine traversing veins, arteries and capillaries are perfect contemporary action scenes for a 1966 movie. Reportedly many of these scenes were filmed in giant soundstages, with a full-sized version of the submarine along with several miniatures.

This is where the big budget backing of 20th Century Fox makes the film much stronger. The level of detail portrayed here is impressive, with the giant, almost prison-cell-like blood corpuscles feeling like an ever-present danger.

There’s a major sequence of the film in which the Boyd character gets lost in the scientist’s lungs. As I read several times in Famous Monsters, this sequence was actually filmed in two soundstages on the Fox lot. When Boyd pierces one of Benes's lungs, the breath flings Boyd a long distance. Viewers absolutely see and feel the distance Boyd is flung. This drama would have been impossible to simulate without the giant stage setting, giving viewers a strong sense of space.

As the explorers work their ways through the body, doctors and military men watch. It’s clever how sometimes the watchers are helpless – there’s a funny series of moments when the Arthur O’Connell character, Col. Donald Reid, drinks cup after cup of sugary coffee due to his stress.

Other times the observers are active participants in the drama, as when the explorers make their way to the scientist’s ear, which demands absolute silence. When one nurse accidentally drops a pair of scissors, real chaos ensues – and delivers one of the most thrilling moments of the film.

Though much of Fantastic Voyage is predictable, its special effects, coupled with the dramatic score by Leonard Rosenman, make the voyage  exciting and often thrilling. Director Fleischer, who directed the similar 20,000 Leagues Under the Sea back in 1954, has a steady hand and clearly understands how to keep the viewer engaged in the story he is telling.

Of course, not a bit of this film makes sense once you start to contemplate its ideas. Isaac Asimov’s adaptation of this movie in the February 26 and March 3 editions of The Saturday Evening Post fills in many of those gaps, and I just saw the collected version of Asimov's adaptation at my local Korvette’s. I highly recommend the novelization because Asimov addresses many issues — including naming Dr. Benes.

But logic and reason aren’t the reason to see a film like Fantastic Voyage. For sheer gosh-wow spectacle, presented in full CinemaScope glory, Fantastic Voyage is well worth your buck twenty-five admission.

Four stars.






[June 6, 1966] The World is Ending (Make Room! Make Room! by Harry Harrison)


by Jason Sacks

The Earth is starting to collapse.

Smog fills the air of our greatest cities, species are dying throughout the world, and the global population continues to increase geometrically, threatening our very existence as human beings on this planet. Half the people in the world live in extreme poverty while most of the other half worry about falling into poverty. Famine threatens much of the world, even as the world’s arable land decreases due to over-farming.

If things keep going as they have been, we will be facing unparalleled destruction by the end of the century.

Rachel Carson and her important book

Our great thinkers are stepping up to warn us about global destruction. Rachel Carson’s 1962 book Silent Spring is a terrifying description of environmental degradation, while Ralph Nader’s 1965 book Unsafe at Any Speed is a timely reminder the government doesn’t always look out for the interests of everyday people. John Kenneth Galbraith stated the roots of the problem well in his 1958 book The Affluent Society, most people are blind to the destruction we’re creating:

The family which takes its mauve and cerise, air-conditioned, power-steered, and power-braked automobile out for a tour passes through cities that are badly paved, made hideous by litter, blighted buildings, billboards, and posts for wire that should long since have been put underground. They pass into a countryside that has been rendered largely invisible by commercial art… they picnic on exquisitely packaged food from a portable icebox by a polluted stream and go on to spend the night at a park which is a menace to public health and morals. Just before dozing off on an air mattress, beneath a nylon tent, amid the stench of decaying refuse, they may reflect vaguely on the curious unevenness of their blessings. Is this, indeed, the American genius?

Galbraith’s fictional family is all too real, all too likely to overlook the terrible ways we’re destroying our planet. The worst part of his scenario is a sad truth: all these issues are likely to compound, to become worse and worse over time. Eventually these trends will become so powerful, there will be no way to reverse them. If we don't reverse them, our planet is doomed.

Population growth vs the rate of food production, from a Malthusian perspective

Add to those problems the massive impact of the Mathusian theory of population growth, which states (to simplify it dramatically) that population growth is exponential while increases of food, water and other key commodities is linear. Anyone extrapolating out Malthus’s theories will discover our world population is fast outstripping our ability to feed and clothe them. Malthusians believe we’re facing a ticking population bomb – and they also believe too many people are ignoring that bomb.

A new science fiction novel has come around to remind us of that the bomb exists and is ticking.

Make Room! Make Room!

Make Room! Make Room is a major departure for author Harry Harrison. Harrison is probably best known for his Stainless Steel Rat series, which are light and silly action-adventure stories. In this book he shows his versatility with one of the most compelling and downbeat speculative fiction novels I’ve ever read.

