Tag Archives: Edward Wellen

[January 12, 1962] Odd one out (February 1962 Galaxy)


by Gideon Marcus

Science fiction is a broad genre.  It includes hard scientific, nuts-and-bolts projections that read like modern tales with just a touch of the future in them; this is the kind of stuff the magazine Analog is made up of.  Then you've got far out stuff, not just fantasy but surrealism.  The kind of work Cordwainer Smith pulls off with such facility that it approaches its own kind of realism.  In this realm lie the lampoons, the parables, the just plain kooky.  They get labeled as "science fiction," but they don't predict futures that could actually happen, nor do they incorporate much real science.  Rather, they end up in the sf mags because where else would they go?  The Magazine of Fantasy and Science Fiction showcases this type as a good portion of their monthly offerings (appropriately enough — "Fantasy" is in the name).

Galaxy magazine has always trod a middle road, delivering pure scientific tales, fantastic stories, and pieces of psychological or "soft" science fiction that fall somewhere in between.  It's that balance that is part of what makes Galaxy my favorite magazine (that and stubborn loyalty – it was my first subscription). 

The first Galaxy of 1962, on the other hand, veers heavily into the fantastic.  Virtually every story presented has a distinct lack of grounding in reality.  Does it work?  Well…see for yourself.

Fred Pohl and his lately deceased frequent partner Cyril Kornbluth wrote a whole lot together.  In fact, I think they've published more since Kornbluth's death than while he was alive!  I have to think Pohl is doing most of the work on Kornbluth's outlines, but perhaps there's something mystical going on.  Anyway, Critical Mass is the latest from this duo, a satirical "if this goes on" piece combining the mania for construction of bomb shelters and the public passion for baseball.  An entertaining piece though lacking in nuance.  Three stars.

LaGrange points, those places of gravitational stability involving two celestial bodies, were the topic of a recent Asimov piece.  Willy Ley now discusses them in his latest science column, For Your Information: Earth's Extra Satellites.  There's interesting stuff here though I'm afraid the Good German no longer has the gift for presentation that the Good Doctor possesses.  Three stars.

Shatter the Wall is an odd piece by newcomer, Sydney Van Scyoc.  Television, now taking up entire walls of houses, has become the object of the world's attention.  In particular, a prosaic domestic drama featuring four stars whom everyone tries to emulate.  Wall reads like a dream, and if taken in that way, is a neat story.  I found it a little too off-kilter to really connect, however.  You might feel differently.  Three stars.

There's a new hobby I've discovered called "board wargaming."  Players do battle using cardboard chits representing military units and a set of rules considerably more involved that those of, say, Chess or Checkers.  Avalon Hill, a publishing company, started the fad with Tactics II, a simulation of modern strategic warfare, and recently followed it up with a D-Day game and a couple on Civil War battles.

Now, imagine if the world stopped settling their differences with armed conflicts and instead resorted to simulated fighting. 

That's the premise of James Harmon's The Place Where Chicago Was.  All war is simulated, presumably facilitated by computer.  Big cities are not actually destroyed in enemy pseudo-attacks.  Rather, they are simply quarantined for twenty years and left to fend for themselves.  Residents are forbidden to leave; outsiders are restricted from entering.  To enforce the peace, giant psycho-transmitters are set up that broadcast pacifistic thoughts to the populace. 

It's such an implausible idea that I have to think Harmon is attempting some kind of satire.  On the other hand, it doesn't read like satire.  It's well written, but I don't quite know what to make of it.  Three stars.


by Cowles

The Martian Star-Gazers is a "non-faction" piece by Ernst Mason, whom I've never heard of.  It tells the sad story of the erstwhile inhabitants of the Red Planet, done in by their fear of the heavens.  I appreciated Mason's take on Martian constellations, particularly their contrast with terrestrial counterparts.  Three stars.

Algis Budrys writes deep, thoughtful stuff with a somber edge.  The Rag and Bone Men features a stranded alien intelligence that has taken over the Earth but only wishes to be able to go back home.  Terran science simply isn't up to the task, and neither are the mind-slaved humans who labor at it.  A weird, perhaps overly poetic story.  Three stars.

Ed Wellen is back with another non-faction "Origins" piece, Origins of Galactic Fruit Salad.  A catalog of intergalactic service decorations, it's in the same vein as his last piece: Origins of the Galactic Short-Snorter.  Sadly, unlike that work, Galactic Fruit Salad commits the cardinal sin of any comedic piece – it's not funny.  One star.

The Big Engine, by Fritz Leiber, is solipsism done backwards.  The world is a giant machine, all of its pieces playing preordained parts save for the few components that become self-aware.  There's not much to this story, but I must confess that I found it all the more memorable for having read it on a busy street corner, where the thrum of Leiber's mechanical world was most immediate.  Three stars.

The balance of the issue comprises Part 2 of Poul Anderson's Day after Doomsday, which as I said in my last article, was disappointing in comparison to the promising first half. 

While I applaud the effort toward experimentation in this issue, the result is an oddly monotonous clutch of stories, no "real" sf here.  Each of the tales might have been decent sandwiched between traditional stories, but they become an abstract, off-putting blob in unrelieved combination.  Galaxy would do well to return to its heterogeneous mix of sf types; I think trying to beat Analog or F&SF at their own games would be a bit of a forlorn hope.

See you in two with a "Fantastic" update!

[March 2, 1961] Presenting… and Concluding (ConDor and March 1961 IF)


At ConDor, a local gathering of science fiction fans, my wife and I led a panel on the state of the genre, particularly how our s-f digests are doing.  Their boom began in 1949 and peaked in 1953, when there were nearly 40 in publication.  That number is down to less than 10, and many are (as usual) predicting the end of the fun. 

