Tag Archives: Gene l. coon

[December 6, 1968] Wince of an audience (Star Trek: "Wink of an Eye")


by Janice L. Newman

Star Trek has occasionally been dabbling in New Wave-style science fiction in the third season, but what we got last week was an episode based on solid traditional SF concepts. But if you're going to write a hard-SF story, you need to make sure the science backs it up. When the story you write isn’t even internally consistent—when it doesn’t play by its own rules—it’s not good storytelling and it’s not good SF.

Continue reading [December 6, 1968] Wince of an audience (Star Trek: "Wink of an Eye")

[September 26, 1968] Brain drain: (Star Trek: "Spock's Brain")

[Star Trek is back for its third season!  Accordingly, we've devoted a great many inches to this rather uneven debut….]



by Janice L. Newman

This week we gathered all our friends together to start off a new season of Star Trek. We served dinner, then put our little portable color set outside and everyone enjoyed the lovely late summer night.

Well, everyone except me, that is. I was stuck inside with a VERY nasty cold that, oddly enough, no one else wanted to share with me. It made watching Spock’s Brain a lonely experience, but it did give me space to focus on the episode without being distracted by gasps, groans, or laughter—except my own, that is.

With the recent threats of cancelation and huge fan response, I expected NBC to put their best foot forward starting the new season. For Season 2 they knocked it out of the park with Amok Time. Could they do it again?

In a word, no.

Continue reading [September 26, 1968] Brain drain: (Star Trek: "Spock's Brain")

[March 22, 1968] (Two Things Only the People Anxiously Desire, Star Trek: "Bread and Circuses")

Strange New Worlds?


by Janice L. Newman

In the first season of Star Trek, we saw the crew visit plenty of “strange new worlds”. From the rocky planet where they met The Man Trap to the caves of The Devil in the Dark to the green and deceptively-pleasant planet This Side of Paradise, they took us to places we’d never been and introduced us to thoughtful, interesting ideas. Even when sets were more familiar locales (Miri, Tomorrow is Yesterday, and The City on the Edge of Forever come to mind) the stories were usually fresh and interesting.

In the second half of the second season, we’ve been seeing a new trend, perhaps based on ideas first introduced in “Miri”: planets which have, for one reason or another, evolved to look almost exactly like Earth at some point in history. A Piece of the Action took us to Prohibition-era Chicago. Patterns of Force brought the crew to Nazi Germany. And this week’s episode took us to a ‘modernized’ version of ancient Rome.


Continue reading [March 22, 1968] (Two Things Only the People Anxiously Desire, Star Trek: "Bread and Circuses")

[January 18, 1968] I Would Advise Yas ta Keep Watching (Star Trek: "A Piece of the Action")


by Tam Phan (Secret Asian Man)

It’s hard to contain the joy that this episode brings to my heart. I’m a sucker for gangster films, like “Ocean's Eleven” and “Bonnie and Clyde”, but I have to admit, I’m always wary when a film does time travel. Period pieces tend to get things wrong one way or another, but “A Piece of the Action” somehow gets it all wrong in exactly the right way. This episode is chock full of amusing interactions that will engage you if for no other reason than it being delightfully fun.

Earth-like alien planets with humanoid populations have awkwardly made their way into Star Trek (e.g. "Miri", "A Taste of Armageddon"). This time, we finally get a plausible explanation for one. In this week's episode, the Enterprise is ordered to report to Sigma Iotia II. The spaceship Horizon went missing about 100 years earlier and is suspected to have contaminated the culture of the planet. Kirk, Spock, and McCoy beam down to the planet’s surface to meet with a Mr. Oxmyx to see what they can do about the contamination.


Let the contamination begin!

They are greeted by armed men wielding Tommy guns in an old-fashioned city suspiciously similar to America in the 1920s. Our landing party is escorted to see Oxmyx and discover that the Horizon crew left an old Earth book called “Chicago Mobs of the Twenties” on the planet. It was mentioned that the Iotians are imitative, which would account for their desire, given a blueprint, to emulate our past. It explains the culture and style, but it's clear the mimicry is skin-deep, which makes sense if they only have one book to go on. For example, during their negotiations, Oxmyx haphazardly shoots billiard balls around the table, and in the next scene when the henchmen are playing poker, it’s not any version that I’ve ever seen. It’s convincing until it’s not, but it’s convincing because it’s not.


"Don't tell me how to play Old Maid!"

Kirk interrupts their game to show them fizzbin (a fictitious game in which Kirk improvises the rules). It’s so absurd that he contradicts himself while explaining the rules of the game. Do you want a third Jack or not? Only Kirk knows. While the henchmen are distracted, Spock and McCoy clobber their captors and successfully escape to the radio station. Kirk decides to split off to find Oxmyx and is captured by Krako’s men. Typical.

Krako, Boss of the south side territory, is seen awkwardly throwing darts over his shoulder before Kirk enters, escorted by Krako’s men. He attempts to negotiate a deal with Kirk that would make Krako top Boss. Kirk isn't necessarily opposed; his aims aren't actually that different from that of the Iotians: Each Boss wants to take enough territory to become top Boss and Kirk thinks a unified government is a good idea, too. The difference is method–Kirk wants negotiation to determine the top Boss, not war. The deal falls through, of course. Krako doesn’t seem like the type to negotiate, stating that, “the book tells us how to handle things.”