Harrison takes the destruction of the planet to its logical conclusion. By 1999, on the edge of the new millennium, Earth is ravaged. Thousands of species of animals have gone extinct. The world’s population has exceeded 7 billion and continues to grow. Meat and vegetables are commodities more precious than gold. All the oil has been mined from the planet and all the trees have been chopped down.

As Make Room! Make Room! begins, we learn New York City is massively overpopulated. Some 35 million people live in the metropolis, and thousands of people living on the streets. Thousands more live in abandoned cars, now made useless by the lack of oil in the world. Police officers are barely paid, and they live in tiny apartments powered by batteries whose generator is a man riding a bicycle.

Only a small wealthy class of people continue to live in the city, residing in air conditioned, spacious apartments, showering with rare and precious clean water and enjoying the occasional cherished strip of black market steak.

In this world we follow police officer Andrew Rusch as he tries to track down the murderer of a rich man who lives in one of those spacious apartments. We watch Rusch fight through his wretched world to find the killer, find a new love, lose an old companion, and fight like hell to acquire even the most basic things he needs to survive. Even the pathetic SoyLentil steaks are a rare, delicious luxury. Harrison puts us in the well-worn shoes of his characters, forcing us to understand their privations and pain on a personal level.

Make Room! Make Room! is a combination cautionary tale and hard-boiled detective novel, as if Raymond Chandler and Rachel Carson had a child who they gave to Philip K. Dick to raise. Like Dick’s brilliant Dr. Bloodmoney (my favorite book from 1965), Make Room! Make Room! takes place in an anti-utopian society which has experienced a profound collapse in every one of its structures. Unlike Dick’s masterpiece, however, there is little or no catharsis or heroism in Harrison’s book. Everything is misery in Make Room! Make Room!.

Every aspect of Harrison's world brings emotional, financial, or physical pain to the people who live there. The mere act of existing in this anti-utopia is pure torture. And the true sadness of this book is that Rusch and his new girlfriend Shirl only sometimes see this world for the hellhole it is. Other times they wander through the world, like goldfish never seeing the water they’re swimming in.

Young Mr. Harrison

Harrison does a compelling job of extrapolating out the effects of environmental degradation, and he does a masterful job of portraying governmental breakdown. Despite the presence of police, the world seems nearly lawless, with civil servants shown as woefully unable to help in the world and with rebellions cutting off aqueducts into the city. While politicians argue endlessly about stupid things, bureaucrats cut back on food and water rations. Rioting breaks out in the streets and the police are unable to do anything about it. I’m not sure if Harrison is a libertarian, but his portrayal of government here shows a deep distrust of the net the current presidential administration has endeavored to create for all of us.

Another of Harrison’s main ideas is the blindness most people have to the events they’re part of. In one powerful scene late in the book, the government orders a large family to move into the apartment Andy and Shirl are sharing. The family is huge, with ten kids, a couple who have died and a few more on the brink of death. The family are filthy and pathetic, loud, obnoxious and self-involved. They have no class, which bothers Andy and Shirl deeply. But more than class or loudness, the family is horrible to live with because they are representative of the larger, broken society in which they live.

They have too many kids. Those kids get a maximum of three years education. Nobody can find a job. The family live on government rations. They have nothing to look forward to, nothing to strive for, no reason to think things will ever improve for them. Life is misery and eventually you die. If you’re rich and connected, perhaps the police will track down your murderer. If not, you’ll just die like the hundreds who die each day, unloved, unmourned, just another boring statistic in this Malthusian wasteland.

Make Room! Make Room! is a professionally written, powerful novel which took me to a place I don’t want to visit again. Harrison creates a rich and compelling anti-utopia extrapolated from the pages of The New York Times. He shows us a frightful future that seems all too likely to happen. Maybe this book will do a little bit to spur readers  to fight for our ecology and to keep population growth low. Malthus would approve.

3.5 stars.



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[April 18, 1966] Rocannon and the Kar-Chee


by Jason Sacks

One of my favorite sci-fi publishers these days is Ace Books. We've talked about their double novels a lot on the Journey, so I'm sure you're well aware of them, but I'd like to take a moment to consider just how delightful their line has been over the last decade-plus.

For the last 15 years or so, Ace's flip books, or tête-bêches if you want to get all French about them, have presented a wide spectrum of science fiction from some of the grand masters. Asimov, Brackett, deCamp and Dick have all been published under the Ace banner along with more modern writers like John Brunner, Kenneth Bulmer and Damon Knight. And while some of these little novels haven't been great –  Agent of the Unknown, to choose one at random, has a fun cover but an uninspiring story – others are thoroughly delightful.

