[November 22, 1966] Ha ha.  Very funny.  (December 1966 Fantasy and Science Fiction)


by Gideon Marcus

Joke's on me

I have a buddy in the Costume Designers Guild (you know her, too — she's Gwyn Conaway).  She keeps me up to date with the inside dope on Hollywood.  One tidbit she offered up recently was something she paraphrased from a manual for actors published this year: the last words of the actor, Edmund Gwenn, who passed away in 1959.  A visitor to his deathbed exclaimed that his final ordeal must be hard for him.

Gwenn replied, "Dying is easy.  Comedy is hard."

I think it was in Lighthouse, a fanzine for pros, that Lester del Rey suggested more writers should go into comedy rather than flogging the same tired "serious" science fiction canards.  The problem is that humor is harder than seriosity.  An inexerpt attempt to make one laugh produces the opposite effect.

And God help us all if an editor decides to fill an entire magazine with failed attempts.  This month's Fantasy and Science Fiction, for example…

No laughing matter


by Howard Purcell

Sabotage, by Christopher Anvil

Chris Anvil normally writes for Analog.  His stories often pit humans outstmarting aliens with a bit of clever sophistry those stupid ETs (inevitably made of straw) could never conceive of, let alone counter.  How one of these tales got into F&SF, I'll never know.

The setup: the vaporous Tamar and Earth are in a stalemated war.  Earth has the technology, but Tamar has the psychology.  They possess our people and try to sabotage our efforts.  None of their attempts have been particularly successful, but the latest threatens to be a doozy.  College students are becoming increasingly disaffected by something they're being taught, and while the immediate effect is small, the cascade could be disastrous.  Luckily, Officer McAmerican (every character's name is in Rank Surname format) is able to counter the insidious teaching with a lesson plan of his own.

Obviously, this is some kind of anti-Communist metaphor; again, one wonders why Campbell didn't pick it up.  Perhaps he's full up on Anvil stories.  F&SF may pay more these days, too.  Anyway, Sabotage is three times longer than it needs to be — or it's infinity times longer, if you feel the story never needed to be written.

Two stars.


by Gahan Wilson

The Mystery of the Purloined Grenouilles, by Gerald Jonas

In his first published story, Jonas gives us a baroquely told tale of a man who creates energy through reverse Galvanism: he hooks frogs up to a generator and tickles their legs.

Two stars.

Doubting Thomas, by Thomas M. Disch

Disch is an author who started so promisingly, but if this story, of a computer designed to suss out the veracity of magical events, is any indicaton of where he's headed, he might as well throw in the Smith-Corona. 

It just ain't funny, nor is it fun to read.  One stars.

The Martian Atmosphere, by Theodore L. Thomas

The "science" article describes what we know about the components of Mars' atmosphere.  Thomas seems to believe that because there's no oxygen that something must have happened to it.  Which presupposes it was ever there in the first place.  He also assumes that the carbon dioxide that makes up the majority of the Martian atmosphere is a byproduct of respiration.

At some point, we're going to have to come to terms with the fact that there's no life on Mars.

Two stars.

Von Goom's Gambit, by Victor Contoski

Take any position of the pieces on the chessboard. Usually it tells of the logical or semi-logical plans of the players, their strategy in playing for a win or a draw, and their personalities. If you see a pattern from the King's Gambit Accepted, you know that both players are tacticians, that the fight will be brief but fierce. A pattern from the Queen's Gambit Declined, however, tells that the players are strategists playing for minute advantages, the weakening of one square or the placing of a Rook on a half-opened file. From such patterns, pleasing or displeasing, you can tell much not only about the game and the players but also about man in general, and perhaps even about the order of the universe.

Contoski's tale, also apparently his first, is about an opening so repulsive, it is irresistible.  I'm a sucker for chess stories, and this is the first readable piece in the issue. 

Three stars.

The Green Snow, by Miriam Allen deFord

At first, it seems deFord will provide a bulwark against the droll tide.  After all, deFord is quite deft with menace and creep, skilled at eliciting deep and dark emotion, but she doesn't do comedy.  Thus, while a story that begins with the gentle falling of green-tinted snowflakes could have been a romp for others, in deFord's hands, it's clear we're in for a horror.

She executes it well-enough, though there's something of the last decade about it in its flavor.  But then, as if prodded by an editor overeager to have every story fit his chosen theme for the month, deFord adds a heavy handed joke at the end.

Which, of course, falls flat.  deFord doesn't do comedy…

The Gods, by L. Sprague de Camp

If there is humor in this short poem about the passage of the gods from human devotion, it is ironic.  In all fairness, I did enjoy this piece quite a bit.

Four stars.

The Symbol-Minded Chemist, by Isaac Asimov

The always good-humored Doctor A manages to stave off the jokeyness for another dozen pages, writing on the origin of chemistry's alphabet soup.  I always enjoy etymological articles, although the list of elements by alphabetical order of their chemical name seems a bit of padding.