A wild series of events ultimately gives Koik the perfect excuse to play a hunch. If you can’t beat ‘em, join ‘em. Koik and Spahck don the local garb and comically make their way back over to Krako’s place. The deal is that the Fed is takin’ over and he’s offered a piece of the pie, but little does he know, Koik’s got other plans. They put the bag on all the mob bosses while Krako’s on ice, ya see. Koik shows a small display of power and negotiates a deal to have Oxmyx be the head of the Syndicate with Krako as his lieutenant. The Federation gets a 40% cut.


What happens when you mess with the Federation.

This episode gives us a lighthearted look at the mob and a unique perspective on how an alien species might mimic a culture. Without minor details to guide them, it’s understandable that they wouldn’t know the rules to 9-ball, poker, or darts. Shatner’s Shatnerisms played well in this setting, and it was fantastic to see Spock have every logical reason to not object to Kirk playing a hunch. Not only that, but he gets to deliver the best line in the episode (adapted to title this article). The supporting cast was wonderful, and I’ve got no beef with this episode.

Five stars.


Against the Odds


by Lorelei Marcus

I will be the first to admit that, despite all it accomplishes, Star Trek has some major recurring flaws. Any show, particularly one that presents a world technologically beyond anything we can understand today, requires a modicum of suspension of disbelief. Such suspension becomes tested as increasingly outlandish claims are thrown around by the characters (particularly our beloved Captain Kirk) and such theories become the basis of the solution for an entire episode. Think Kirk divining the original purpose of the Doomsday Machine, or Jack the Ripper's ghost haunting across space-time (seriously THAT'S the most logical explanation for a series of interplanetary murders?) Sometimes the setup itself can destroy one's immersion, like "Miri" beginning with a planet completely identical to Earth. Or maybe it's a contradiction of preestablished rules in the universe that breaks an episode; Kirk seems to conveniently forget about the Federation's noninterference clause in "The Apple" and "Return of the Archons".

"A Piece of the Action" does everything I've mentioned above, but it does it right. I had my doubts when I first saw the preview for this episode. The Tommy guns and pinstripe suits made me expect another time travel jaunt like "City on the Edge of Forever". Instead, the explanation for the 20s gangster background is quite reasonable and SFnal: a hundred years ago the Federation tampered with a preindustrial planet, and the society of that planet has been modeled around the information the Federation left for them, including a textbook on gangs in the twentieth century. How concise and satisfying an explanation! And it also provides reason for why the Federation later implemented the noninterference clause – to avoid situations like this.


Imagine what they might have found if the Horizon had left the Bible…

This is the cue for Kirk, in his cowboy Kirk fashion, to decide that the structure of the society is not up to his personal moral standards and therefore he has the right to change it. Except this time it makes sense. As Kirk explains the episode, the anarchist state of this planet is the Federation's fault, and in this special case the noninterference clause has limited application because they have to fix the damage they've caused.

Even then, they try to minimize contact between the natives and Starfleet's advanced technology to allow the society to progress and mature on its own course. This has the added bonus of leading to some rather amusing fistfights.

Finally, while the solution of the episode does rest on Kirk's hunch, this too is set up in advance. Kirk both consults the ship's computer and Spock to suss out a logical course of action to save the planet. Only when both sources fail to give him answers does he decide to act on instinct instead. And when he finally carries out his plan, it actually makes sense! He manages to unite all of the gangs into a central government by posing as a larger, more threatening authority. All it takes is Shatner's progressively more dramatic Chicago accent.

I couldn't give this episode higher praise. It elegantly evades the pitfalls of Star Trek while also telling an engaging, funny, and science fiction story.

Five stars.


Embracing the Absurd: A Motto


by Andrea Castaneda

Truth be told, I had a difficult time formulating my thoughts for this episode. At first, I wanted to discuss the themes of authoritarianism. Then I was tempted to look at the governmental structures of a “lawless” society. But the more I thought back on the episode, the more I realized I was overthinking it. “A Piece of the Action” had me laughing with delight rather than putting me in deep thought. And perhaps that was the intention: a lighthearted way to play “cops and robbers” through the world of Star Trek. But even if one can peel back the layers, one can glean a simple lesson: when you find yourself standing in absurdity, embrace it.

First and foremost, I have to commend the writers for playing to Shatner’s strengths. From the comically over the top accent to donning a pinstripe suit, you could tell Shatner was having a gas the entire time. If I were a betting woman, I would wager good money that he was bouncing up and down in his chair as he read the script. Spock, meanwhile, did an excellent job at playing the “straight man” to Kirk’s ostentatiousness. His rigid and awkward attempts at playing a mobster not only highlighted how ridiculous the situation was, but also gave us some great deadpan deliveries.

As for the story itself, well, we’ve established how absurd the premise is. In fact the show explicitly states that there are no logical solutions out of this, shown when Spock goes through his various computer simulations. So, what can the crew of the Enterprise do? The only “logical” thing: outdo the absurdity. And that’s where the episode shines.


"What's the computer suggest, Spock?" "I've…got…zilch."

A mobster henchman foreshadows the concept at the start of the episode, telling Kirk, Spock, and McCoy “that innocent act don’t work on me.” And as predicted, their attempts at peaceful diplomacy only get them into more trouble. But their luck starts to turn when Kirk realizes the mobsters, in all their bluster and moxie, are pretty easy to manipulate. Playing to their sense of stubborn pride, he makes up a card game and flatters them enough to get them to drop their guard. When dealing with the bosses, he learns to come down to their level, framing concepts like taxes into terms they understand. Finally by the end of the episode, Kirk has smooth talked his way into becoming the head honcho of this cartoonish cabal of bosses and wise guys. It’s ludicrous, but still plausible enough to work.

