Category Archives: Science Fiction/Fantasy

[May 6, 1968] Does Whatever A Spider Can! (Spider-Man Cartoon)


by Jason Sacks

It's hard to be an adult fan of super-hero TV shows these days. The Marvel Super-Heroes cartoons by Grantray and Lawrence are notorious among fans for their super cheap animation. Batman limped through its third season, with its jokes worn out and its campiness turned up past 10 (don't talk to me about the "Joker's Flying Saucer" episode, please!). The new Fantastic Four cartoon is inane, poorly animated and plain annoying.

And then there's Spider-Man. And hey, at least the music in this cartoon is pretty good.

Most every weekend since September (football pre-emptions notwithstanding), we've been granted the pleasure of watching a certain web-head soar through the concrete towers of New York, stalking a never-ending crew of slightly inept criminals while evading the slings and barbs of the editor of the Daily Bugle, J. Jonah Jameson.

Every weekend I perk up when I hear this fun theme song. Seriously, you should pop out to see if your local Korvettes sells the 45 of this song because it (pardon the pun) swings!

Spider-Man, Spider-Man
Does whatever a spider can
Spins a web, any size
Catches thieves just like flies
Look out
Here comes the Spider-Man

Is he strong?
Listen bud
He's got radioactive blood
Can he swing from a thread?
Take a look overhead
Hey, there
There goes the Spider-Man

Oh yes, that gets me on my feet (granted, I really need that cup of Folgers, but still)…

What keeps me on my feet is… okay, waiting for the toaster to pop, but also to see which classic Spidey villain will appear in this episode. As you can see, we've gotten the Vulture, Electro, Green Goblin and many more on screen so far. It's been a delight to see how the production team modify Steve Ditko and John Romita's designs for the villains for the small screen.

Yeah, the designs have been kinda distorted compared to the original comic versions, but the cartoon designs have been fun.

Too bad the stories have been pretty subpar.

One of the few good things about the Marvel Super-Heroes cartoon is that the stories were – quite literally – torn from the pages of the actual comics stories. In this cartoon…less so.

For instance, an episode starring the Sandman as villain has Sandy stealing the largest diamond in the world for some unexplained reason. In another episode, Green Goblin takes up magic as a way of defeating our hero, when magic was never remotely a part of his M.O. Then there's the episode where Electro takes over an amusement park as a way of defeating Spider-Man. We never saw Stan Lee write that story. At least in the episode with Ditko-created villains The Enforcers, they are simply trying to rob a bank. That much makes sense!

I have to admit that despite my whining, the stories do maintain some fidelity to the comics. Just like Stan and John depict each month, Peter Parker is a genius scientist who also has a part-time job at the Daily Bugle, where he works for a nasty brutish J. Jonah Jameson and flirts with the pretty Betty Brant — though Betty is colored with red hair instead of her usual brown, for some reason. Perhaps they mixed her up with Pete's friend Mary Jane Watson).

It's in those sorts of moments, like when we see Peter struggle with his webbing recipe or complain about Jameson not paying enough, that this show becomes the most fun. I also never grow tired of JJJ blaming Spider-Man for every crime the villains commit, no matter how events turn out. You gotta appreciate Jameson's commitment to his own sort of false news! Of course, those moments also echo some of the finest Marvel stories we've seen so far.

There have even been a couple of episodes in which JJJ is basically the villain. In one, he pays for the construction of a suit for villain the Scorpion. Spidey beats Scorpion easily, but at least an effort was made to have Jameson show his hatred of Spider-Man in villainous form. In another episode, JJJ creates a spider-slayer, right out of a classic Ditko issue, but the animation is so awkward and cheap-feeling, that the story just loses its flair.

I guess I'm saying that this show seems cheap. We know from latter-day SatAM classics like Jonny Quest, Herculoids and Space Ghost that a TV cartoon doesn't have to look cheap. But the look at that panel above! You can see the producers didn't even draw in all of Spider-Man's costume, in the interests of saving time and money.

The animators also reuse scenes over and over again to the point of absurdity. If I drank a sip of coffee every time we see Spider-Man swing his web far above any office towers, I might not sleep for a week. The producers seem to have a basket of six or seven specific images of Spider-Man doing his webbing thing which they love to use over and over. I noticed the other week when watching the episode called "The Menace of Mysterio" how the animators will string all six of those images one after the next, then have an inset scene, and then repeat the sequence. I always find myself yawning and reaching for the coffee cup when I see those scenes.Once again, the notorious Grantray-Lawrence studio was behind this quickie cheapie, as they were behind the Super-Heroes show. G-L obviously had a few more dollars to spend on Spider-Man, but twice zero is still zero, and the production values doom this show to be second-rate.

But hey, the theme song and a lot of the incidental music is terrif!

Rumor has the show returning this fall. Hopefully ABC will up the show's budget and G-L will spend a few more dollars on the production of this show. In the meantime, I feel the same mockery for Spider-Man that the Green Goblin shows above. Get on your feet, Spider-Man, and make a fight of it!



by Gideon Marcus

Don't listen to old sourpuss there. While there are episodes that are less than terrific, there are several which are…terrific. Compared to the concurrently running Fantastic Four cartoon, and certainly to the virtually static Marvel "cartoons" of last season, Spider-Man is nothing less than a revolution.

The voice acting is stellar, with the fellow playing Spider-Man and Peter Parker doing an excellent job of distinguishing the two roles. JJJ is an absolute riot. As for the animation and art, the palette is also stunning, especially compared to the drab FF. And it's absolutely accurate; New York is chock full of pink buildings.

The animation is (for TV anyway) stellar, and the composition stands up to any comic book.


One of my favorite episodes, and a scene so good, it got incorporated into the end credits.

Is it a little goofy? Absolutely, though no more so than Batman, and it the show plays off the silliness with an infectious sense of fun.


Mysterio's true form may have been a tiny bit influenced by another contemporary character…


Alright–maybe The Rhino isn't the best villain.

In addition to the theme, Spider-Man has got one heck of a soundtrack, all boffo jazz like Herb Alpert was the band director.

So, give the show a watch. It's already in reruns on Saturday morning, and it's a stand-out. Would it have been nice to have more Green Hornet than Batman? Maybe. But for a cartoon, it sweeps the competition. If it's not exactly like the comic (which is actually currently the best in the Marvel stable), at least it's its own thing, and it does that thing pretty well.

And that's a headline I'll stand by…






[May 4, 1968] Hooray for Mr. Rogers & Rowan & Martin (TV Reviews)


by Victoria Lucas

Those of you who have followed the" adventures of Mel and Vicki" may remember that my man Mel and I–in a brief time–moved from San Francisco to New York, spending 3 months there, then moved back to the Bay Area, to Berkeley. We enrolled our relative in Berkeley High School, from which he is graduating. In my last missive, I recounted a short tale of why we were about to leave Berkeley following the terrible assassination of Dr. King, hoping to leave behind the physical violence and violent rhetoric that seemed to be taking over the community we had known as peaceful.


Fortuna, California

I am writing to you from a small town north of San Francisco called Fortuna ("fortune" or "good luck" in Spanish), where Mel and I are working as "temps" (temporary workers) for the County of Humboldt while we look for a home to buy with the proceeds of the house belonging to my mother, who died in late 1966. Our relative did not yield to persuasion but is insisting on staying in Berkeley following graduation, living with friends.

All that is background for my reviews today of 2 television shows that I probably would not have seen in either Berkeley or New York because I wouldn't have known about them. I recommend to you "Misterogers' Neighborhood" and "Laugh-In," the first a public-television offering, and the other a crass, commercial (and extremely funny) show.


Fred Rogers

"Misterogers Neighborhood" is a children's show. Although Mel and I have no children (together), we have friends here who do. We have no television either, but I happened to be at one place with kids one day when they were plopped on the floor in front of the TV watching a man whose real name is Fred Rogers, talking slowly and introducing them to what I learned are stable personalities on his show, including puppets he voices and actors who speak for themselves.


Trolley to Make Believe

Some actors and puppets portray personalities in a carefully separated make-believe area accessible via a trolley car. Once the trolley has reached the make-believe kingdom, Rogers disappears except for his voices for the puppets, and the puppets and an actor take over. I say "carefully separated," because this is deliberate: Rogers wants the children who watch his show to clearly see and understand the difference between make-believe and real. In the "real" part of the show, for instance, an actor portrays a postman who not only delivers "mail" but interacts with Rogers about real things.

The show I happened to catch was pretty mundane, but our friends told us about the first show on February 19, the very first by Rogers to be broadcast nationally on NET (National Education Television). It involved a protest against war, unlike the ones in which Mel and I and our friends had been involved in both Berkeley and New York, and held in the land of make-believe, but an antiwar protest, nevertheless.


King Friday XIII

In the land of make-believe reigns a puppet king, King Friday XIII. This king becomes a despot and tries to suppress all differences of opinion while he makes war on progress. The inhabitants of the "land" object and send balloons to the castle tied to messages of love and peace. King Friday immediately capitulates and declares the war over.

May I remind you that this is a children's show?

Live, from beautiful downtown Burbank…


Dan Rowan

The war also is definitely more than mentioned in another show I found out about in a whole different way. With no TV to watch in the evening, my FM radio found a place of honor in our tiny living room. Spinning the dial one night I found laughter. Needing some of that, I listened while relaxing in what has become my bed for probably the duration of our stay in Fortuna–an easy chair in which I have to sleep sitting up due to my asthma (an allergy to redwood sawdust).