And best of all, all these little novels are all short! Most are 120 pages or less: a quick couple hours' read while on the bus or after school.

Whether delivered as an opportunity to repackage Ziff-Davis novels, or a chance for a young writer to experiment with his or her craft, or a chance for an older writer to burn off an unpublished tale, the reader gets real value from his or her 35¢ (in the '50s) or 50¢ today. And whether the reader discovers a nice treasure or total drek, the low price point and quick-read style of the books seldom leaves a bad taste in the mouth.

The biggest thrill for me with these Ace novels is to get to see a growing science fiction talent spread his or her wings a bit and deliver a terrific first novel. Rocannon's World is exactly that kind of thrill. Written by up-and-coming author Ursula K. LeGuin, this expansion of an earlier Amazing Stories tale shows a passion for alien cultures that demonstrates a unique and intriguing viewpoint.

Rocannon's World is a kind of sci-fi/fantasy hybrid. Our protagonist is Gaverel Rocannon, an ethnologist on a mission to explore the biology of the planet Fomalhaut II. Though Fomalhaut II is nominally under an exploration embargo by the League of All Worlds, the League's enemy establishes a base on Formalhut to battle them.

If you're thinking this sounds like the launch of one of those novels all about the lone hero fighting and defeating a staunch enemy, you're both right and wrong. Eventually Rocannon is able to win, but he only does so after a long and arduous — and exciting — journey, and only after causing himself great trauma and pain.

Formalhut is an intriguing planet, and LeGuin gives this planet an clever sort of fantasy feel. Rocannon and his native companions fly on "windsteeds," giant flying cat creatures, he encountrers dwarflike Gdemiar, rodent like Kiemhir, elven Fiia, even nightmarish creatures just called Winged Ones. It all feels like a bit of lesser Tolkien, and that gives this brief book a lot of its charm.

The author Ms. LeGuin

But charming as this book is, LeGuin wrote something more interesting and complex than a simple story about a battle on another planet. Rocannon goes through an archetypical journey to his heroism. He starts a bit feckless but soon learns the importance of his journey. After enlisting the help of newfound friends, Rocannon gains confidence and trust. His moment of transformation happens when he goes into a mountainside cave. While in the cave, he encounters "the Old One", a strange entity who grants Rocannon "mindspeech", or telepathy, in exchange for giving himself to the planet.

That mindspeech is a blessing and curse, granting Rocannon the ability to win his war but also granting him the chance to psychically feel the pain of all the beings he has killed.

All of this is heady stuff that expands on the considerable promise Ms. LeGuin has shown in her short stories. Though the novel has some flaws, most of them are tied to its abbreviated length. There's a feeling throughout of playing with key ideas and concepts, a kind of authorial exploration of her own mind. I hope we get to return to this world, but even more I hope the author has more good novels in her.

Rocannon's World 3.5 stars

[Note: This novel appears to be a sequel of sorts to Dowry of the Angyar, reviewed in these pages two years ago (ed.)]

I was surprised and happy to discover I liked the flip side of this double novel nearly as much. I've never been a big fan of Avram Davidson's stories in the mags, finding them a bit wordy and dull. Somehow, though, this novel clicked in for me much more than his short stories usually do, and I found myself intrigued and captived by a lot of The Kar-Chee Reign.

Kar-Chee takes place in a far-future Earth. Hollowed out by over-mining and ecological collapse, Earth has been abandoned and forgotten by her children who have long since settled on distant planets. Only a small number of humans remain on the planet, eking out a small subsistence lifestyle. Those humans, though, are imperiled by an insectlike alien race called the Kar-Chee, out to strip Earth of its few remaining minerals, for reasons completely unknown to humans.

As with the LeGuin novel, you can probably guess how Mr. Davidson's story will play out: a group of humans rally their forces, gather up their courage, build smart weapons and begin to beat back the invaders and reclaim Earth's birthright.

The author Mr. Davidson

Like Rocannon, the pleasure in Kar-Chee lies in its journey, not in its destination. Davidson delivers large amounts of expository text in this book, giving readers the background of Earth's downfall in a lyrical style that feels as evocative as stories told around a campfire. Those sections of this novel have a suprising power and I found myself missing the expository elements when the book settled back into its action-packed elements. I wonder if Mr. Davidson has any interest in writing a future history chronicle, because I would love to read something like that.

The Kar-Chee Reign: 3 stars

The April '66 Ace Double turned out to be… well, aces, or at least a Jack and a Queen. Who knows what the next publication will bring? I'll be haunting the paperback rack at my local Woolworth's till the next book arrives.