This episode could have very easily become inane, puerile, and flat out stupid. But the self awareness from the writers and actors alike, combined with Shatner’s enthusiasm, gave it a charm that had us laughing along with them the entire way.

If I were one for clichés, I could say that embracing absurdity is a lesson we all can benefit from from time to time. But being realistic, I would say the writers wanted a palate cleanser for what appears to be a much heavier episode next week. We’ll see. In the meantime, I’ll be rummaging through my closet to see if I have anything pinstripe.

Four stars.


Pinch-hitting


by Gideon Marcus

Last week, I noted that the usual show runners had gone AWOL, to the detriment of the episode's quality.  This week, I was made trepidatious by the unknown names "David P. Harmon" (writer) and "James Komack" (director).  Moreover, the previews had led me to believe that this was going to be another silly time travel episode.

In fact, what we got was not only a thoroughly entertaining second-contact story, but one of the best made episodes of Star Trek we've seen in a while.

The editing and cinematography is some of the crispest and original we've seen to date.  There's nary a flat moment, thanks to the quick cutting and innovative camera wrangling.  Even the music, which I think was entirely from the library, fit the episode to a "T" – from the lilting strains lifted from "The Trouble with Tribbles" to the bombshell introduction tune from "Mudd's Women".

The director did an excellent job of reining in Mr. Shatner this time around.  While many of his favorite tics were on display, they did service in differentiating "Koik the Boss" from "Kirk the Captain."  And while Shatner often shone, he did not steal the scene.

Part of that was the snappy writing that put truly funny and effective lines in the mouths of Bones, Spock, and Scotty.  Part was the performances Komack elicited from his stars.  Even Uhura, though she gets very few lines, is memorable; the smile she gets when she realizes what Kirk has planned for Jojo Krako is just delightful.

Speaking of which, how about those guest stars?  Anthony Caruso (Bela Oxymyx) is an old hand, of course, and Vic Tayback, who is everywhere these days, and who does a creditable impression of George C. Scott in The Yellow Rolls Royce, is fantastic as Krako.


George C. Tayback

Finally, the sartorial touch of giving each gang's henchmen different headgear (fedoras for Oxmyx, straw hats for Krako's, bowlers for Tepo's) was brilliant.

Five stars!



This week, the Enterprise will be fighting the paramecium of doom!

Join us tomorrow at 5:00 PM Pacific (8:00 Eastern) or at 8:00 PM Pacific (11:00 Eastern)!



[November 16, 1967] Star Trek: "Metamorphosis"


by Lorelei Marcus

What Ever Happened to Commissioner Nancy?

The tomfoolery of "I, Mudd" was a delight, but I'm personally more of a fan of the serious episodes that delve deeply into the drama and science. The preview for this week's episode presented a new planet, mystery, and even new characters–how exciting!

"Metamorphosis" begins with Kirk, Spock, and McCoy on a Galileo shuttle craft, escorting a civilian woman back to the Enterprise. The woman is Nancy Hedford, Commissioner for the Federation, who was acting as a diplomat to prevent war between two colonies before she was pulled from her task after contracting a rare but deadly disease. She must be treated within the next twenty-four hours or she'll die.


Commissioner Hedford, after her promotion from the city council of Mayberry

I'm always pleased to see new competent female characters on Star Trek, and here's one that isn't set up to be a love interest for Kirk. Unfortunately it doesn't seem like her character is going to last long. Almost immediately, the shuttle craft is hit by a strange energy beam and is pulled towards an asteroid with its own atmosphere, almost exactly like that of Earth's. Spock theorizes that the planetoid is a fragment from a larger planet that's been split apart. That still doesn't explain how such a small celestial body could retain its own atmosphere, but perhaps there's some supernatural reason for it that they will explain later.

Hedford understandably begins panicking and orders Kirk to put the craft back on course. It's a fascinating contrast to see her civilian reaction compared to the coolheaded and seasoned Enterprise crew. Unfortunately, despite Kirk's best efforts, the craft is still forced to land on the asteroid, and thanks to a powerful dampening field, cannot take off again.


The Galileo Four

Soon after they land, something – or someone – calls to the party and begins to approach them. It turns out to be a young man in a jumpsuit, reminiscent of the Federation uniform, but clearly older in style. The man is amiable, and he seems relieved to see other people again. He recognizes Spock as a Vulcan, but he takes particular interest in Hedford because she is a "beautiful woman". Hedford, twenty-three hours away from death and stuck on an asteroid in the middle of nowhere, brushes off the advance irritably.


Disdain at first sight

The man takes the party to his home, a building he apparently built with the scraps of his ship which was pulled to this planetoid like the Galileo craft. Except, it's revealed, that his ship crashed 150 years ago and he's actually Zefram Cochrane, the original inventor of warp drive! Cochrane explains that at age 87 he took a ship into space to die, but he was discovered by an alien being which drew him to this asteroid and forced him to live there with it. The alien, which he calls the Companion, restored his youth and stopped him from aging, and he's since built a life here with his newfound immortality. (And he was able to grow crops to sustain himself, despite the asteroid's soil comprising almost entirely nickel and iron, but perhaps the Companion had something to do with that).