Imagine my surprise when I discovered that what I was listening to is a television show called "Laugh-In" starring comedians Dan Rowan and Dick Martin, who mock the president, the generals, politicians, and others who support the war in Vietnam. They are assisted in their madness by Henry Gibson, Arte Johnson, Judy Carne, Gary Owens, Ruth Buzzi, Joanne Worley, Goldie Hawn, and many more. My husband Mel is an engineer and wasn't surprised at all, knowing as he does the electromagnetic spectrum in which "radio waves" lie. FM radio signals overlap with the part of the spectrum in which television operates. Local channel 6 is FM 87.9!


Dick Martin and friend…

Imagine also that I have to imagine all the sight gags. If you've seen the show you know there are a lot of them, but I know about them only from the silences followed by laughter. I only hope that someday I can actually see the show and enjoy the physical humor as well as the spoken jibes.


I'm sure it'd be "Very Interesting"

"Laugh-In" is funny, irreverent, and up-to-the-minute. I hope it survives many seasons and maybe even has some real-world effects. If I were handing out stars, I would give both these shows 5 out of 5. They are the most progressive shows I have (not seen, um . . . ) experienced on television!

Bye for now, and happy watching!


This article was pre-recorded so the writer could tune in to Laugh-In






[May 2, 1968] The Thing with Feathers (June 1968 IF)


by David Levinson

Hope, according to Emily Dickinson, is “the thing with feathers” which sings and never stops. Perhaps, but there are times when it becomes very hard to hear its song. After the devastating murder of Dr. King, with the war in Indo-China seemingly going nowhere, and with unrest growing in the streets of the Western world (Germany is only one example; France, Belgium, and Italy are all seeing similar problems), hope does seem to have fallen silent.

A glimmer of hope

Just over a year ago, I reported on a military coup and counter-coup in Sierra Leone which prevented the first peaceful transition of power between rival political parties in sub-Saharan Africa. Now, the National Reform Council led by Brigadier Andrew Juxon-Smith has been overthrown in turn. Calling themselves the Anti-Corruption Revolutionary Movement, a group of non-commissioned officers staged another coup, arresting Juxon-Smith and his deputy on April 19th and promptly named Colonel John Amadu Bangura Governor-General. He promised a quick return to civilian rule and followed through with the promise. Only three days later, Bangura stepped down, naming Siaka Stevens, who had been declared the winner of the election last year, as Prime Minister. At the same time, Banja Tejan Sie, Chief Justice of the Supreme Court, became Governor-General. Stevens was sworn in (again) on April 26th. The restoration of civilian government is a promising sign.

l. New Governor-General Banja Tejan Sie. r. New Prime Minister Siaka Stevens.

Bleak House

While this month’s IF may not be the Slough of Despond, the two best stories in it are dark indeed. Perhaps to make up for the bleakness, Fred Pohl also goes looking for a bit of optimism. After running the ads for and against continuing participation in the war in Vietnam last seen in the March issue of F&SF (on facing pages, which is much more editorially balanced), Fred announces a contest looking for the best answers on what to do about Vietnam. They’re offering $100 each for the five best responses. That’s a nice chunk of change, but don’t hold out your hopes for solutions that won’t start World War III and/or are politically feasible.

No one has ever seen the prison of Brass from the outside. Art by Vaughn Bodé

Rogue Star (Part 1 of 3), by Frederik Pohl and Jack Williamson

Andreas Quamodian (Andy Quam to his friends) is a Monitor of the Companions of the Star. When his college crush Molly Zalvidar asks for his help, he rushes back to Earth, even though she chose Cliff Hawk over him nine years ago. Hawk and the Reefer (that is, someone from the Reefs of Space out beyond the orbit of Pluto) are attempting to create a rogue star, a sentient star which is not part of the galactic community. Shortly after Andy arrives in Wisdom Creek, the rogue star breaks free and begins to grow. To be continued.

A dangerous experiment goes awry. Art by Gaughan

I came to this sequel to The Reefs of Space and Starchild with some trepidation, because I didn’t much care for either of those. Both stories were incredibly pulpy, just weren’t all that enjoyable, and the second ended in a wave of mysticism. This story is set hundreds of years after the others, which at least gives it room to be its own thing. It’s still extremely pulpy, but at least it’s moderately interesting so far.

Three stars.

The Guerrilla Trees, by H.H. Hollis

Ace war correspondent Har-Gret “Haggie” Harker has come to planet B44(3) – known formally as La Selva and insultingly as YipYap – to cover Earth’s role in the civil war. Earth is backing the Yips as a strategic matter in the larger struggle against the bacterial empire of Betelgeuse and is throwing an increasing amount of money, materiel and men into the conflict, even though reports consistently claim the war is going well. The locals are dendroids, people resembling sentient, mobile trees. Haggie witnesses the burning of one of their groves (and some of the locals), banters with the boys in the press pool, and struggles with her growing feelings for commanding General Borgen Traven.

Art by Jeff Jones

This rather obvious Vietnam parallel is like nothing else Hollis has written. He’s been improving as a writer, but all his stories have been light in tone, especially those involving the scoundrel Gallegher. This, however, is deadly serious and very much on point. I have no doubt the Yips and Yaps are tree-like to comment the way the U. S. Army is using napalm and defoliants to destroy wide swaths of the jungle in Vietnam, and the bits with the press pool feel extremely realistic. I understand Hollis is a lawyer, but if you told me he’s been a war correspondent, I’d believe you. A couple of his tics from his lighter stories slip through here and there, but on the whole this is very good, though bleak.

Four dark stars.

Cage of Brass, by Samuel R. Delany

Former architecture student Jason Cage has been condemned to Brass, a prison for the worst offenders in the galaxy. Thanks to a quirk of architecture, he is able to converse with fellow inmates Hawk and Pig, telling them about his time in Venice and what brought him to his fate.

Cage about to commit his crime. Art by Gaughan

Another beautifully told tale by Delany. Apart from the opening and closing paragraphs, the entire story is dialogue, not even using tags like “he said,” and it works perfectly. Cage’s descriptions of Venice are appropriately poetic, and the voices of Hawk and Pig fit the characters wonderfully. Worth the price of the magazine all by itself.

Four stars.

The Mother Ship, by James Tiptree, Jr.

Max runs a small C.I.A. operation that fronts as a government ad agency. When Earth makes its first contact with aliens, the group will play a vital role. The aliens come from somewhere in the direction of Capella and look like attractive human women… eight and a half foot tall human women. But are they friendly or a threat?

What can frighten an eight foot tall woman? Art by Wehrle

This is a big improvement over Tiptree’s first effort. Max’s C.I.A. unit feels very real, much more George Smiley than James Bond. It makes me wonder if Tiptree has a background in intelligence, but see my earlier comments about H.H. Hollis. It’s a decent story, but – and it’s a big but – I’m not at all convinced by the sexual psychology that underlies the story. Still, it’s an improvement. If Tiptree stays out of John Campbell’s clutches, we might get a decent author out of it.

Three stars.

House of Ancestors, by Gene Wolfe

Joe is a construction worker on disability, with a nail lodged in his heart; stress or exertion could cause it to come loose and kill him. He won’t have surgery to have it removed, because if he dies during the operation his wife Bonnie and the child they’re expecting won’t be provided for. Or so he tells himself. The couple are on their way to the ‘91 World’s Fair to get a pre-opening look at The Thing, an enormous plastic model of a DNA molecule containing a series of exhibits on genetics. When their party can’t get in, the others leave Joe behind while they look for someone to open the building. Meanwhile, Joe makes his way inside and has several strange experiences while chasing a vandal who is wrecking the exhibits.

Joe in hot pursuit of the vandal. Art by Brand

Gene Wolfe makes his second appearance in IF with a much more straightforward tale than his first story. While I’m not entirely sure I believe the mechanisms in the The Thing that drive the story, it’s readable and fairly entertaining. What is lacks is the joy and pleasure in the use of language found in “Mountains Like Mice.”

Three stars.

Publish and Perish, by John Thomas

Gleason is an assistant professor at an unnamed university. An associate professorship has opened up, and he finds himself in competition with fellow assistant professor Farrington for the spot. Unfortunately, he was unaware of the university’s unorthodox method of determining who is best suited for promotion.

Both the title and artwork give much of the story away. Art by Brock

According to his bio, our new author is a film reviewer, so you’d expect his style to be much more visual than it is. It’s not a bad story, competently told, but I’d have gone running to the police.

A low three stars.

The Bird-Brained Navigator, by A. Bertram Chandler

Commodore John Grimes has been sent to the planet Tharn to resolve a problem that has grounded the Rim Griffon; the officers refuse to sail with each other or the captain, who has been abusive and insulting to all of them. He resolves the issue, but the navigator, whom the captain dubbed a bird-brain, deserts and joins a faction of local bad-guys. Grimes assists the authorities in tracking him down, but an untimely act of derring-do leaves him in the navigator’s clutches. He gives his parole, and will have to find a loophole in order to escape.

The other bird-brained navigator. Art by Vaughn Bodé

Grimes is becoming something of a staple in IF. Fortunately, Chandler is fairly adept at making the stories different enough to keep them interesting. How you feel about the other stories in the series should tell you if you’ll like this or not, and if you haven’t read one before, this is a fair entry point.

Three stars.

Summing up

All in all, this is a pretty good issue. A couple of stories may be forgettable, but none of them is really bad, and while two stories cast a pall over the issue, they are both very good. Which is better? I go back and forth. The Delany is beautiful and poetic as Delany often is; Hollis is saying something about a major issue of the day. Take your pick.

New Ellison is good, and at long last a new feature.