While it is true that the volume of production is down, I argued that the quality is up…or at least evolving.  I used Galaxy's sister magazine IF as an example.  IF pays its writers less than Galaxy, and it is a sort of training ground for new blood.  Fred Pohl, the magazine's shadow editor, also prints more unusual stories there.  As a result, the magazine's quality is highly variable, but the peaks tend to be interesting.

Sadly, this month's IF is chock full of valleys.  You win some, you lose some.  Still, for the sake of completeness, here's my review; as always, your mileage may vary!

IF has a tradition of leading the magazine with its best stories, but IOU, by Edward Wellen, is an exception.  The premise is promising: it's about a future in which people can buy custom experiences, to be lived out upon dying to simulate the appearance of going to Heaven.  It's dull as dirt, however, and I ended up skimming the last 10 pages or so.  That automatically makes it a one-star story.  Perhaps you can tell me what I'm missing.

Then there's Jim Harmon's February Strawberries.  When a man brings his wife (most of the way) back to life, is it a technological horror or a paranoid delusion?  Macabre and second-rate, it reads like an inferior episode of The Twilight Zone.  Two stars.

Minotaur, by Gordy Dickson, is pretty effective.  A one-man scout ship happens upon a ghost cruiser in the vastness of space.  Its crew is missing, as is its cargo of zoological specimens.  I liked the spooky atmosphere, and I'm a sucker for spaceship stories, but the end is a little pat.  Three stars.

Sylvia Jacobs is back, but her second IF effort isn't much better than her first.  Strike that.  Young Man from Elsewhen, about a crippled, bitter old man, and the deal he makes with a time traveling dandy, is very well written; it's just that there are no twists or turns from Point A to Point B.  Two stars.

The first tale from Julian F. Grow, The Fastest Gun Dead, is a good one.  Westerns are still popular on the airwaves, and this story, featuring a sawbones, an unsavory shopkeeper, and an alien supergun, shows that the milieu has legs in our genre, too.  Gun is also marred by a too-cute ending, but I think Grow has a real shot at growing into a fine author.  Three stars.

Max Williams' The Seeder, is almost too short, and certainly too hackneyed to describe.  R.A. Lafferty's pleasantly whimsical In the Garden, about a starship crew that stumbles upon the second Garden of Eden, almost garnered four stars…until the last line.  Le sigh.

The issue closes with The Well of the Deep Wish by Lloyd Biggle Jr.  It is the best of the bunch, a thoughtful piece showing us the world of television production in a post-apocalyptic, subterranean future.  Three stars.

Thus, the March 1961 IF meters in at a disappointing 2.25 stars.  This explains why it took me so long to get through it!

Crunching the numbers on the Star-o-Meter 2000, we have a surprising winner for March 1961: Analog!  F&SF was just a sliver behind, however, and both were head and shoulders over IF.  All told, there were 21 stories, two of which were written by women, one of those being my favorite of the month: Zenna Henderson's Return

Stay tuned for a new batch of magazines, a new Frederic Brown novel, and a whole lot more…and a hearty wave to a few new fan friends that I met over the weekend: David Gerrold, John and Bjo Trimble, and Dorothy Fontana.

[September 1, 1960] Looking up (October 1960 Galaxy, second half)

I'm sure you've all been waiting like caught fish (with baited breath), so I shan't keep you in the dark any longer regarding the October 1960 Galaxy.  The second half of the magazine is better than the first, but it is not without its troubles.

Neal Barrett is back with his sophomore effort, The Stentorii Luggage.  This engaging little tale highlights the dangers involved in running a hotel for dozens of disparate (and mutually incompatible) alien races.  It also justifies the "no pets" policy common to most places of lodging. 

A Fall of Glass gets my nomination for the best story of the issue.  This is also a second effort, by Stanley R. Lee, in this case.  Breezy, light touch tales are hard to pull off, but I think Lee has managed in this one, a romance set inside a climate-controlled, post-apocalyptic dome.  Superficially similar to World in a Bottle in subject matter, but far better in execution.

That brings us to Edward Wellen's "non-fact" article, Origins of the Galactic Short-Snorter.  It's an unwieldy title, to be sure, and these droll attempts at humor generally fall flat.  But this one, about a museum of obsolete currency, isn't bad.

The one familiar name in the issue is Gordon Dickson.  He can usually be counted on to turn in a decent story; his The Hours are Good is rather masterful.  It's not the vaguely futuristic setting or the details of the plot that stand out.  What distinguishes this thriller is the measured, deliberate way Dickson reveals what's going on in, culminating in a nice kicker.  I like stories that show rather than tell, and it's all show in this one.

Sadly, the issue doesn't stop there.  It's final tale, David Duncan's The Immortals, is a loser.  In brief: the inventor of immortality wants to know the effects his efforts will have on civilization.  He enlists the aid of a computer simulations expert.  When the projection shows that everlasting life leads to cultural torpor, the pair insert themselves into the simulation to learn more.

Duncan's story is B-Movie fare.  The idea that a computer could predict the future with perfect accuracy, so long as it is fed sufficient data, is silly on its face.  Anyone with a background in mathematics knows that even single equations often have several answers; many have an infinite number.  Add to that implausibility the idea that one could wander around this virtual reality and interact with its denizens using computers of current vintage…well, let's just say I'll need a splint for my strained credulity.

It's really too bad.  The societal impacts of everlasting life are worth exploring.  So is the notion of creating "life" within the memory banks of a computer.  Either would merit a novel of development.  Both get short shrift in this clunky novelette.

In more positive news, my family enjoyed a lovely, sunset stroll down Grand Avenue in nearby Escondido a few days ago.  I picked up copies of my reading material for this month, so you can expect reviews of Sheckley and Sturgeon in short order.