Kirk's craft was brought here because Cochrane told the Companion he would die of loneliness without other humans in the hopes of being freed. Instead the Companion brought the humans to him, and now refuses to let them leave. Hedford's fever worsens, and she breaks down hysterically, disgusted by the idea of being trapped and forced to be someone's consort.


I wouldn't be too happy, either.

Forced into action by Hedford's deteriorating condition, Kirk begins to think of a plan. The Companion is intelligent and can communicate with Cochrane fairly fluently. It also appears to be composed of raw electricity, and possesses great healing properties if Cochrane's de-aging is any example. Of course the only way to deal with a one-of-a-kind, sentient, all-powerful creature like that… is to kill it! (What is that speech that Kirk gives in the intro? Something about seeking out and exterminating new life and new civilizations? I can never remember.)

Spock conveniently pulls out his electric impulse scrambler (I can only guess where he keeps it), and their attack on the Companion goes about as well as you might expect. Kirk and Spock almost die and are saved only by Cochrane's intervention. McCoy gently suggests to Kirk that perhaps they could try negotiating with the alien instead of hurting it. Kirk agrees that the negotiation sounds like a good idea, and he orders Spock to adjust their universal translator to work on incorporeal beings.


Yes, maybe talking is the better option.

One cut later, and Spock's magically gotten the translator to work. Kirk explains that the alien's voice from the translator will be interpreted as however the creature perceives itself; what a surprise when the voice that comes out is female. Cochrane is dumbfounded, "how can that be possible?"

Kirk makes the point that male and female are universal concepts that apply to all living creatures, and obviously this creature is just female. (I guess he forgot about his basic biological studies and the numerous asexually reproducing living creatures: single celled organisms, plants, certain lizards, Talosians…)

Anyway, because of the Companion's newly discovered sex, Kirk makes the completely baseless assumption that the creature is romantically in love with Cochrane and that is why it sustains him. Cochrane, despite having the wisdom of two entire lifetimes, and living the better part of that time with this creature, finds the possibility of being loved by an alien absolutely disgusting, and he completely rejects the Companion.

Just then, Hedford cries out, and everyone remembers that she exists. On the verge of death, she makes a moving speech lamenting that though she lived an accomplished life with a successful career, she will never get the chance to love romantically or be loved. How selfish Cochrane is, for receiving such a pure form of love and then rejecting it because of his own biases.


I never had time for love because I stop wars for a living.  What's his excuse?

Kirk tries to negotiate with the Companion one last time, in the hopes that it might possibly free them to save Hedford's life. Except, instead of actually discussing a deal and offering the Companion literally anything, Kirk pulls his Kirk logic on the alien and convinces it that the only way for the Companion's love and Cochrane to coexist is for the Companion to be human. I think it would've been simpler to ask if the Companion could just let McCoy and Hedford go so they could save her life, and then he and Spock would stay behind to keep Cochrane company until the Enterprise could return and sort things out. Just me?


The Garden of Zephrem.

Of course the Companion disappears, and then shortly after a completely healed Hedford appears, restored by the Companion who has now occupied her body. Hedford walks towards Cochrane and explains with the Companion's voice that if not for the alien's intervention, Hedford would have ceased, but now they coexist inside her body and are both there, and are both in love with Cochrane. Cochrane instantly gets over his xenophobia now that his lover has a female body, and they decide to stay on the asteroid and live happily ever after together. Oh yeah, and by possessing Hedford's body, the Companion gave up her immortality and Cochrane's with it, and also she can't leave the asteroid because it's the source of her life force, so they are actually stuck there for the rest of their lives. But now they can spend the next 100 years planting fig trees and having sex, so it all works out.

And what about the intergalactic war that Hedford was supposed to stop? Well, in the words of Captain Kirk, "I'm sure the Federation will find some woman, somewhere to stop it."

This episode was so frustrating because it started with so much promise, and then failed in every regard at the ending. I was intrigued to see how they would handle the psyche of a 200-year-old man, and also the relationship between a human and a non-humanoid alien. The writer and Glenn Corbett's performance did neither of these subjects justice. Shatner's performance was particularly stilted, to the point where I had trouble following what he was saying at many points. The pacing started off sharp, but began to meander as the characters made stupider and stupider decisions, and the focus jumped to fun but unnecessary scenes on the Enterprise. But what bothers me most of all is the tragedy of Hedford's character framed as a happy ending.


Not necessarily a happy ending.

The companion speaks for Hedford at the end, and while it claims that both of them are there in consciousness, there is no evidence to justify it. All of Hedford's personality, her tenacity, her drive to complete her duty, and her anxiousness to return to her very pressing work, are gone after she is possessed. Presumably, she really did die on that asteroid, and all that remains are her body and her memories, which the companion takes advantage of to its own end. Or perhaps more horrifyingly, Hedford is still there, but so overpowered by the Companion that she is imprisoned in her own body, doomed to be the slave of this alien and its lover.

I can only hope that this type of story is a fluke, and will not become a standard for Star Trek.

Two stars.



by Joe Reid

Who’s Fooling Who?

It is often the case that at the end of an episode you are left with all of the answers to the questions that were posed in the show and a reasonable conclusion to the adventure of the week.  The intelligent heroes are drawn to a place.  In that place they discover a mystery.  They use the powers and abilities at their disposal to solve that mystery and are rewarded.  The rewards are treasure, or freedom, or their own safety, or that of the ship.  It’s been a reliable formula that I’ve never had reason to doubt, until this week’s episode.