[April 30, 1968] (Partial) success stories (May 1968 Analog)


by Gideon Marcus

Chertona Dyuzhina (Baker's Dozen)

Luna 14 is the Soviet Union's latest space success story.  Launched April 7, it slipped into lunar orbit a couple of days later and began relaying data.  Per TASS, the spacecraft is still working fine, returning space weather reports and mapping the moon's hidden contours through the wobbling of its path due to lunar gravity.

No pictures have been returned, nor has there been any mention of an onboard camera.  However, since Luna 12 (launched October '66) did have one, it is generally believed that Luna 14 has one too–and it broke.  We'll probably never know.

Campbell's Seven

The latest issue of Analog is also not an unmixed bag.  However, it's still the best issue of the mag by a long shot since January.  That's something worth celebrating!


by Chesley Bonestell

Satan's World (Part 1 of 4), by Poul Anderson

David Falkayn is back!  The fair-haired protoge of Polesotechnic League magnate Nicholas van Rijn has been sent to Earth to find untold fortune.  More specifically, to inquire at Serendipity Inc., storehouse of all the universe's lore, for the quickest route between Point A (Falkayn) and Point B (wealth).  It's amazing what can be done with computers in the Mumblethieth Century!


by Kelly Freas

To do so, he puts himself at the mercy of the board of Serendipity, becoming a guest on their lunar estate.  His crewmates, Adzel the monastic saurian who talks like Beast from The X-Men, and Chee, who talks like Nick Fury from Sgt. Fury, stay behind…and worry.

With good reason, for Falkayn has been shanghaied, purportedly in love with one of the Serendipity board, but probably brainwashed or something.  Van Rijn gives Adzel and Chee the green light to investigate.

Falkayn stories are always somewhere in the lower middle for Anderson–serviceable but unexciting.  Once again, the author utilizes some cheap tricks to move things along, even calling them out in text in an attempt to excuse them (the long explanation of Serendipity's modus operandi; the sudden coincidence of a call by a critical character, etc.) None of the characters is particularly interesting, perhaps because of the extremely broad brush with which they're described, particularly Van Rijn.

Nevertheless, mediocre is pretty good for a Falkayn story, and I'm kind of interested.  Plus, Anderson's astronomy is always pretty good.

Three stars so far.

Exile to Hell, by Isaac Asimov


by Kelly Freas

This story is remarkable for being the first time Isaac has appeared in Analog (the magazine was Astounding when wrote for Campbell).  It is otherwise unremarkable–this vignette is written in '40s style, with a hoary "twist" ending, which was already incorporated as one of many elements in The Moon is a Harsh Mistress.

Two stars.

Conquest by Default, by Vernor Vinge


by Kelly Freas

This one surprised me: alien anarchists, who by their law are forbidden to have polities larger than 10,000 people, take over a recovering post-nuclear Earth.  The Terrans are worried that they will suffer a fate similar to that of the Cherokees–annihilation, assimilation, relocation, or a combination of all three. 

Told from the point of view of one the conquerers, it very much seems like this will be one of those fatuous Campbellian tales where it turns out that free enterprise and libertarianism are the superior forces, and that the solution to "the aboriginal problem" has a neat and obvious solution.

But the story has a sting in its tail.

I had not expected to find an anti-capitalist, anti-libertarian screed in the pages of Analog, much less an acknowledgement of the American genocide…yet there it is!  And because the viewpoint character is an alien (and a comparatively sympathetic one, at that), the full impact of the story is saved for the end.

Four stars.

His Master's Vice, by Verge Foray


by Kelly Freas

Prox(y)ad(miral) Elmo Ixton lands his patrol ship, the sentient craft, Rollo, on the planet of Roseate on the trail of a rebel proxad who has gone to ground and recruited a network of criminal accomplices.  The agoraphobic and irritable Ixton ingratiates himself with very few people, but he does get his man…in time for the tables to be turned when the renegade takes over his ship.

Luckily, Rollo is not about to become an unwitting accomplice.

Not bad.  I didn't much like the Gestapo methods with which the "good guys" extracted the truth from suspects, though.

Three stars.

Fear Hound, by Katherine MacLean


by Kelly Freas

In late 20th Century New York, the city seethes with a despair so palpable, it almost seems the echoes of one person's broadcast pain.  Indeed, that is exactly what it is.  And the Rescue Squad, a corps of intellectual empaths, are on the case to find the source before s/he perishes in anguish, and in the process, telepathically pushes hundreds, maybe thousands more, to the brink of insanity or even death.

There's a lot of neat stuff in this one.  Obviously, you have to buy telepathy as plausible (something Campbell obviously does).  Given that, the idea of a group of people tracking down injured folk by their subtle telepathic emanations, and the unconscious mass effects these have on others, is pretty innovative. MacLean writes in the deft, immediate style that has made her one of SF's leading lights for two decades; the dreamy, choppy execution fits the circumstances of the story.

On the other hand, the bits about smart people essentially providing the brain for dozens of sub-average IQ types through unconscious telepathic links was something I found distasteful. There are also a few, lengthy explainy bits that could have been better worked in, I think.

A high three stars.

Project Island Bounce, by Lawrence A. Perkins


by Kelly Freas

The alien Ysterii arrive on an Earth not unlike that depicted in Conquest by Default.  Here, the crisis is that the blobby amphibians prefer the archipelagos of Asianesia to the dry expanses of Eurica.  This is causing a trade imbalance that will ultimately not only destabilize the world, but potentially lead to a cut-off of peaceful relations with the galaxy altogether.

Perkins doesn't tell the story very well, especially compared to Vinge's writing, and the "solution" is dumb. Two stars.

Skysign, by James Blish


by Leo Summers

Carl Wade, a Berkeley radical type finds himself trapped on an alien vessel floating above San Francisco.  As memory returns to his headachey brain, he recalls the he was the one "lay volunteer" among dozens of men and women chosen as ambassadors for their various technical expertise.

Now, Carl and a hundred-odd humans are prisoners in the gilded cage of the ship, offered all manner of food and a fair bit of recreation.  But they are nevertheless under the control of the alien crew, humanoids in skintight suits, with the ability to teleport and put the human captives to sleep at any time.

That is, until Carl, with the help of the Jeanette Hilbert, a brilliant meteorologist, figure out how to wrest control of the whole system from the aliens.  That's only half the story, since Carl and Jeanette have differing ideas on what to do with absolute power.

I liked this story, and Blish does a good job of putting us in the boots of a not-entirely savory character.  I find it particularly interesting that our radical protagonist is something of a jerk; I originally thought that this might be a subtle, anti-leftist dig, but Blish is an outspoken peacenik, so I think he just wanted to create a nuanced character.

Four stars.

Batting Average

Analog thus ends up at a reasonable 3.1 stars–not stellar, but certainly worth the 60 cents you pay for it (less if you have the subscription, of course).  That puts it at the bottom of the new mags (vs. IF and Fantasy and Science Fiction (3.5), but better than the reprints (Fantastic (2.7) and Amazing (2.0)).  The magazine average for the month was 3.1.

All told, if you took the four and five star stories of this month and squished them into one mag…well, you'd need one and a half. That amounts to about 40% of all new fiction this month. Again, not bad.

The sad news is only one story this month was woman-penned, making up for 4.3% of the newly published works.  And that one was MacLean's, meaning Analog wins this month's pink ribbon in a mass forfeit.

Well, I suppose you take your victories where you find them.  At least we ended up on the positive side of the ledger this month…






</small

[April 26, 1968] 2001: A Space Odyssey: Three Views

A Trip To Tomorrowland?


by Fiona Moore

People who don’t like trippy, confusing endings for their movies are in for a bad time of it these days. The ending of 2001: A Space Odyssey at least makes more sense than the ending of The Prisoner (the filming of which series overlapped with 2001 at Borehamwood Studios, meaning Alexis Kanner had to share his dressing room with a leopard). The question is, does this make it a better piece of SF visual art?

No, I don't know either.
No, I don't know either.

The plot of the movie is fairly thin. Millions of years ago, we see human evolution directed by a strange black monolith, in a premise strikingly similar to that of the recently-released Quatermass and the Pit. We then jump to the near future of 2001, where a similar monolith is discovered on the moon and another near Jupiter. A space mission is dispatched to check the latter out, but things go wrong in a memorable subplot when the sentient ship's computer, HAL 9000, goes mad and kills the astronauts before sole survivor Dave Bowman finally shuts it down. The psychedelic denouement contains the distinct implication that the next stage of human evolution has now been directed by the monoliths, and Bowman has become the first of the new species of elevated humans.

The monolith near Jupiter, about to mess with your head.
The monolith near Jupiter, about to mess with your head.

Interspersed with the plot is a lot of depiction of the future thirty-three years from now, with its space stations, ships and moonbases. Despite some very impressive and well-thought-through effects, with actors seeming to stand upside down or move at right angles to each other in zero-G environments, the overall impression was depressingly banal and rather like one of the corporate-sponsored imagined futures in Walt Disney’s Tomorrowland attraction. We may be able to travel to the moon, but we still have Hilton hotels and Pan-Am spacecraft. The characters are also banal, in the case of Keir Dullea and Gary Lockwood almost to the point of seeming robotic: HAL is much more of a character than either of the two astronaut dolls.

Captain Scarlet is much more animated than these two.
Captain Scarlet is much more animated than these two.