[February 24, 1966] Is 1966 the Best Year Ever for American Comic Books?


by Jason Sacks

Is 1966 the best year ever for comic books? Yeah… maybe!

Based on the articles I’ve been seeing in newspapers, magazines and fanzines, Batman appears to be the runaway hit tv program of 1966. After 12 episodes, this show has exceeded expectations for fans and non-fans alike. Who would have expected Batman to be so true to the comics, with appearances by the Joker, Mr. Freeze, the Mad Hatter and even an obscure character like the Riddler (who hadn’t appeared in any comics between 1948 and 1965!).

The show has been a delight, and has prompted this house to buy a brand new color TV to enjoy it in its full splendor (well, that, and we had to see the exotic locations in Man from U.N.C.L.E. in color, too). And gosh, what a tremendous show this is for its bright and shiny design elements. The costumes of Batman, the Joker and Robin all look spectacular on our new Admiral set!

I know there has been some grousing about how the show mocks the Caped Crusader and his faithful pal, but I frankly love it. Maybe I’ve been desperate for a superhero TV show since Superman left the air a decade ago, but I dig the clever ways the show’s producers incorporate comic book elements into every scene of the show. The “BIFF! BANG! POW” elements during fight scenes may annoy some viewers who want more seriousness in their superheroes, but to me these are like comic book panels writ large on my 25” screen, thrilling reminders of their roots while also giving TV viewers a clever motif to groove on. Others complain that the characters seem self-mocking, calling it “camp” (a phrase I’ve never heard in this context before), but I wonder if those complainers read the Batman comics I wrote about last year. Until very recently, Batman was a moribund character fated for cancelation, so I’m delighted to see him get any attention at all.

And I groove on the deathtraps these characters find themselves in every Wednesday prior to the Thursday conclusions. Ma Bell likes it too, I think, because my friends and I call each other every week to try to figure out how our heroes can escape from the amazing perils the villains place them in.

I’m starting to see a rise in the interest in super-heroes at my local newsstand, perhaps prompted by the success of the TV show. It also helps that so many of the comics being released today are absolutely great. Not only are Marvel and National releasing lines of comics that are more intriguing than they have ever been, but new and revived publishers are putting out some comics that are outstanding (and some that are less than great, but hey, that’s just the law of averages at play, I think).

A lot of the thrill these days has been at Marvel, as some of their comics are reaching unparalleled new levels of excellence. For instance, the work of Steve Ditko and Stan Lee on both Amazing Spider-Man and the “Dr. Strange” strip in Strange Tales has been outstanding. Peter Parker has graduated high school and enrolled at Empire State University in Spider-Man. Pete seems to be shedding his nature as a nebbish since he joined college, making new friends while having new (and more sophisticated) problems. The three-part “Master Planner” saga which ended in ASM #33 was a storyline nonpareil, a thrill a minute journey with a spectacular denouement. (I’m including the payoff below, but please try to find all these issues if you can, because the leadup is just as spectacular).

Ditko and Lee’s “Doctor Strange” is in the midst of an astonishing long saga which journeys to strange, mystical realms to bring readers scenes we’ve never seen before. This lone hero fights impossible obstacles, issue by painful issue, to save a humanity who have no idea of his heroics. These two Ditko-illustrated comics are breathtaking – and, as I’ll soon discuss, this prolific artist is working on more than two comics lately.

Those two series are two of the three best comics being released in 1966, but the third greatest comic of our year has to be Fantastic Four. Stan Lee and the incomparable Jack Kirby (King of the Comics) are delivering the most astonishing thrill-ride in comics history. Reed Richards married Sue Storm in the 1965 FF Annual, but the couple's life has been no honeymoon since their big event, as they’ve fought an incredible “Battle for the Baxter Building”, before meeting and fighting the astonishing Inhumans. But this month has produced perhaps the finest comic Marvel has ever printed. In this month’s FF #50, the heroes found themselves in conflict with the mysterious cosmic villain Galactus, who wants to eat the Earth simply to stay alive. Readers are swept away with the desperation of our heroes and their valiant battle to save our planet, a story only Jack Kirby could have drawn. It also features the character I believe will be the breakout hero of 1966, the star-spanning Silver Surfer.

Marvel’s also producing some other great comics. Thor has moved out of the old Journey Into Mystery anthology into his own comics title, and Lee and Kirby are delivering a godlike battle there which shakes the cosmos. In X-Men, Lee and artist Jay Gavin keep playing and have delivered an intriguing new hero-villain called the Mimic. Lee and new artist John Romita have been doing terrific work on Daredevil (Romita might be a good substitute for Ditko if the latter ever has to take a month off; it’s hard to imagine Ditko leaving the character permanently). And comics like Avengers, Sgt. Fury, Two-Gun Kid and Tales to Astonish are continuing to deliver satisfying action stories, with the shattered romance tale "Killed in Action" in Fury #18 a real standout.