Four stars.

Bumberboom, by Avram Davidson

It is centuries after The Bomb, and the resulting, almost anarchic society that sprawls across the Eastern Seaboard is threatened by Bumberboom.  It is a great cannon, though it has not fired a shot in generations, tended by an increasingly inbred crew, whose Captain Mog, somewhere between an idiot and a moron, is the brightest of the bunch.

Enter Mallian, son of Hazelip, who sees the ancient gun as an opportunity to carve a feudal realm out of the upstate New York, with him as its sovereign.

Bumberboom reads something like a cross between Jack Vance and R. A. Lafferty, combining the poetic resonance and creative settings that are the signatures of the former with the sometimes incomprehensible whimsy of the latter.  Davidson's problem is that when he decides to go for funny, he often writes himself into a twisted corner, his sentences meandering to get free of themselves.

Still, once you're into it, it's not so bad. Three stars.

The punchline

But not so bad is also not so good.  My nephew, David, called me last month to let me know he'd let his subscription to F&SF lapse.  I told him he was overreacting, that things had gotten better since Ferman had taken over from Davidson.  Now I can already hear an "I told you so" coming my way.

No joke!


Not me this month.





9 thoughts on “[November 22, 1966] Ha ha.  Very funny.  (December 1966 Fantasy and Science Fiction)”

  1. Yeah, definitely not a good issue.

    I can just barely remember when Anvil was a decent writer, but those memories are becoming increasingly vague. I'm sure there's a good story about undermining an enemy population by planting unsound ideas in people's minds through various means. This isn't it.

    The frog story was stupid and the Disch was even stupider. I certainly hope the Disch was an outlier, because he has generally been good.

    Ted Thomas is proof that you don't need to know anything about science to defend or challenge patents.

    The chess story was all right, though clearly originally written for chess aficionados. It may have benefited from coming after such a string of bad prose, though. It might not have looked quite so good set amongst some decent stories.

    I had completely forgotten what "Green Snow" was about and had to thumb through it again. Leave off the last column or so and it's a decent enough horror story. And green in the sense of the punchline means "unripe", not the color. (Also, you forgot to rate the story. I'd say the ending pushes it down to a 2.)

    The de Camp poem was very good, maybe the best thing in the whole issue. This also seems to be turning into a regular feature. Or has he had poems in several mags lately and I'm just conflating them all into F&SF because of this one?

    Dr. A's article was enjoyable, though that table was definitely filler. I suppose it has some utility if you're wondering what element a given symbol stands for, but you could just as easily pick it out from a periodic table and find out that way.

    "Bumberboom" was enjoyable enough, maybe not quite as good as his story about Vergil Magus, though in a similar vein. I wonder if we'll see any more stories about Mallian. Davidson certainly left the door open.

  2. "Doubting Thomas" is that rarest thing in the world: a John W. Campbell and Thomas M. Disch collaboration. Campbell was looking for new writers to farm out his ideas to, so tried Disch as a likely candidate. Campbell didn't like the resulting story and so it went unpublished in Analog. But now you've read it and you know why. 

    Disch has got a much better short-short in this month's Playboy, which has a special sf section with stories from Pohl and Clarke.

  3. Very mediocre for F&SF. The endless inconsistent quality strikes again!

    Anvil continues to be in his Analog mode. Given one of the reasons I don't read that mag is due to his proliferation over there, lets not have these kinds of stories creep into the one halfway decent North American publication.

    Apparently Jonas and Disch's stories were meant to be funny, not sure in what way, nor did they seem halfway competent. Particularly poor show from Disch.

    Van Goom's Gambit I felt wasn't so much good as it was actually decent enough. Not enough in there for me but would probably give it two stars when I would give the contents prior to it only a single star.

    It is rather depressing who seeing DeFord's name on stories, which used to fill me with excitement, now makes me despondent about what is to come. As others have said, it would have been better if she hadn't tried to make it a joke piece.

    The De Camp piece would have been good but one part annoyed me considerably. It includes Hindu gods as the lists of "discarded" gods, when there are probably around 500m adherents in the world currently! It would be nice if some authors could remember countries other than the USA and USSR exist and are not just dead cultures for your fictional needs. I think if he had decided to make it Smith and Freud instead of Jesus and Yahweh standing there it would have been a much better and more profound story.

    Bumberboom was an okay piece of post-nuclear fantasy, although the slight changes of fantasy names annoyed me. Were there meant to be some kind of language shift that made them Elver and Dwerfs? If so why does Mal seem to speak very eloquent contemporary English.  Possibly I am thinking about it too much.

    Curious to see John Christopher doing a novel in the next issue. He is predominantly a straight to hardback writer.

  4. Not a great issue, indeed.  When the best things in it (maybe) are a reprint (the chess story) and a poem, something isn't right.

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