As an anthropologist, what interested me most was the film’s questions about violence and human nature. The message seemed to be that humans are inherently violent, however evolved we are: the first thing the ape-men at the start of the movie do once they discover tool use is to kill a tapir and then make war on a rival tribe. Bowman’s last significant act as a human is to kill a sentient machine, and we have no idea what the evolved Bowman will do as he approaches the Earth. While the current scientific consensus on the inherent violence of humans is more nuanced (I note that the film also espouses the now-outdated theory about the first tools being discarded bones, suggesting that Arthur C. Clarke isn’t as up on his anthropology as he is on his astrophysics), it perhaps works well as a cautionary note about our current political situation and the possibility that we might wipe ourselves out through nuclear warfare.

Raymond Dart came up with this theory in 1924; we're over it, Arthur.
Raymond Dart came up with this theory in 1924, we're over it, Arthur.

2001 is a beautiful and lyrical movie which raises some interesting questions about the nature of humanity, but which also bogs itself down in the dull minutiae of an imagined life in the future. Three out of five stars.


Love At First Sight


by Victoria Silverwolf

Unlike Tony Bennett, I left my heart in Los Angeles.

I happened to be in that city during the initial run of Stanley Kubrick's new science fiction epic 2001: A Space Odyssey. I understand that the director has cut the film slightly, to tighten the pace a bit and to add a few titles to the various sequences. (The Dawn of Man at the beginning, for example.) What I saw was the original version, and it knocked me out.

Instead of just gushing about the movie, let me introduce you to the little demon sitting on my left shoulder, who will do its best to convince me I'm wrong.

Giving the Devil Its Due

ZZZZZZZ. Oh, excuse me. I fell asleep trying to watch this thing. It's got the frenzied pace of a glacier in winter and all the excitement of a snail race.

Cute. Real cute. Some people are going to consider it boring, I'm sure, compared to an action-packed film like Planet of the Apes. But that's a matter of apples and oranges. I found every second of this leisurely movie absolutely enthralling.

No accounting for taste. What about the actors? What a bunch of bland nobodies! They could be replaced with wet pieces of cardboard and you wouldn't know the difference.

First of all, let me deny the premise of your objection in at least two cases. During the Dawn of Man sequence, a fellow by the name of Daniel Richter does an extraordinary job of playing the prehistoric hominoid who discovers how to use tools. (Of course, this character isn't named in the movie itself, but I believe the script by Kubrick and Arthur C. Clarke calls him Moonwatcher. We'll know for sure when the novel comes out.)


Not even the demon can deny that the makeup and costuming for this sequence is fantastic, better than in Planet of the Apes.

Then there's my favorite character, HAL 9000. Canadian stage actor Douglas Rain's voice is used to magnificent effect. It's exactly how I expect a sentient computer to talk.


Like everything else in the film, the design of HAL's eye is superb.

OK, I'll grant you those two. And I'll even throw in the costumes, sets, and props that appear in this turkey. But what about the actors who aren't hiding in a monkey suit or behind a glowing red circle? They're as dull as ditchwater.

Unlike Kubrick's black comedy masterpiece Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb, this film doesn't have any big name stars in the cast. I think that's deliberate. Nobody is larger-than-life; they all seem like very ordinary people involved in something extraordinary.

Let's take a look at the three main human characters.


William Sylvester as Doctor Heywood R. Floyd.

William Sylvester was born in the USA but has lived and acted in the UK since the late 1940's. He's done a lot of British low budget films. I know him best for his lead roles in the horror films Devil Doll and Devils of Darkness.

Ha! And that gives him the experience to star in a multimillion dollar blockbuster? You've been watching too much Shock Theater, lady.

I can't deny that, but let me continue. Consider the two astronauts aboard Discovery in the depths of the solar system.


From left to right, Gary Lockwood as Doctor Frank Poole and Keir Dullea as Doctor Dave Bowman.

Gary Lockwood has done a lot of TV, and had the lead role in the fantasy film The Magic Sword. Keir Dullea has been in a few movies, and is probably best known for playing one of the two title characters in David and Lisa.

Let me guess; he didn't play Lisa. Anyway, you've just offered up two more minor league players. You're making my point for me. Where are the famous actors who would dominate the screen?

That's the problem. They would dominate the screen, and this is a movie best appreciated for its images and its ideas. You want to escape into its world, and think I am looking at the future and not There's Charlton Heston.

Point taken. So what about that goofy ending? What's that supposed to be, a San Francisco hippie psychedelic light show? Groovy, baby, pass the LSD!

I won't deny that the final sequence of the movie is ambiguous and mystifying. It's also a dazzling display of innovative film technique. In addition to what you call a light show, there's the eerie scene of Bowman in what looks like a luxurious hotel room.


A stranger in a very strange land.

What does it all mean? Don't ask me. Maybe the upcoming novel will make things clearer. But I adore this movie, and I expect to watch it dozens of times in the future, assuming it keeps coming back to second-run theaters. Maybe even if it ever shows up on TV, although it should really be experienced on a very big screen.

And the music! Goodness, what a stroke of genius to make use of existing classical and modern art music instead of a typical movie soundtrack. The Blue Danube scene alone is worth the price of admission. And the recurring presence of Also Sprach Zarathustra! Magnificent!

Five stars, and I wish I had more to give.

***sigh*** No use arguing with a woman in love.

You Damn Beautiful Apes!


by Jason Sacks

Man, who'd a thunk it? Just a couple weeks removed from seeing Planet of the Apes, there's another science fiction movie in the theatres which involves apes.

You might have heard of it, because this new film has the portentous title 2001: A Space Odyssey.

loved Planet of the Apes. Just two weeks ago in the pages of this very magazine, I praised the film's restrained story, its tremendous special effects, its lovely cinematography and its spectacular use of music. Heck, I thought POTA was perhaps the finest science fiction movie in years. It's a thrilling, delightful sci fi masterpiece.

But 2001, man, wow, it's transcendent.

2001 is immaculate and powerful, smart and elliptical, with the greatest special effects I have ever seen in a motion picture. It tells a heady, fascinating story so vast it transcends mere humanity and expands into the metaphysical.

Many have criticized this film for being slow – heck, look at the devil on Victoria's shoulder to see just one example of that. But the slowness is obviously intentional. Director Stanley Kubrick clearly wants the viewer to see this film as stately and calm, playing astonishing space scenes juxtaposed with gorgeous classical music.

It's a work of genius to juxtapose Strauss's "The Blue Danube" with the image of a spinning space station. This juxtaposition and its stately pace allows the viewer to make connections, to see how a journey down a river in the 1860s will be as ordinary and beautiful as a journey into space in the year 2001. In the same way, using "Also Sprach Zarathustra" invites the viewer to imagine transcendence and evolution in an ecstatic way, bringing both a connection to the past and to the future in a way that perfectly suits Kubrick's themes.

Kubrick makes efforts to tether the viewer to his film with scenes like this.

What makes it even more thrilling is when he cuts that tether and demands the audience make connections ourselves.

What is the strange monolith that appears at different times of human evolution, and how does it propel us forward? Is the monolith a literal gift from alien beings (who might as well be gods – or God) or a symbol of mankind's evolution?

Why does the HAL-9000 computer, perhaps mankind's greatest achievement and an electronic being that achieves sentience, go crazy and destroy people?

What is the meaning of the trippy journey the astronaut takes towards the end of the film, and what is the meaning of the very strange place he finds himself? Why does he age? What is this place?

And what is that strange space baby we see at the end?

What do we make of any of this?

Kubrick asks the viewer to make up our own minds, to build our own interpretations of those scenes. 2001 feels overwhelming, in part, because it is participatory. This film demands we become involved with it as a means of determining some kind of truth and meaning out of it. Take this film in, interpret it, and determine your own truth. Like in life, there are no clear answers when considering the biggest questions.

Mr. Kubrick on the set with his actors.

Kubrick's previous film was Dr. Strangelove, a deeply cynical and polemical film (which is also hysterically funny) in which the director tells viewers what to feel. 2001: A Space Odyssey is the opposite. It's optimistic and ambiguous and highly serious. Strangelove was black and white and 2001 is glorious, rich color.

Stanley Kubrick is American's greatest living filmmaker. 2001: A Space Odyssey proves that fact.

Kubrick's film is an absolute masterpiece. Sorry, Fiona. The angel on Victoria's shoulder is right.

5 stars






[April 24, 1968] Terrifying Psychological Horror (Hour of the Wolf, by Ingmar Bergman)


by Jason Sacks

Ingmar Bergman is back in the cinemas at last! His last movie, 1966’s Persona, received rave reviews of its release, including by me. Persona is a fascinating, deeply haunting film about identity and personality. It is a demanding film in its style, pace and plot but is also an intensely rewarding viewing experience.

Hour of the Wolf continues exploration of many of the ideas he presents in Persona.

Again Bergman films his new feature in his usual black and white, a stark palette which gives his films a kind of painful emotional resonance. Again Bergman sets his film on a remote Swedish island far from most people. And again Bergman provides a meditation on identity, on memory and on the nature of personality.

There’s also one key difference between Persona and Hour of the Wolf that might interest the Galactic Journey audience: Hour is a horror film.

The film stars Max Von Sydow and Liv Ullmann as a married couple who go off to live on a small island off the Swedish coast. The Von Sydow character, named Johan Borg, is a painter who decides to travel to the island with his wife to find some peace and to do his work. He also wants to help his wife, Ullman as Alma Borg, find peace from what appears to be a recent psychological breakdown.

At first everything seems calm and ordinary on the little island, as the couple find happiness in their togetherness. But it soon becomes clear that Johan is fighting his own inner demons. He is a man of the bourgeoisie who does not belong in society, who has pain and torment from his previous life. It’s clear he has been sexually abused and is tortured by his own sexual inclinations. He becomes distant from Alma and seems to fall apart emotionally.