We never doubt what we have seen, because Kirk and Spock directly tell us exactly what is or has happened.  In “Mirror, Mirror”, Kirk told us that the crew has traveled to a parallel universe.  In “The Changeling”, Spock told us the origins of the space robot named Nomad.  “The Doomsday Machine” had Kirk telling us that the giant space funnel was an ancient planet killing weapon that got out of control and destroyed its creators.  How in space did he know that?  More importantly, what if Kirk was wrong in some of his musings?

We ascribe superior intelligence to characters in sci-fi: they are smarter than us, and smarter than whatever baddy they face.  What if this time, instead of our heroes understanding, and outsmarting the baddy, it was the creature who outsmarted the members of the crew?


One smart lady.

“Metamorphosis” featured a powerful entity.  “The Companion” finds an 87-year-old man, Zefram Cochrane, who may or may not have been dead when she found him.  She rejuvenates him to the prime of youthful manhood, feeds him, and keeps him from going insane for 150 years.  She communicates with him in a physical way, enmeshing herself among his very cells.  She must have been pretty advanced to do that.

When the Companion discovered that “the man”, Cochrane, needed female companionship, she reached millions of miles into space and located a vessel containing a dying human woman which would provide the means for her to personally meet the needs of the man.  She grabbed the moving shuttle craft, and by power of force drew it several millions of miles to be stranded on her little asteroid.  If that wasn’t powerful enough, when the Enterprise started to search for the lost shuttle, they discovered a trail from the shuttle to follow.  The Companion, millions of miles away, made the trail vanish.  This creature possessed the ability to manipulate living and inanimate matter on a cellular level from a vast distance. 

As our heroes attempted to communicate with the companion, we thought we were shown a creature that demonstrated the intelligence of a child in her understanding of humans.  A creature that they had to guide to an understanding of humanity using their superior intellect.  What we really saw was a creature so smart that it guided the heroes down a path where they felt accomplished, but it met its own agenda.  All without threatening the Enterprise or killing anyone.

In the end the Companion was able to convince a 230 year old man to love her, everyone else that she was not a threat, and she convinced a dying, love-starved woman to allow her to possess her body.  This episode posed a challenge to the assumption that we understand the story as it is portrayed on the screen.  “Metamorphosis” gave me the satisfaction of doubt at the conclusion.  I liked it.

Four stars.


Boring Sex(es)


by Jessica Dickinson Goodman

As I watched "Metamorphosis," I found myself thinking of fig wasps. In my evenings and weekends, I run a small community garden on a church campus; a volunteer fig tree grows long and tall between the fence and the tool shed. When Mr. Cochrane mentioned wanting to plant a fig tree, I figured he was referencing this line:

"But they shall sit every man under
his vine and under his fig-tree;
And none shall make them afraid;"
(Micah 4:4, Tanakh, New Jewish Publication Society of America; a similar quote can be found in 2 Kings 18:31-32 Christian Bible, Revised Standard Version)

The thing about fig trees is they require pollinators. Trees can't ask other trees on dates – or kidnap them for 150 years to flirt with them in incomprehensible energy being ways – so they rely on wind or other species for reproduction. Many trees are self-fertile, meaning the adventuring pollinator need only traipse from one blossom to the next on the same branch, finding different reproductive parts at every turn in a complex mosaic. A few dioecious trees segregate these roles tree-by-tree, but most are self-fertile and don't break into easy categories like "male" or "female."

In general I find, the more I know about plants and pollinators, the less concepts like "male" and "female" mean anything at all.


"Yes. The matter of gender could change the entire situation."

Take figs, as Mr. Cochrane so clearly wants to. Figs can only be pollinated by a tiny wasp who crawls through their fleshy outsides to get to tiny flowers inside, sometimes ripping its wings off in the exercise because the fit is so tight, and spreading pollen as it goes. You see, the fruity flesh we love to eat on toast or in jams is not actually a fruit, botanically speaking, but mushy flowers. The wasp repeats this journey from flower to flower until, exhausted, it lays its eggs and dies inside the fig, to be consumed by those flowers. One portion of the baby wasps – once they metamorphosize from eggs to adults and mate with their own siblings – will live and die without ever leaving that fruit, spending their entire lives carving tunnels for the other portion to escape and continue the cycle.

I don't know about you, but very little of the above sounds like human sex to me, whether the act or the category.


"The idea of male and female are universal constants."  Really?

Still, human scientists often slap labels like "female" on the wasps that climb into figs and "male" onto those who never leave them. They even do so for other pollinators for whose societies those categories fit even less well, like European honeybees, who have at least three clear reproductive roles, and for whom scientists have weirdly assigned "male" to two of (drones and workers) and "female" to the third (queen). The nature I work with every day is vastly more creative and varied than "male" and "female" – a fact which Jewish scholars know well, as the Talmud references up to eight sexes (zachar, nekevah, androgynos, tumtum, aylonit hamah, aylonit adam, saris hamah, and saris adam).

What about an alien society with three sexes, or eight, or none at all, or one who relies on star-blown space ships for their own reproduction? What if Hedford's death had been framed as part of the life-cycle needs of the energy being and not the pale nothing it was?

Now that is science fiction I would love to watch.

As Lorelei points out, this episode had so much promise. While I don't expect television writers to love the complex realities of Earth's natural world in the way that most gardeners do, I do expect them to do even the most basic of research about the world we all share every day, rather than slapping labels on alien life in ways that limit our imaginations rather than expanding them.