At National, which some people call DC, the line has adopted a new set of “go-go checks” at the top of their covers. Besides being hep and fun, these checks also help the comics stand out at my local drug store rack – a smart decision if you ask me.

Inside their comics, National continues their solid comics storytelling. Editor Julius Schwartz’s line is consistently entertaining. The Atom, Batman, Detective Comics, Hawkman and Green Lantern are all standouts for both story and art. Meanwhile, action heroes like the Metal Men, the Challengers of the Unknown and the Sea Devils all continue to deliver fun excitement, and Doom Patrol is always an irreverent treat. New series Teen Titans promises to be fun, and what teen or pre-teen wouldn't groove to the tales of sidekicks joined together?

I was disappointed to see Adam Strange, Space Ranger and Rip Hunter… Time Master lose their ongoing strips, though I'm anxious to see what replaces them.  And though Wonder Woman seems to continue to wander in its own mediocre wilderness (now set in the passé 1940s), the National line seems to be consistently entertaining each month. Of course, it’s hard to project how the massive success of Batman on TV will affect the comics, but one hopes the publisher won’t adopt those “camp” elements fans are so mixed about.

But some of the most exciting news in comics is happening outside of these two dominant publishers.

Gold Key Comics, primarily known for their comics featuring adaptations of TV series as diverse as Top CatFlipper and My Favorite Martian as well as their Disney line, is continuing their adventure comics line and even expanding the line. In fact, Super Goof set Mickey's pal Goofy as a super-hero in a delightful series of adventures as Super Goof!

Gold Key is the former sister publisher to Dell Comics, and it can often be hard to tell the two companies apart from each other despite their differences in editioral staffs. Their line also mainly consists of adapted titles like The Beverly Hillbillies and The Outer Limits along with a handful of original titles like Ghost Stories and Air War Stories. That line included a few new originals, including the gross-out Melvin Monster (which seems to be done by the same staff who deliver the delightful Thirteen Going on Thirty series) and the super-hero Nukla. I was also surprised to see a Black cowboy comic on the stands from Dell. Lobo is the stor of a buffalo soldier accused of a crime he didn't commit, and the first issue is pretty terrific! This may be the first comic featuring a solo Black character in his own title in many years (I believe there were a couple published by small companies in the 1940s), which is a nice sign of progress for the Great Society.

For many years, Charlton Comics have been considered at the bottom of the barrel, with their comics consistently delivering hackneyed and dull stories. Making things worse, Charltons seem like they’re printed on a cereal box press, with a strange paper texture, jagged edges on some of their pages, and even an odd smell to some of their comics.

Thankfully, though their printing quality doesn’t seem to be improving, Charlton’s comics are indeed improving. New series Peter Cannon… Thunderbolt launched early this year and has been fun. With art (and story?) by the mysterious PAM, these stories combine a surprising Eastern influence with New York gangsters. This is a series to watch.

Even more exciting is Captain Atom. You may remember the good Captain as an early sci-fi superhero from 1959 and 1960. Forget what you read before. The great Steve Ditko is now drawing Captain Atom’s adventures, and, let me tell you, they are as good as the stories Ditko is drawing at Marvel. Ditko’s Captain Atom is dynamic, fun and gorgeously illustrated. You’ll get bragging rights among your friends for recommending these comics to them.

I wish I could recommend Archie Comics’ line of superheroes to you, but they are painful to read. For many years now Archie has been publishing The Fly, but now the character has been renamed Fly Man in his own series (maybe to confuse Spider-Man fans?) and is also part of a new super-team called The Mighty Crusaders. That new team comic might be the worst comic of 1966, even worse than Wonder Woman.

The Archie heroes are written and drawn in a painful pastiche of the Marvel style, with “hip” dialogue and “fun” captions that read like a grandfather desperately trying to connect with his goatee-wearing grandkids. These comics aren’t just groan-inducing, they’re downright painful. Ignore them.

On a happier note, new publisher Tower Comics has been a very pleasant surprise. Their flagship title is THUNDER Agents, a fun mix of super-heroes and spy agencies that sets super-heroes No-Man, Dynamo, Menthor and Lightning against the evil Warlord.

So far, each issue has been double-sized, which means it’s packed with great and dynamic stories. Best of all, it includes illustrations from some of my beloved masters of comic book art, including Wally Wood, Reed Crandall,  Gil Kane, George Tuska, Mike Sekowsky and others. These have been terrific comics, well worth seeking out. According to the fanzines, Tower has been doing well and should be available most everywhere, but if not, remind your local newsstand owner that he should make higher profits at 25¢ retail per issue.