When the couple is invited to a party held by some other island dwellers, all of this angst comes to the surface in a phantasmagoria of psychological fear. At their castle, he is gawked at and treated like a freak by snobbish and condescending people who are also psychologically broken in their own ways.

The banal madness of the castle dwellers sends Johan into paroxysms of breakdown, imagining the castle dwellers laughing at him (delivered by Bergman in a beautifully componsed, tremendously spooky medium shot which could come out of  last year's terrifying Japanese film The Face of Another). From there we get a whole series of terrifying moments – a woman takes off her face like plastic and eyes like they're balls, a man crawls up walls, a man has wings, a character attacks Johan and we see blood. It all builds and builds with anguish and pain.

With all that, somehow there are two moments of deeply contrasting feel which nevertheless each create dread and fear in the viewer. During the dream sequence, Johann’s face is lathered in makeup and he is painted to be a frightening in-between of man and woman. He’s not quite one or the other, and that profound personal ambiguity makes the scene feel full of dread. His identity is nullified, and without identity what are we, anyway?

In the other terrible moment, Johann has a fateful encounter with a young boy while fishing, and the whole scene comes to a dreadful end, and it’s not clear if this is parable or actual, a distorted memory or a moment of terrifying breakdown.

Those scenes, together with the intense feelings of fear and confusion Alma displays on her face, describe a journey into madness and pain that help elevate this film above mere melodrama into something transcendently terrifying.

Though Bergman has never been known as a genre director, Hour fits comfortably in his oeuvre of work. Bergman has always displayed a deep fascination with the elusive nature of human psychology, exploring the nature of relationships in elliptical, often dreamlike ways which expand out perceptions of personality and truth. We see those ideas explored throughout Hour of the Wolf.

Tied to that is his attention to the nature of human relationships and individualism. Each of us is an island, but each of us has deep effect on our loved ones, Johann's breakdown affects Alma's breakdown, and each works in a cycle of cause and effect on each other. Bergman dwells on this topic frequently, and Wolf is no exception.

I've indirectly priased Von Sydow and Ullmann several times here, but I should also take a moment to single out the brilliant cinematography of Sven Nykvist. Nobody shoots a film with the austere beauty of Nykvist. He's the perfect collaborator for Bergman, and I'm so happy to see their collaboration continue with this powerful, starkly beautiful film.

Hour of the Wolf seems to elude meaning on a purely intellectual level. Bergman gives us a narrator whose intentions seem unreliable, so we never quite have a grounding in exactly why he takes the actions he does.

But who among us is always honest with themselves?

On the emotional and psychological levels, however, Bergman’s latest film displays his deep interest in the mysteries of the human soul. The darkest nightmares come from within, and those nightmares are on full display in this remarkable film.

4 stars






[April 22, 1968] Bored Of The Rigs (Doctor Who: Fury From The Deep [Part 2])


By Jessica Holmes

I am poorly, I am tired, and to add insult to injury, I had to review this dreary serial. I’m going to chug some cough syrup, and then we’ll take a look at the latter half of the latest Doctor Who serial, Fury From The Deep.

EPISODE FOUR

As the seaweed of doom continues to take down gas rigs, Victoria starts fretting. She’s starting to get sick of constantly getting dragged into dangerous situations. This is going to come up a lot over the latter half of the serial, and to be honest the scenes get a bit repetitive. It’s basically the same thing over and over: Victoria says she’s scared all the time, Jamie asks if she’s happy, she says she doesn’t know. It never goes any deeper or takes a different angle. Lather, rinse, repeat.

Meanwhile, Harris continues to search for his wife, and finds Robson alone on the beach. When asked where Maggie is, Robson cryptically assures Harris that he’ll find her soon. If you were expecting anything interesting to happen after the walking-into-the-sea incident, you will be sorely disappointed. Maggie Harris doesn’t show up again for the rest of the serial except for a very brief appearance at the end. Her involvement in the story dissolves like so much seafoam.

Speaking of characters disappearing from the story, Van Lutyens also makes an abrupt exit after going down into the impeller shaft to check for a blockage. Something pulls him into the foam, and he vanishes, never to be seen again. We’re later told that he isn’t dead, but his part in the story is cut short.

However, the moment he leaves, someone else shows up, because this story has found itself short one Outside Authority Figure. The new Outside Authority Figure is Robson’s boss, Megan Jones (Margaret John). I do rather like her, she’s quite no-nonsense but willing to listen to people. That said, Harris’ story of aggressive parasitic seaweed is a bit hard to swallow, so she authorises him to send out some helicopters to survey the rigs to verify his story.

While she’s discussing matters with Harris, the Doctor and Jamie are down in the impeller shaft looking for Van Lutyens, leaving Victoria alone with Oak and Quill. It may surprise you to know that she promptly gets kidnapped. I know. I’m shocked. Jamie finds her soon enough, and he fusses over her in a way that I find quite sweet.

The helicopter pilots sent by Jones to survey the rigs report back that the unresponsive sites are covered in seaweed. Harris’ proposed solution is to evacuate the remaining rigs and then reduce the whole complex to rubble.

As if summoned by the talk of potential harm to his precious rigs, Robson shows up to yell at everyone for even thinking about it, then storms off again just as abruptly. Having seen his odd behaviour for herself, Jones is now willing to entertain the Doctor’s theory that he’s being controlled somehow. He doesn’t believe that the weed itself is intelligent; rather it’s a plant simply doing what plants do: growing. However, it does have the ability to parasitise sentient beings who will then work in the best interests of the weed. It’s not explained very well, but I think this is what is happening. There is a kind of fungus that does a similar thing to ants.

Another rig falls to the weed, and now it’s the base’s turn to fall. There’s foam coming up the pipeline, and the weed is trying to break through. As the Doctor says, the battle of the giants has begun.

Wait.

What in the world is that even supposed to mean?

EPISODE FIVE

Luckily for Robson and his life’s work, the Doctor doesn’t believe that simply blowing up the rigs will be sufficient to destroy the weed. However, he does have another thought. Remembering how earlier Victoria came under attack in the oxygen stores by a man in a gas mask (to be honest I had forgotten that detail but in fairness to me I’m sick), the Doctor theorises that pure oxygen is toxic to the weed. They have a way to stop it!

Or rather, they did have a way to stop it. Having overheard the Doctor quite loudly explain his theory, Oak and Quill nip the oxygen problem in the bud by stealing all the canisters. Well, we can’t make it too easy for the Doctor. It’s only the fifth episode.

With Robson in his quarters under surveillance (for now) and Van Lutyens nowhere to be found, the Doctor realises that there must be some other agent of the weed present on the base. Fearing discovery, Oak and Quill immediately make a break for it. Jamie catches Quill, however. He feels quite pleased with himself, but the Doctor isn’t sure it’s the old McCrimmon punch that did the trick. Before he gets a chance to elaborate, the Chief Engineer calls everyone back to the impeller room. The weed is trying to break out.

Speaking of breaking out, Robson is no longer in his quarters, having subdued his guard with the power of his bad breath. Everyone’s too transfixed by the weed to notice him sneaking in the back of the impeller room and absconding with Victoria when nobody’s looking. Poor Victoria. Someone needs to get her some self defence lessons.

Robson boards a helicopter with Victoria, and eventually the Doctor realises his ward is missing. It doesn’t take him long to work out that she’s with Robson, and thanks to the base’s surveillance it’s not hard to find Robson’s helicopter and hail him on the radio. Victoria is once again a bargaining chip. If the Doctor offers himself up to the weed, Robson will let her go.

Taking another helicopter, the Doctor and Jamie head out to the rig complex, where they find one of the towers covered in a particularly large amount of foam. This is the nerve centre of the weed. Within the tower is even more foam and a rather sudded-up Robson.

I’m sorry, is that meant to be scary? It just looks like he’s been messing around in a bubble bath. Move over, Daleks. Doctor Who has a new recurring enemy: Fairy Liquid!

EPISODE SIX

As is typical for Doctor Who, the baddie of the month wants the Doctor’s assistance in its evil plan for matter to conquer mind. The Doctor protests that such a thing is against the laws of nature, but I can think of a few kinds of other ‘vegetable matter’ that have some very interesting effects on the mind.

Luckily for everyone present (except poor me, and my eardrums) Victoria has got an impressively loud set of vocal cords. The piercing sound of her screams is sufficient to incapacitate Robson, giving them the opportunity to escape.

Unfortunately, the Doctor can’t seem to flag down the pilot of the helicopter he arrived in, so rather than waiting a couple of minutes he settles for the next best thing: taking Robson’s chopper for a whirl.

The Doctor does not know how to fly a helicopter, but try telling him that.

Did you know that helicopters can do a loop-de-loop?

I do now.

This is quite a drawn out sequence. Clearly it cost the BBC quite a bit to hire the helicopter and stunt pilot and they were damned if they were going to leave a single second of footage on the cutting room floor.

By some stroke of fortune he makes it back to the base and lands the helicopter safely. However, the base is running out of time, and there’s still no way to defeat the weed. Or is there?

On their way back to Harris and Jones, the trio pass the medical centre, where they learn that Quill has made a full recovery from his weed problem. But what killed it off? Victoria, of course. Specifically, the fact that she screams at a specific frequency that is apparently deadly to the weed.

If they can harness the sound of Victoria’s screams, they can use her as a sort of sonic weapon. Well, her propensity for wailing like a banshee had to come in useful eventually. I’m sure she used to be good for more than just screaming and getting captured, but there you go. That’s Victoria in a nutshell: the one who screams a lot.

I do find it quite a pity. She had so much potential but lately she has been written as little more than the archetypal damsel in distress. It’s a waste of a perfectly good character, and I find it disappointingly regressive. It is possible, I believe, for a female character to be gentle and feminine without her primary role in the story being to give the men something to rescue from danger.