Two stars.



The next episode of Trek is tomorrow! Apparently, we're going to meet Spock's parents…

Come join us!



[February 22, 1967] Where some (super)men had gone before (Star Trek's: "Space Seed")

The Best of Tyrants, The Worst of Tyrants


by Janice L. Newman

Eugenics—the idea that people can be ‘bred’ to emphasize certain desirable traits the way breeders do with animals or botanists do with plants—is an interesting concept in a science fiction setting. So it’s not surprising to encounter an episode of Star Trek built around the concept. What is a little surprising is that the narrative doesn’t do more to condemn either the concept or the practice.

Continue reading [February 22, 1967] Where some (super)men had gone before (Star Trek's: "Space Seed")

[January 26, 1967] Cold-blooded murder (Star Trek: "Arena")

Before we dive in, here's a couple of photos we just got back from the Fotomat, taken right before we watched the episode!


Captain Kirk and the Myth of Empty Land


by Jessica Dickinson Goodman

This week’s episode opens with Captain Kirk and Dr. McCoy happily discussing the promise of a lush dinner for the crew of the Enterprise on the Cestus 3 colony, “out of the edge of nowhere,” after they were invited to a sumptuous visit by the local human Commodore.

When the team beams down they find destruction, death, scorched earth, and a lone and bloodied survivor. The crew takes fire from unseen enemies who Mr. Spock determines are sophisticated, cold-blooded, humanoid creatures.

Captain Kirk brings the survivor aboard the Enterprise before ordering the delightfully competent Lieutenant Sulu to follow the “alien” ship they believe is responsible for the massacre. Then follows a chase, like we saw in The Balance of Terror, during which the survivor explains to Captain Kirk that the the colony was suddenly attacked several days before, unable to defend itself.

Again and again, he asks Captain Kirk, voice rising in panic and distress: “Why did they do it? Why?”

Kirk decides the unnamed, unidentified enemy’s motivation was “invasion” and convinces Spock that the only option they have is to destroy the “alien” ship.

Eventually, a godlike species ("The Metron", yet another in a long series on this show) intervenes in the hunt, identifying the “alien” enemy ship as the "Gorn" and forcing Captain Kirk into a mano a mano fight with the alien captain on a planet where they must make their weapons off the land. Captain Kirk finds heaps of diamonds, sulfur, potassium nitrate, coal, and sturdy wood. As he freely takes of them to build a hand cannon to kill the Gorn captain, the formerly voiceless alien speaks. He explains to Captain Kirk that his ship attacked Cestus 3 because:

Gorn Captain: “You were intruding! You established an outpost in our space!”
Captain Kirk: “You butchered helpless humans –”
Gorn Captain: “We destroyed invaders!”

Observing this exchange through the magic of Metron, Spock and McCoy realize perhaps “[w]e were in the wrong” and “[t]he Gorn simply might have been trying to protect themselves.”

The makeshift gun works. Crouching over the Gorn with the alien's own chipped obsidian blade, Kirk decides to spare his life, thus surprising and delighting this week’s all powerful watcher species. Back on his ship, Captain Kirk feels proud of himself for declining to kill the Gorn captain, ending the episode with a warm smile.

The plot of "Arena" hinges on the myth of empty land, the 19th and 20th century colonialist theory that whole sections of our human world were uninhabited before Europeans arrived. Many of us descended from Europeans learned this myth in our homes and schools. Many people who lived in those lands since time immemorial learned of this myth at the muzzle of European guns.

To give a specific example, let’s consider a childhood book of my mother’s: American First: One Hundred Stories from Our Own History by Lawton B. Evans (1920). The first chapter (“Leif, The Lucky”) tells the story of Leif Erickson arriving and finding a land full of bounty, the kind of place a sensualist like Dr McCoy would enjoy: it is full of grapes and food and sturdy wood. It continues to tell the story of his brother, Thorwald, who arrives expecting a lush and welcoming land but instead, “Indians attacked his party one night, and killed Thorwald with a poisoned arrow.”

I can almost imagine Thorwald asking his crew: “Why did they do it? Why?”

Because, as the Gorn captain said, Leif and his Norsemen were the invaders. The land they came to was not empty, just as Cestus 3 was not empty. And just as Captain Kirk explained to (if he did not quite convince) his first officer, sometimes people protect themselves by cutting invaders off at the pass; in both this week’s episode and America First's first chapter, that tactic worked. At least for a time.

The stories in America First continue, from “Daniel Boone” and his handmade weapons to “Dewey At Manila Bay” and his hoards of coal. They share elements of this week’s episode: an initial erasure of indigenous people; coveting of resources; exploitation of those resources; horror at violence done to invaders (while remaining silent on violence done to those invaded); and finally, a pat ending that makes the reader feel good about his and her ancestors’ role in the story.

I read and watch science fiction to be given more than patness and comfort. I want us not only to reach for the stars, but reach into our own hearts, to give us tools to understand our complex histories, and sit with the realities of the violence that underpins many of our histories. I want to see our heroes do more than fight their way out of problems.

I am glad the episode takes a stab at addressing the "empty land" myth, and at the same time disappointed that its hero does not. In the end, Captain Kirk seems to have some realization of the Gorn captain’s perspective, but the episode ended before we saw any true change of heart. I want to see real attempts at understanding the “alien” perspective for longer than the time it takes to put down a knife.

Three stars.