Superheroes continue at American Comics Group as well. ACG comics always seem to range from “ok” to “weird as can be.” In the former category are Nemesis in Adventures into the Unknown and Magicman in Forbidden Worlds. Both those series read like mediocre Marvel or National comics, which is just fine.

But if you’re not picking up an occasional issue of Herbie, you’re missing one of the strangest, most inexplicable comics on the stands today. Just look at that cover above if you don’t believe me. I don’t even want to try to describe this unprecedented series to you because it’s just so surreal and delightful. I laugh more at this comic than I ever will at a year's worth of Archie hero comics. I promise you that Herbie and his lollipop will burrow into your brain.

The most unexpected premier of the last year has been the appearance of Captain Marvel on the newsstands, but it's not the Captain Marvel you'd think of. Newcomer publisher M.F. Publications has launched the adventures of a completely new Captain Marvel. Instead of shouting "Shazam", this Cap screams "split" and splits off his hands, legs and head so he can fight multiple criminals at the same time. Yes, it's all as odd as it sounds, made even odder by the fact that apparently the series is written and drawn by Carl Burgos, the man who created the original Human Torch back in the early 1940s!

The last stop in our journey through comics in 1966 takes us to the magazine rack. On the cheaper area of some racks we might find magazine-sized comics from M.F., including their wretched seridss Weird.  The less said about the terrible stories and art in Weird the better. Thankfully next to Weird,where we will find Warren Magazines. You might remember Warren from my article about the late, lamented Help! Magazine, which sadly recently saw its final issue on the newsstand. Thankfully publisher James Warren has filled that gap with two great horror comics and an even better war comic.

Warren started publishing horror anthology Creepy in late 1964, and that mag has built a deserved reputation as one of the finest horror comics ever published, a worthy successor to the classic EC Comics. In fact, that comparison is appropriate because Creepy and its new sister title Eerie have published great horror tales drawn by the likes of Al Williamson, John Severin, Reed Crandall and Johnny Craig – EC legends all. Even more thrilling, those brilliant artists have been joined by modern counterparts like Gene Colan, the astonishing Alex Toth and, yes, the brilliant Steve Ditko. I told you Ditko gets around! With brilliant writing by the always adept Archie Goodwin, these comics are a tremendous treat.

I’m also a huge fan of Warren’s war comic Blazing Combat. Also written by Goodwin, the three issues thus far include brilliant artwork accompanying piercing and terrifying war tales that tell the gritty truth of war as it really is. They are the second best war comics ever published, behind only the truly great war comics written and edited by Harvey Kurtzman at EC. I’m sure BC doesn’t sell well, so I beg all comics readers to pick up this magazine while they still can. It costs three times as much as a standard comic, at 35¢ per issue, so I understand peoples' reluctance at picking up issues of this amazing series.

Whew! You can see why I say comics may never have been better than they are today. Truly, any trip to the comics rack will bring you some delightful treasures no matter what sorts of comics you like.

One final note: here in my native Brooklyn, there seemed to be some strange event over Mt. Sinai Hospital today. We saw some storks on the roof of the hospital. Anybody with any information on the events at the hospital that day, please contact this magazine.



The Journey is once again up for a Best Fanzine Hugo nomination — and its founder is up for several other awards as well! If you've got a Worldcon membership, or if you just want to see what Gideon's done that's Hugo-worthy, please read his Hugo Eligibility article! Thank you for your continued support.




[December 16, 1965] Two Creepy Terrors (Die Monster Die! and Planet of the Vampires)


By Jason Sacks

Last weekend I took my girlfriend down to our local drive-in theatre, the good ol' Puget Park Drive-in, to catch a delightfully moody double feature of sci fi scares. Die, Monster, Die and Planet of the Vampires are perfect drive-in fodder. Both films offer atmospheric adventures accentuated with dread and tension, presented in vivid color that adds to the fear created in each scene. We were surprised by how much we enjoyed both of these flicks and I hope I can persuade you to catch them when they come to your town.

The Puget Park Drive-in. It doesn't look like much, but it's brought plenty of thrills over the last few years.

Die Monster Die!

The first movie on our double bill was Die Monster Die! This flick, released by our good friends at American International Pictures, is apparently a loose adaptation of the H.P. Lovecraft story "The Color Out of Space" and co- stars a cadaverous Boris Karloff along with Nick Adams and Suzan Farmer in a thoroughly entertaining, moody tale that has some powerful moments influenced by the horror master of Arkham, Massachusetts.