Daft as it is, the Doctor’s plan works, Victoria’s amplified screams echoing down the pipeline and destroying the weed at the source. With the nerve centre destroyed, everyone who was controlled by the weed returns to normal. Maggie’s fine, Robson’s fine, and even though he remains offscreen, Van Lutyens is tickety-boo too.

All’s well that ends well. Or is it? In an unusual turn of events, the Doctor sticks around for the denoument, joining everyone for a meal at the Harris’ house. It’s not him who is reluctant to leave, however; it’s Victoria. Tired of being thrust from one dangerous situation into another, Victoria has finally had enough, and she wants to stay in one place. The Harrises are happy to have her to stay for as long as she likes, but of course staying in one place isn’t really the Doctor’s style. He did promise her father that he’d keep Victoria safe, and now he has an opportunity to actually follow through on that promise. Jamie is concerned for her being alone in a time that isn’t her own, but it’s not like there’s anyone left for her back in the 1860s.

The Doctor and Jamie bid farewell the following morning, and I will say this for the episode: it offers a satisfying companion departure, which is not a given for Doctor Who. Remember when Dodo literally just vanished offscreen mid-serial and went home without as much as a toodle-oo?

The Doctor’s a little sad to see her go, but poor Jamie really struggles with Victoria’s decision to leave. I always did suspect that he might have had a soft spot for sweet Victoria.

Final Thoughts

I suppose it is quite interesting that immediately after facing an enemy of pure consciousness, the Doctor’s next fight is against an enemy with no consciousness of its own except that which it steals from others. Unfortunately, the weed feels nowhere near as menacing as the GI. It does have its moments from time to time (like with Oak and Quill), but much of the time the story asks the audience to try being scared of…foam.

Other than a mildly interesting villain concept and a surprisingly well-done companion departure, this story is the television equivalent of a lettuce sandwich. It’s flavourless, unsatisfying, and so dull. It is yet another base under siege, and not a very good one.

And what is there left to say about the base under siege plot that has not been said already? It’s formulaic, repetitive, has a tendency to go round in circles, and it’s repetitive. At the risk of repetition…I’ll leave it there.

2.5 out of 5 stars for Fury From The Deep.




[April 20, 1968] A treat for the senses (May 1968 Fantasy and Science Fiction)


by Gideon Marcus

Pleasures of the Flesh

There are lots of different kinds of science fiction, from the nuts-and-bolts problem-solving variety one might call the Astounding style, to the literary style of the British New Wave, to the softly surreal speculation that often characterizes GalaxyThis month's issue of Fantasy and Science Fiction is one of the more sensual mags I've read in a long time, putting you, the reader, firmly into the viewpoint of its protagonists.  From an SFnal perspective, the pickings are pretty slim, the speculations rather shallow.  But from a visceral point of view, well, each story sends you pretty far out, making for a perfectly satisfactory experience whose highlights come, welcomely enough, at the beginning and the end.


by Russell Fitzgerald (this suggestive cover is a little frustrating as it gives away the end of the story it illustrates…)

Strange New Worlds

Lines of Power, by Samuel R. Delany

First up, and rightfully so, is the latest novella by a man who has taken SF by storm.  It is set in or around the year 2050, when the world has been knit by endless power cables, providing no limit of electricity and prosperity.  The lines are laid out by self-contained crawler units (think the highway patrol motor homes from Rick Raphael's Code Three).  By the middle of the 21st Century, all of the world, from Siberia to Antarctica has been knit with energy.

But there are occasional holdouts.  One such Luddite concentration is in Canada, where a flight of future-day motorcyclists, soaring on winged choppers, have made their haven in the woods.  These "angels" are violently opposed to the encroachment of the self-described "demons" and "devils" that comprise the Power Corps crew of the "Gila Monster".

It is progressive in the extreme, with women bosses and free love: interracial, intergenerational, and any-sexual.  Modern-day (1968) hangups are completely discarded in a manner that Purdom pioneered and Delany has perfected.  At the heart of the story is the moral question, one we've seen explored on Star Trek several times–is it right to give the fruit of knowledge to those who actively reject it?

Like all Delany stories, this is a highly sensory piece, although it also requires close reading, as Delany likes to be a bit sparse with his linking sentences.  It's a simple story.  You will find no revelations, and the characters are bit shallow.  Chip (the name by which the author traditionally goes) has his kinks and tics, and they are all on display here, suggesting that this was a labor of love, but not necessarily too much effort.

Thus, a pleasant, but slightly hollow four stars.  You could start a magazine with much worse!


by Gahan Wilson

The Wilis, by Baird Searles

This is a beautifully told spotlight on an opera company, from the pen of someone as experienced with the field as, say, Leiber is with the theater.  Honestly, the supernatural components are almost superfluous, coming as they do at the end of the story, with little surprise and rather clunky integration.  But without them, I suppose the piece would not have been published, at least in this magazine.

Three stars, as well as the prediction that we won't ever see anything by Mr. Searles again–this was obviously a very personal piece, and I would be surprised if he has more ideas in him.  But you never know!

Gifts from the Universe, by Leonard Tushnet

Another fellow who writes what he knows is Leonard Tushnet, whose pieces have a delightful yiddish tinge to them.  Here, a retailer of gifts happens upon a wholesaler in ceramics whose stock is beautiful beyond compare–and at such a deal as to prices!  But the rather unusual wholesaler only accepts silver as currency, and his tenure and his wares have a definite expiration date…

You'll enjoy it; you'll even remember it.  A pleasant three stars.

Beyond the Game, by Vance Aandahl

The second-darkest piece of the issue comes from a young man who filled the pages of F&SF in the early '60s but then disappeared in 1964.  He returns with the tale of Ernest, a boy trapped in a sadistic game of dodge ball, huddled for safety behind the broad backsides of two of his teammates.  When the sadistic Miss Argentine (who may be a robot) notices the cowering tyke, she commands all of the kids to teach him a lesson.  In doing so, she unlocks the child's unearthly powers, which facilitate his escape.

Nicely told, this feels like it was conceived by Aandahl when he was quite young, and he waited until he was deft enough with writing that he could effectively put it to paper.  It's fine for what it is, which isn't all that much.  Three stars.

Dry Run, by Larry Niven

Now for the darkest piece, a fantasy from a fellow I normally associate with straight-forward "hard" SF (though I suppose The Long Night, which also appeared in F&SF, was also an exception).

Murray Simpson grips the wheel of his Buick, cigarette smoldering between his white knuckles, the stiffening body of his Great Dane in the trunk.  The dead dog is Simpson's doing, a dry run for the murder of his wife.

An accident forestalls the culmination of Simpson's plan.  Those who judge in life-after-death decide to find out how things might have otherwise played out.

Upon first reading this decidedly unpleasant tale (not just the subject matter; the depiction of a San Diego freeway traffic jam is too spot on for any local's comfort!) I was inclined to give it three stars.  After reading it aloud to my family as their bedtime story, the piece came to life for me.

Thus, four stars.

Backward, Turn Backward, by Isaac Asimov

The Good Doctor takes a stab and planetary rotations and axial tilts in this month's science fact article.  I do appreciate that he advances his own theories as to what caused both the "direct" (counter-clockwise) rotations of most of the planets (the natural spiraling in of the bodies as they coalesced) as well as what caused Uranus to spin on its side and Venus to spin retrograde (perhaps collisions early in formation).

It's still a somehow dry and shallow piece.  I'm not quite sure what I want from Isaac, but he's not quite doing it for me these days.

Three stars.

A Quiet Kind of Madness, by David Redd

In the snowy winter wastes of Finland, lone huntress Maija comes across a strange creature, shivering and near death.  He looks something like a polar bear, but not quite.  As she nurses him back to health, she discovers he is intelligent, telempathic, and from an entirely different world.  When they sleep, her new Snow Friend takes her to his place-without-men, a warm place of perpetual sunshine.  It is a paradise to Maija, who would just as soon leave our world behind.

For a man pursues her, the relentless Igor, who six months tried to have his way with her, and is now back to claim her again.  But it is not just fear of Igor that spurs her on, rifle in hand, to fend off the man, but fear for Snow Friend, who will be just a pretty pelt to Igor.

As with Redd's previous story, Sundown (which also features a snowy landscape–Redd must have a deep familiarity with icy terrain), Madness is vivid and compelling, and more artfully told than Sundown.  It's almost a contemporary Oz story, with Snow Friend a refugee from a magical land.  It's also a beautiful character study, of the bitter and solitary Maija, of the not-entirely-bad Igor, of the well-meaning but still male Timo, and of the sweet, alien Snow Friend.

This time, it is not for lack of deftness that this piece falls just short of five stars, nor for its almost incidental fantastic qualities, but simply because the end is not quite satisfying–almost as if Redd, himself, was unsure how to conclude the piece.

Still, it kept me hooked.  A high four stars, and my favorite piece of the magazine.

Back to reality

As my colleague Kris puts it (and Kris insists it originated with me), Fantasy and Science Fiction's experiment at being a monthly version of Dangerous Visions appears to be paying off.  The May 1968 issue scores a solid 3.5 stars with no clunkers in the mix.  If none of the stories quite achieves classic status, well, maybe next month.

I only wonder where all the women went, given that the pages of F&SF were once the bastion of SFnal femininity.  Maybe they're all writing Star Trek scripts.

In any wise, pick up this issue and enjoy.  In this tumultuous day and age, it's nice to breathe the rich air of other worlds for a while.