A Weak Echo


by Erica Frank

This episode was obviously inspired by Frederick Brown’s 1944 story, “Arena.” In both stories, aliens have attacked human settlements and space battles follow. In both, a near-omnipotent being interferes, reducing the conflicts to a single contest: One representative of each, placed on a barren world, instructed to fight. The godlike entity will then remove the loser’s contingent.

The two stories have some crucial differences, however.

Most importantly: In the original, the human is naked. (The alien probably is, but it looks like a giant red beach ball.) In the Star Trek episode, Kirk is not only not naked, his shirt doesn’t even get torn. (Despite fighting an alien with fangs and claws! Did the budget department object to constantly replacing his uniforms?)

In the original, the stakes were much larger: The nameless cosmic entity will eliminate the loser’s entire species; in Trek, “the Metron” only says he will destroy the loser’s ship. (He seems annoyed that they’ve brought their petty squabble to his region of space.) Brown’s “Arena” mentioned prior battles, skirmishes leading toward a full-scale war. In Trek, this is the first time they’ve met, which makes Kirk’s instant hostility seem arbitrary and contrived.

Just last week, Kirk insisted they were peaceful explorers, not warriors. Now he’s jumped to “alien invaders seeking conquest—kill them all” without considering any other options. He chases the alien ship, ignoring Spock’s requests for diplomacy, pushing the Enterprise nearly to breaking… until the Metron stops both ships and places both captains in their arena.

Brown’s human protagonist—Carson—and his alien are separated by an invisible force field, unable to attack each other directly. Their battle involves wits and endurance, not brute strength. Kirk throws rocks.

Unlike Kirk, Carson attempts to negotiate peace with his enemy; it “replies” with a mental wave of hatred and bloodlust. Unlike the Gorn, there will be no diplomatic relations in the future. Instead, Carson must find a way to kill his enemy—with the entire human race as the stakes of the battle.

I won’t ruin the story for you, but the result is predictable. The question is not “who wins,” but “how?” In this, it is again much like the Star Trek episode: We do not wonder whether Kirk (and his ship) will be destroyed, but how they will prevail.

The original is much more satisfying than the Trek episode. Carson’s explorations and growing understanding of his situation make sense; Kirk has more resources but ignores technological options (including fire) until his rocks fail to kill.

However, this episode of Trek was not without points of interest: the Gorn was an intriguing alien, and the Metrons use their immense powers to enforce peace in their area; they don’t treat “less advanced” species like toys for their amusement. I hope to see both of them again.

Three stars, even though Kirk remained fully clothed throughout.


Will the real civilization please stand up.


by Andrea Castaneda

This episode exemplifies what happens when a good idea isn’t executed well. I appreciated how this "Arena" explored the idea of barbarism vs civilization. But the way the storyline unfolded left me with some conflicting messages.

Throughout the episode, we’re presented with three different tiers of civilized society: the allegedly barbaric Gorns, the more rational Humans, and highly advanced Metrons.

When the Gorns are introduced, they're framed as violent aliens who attacked Cestus III unprovoked and showed no mercy. Then we have the humans of the Starship Enterprise, who we can identify as the more rational species. But as Captain Kirk's desire for vengeance shows, we can be prone to our own bloodthirsty tendencies. Then we have the Metrons, a species so advanced, they command the laws of physics at will. And while they claim to be the epitome of what a truly civilized world looks like, they still deemed a trial by combat the best course of action rather than, say, a civil trial (even Trelane offered a trial!) But then again, had they chosen that option, we'd have been robbed the spectacle of Bill Shatner fighting a man in a rubber lizard suit.

I was particularly struck when, after much rock throwing, a brief chemistry lesson, and lots of underwhelming stunt choreography, Kirk finally defeats his opponent. The impressed Metron suddenly shows up (dressed as if a cherub from a renaissance painting appeared on the cover of Vogue) to commend Kirk on his display of mercy, yet in the same breath offers to destroy the Gorns anyway!

At this point, I wondered whether the Metrons were really as advanced as they claimed. After all, by declaring the crews of both ships guilty by association, they could have potentially killed many innocent lives. At least with Captain Kirk, who had much more emotional investment in the outcome, he realized when to hold back.

I suppose the moral this episode left me with is that no society, no matter how advanced, is immune to the perils of barbarism.

Three stars.


Fight or Flight


by Tam Phan (Secret Asian Man)

I have to say that I’m really enjoying Star Trek so far. “Arena” isn’t the best episode for reasons that others have already expressed, but the last few episodes of Star Trek have left me with questions of what the Enterprise’s goals are in seeking out new life and civilizations.

We’ve seen that Kirk takes exploration seriously in “The Galileo Seven”. He stops to explore a quasar while transporting lifesaving medicine to a waypoint for a colony in need. He’s battled and bluffed his way through confrontations in space and has also shown prowess in hand-to-hand combat, but are humans exploring the galaxy just to get into fights? It’s understandable that conflicts are sometimes unavoidable, but at times, it seems as though Kirk is just looking for a reason to arm his photon torpedoes. I’m not saying that it’s unheard of for explorers to be capable of defending themselves, but it does seem a bit odd that Kirk’s approach to alien life tends to be confrontational and aggressive.