When American Stephen Reinhart (Adams) travels to Arkham, England to visit his fiancée Susan Witley at her family's strange mansion, he clearly has no idea the kind of bizarre adventure he will find there. From the moment Reinhart leaves the train, he meets surprising resistance to his getting to the Witley home. A taxi driver refuses to take his fare, a bike shop owner refuses to rent him a bike, and Reinhart is snubbed by villagers for even suggesting he wants to travel to visit his fiancée's family. The countryside around Arkham is scorched with a deep crater, and it's pretty clear the crater has left scars in the villagers' minds along with their town. Is the crater related to the fear of the pariah Witley family? As we'll soon discover, there is ample reason for the villagers' fears.

Stephen marches to the Whitley mansion on foot. When the intrepid American finally arrives at the house, he begins to understand why the villagers think him crazy for wanting to spend time there. The once-stately home has fallen into a state of deep disrepair. Its gate is rusted, plants grow wild in the yard, and the whole place seems to need a new coat of paint. This slow unfolding of deepening confusion transitions the viewer into a sense of dread about what Stephen will find at the house, and makes the viewer concerned about the people living there.

Meandering quietly into the house, Reinhart nearly stumbles over the wheelchair-bound patriarch Nahum Witley (Karloff), who tries desperately to frighten our American hero away. Karloff is wonderful here, with a deep sense of gravitas, but he also carries some real sadness, as his advanced age and significant medical problems are clearly on display. Nahum keeps his reasons vague, but his words make it clear that there are true horrors there, including dread creatures that imperil everyone.  Just as it seems Nahum is ready to literally push Stephen out of his house, his lovely daughter intervenes. Susan Witley (Farmer) is the opposite of her father: welcoming, kind and optimistic.

It's obvious from the first moment we meet Susan that she and Stephen will soon find themselves in opposition to Nahum. Less obvious is the looming presence of Susan's mother Letitia (Freda Jackson), a woman seemingly at death's door who speaks to Stephen in foreboding murmurs about meteors and monsters, bewildering descriptions of seemingly indescribable objects and events that leave our hero deeply confused. Letitia's body also appears to be rotting away, and perhaps Stephen wonders if her mind is rotting as well. To  show her physical rot, we get a few weird glimpses of Letitia's body, including a hand that seems to lose its flesh the longer we watch it.

Good ol' Boris Karloff, trying to scare Stephen away from his house. Run away, Stephen!

The movie cuts from Letitia to Nahum and his trusty aide Merwyn (Terence De Marney) as they wander into the basement of the mansion — and it is in this scene that the horror starts to become clear. Amidst smart set decorations of distended faces and glowing neon colors, it's clear that Nahum and Merwyn have a deep and dreadful secret, tied to the strange glowing thing locked in that basement, the thing that alternately scares and interests Nahum.

From there, the movie begins to really take off into its own creepy territory, a smart mix of Lovecraft with the darkest work of Edgar Allan Poe along with a few AIP stylistic flares. If you've seen the trailer for Die Monster Die!, you've seen the wonderfully strange monster below which indeed seems to come right from the typewriter of the great Mr. Lovecraft.

This definitely looks like something out of Lovecraft

I was legitimately creeped out by that otherworldly monstrosity and the eerie keening noise it made. As the secrets of Nahum's home become more and more evident, this monster proves to be just one of the many horrors living there. We encounter living plants, see a shockingly dark end to Letitia's life and eventually get another chance to see the great Mr. Karloff made up to be a frightening killer. By the time we witness a strongly Poe-influenced ending to the film, viewers have witnessed some real strangeness on screen.

My girlfriend and I both really enjoyed this flick. Karloff is at his classic best here, providing his character with real depth and pathos. Despite his obvious illnesses, Karloff frankly thoroughly out-acts his counterparts on the screen. Adams and Farmer are an attractive couple, but they are two-dimensional. We learn little or nothing about either one of them, and Stephen mostly exists in this film as a plot device rather than a real character. Similarly, Susan was a character with great potential as a woman with one foot in the supernatural world and the other in our human world, but she is never given much to do beyond being Stephen's sidekick.

Karloff showing his inner glow

I also would have loved to see more about the villagers' fears, and explore the meteor's impact more, but all of my complaints about depth are kind of moot here. As the front half of a double-bill, Die Monster Die! had to be about an hour and fifteen minutes long. And as a movie of that length, it triumphs. The photography is excellent, Karloff is loads of fun, and the monsters are spooky.

Planet of the Vampires

After grabbing some popcorn and jujubes, we got back in the front seat of my Mustang for the second film of the evening. Planet of the Vampires was the perfect film companion to Die Monster Die. Both movies are spooky, atmospheric tales with lovely colors and intriguing acting.

Nothing on this poster matches the movie but I didn't mind!