Speaking of other worlds, come join us tonight at 8pm (Eastern and/or Pacific) for the rerun of "The Doomsday Machine", one of Star Trek's best episodes!

Here's the invitation!




</small

[April 18, 1968] "You Damn Dirty Apes!" (Planet of the Apes)


by Jason Sacks

Planet of the Apes is already one of the most talked-about films of 1968. My friends have been buzzing about this movie since it was first announced, and now that it’s appeared Apes is certain to dominate all the chatter until Mr. Kubrick delivers his long-promised science fiction film.

A lot of the conversation has been about the ending of this film. I can’t talk about Planet of the Apes without revealing the incredible climax ending in this review, so if you want the twist to be fresh to you, you will want to turn the page around paragraph twelve of this review.  You have been warned!

As you probably know, the movie stars Charlton Heston as George Taylor, an astronaut who journeys with his four compatriots to an alien planet via a deep sleep device. One companion dies along the way, so Taylor and his remaining pals journey across a desert. For three days (and thirty minutes of screen time), Taylor and his friends wander like Moses and the Jews across a desolate desert. Unlike wandering tribes of Israel, the astronauts eventually discover an oasis. This verdant area is beautiful and welcoming and perfect for a skinny dip. It’s also the absolute worst place they can end up.

After their spaceship crash lands in a lake, the astronauts have to flee and try to find civilization.

See, the astronauts' clothes get stolen and then the visitors become witness to an incredible tableau. It seems there are many living humanoids on this planet. They look like humans, in fact. They are dressed in rags, running around like savages, terrified of something even stranger.

The Apes rounding up humans as if people are mere animals.

What sparks their fear is something even more uncanny. What sparks their fear as gorillas. Riding horses. Attacking the humans, and slaughtering them like a big game hunter might hunt gorillas in Africa in our world. The apes are clearly the dominant species on this world. We witness the slaughter of hundreds of humans under the apes’ vicious attack. One of Taylor’s companions is killed in the massacre, while Taylor’s vocal chords are damaged by an ape rifle. Taylor is tied hands and feet, and brought to a very odd sort of jail.

The brutal aftermath of the hunt is reminiscent of the American colonization of the West

Amazingly, it’s a bespoke sort of jail, in which various ape species come to perform experiments on the humans. Scientist apes Cornelius (Roddy McDowell) and Zira (Kim Hunter) are amazing in their portrayals of these oddly humanlike creatures, full of empathy and confusion about Taylor and yet also a deep commitment to their own ape world. The script nicely walks a fine line with these characters.

The story squarely embeds Cornelius and Zira in the middle of this fictional world, explicitly having them react as members of their society first and foremost. Our hirusite leads react as apes with moral codes and professional ethics and wow is this a wonderful breath of fresh air compared with the way most science fiction movies portray societies.

"Take your stinking paws off me, you damned dirty ape!"

I’ll move away from this plot summary, at least for the moment (gotta talk about the astonishing ending!) because I must make sure I discuss the many other ways this movie stands out.

First and foremost, Planet of the Apes is a fun movie. It’s full of action and twists and surprises. The crowd at the Northgate Theatre seemed on the edge of their seats the entire time as we watched this film, and the buzz at exit was full of joy.

This scene directly alludes to history and traditions inside ape world. How many science fiction movies build such a complex world?

Which implies the film had a great script. Rod Serling of The Twilight Zone wrote the initial outline, but Michael Wilson completed it. Wilson has previously worked on the David Lean films Bridge Over the River Kwai and Lawrence of Arabia, and he brings this film a similar combination of epic feel and personal intimacy we get in those films. Specifically, he creates a complex and fascinating society for the apes. This society has a history, and a religion, and social castes, and even mythologies they’ve created. All of it feels smartly earned, based on how I would imagine an ape society would be constructed, and I keep finding myself pondering this world.

One of my favorite magazines has a great article this month about the makeup required to turn Roddy McDowell into a chimpanzee.

One of the most important things about Apes has been receiving a lot of buzz in Famous Monsters and other recent zines: The makeup in this movie is amazing. I know there’s no Academy Award for best makeup, but the category should be reinstated just for this film. I was initially skeptical about the design of these characters going into the movie, but Dan Striepeke and his crew at Fox deliver an amazing design.

Franklin J. Schaffner directs the film. I’m not familiar with any of his recent work, but I know he directed Heston in The War Lord, and it’s obvious their previous project built some tremendous trust between the men. The direction is solid, professional and not showy. I’ve been pondering what Kubrick might be showing us in his sci-fi film, and I’m sure it will be much slicker and showier than Schaffner’s work here.

Leon Shamroy’s cinematography delivers in every scene, whether the gorgeous vistas of the American desert, the weird interiors of the Apes’ abodes, or the claustrophobic cages. Jerry Goldsmith’s atonal music adds so much to the story being told, and the set design work by Walter M. Scott and Norman Rockett really brings this world to life.

Tailor is paired up in a cell with Linda Harrison (Nova), a primitive, mute woman.

Okay, okay, yeah this movie is fantastic. It’s full of some thrilling and hilarious moments. Heston screaming “get away from me you damn dirty apes” is already starting to enter our lexicon. Sock it to me!

But the biggest reason everybody seems to leave this film giggling, the “Frankly, Scarlett, I don’t give a damn!” or “I think this is the beginning of a beautiful friendship!” moment which will go down in history, is that awesome tableau at the very end. Schaffner films the sequence perfectly. Taylor and his female companion Nova are riding a horse on a beach. We think they’re still on an alien world as the camera zooms up. We see a triangle on the edge of the screen, we witeness a pull back, and at last we get a stunning image and a powerful primal scream of anger from Heston…

"Oh my God. I'm back. I'm home. All the time, it was… We finally really did it. You maniacs! You blew it up! Ah, damn you! God damn you all to hell!"

Ohh yeah! If you’re not smiling thinking about this ending, you saw a different movie than I did.

This is clearly the best science fiction movie of the year so far. I don’t know much about what Stanley Kubrick has planned, but this odyssey to the Planet of the Apes is stunning.

5 stars.






[April 16, 1968] Tripods and Others (April 1968 Galactoscope)


by Victoria Silverwolf

Chalk and Cheese

I recently read two new science fiction novels by British authors that are otherwise as different as they can be. One takes place in the very near future. The other is set centuries from now. One never leaves England. The other ventures into interstellar space. One uses an experimental narrative style. The other is told in a traditional manner. One is New Wave, the other Old Wave. Let's take a look at both.

Bedlam Planet, by John Brunner


Cover art by Jeff Jones.

Before the story starts, unmanned probes discovered a habitable planet orbiting Sigma Draconis. A team of four explorers went to check it out. Everything seemed hunky-dory, so three big starships carried a bunch of colonists there. They named the planet Asgard.

One ship was to be used for raw materials. Another was to be kept intact, in case the colonists needed to get out quick. The third was supposed to carry our hero, one of the original four explorers, back to Earth.

Disaster struck when an error in navigation caused one of the ships to crash into Asgard's moon. Our protagonist, a born wanderer, is stuck on Asgard, a reluctant colonist who doesn't fit in with the others. While off on his own, he is stung by a local critter and spends several days hallucinating.

Meanwhile, a microorganism native to the planet gets into the bodies of the colonists, leading to vitamin C deficiency and thus scurvy. For various reasons, the only permanent solution to this medical problem is for folks to start eating local foodstuffs, not yet known to be completely safe. Half a dozen colonists are selected at random to test native foods.

When our hero returns, he finds the six people locked up, apparently insane and guilty of sabotaging the colony. The other colonists are in a very bad state, barely able to take care of their basic needs and unwilling to make even very simple repairs. Can one man whip them into shape, solve the vitamin C problem, figure out what happened to the six insane folks, and save the colony?

I should mention that the hero's hallucinations, as well as those of the six colonists who eat local foods, take the form of folklore from their individual cultures. A Greek woman, for example, imagines scenes from Greek mythology. A detailed description of these hallucinations is probably the most interesting and original part of the book.

The explanation for what's going on didn't fully convince me; it got a bit mystical for my taste. What is otherwise a problem-solving SF story that wouldn't be out of place in the pages of Analog flirts with things like racial memory. I'll give the author credit for having major characters of both sexes and multiple ethnicities.

Three stars.

Synthajoy, by D. G. Compton


Cover art by Diane and Leo Dillon.

It's nearly impossible to provide you with a simple synopsis of this novel, because it's narrated in a nonlinear fashion. In addition to that, the narrator may be insane, spends most of the day in a sedated condition, and is subjected to a form of therapy/punishment that definitely messes up her mind.

The narrator is the wife of a obsessive scientist, now dead. With the help of a brilliant electronics engineer (later the wife's lover, and also dead), he came up with a way to record the sensations experienced by one person and to allow another to share them. Originally used as therapy, it becomes a form of entertainment as well.

We slowly learn that the narrator has been convicted of a crime, and that she is subjected to mental recordings designed to make her contrite. With multiple flashbacks, some going all the way to the narrator's childhood, we see how the device was invented, how it was used, and how it was corrupted. We also receive varying accounts of how the two men died.

Alternating with these memories, which may be distorted, the narrator also relates events happening to her in the present. Her relationship with the Nurse and the Doctor is a complex one, with hidden motives everywhere.

This is a difficult book. Besides jumping back and forth in time, often from one sentence to the next, the text frequently breaks off in the middle of a line. Events are not only narrated out of order, but also retold in a completely different way. It's impossible to discover the real truth.

Despite the effort required on the part of the reader, and the inherent ambiguity of the work, this is a fine novel. The author happens to be male, but he writes from the point of view of a woman in a completely convincing manner. If you're looking for light entertainment, seek elsewhere. If you want to discover that science fiction can be serious literature, you're in the right place.