Kirk goes boldly where no man has gone before, but when does bold become brash? Seeking out new life seems dishonest when it often results in unnecessary conflict. He’s almost immediately opposed to General Trelane’s behavior in “The Squire of Gothos” and now, without asking any questions, he immediately chases after a fleeing ship with the intent to destroy it. To be fair, they did destroy a colony full of seemingly innocent people, but if Enterprise’s role is mainly to explore the galaxy, it’s not clear based on Kirk’s actions. At no point did the Enterprise's captain even try to communicate with the Gorn. Initiative was left to the other party, who reached out to him, explained his viewpoint, even offered his version of mercy.

I think Kirk just got lucky in the end. It made no sense for him to spare the Gorn and there was little indication that he should. What bothers me is that it’s yet another arbitrary standard enforced by a supposedly morally superior alien. Kirk’s mettle was subjectively assessed to be passable using a lousy test that was barely passable in its own right. This would have been a more interesting episode if Kirk’s mercy was rewarded with peace between humans and Gorn rather than a heavy-handed pat on the head by an almighty alien. Good boy, Kirk. You’ve shown mercy. If only there was another way a superior alien could coax a human into showing mercy than a gladiatorial contest.

3 Stars


Ineffective effects


by Janice L. Newman

Thus far, Star Trek has proven itself a cut above just about all other science fiction shows currently playing in the USA. The stories are often sophisticated, the alien menaces sympathetic, there are questions of morality and nuanced plotlines that you simply do not get in, say, Voyage to the Bottom of the Sea. The special effects, too, are often innovative and surprisingly convincing. The ship made of lights in "The Corbomite Maneuver" stands out, but even effects used across multiple episodes like the glitter of the transporter or the beam of a phaser just work, never jarring the viewer out of the story with how fake they seem. The salt monster in "The Man Trap", despite being the quintessential ‘man in a suit’, managed to be scary rather than ridiculous, and the bulbous-headed alien in "The Corbomite Maneuver" looked fake because, in a brilliant twist, it was.

"Arena" proved to be a disappointment in this, well, arena.

The first half of the episode is interesting. The ‘warzone’ that Captain Kirk and several of his crew find themselves in works well enough, using explosions combined with clever light effects similar to those used for the phasers. However, when Kirk is sent to confront the ‘Gorn’, we encounter one of the first special effects that threw me out of the story entirely.

The Gorn is a man in a suit. It’s a very good suit: well-designed and detailed. It’s clearly meant to be intimidating, with lots of teeth, faceted eyes, and big muscles. Unfortunately, it’s painfully obvious that the poor person inside the suit can barely move. The Gorn is slow, lumbering, and stiff. I can handwave some of this away. Maybe the Gorn’s planet has different gravity, or properties that give its particular bodily development an evolutionary advantage. Yet when Kirk fights the Gorn almost in slow-motion, giving time for the Gorn to swing back, I couldn’t help but immediately be reminded of every cheesy children’s sci-fi show and every low-budget sci-fi movie where a man in a suit tries to be convincingly scary.

They did their best. Kirk uses his speed to his advantage, darting around the rocks while the Gorn plods after him, convinced its superior strength will win in the end. It should be compelling, but as much as I wanted to, I couldn’t engage with it. I just couldn’t see the Gorn as anything but a man-in-a-suit.

There’s also the point that a supposedly advanced race that ostensibly values mercy and peace set up this “Arena” with the components of gunpowder and other tools available such that the two leaders can brutally kill each other, with the lives of their respective crews hanging in the balance. But others have already made that point.

Three stars.


Nothing if not consistent


by Gideon Marcus

I'm going to be the contrary one today.  Everyone else, for various reasons, has given "Arena" some flavor of three stars.  I'm going to give it a lot more.

Jessica makes a valid point.  The episode neatly brings up the "empty land" myth.  But unlike Jessica, I feel the showrunners did their job.  Indeed, they did it twice.  For it is not just Gorn land that was trespassed, but that of the Metrons.  If the Gorns (and by extension, the Skraelings of Vinland) are justified, then surely the Metrons are also justified in whatever actions they want to take to rid their space of the noisome invaders.  That their morals don't necessarily match ours is not surprising; "advanced" is a loaded term.  Kirk and the Gorn were the equivalent of two roly-polies unwanted in a garden.  The Metrons simply put the two of them in a little dish to see what would happen.

Personally, I don't believe the Metrons ever intended to kill anyone (or let anyone die), similar to Balok in "The Corbomite Maneuver".  They were just having fun and teaching us a lesson at the same time: Don't barge into unknown space without knocking.

As for Kirk being a lousy diplomat, point conceded.  But his actions are nothing if not consistent.  In "Balance of Terror", he dithered over engaging the Romulans despite a crystal clear course of action.  In "Arena" he is determined not to make that same mistake again even though, as Mr. Spock points out, the circumstances are not necessarily the same. 

And Mr. Spock, what a gem you are.  In "The Galileo Seven", he consistently finds solutions that result in the least loss of intelligent life, regardless of species.  Here he tries repeatedly to do so again, to the point that he is curtly silenced on the bridge by the captain.

We are frequently given to believe that Kirk is a brilliant commanding officer, someone to be admired.  But more and more, Star Trek is showing us who we really should root for.  Not the headstrong captain who is starting to favor his guns to his communicator, certainly not the overemotional McCoy, who seems to exist only to tease Spock about being an alien.  No, it is the cool, rational (if not always "logical" in the way Jessica would define the term!) Mr. Spock.  And maybe Mr. Sulu.  He was pretty nifty this episode, too. 

And Uhura.  That officer's got some good pipes on her.

Four and a half stars.



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