In fact, most everything I enjoyed about Die Monster Die! is done even better in Planet of the Vampires. The great Italian director  Mario Bava (maybe best known in the US for his brilliant and terrifying debut film Black Sunday) journeys into space to deliver one of the most deeply upsetting movies I've seen in a while.

Two ships, the Argos and the Galliot, are exploring deep space together. When the rockets receive a distress signal from a nearby planet, they must land on that planet to investigate. On the way down to the planet, the ships' crews begin to go crazy, as if possessed by an alien force, and try to kill each other. The captain of the Argos, Captain Markary (Barry Sullivan), keeps his wits about himself and is able to force sanity and stop the fighting on his ship. The other ship… well, we shall soon see their fate.

The Argos lands on a strange planet. Dig that colorful sky!

Both ships land on the surface of the planet, and what a strange surface it is. Eternally shrouded in fog, with glowing rocks and mysterious sounds, the planet seems wrapped in deep mystery, and as the crew investigates the planet and the fate of the Galliot, terrible horrors begin to bedevil both crews in their ships and on the planet itself. We soon discover the bodies of the Galliot's crew, shredded and bloodied. But despite their seemingly life threatening damage, the bodies rise again and begin walking around. The bodies even go outside the spaceship and spread their terror to both crews.

Bava does a brilliant job with many elements of this movie, elements which add smartly to the viewer's deep feeling of disquiet. The astronauts' uniforms are beautiful. The cast wears well-fitting leather jumpsuits with high collars that seem practical but also strange. The cockpits of the ships are surprisingly spacious, with a lot of open space on them, which gives a strange sense of alienness to anyone used to cramped rocket capsules. The film is also deeply, eerily quiet, with just a few electronic noises to accentuate the horror. The deep silence seems to accentuate the tension, making viewers feel a deep sense of unease.

I think these uniforms are about the most beautiful in sci fi.
There's one sequence in which Bava's artistry really shines. In one intriguing set-piece, Captain Markary and his right-hand assistant Sanya (Norma Bengell) discover an enormous spacecraft which appears to have been trapped on the planet for seemingly thousands of years. Bava does brilliant work with perspective in these scenes, emphasizing the miniscule size of the humans in the midst of this bizarre alien craft. And as befits a master of horror films, Bava presents the craft as looking incredibly strange and dislocating for both the viewers and the crew.  It's old and looks decayed, with paint peeling and nature taking over the edges of the ship. Their exploration leads to a fascinating deathtrap unlike any I've seen before in film. It also makes the viewer wonder, profoundly, that if creatures this large can be killed by the residents of this planet, what chance do humans have?
The giant alien on the strange abandoned ship

The creatures on this planet aren't vampires in our usual sense of the word (perhaps they're energy vampires or body possessors or something else slightly ineffable). But that lack of definition makes the creatures more frightening. These vampires are a constant, eerie threat that both viewers and crew can't quite understand. We all know a cross and stake will kill Dracula, but we have no idea how to kill these vampires. That uncertainty makes the film more frightening. There seems to be no easy way out, and the ending helps reinforce that concept.

In fact, Bava and his crew also do something delightful in this movie: they deliver a twist ending, then another twist, and then yet another twist.  Each of the twists feel earned because they are well foreshadowed and yet completely surprising. I want you to be surprised, too, so I won't ruin the fun. I will say this, though. For my money the best twists are the ones that leave the viewers giggling, and my girlfriend and I laughed our heads off at the twists.

The alien planet looks spookier because of all the fog

It seems the budget for this movie was incredibly small (a piece in last month's Famous Monsters reports it cost roughly $200,000 in American dollars to film this movie in Italy). It's intriguing how director Bava worked with his international cast. There are actors from Brazil, Italy, the US and Spain, and each spoke their native languages on set. Bava's team then dubbed their lines in the local language for prints distributed around the world. Brazilians heard Portuguese, Spaniards hear the movie in Spanish and Americans in English. Because everyone spoke a different language on set, the movie has an often dreamlike feel, as if the actors are speaking around each other. That feel helps give this film its unique and wonderful energy.

And though Bava didn't spend a lot on the sets or ships, he gets real value for his lira. Maybe it's the eternal fog that makes the planet surface so compelling, or maybe the colored lights, but the planet of the vampires looked way better than it should have. I felt pulled into the mystery of this movie because of its low budget. Now I want to see more Bava films!

Driving Home
On our way to her home from the drive-in, my girlfriend and I couldn't stop laughing about all the fun we had watching these movies. There's a certain thrill to finding out a movie is way better than you expect it to be. In fact, we had that excitement with both movies last weekend and I think you will, too.

I don't care how popular they are. I love my Mustang!

Hop in your Chev, Plymouth or Pontiac and catch these flicks at your local drive-in while you still can.