Five stars.



by Mx. Kris Vyas-Myall

The Tripods (The White Mountains, The City of Gold and Lead, The Pool of Fire) by John Christopher

The Covers of the Original Three Tripods Novels

H. G. Wells’ War of the Worlds casts a long shadow over the science fictional world. Whether fans see it as using invasion literature as a satire on imperialism or just an atmospheric horror tale, know it from films, radio or magazines, it is one of the core works of SF.

War of Worlds book cover, magazine cover and film poster

But what if Wells’ Martians came not to exterminate but enslave?

Whilst not officially a sequel to War of the Worlds, it is hard not to read it as anything else. In this version, the Tripods came and conquered more than a century ago. After millions were killed in the war what remains of humanity lives in a feudal society under their tripod overlords. Once people reach the age of 13, a metal “cap” is put into their head which ensures their compliance with the alien commands.

Will Parker, from a Southern English village, meets a vagrant who tells him of the location of free humans. Together with his cousin Henry they journey to The White Mountains, to both learn more of The Tripods, and to fight against them.

At their heart these are juvenile adventure stories, a cross between Ian Serallier’s Silver Sword and Andre Norton’s SF tales. However, juvenile should not be taken to mean shallow or hollow. These are dark tales of children trying to survive in an oppressive society.

The highlight for me is the second book, where we get to see life in a Tripod city and Will is treated as a pet by one of the aliens. It is insightful, vivid and very disturbing.

These do have one flaw and that is found in the final book. Christopher wants to tie up the trilogy in these short books and the ending feels incredibly abrupt and light, given what we see in the others. However, there is still much to enjoy here and worth checking out.

I actually feel the limitations of having to write for a younger audience benefit Christopher. He is forced to remove his tendency for gratuitous shock scenes for the sake of it, nor did I notice any of his usual prejudices against the Celtic nations of the British Isles. If he sticks within this field, I will willingly pick up more of his books.

Four stars



by Blue Cathey-Thiele

Ace Double H-56

Pity About Earth, by Ernest Hill

Pity About Earth introduces us to Shale, a callous, ambitious, often downright cruel man. He and Phrix, his alien assistant, work for the god-like Publisher, in advertising. His ship is automated, as is the rest of the universe. A mistress of his plots with a competitor, and Shale is forced to escape into a labyrinth. There he encounters cages inhabited by humans who have been conditioned to prove concepts in torturous and deadly ways. Shale feels no sympathy, up until a human-ape hybrid named Marylin catches his attention. He is strangely compelled by her. She helps him to escape the maze, and later, the planet.

Despite being a Groil, Phrix has been promoted to Shale's old position. In one of many instances where Marylin tries to redirect Shale from violence, she protects Phrix by setting Shale to go to Asgard, fabled home of the Publisher.

Upon reaching Asgard, they find the long dead remains of the Publisher. In his place is Limsola, a woman who has been gaining the secrets of Asgard executives just before their deaths. Shale is distracted by her allure, breaking Marylin's heart as he was the first being to show her a shred of care. Limsola encourages Marylin to Publish, to change the rules. Marylin confers with Phrix about how change could happen, and she takes up post as the new Publisher. On his homeworld, Phrix follows her lead, and together they begin to breathe life back into a world that had become frozen.

The world of the Publisher is automated to the point of inaction. Life is casually thrown aside even while there are means to prevent suffering. Advertising is a key function yet items only exist to *be* advertised. Phrix tasks himself with upending an entire universe. It is not a matter of ethics to him, only what is and what could be. Marylin has only abstract knowledge, no personal experiences, and yet she has more compassion and care than any other character.

Shale is hardly unique in his views, unwilling or unable to look beyond himself and care for others prior to meeting Marylin, and even after he begins to have some sense of shared "humanity" it is brief and confuses him. There is a special horror in his blasé approach to the labyrinth of experiments, food made of humans, and sexual violence. He doles out death and the dead are simply out of luck. He is a deeply unlikable protagonist; Marylin and Phrix provide far more engaging points of view.

I can't say I enjoyed it, but it left me with thoughts to chew on.

3 stars

Space Chantey, by R.A. Lafferty

Captain Roadstrum plays the part of Odysseus in a loose adaptation of The Odyssey. Along with Captain Pucket, he and the crew of hornet-men visit planets that serve as analogs to the islands on the way home from Troy. Roadstrum is not some wise general, he survives via luck, sheer force of will, and the rare moment of inspiration. Margaret the houri and Deep John the "original hobo", myths in their own right, join the crew.

Roadstrum finds Valhalla, where his crew feast and fight and die, all to rise up ready to fight again the next morning. Upon leaving, the crew have their tongues cut out and grow themselves replacement organs- Roadstrum opts for a forked tongue, which grants him clever speech. They speed through twenty years while being sucked into a black hole, escaping via a recently installed button that reverses time.

Helios' cows are replaced by an asteroid belt orbiting a sun, though that doesn't stop the crew from capturing and *eating* one of these asteroids like a prize calf.

Roadstrum takes over for Atlas, not carrying the physical weight of the world but perceiving existence in its entirety, as anything he drops his attention from ceases to exist.

The crew complains about the size and quality of the hell planet they've been sentenced to for their crime against Aeaea, a version of the witch Circe, before breaking out.

Roadstrum is in no great hurry to get home, and we don't even get the name of his wife or son (Penny and Tele-Max) until the last 15 pages.

There is a degree of self-awareness to both the story and Roadstrum himself, moments when he recognizes that he is acting out a story that has happened before, or even actions he seems to remember. He makes a determined break from repeating actions at the close of the book, choosing not to settle peacefully with his wife and son as the former version of Odysseus did, but to fly off toward more adventure.

Although Space Chantey, like Pity, has characters eating other people, casual killing, and brutality, it's in the format of a tall-tale and with barely half the gritty detail as the first book of this Ace Double. Even the characters who are dying often take it as a bit of a joke. Indeed, this book reads more as a folk story with space-travel trappings than science fiction. Characters die and return with little or no explanation, survive impossibilities and contradict themselves and the narration. It is larger than life and at times quite silly. It also has plenty of dubious poetry in the form of verse interludes.

This would have been better suited as a series of stories around a campfire than a sci-fi novel.

2.5 stars



by Gideon Marcus

Sideslip!, by Ted White and Dave Van Arnam

If you've been following Dave Van Arnam's First Draft 'zine, you're probably rooting for this fan-turned-filthy-pro.  I didn't get a chance to read his Star Gladiator, and this newest book is co-written.  Still, Ted White's name is magic to me, and who could resist this lurid cover.  Therefore, it was with no hesitation that I plunked down my four bits plus a dime to read Sideslip!

I was even more excited to see that the book starred Ronnie Archer, outsized private eye, who starred in the excellent short story, Wednesday, Noon.  Turns out he's a false cognate, however.  Per a letter Ted sent me:

Same name, different characters.  Ron Archer was my penname as a cartoonist in the early '50s, and got applied to subsequent characters, usually private detectives.  Ron was the protagonist in my never-written mystery novel, "The Stainless Steal."

Ah well.  The rest of the book was similarly a disappointment.  In brief, Ron Archer finds himself zapped into an alternate New York in a set-up quite close to that of White's Jewels of Elsewhen.  But in this New York, alien invaders conquered the Earth in 1938, turning our world into a colonial source for raw materials.  The "Angels", who look like tall, luminous humans, are protected by force fields and human collaborators known as Yellow-Jackets.  This does not keep resistance groups from forming, which in the Untied States are represented by The Technocrats (led by Hugo Gernsback and employing Albert Einstein–these are the folks who warped Archer to this alternate world), the Communists, and the Nazis (led by none other than Hitler, himself).

The first half of the novel details Archer getting captured by and escaping from each of the various groups, ultimately ending up in the hands of the Angels.  Well, one particular Angel.  The one female Angel, who of course immediately falls in love with Archer.  At this point, the story practically grinds to a halt as Archer is taken off-world to meet the Angels and argue for Earth's sovereignty.  There are lots of pop-eyed descriptions of advanced technologies that feel better suited to SF from the 20s or 30s.  Archer and Sharna, his Angel lover, have a fraught relationship written with the subtlety and skill of a teenager writing his first fanfiction.  The end is a brief, action-filled segment.  In between, there's a lot more sex and nudity than I've seen in an American SF novel.  I found it a bit embarrassing.

In short, we have the bones of a Ted White novel, but none of the feel.  Missing is the deft, sensual touch that White lends his pieces, as well as any semblance of good pacing.  This actually makes perfect sense–in another letter, White explained that the story was largely executed by Van Arnam:

This was a book which started in a writer's group.  I wrote an opening hook and passed it out to the others.  Dave Van Arnam picked up on it and suggested we collaborate on a book.  Which we did. I was not happy with Dave's writing early on, and heavily rewrote his first drafts, but as I fed these back to him he picked up on what was needed, and the last quarter of the book is mostly his. Pyramid liked the book well enough to ask us to write their Lost in Space book…

The real problem with the book, beyond the technical issues, is that Archer doesn't do anything.  At every turn, he's simply along for the ride, noting his surroundings, occasionally running.  Archer, himself, notes as much at the end of the book.  I suppose that speaks to some authorial awareness, though it doesn't fix the problem.

Still, the book is readable, in a hackish sort of way, and the concepts are fine, if as hamfisted as the cover.  Based on quality, I should give this thing two stars, but I did make it through Sideslip!, and I wanted to know what happened, so I'll give it three.