by Janice L. Newman
This week’s Star Trek episode starts in one genre and ends up in another, ultimately making a promise it just can't deliver on.
The story opens with the Enterprise responding to a distress signal and landing on an out-of-the-way planet. They encounter aliens that appear human, who immediately commandeer the ship. When the landing party attempts to resist, the aliens make a chilling example: they turn two members of the landing party (both garbed in red) into small, strangely-shaped objects, apparently by removing all the water from their bodies and leaving the concentrated essential salts and minerals. One of these objects is crushed before Captain Kirk’s eyes, while the other is restored to his normal human state.
I want to take a moment to note how compelling this part is. It could have been corny in a different kind of show. Yet it’s unexpectedly effective as Kirk crouches over the powdery remains of one of his crewmembers, shocked. There’s no gore or blood, yet it is genuinely horrific.
This promising beginning leads to a promising next act, where the aliens have successfully taken over the ship. Scotty and Spock work out a method to blow up the ship rather than let the aliens take it back to their home planet and start an intergalactic takeover. Kirk nixes the idea, apparently unable to bear the idea of destroying the Enterprise and everyone aboard. Instead of bluffing the aliens or coming up with some clever solution, Kirk flails helplessly, especially when the aliens proceed to turn the entire rest of his crew into salt sculptures. This is once again very creepy and effective, particularly when Kirk comes upon a hallway filled with the fragile objects. Kirk, Dr. McCoy, Spock, and Scotty are the only ones who remain un-salted.
Spock is, appropriately, the one who identifies the aliens’ weakness: they have taken the forms of humans and are now subject to human weaknesses, desires, and emotions. Together, the four hatch a plan to wrest back control of the ship from the aliens.
This is the point where the episode takes a hard left turn into comedy from horror. Of course I expected that the crew would ultimately win, but the tonal shift from creeping horror and despair to wacky high jinks is jarring. Not only that, but the crew’s plan doesn’t make much sense.
McCoy injects one of the aliens with something that will gradually fray his temper, making him angrier and angrier until he snaps. But why didn’t McCoy just use something to knock him out?
"Hey! Did you put knock-out juice in there?" "Rats! Why didn't I think of that?"
Scotty introduces one of the aliens to alcohol, eventually drinking him under the table. These scenes are funny; James Doohan is a talented actor. But since Scotty collapses shortly after his drinking buddy does, ultimately he makes no difference to the plot. Also, why didn’t Scotty just put something in the alien’s drink to knock him out sooner?
"Shay… Did you put knock-out juice in the booze?" "Ach! Why didn't I think of that?"
Kirk calls ‘dibs’ on the female alien and repeats the technique he’s come to use on any woman who has captured him: he seduces her (see: “Catspaw”, “Gamesters of Triskelion”, etc). In a nice switch, at first she seems completely uninterested and cold. Disappointingly, this doesn’t last, with her soon falling into his arms again. By the way, Kirk was definitely close enough to have knocked her out with his standard chop to the neck (which he had already used this episode!)
"Say…your lips wouldn't be drugged would they?" "Why didn't I think of…I mean…why, yes!"
Spock plays on the alien leader’s jealousy, making him angry enough to eventually attack Kirk with his bare hands. Spock has several opportunities to neck-pinch the leader, but does not.
"Say…my shoulder is tense. Would you mind gripping it?" "No thanks."
Captain Kirk then gives a monologue which almost makes up for everything in the episode I disliked up to this point. If the aliens are behaving like this after just a day of being human, he says, what will they be like after the 300 years it will take them to get back to their home planet? They won’t even be the same species anymore, they’ll basically be humans, and therefore invaders.
"Aren't you… glad.. you use Dial? Don't you wish everyone did?"
Sadly, this cleverness is ruined by how easily the once-intractable aliens agree and give in and how quickly everything is wrapped up.
This almost feels like two halves of different episodes. Moreover, the solution is far too pat and comes too easily to have real emotional impact. I assume the scriptwriter wrote himself and the crew into a corner by making the aliens too powerful, then had to do something implausible to get himself out of it.
Three stars, mainly for Scotty and the salt effect.
A Convenient Escape
by Joe Reid
Do you remember that age-old riddle, “what happens when an irresistible force meets an immovable object?” I promise to answer that at the end of this piece. The question for this week’s Star Trek episode is, what happens when an undefeatable adversary meets an undefeated crew? In “By Any Other Name”, our heroes were set upon by an enemy that had them outclassed and beaten in every conceivable way. They faced technology that they could not understand or overcome and a foe that was unrelenting and capable.
When Rojan of Kelva made his appearance, with the female Kelinda at his side, he calmly got right to the point and made his demands clear. Then he followed up by showing the potency of their power, making the crew impotent. Impotence in that within a minute and a half he'd paralyzed the team on the planet, making it impossible for them to fight back. Then he conquered the ship, taking over the critical functions before Kirk had a moment to understand how outmatched they were. Before we knew it the crew of the Enterprise were slaves on their own ship, most of them converted to mineral polyhedrons.
Facing a technologically superior baddie that forced them to play red-light green-light or turned them into bouillon cubes, there should have been no way the crew could have gotten out of this trap. Yet before the end of the episode, the momentum completely shifted to benefit Kirk and company.
This shift happened when Rojan and his associates suddenly became grossly incompetent. In a short amount of time the Kelvans went from calculating, strategic, and disciplined conquerors that were always in control to drunk, horny, jealous, and rebellious teenagers. After failing to subvert the Kelvan technological advantage both on the planet and on the ship, Kirk’s strategy to win boiled down to getting the Kelvans to succumb to human faults.
Drea, the one remaining competent Andromedan
In the end this episode allowed the crew to escape their unbeatable dilemma too easily. I think that more time was needed to unravel a foe of this caliber. After being introduced to such a credible threat, allowing said threat to beat itself so quickly was a real lost opportunity. Perhaps this provides us with that answer to that age-old riddle that I promised at the start. The irresistible force and the immovable object must both yield in order to remain what they are upon meeting. Answers to ancient puzzles aside, having this unbeatable threat beat itself in the final minutes of the show failed to deliver the payoff that I expected from Star Trek. The Kelvans lost all credibility in the end and so did this episode.
2 stars
A Generation of Idiots
by Erica Frank
The Kelvans planned a 300-year journey to the Andromeda galaxy. That's a long time, so the trip was planned to involve multiple generations. The Kelvans were born among the stars, and their children would be born en route to another world.
This is a neat effect.
"Generation ships" have been addressed in science fiction before: Heinlein's Orphans of the Sky, Brian Aldiss's Starship ("Non-Stop" in the UK), Judith Merril's "Wish Upon a Star" among them.
In both novels, the "crew" has long forgotten the purpose of their journey. In Merill's story, the arrangement of officers is very different from a standard exploratory mission: the rules have been adapted for multi-generation space travel. In all of them, the authors considered that the great-great-great grandchildren of those who set out will have different goals and priorities than the initial crew.
I do not believe that was considered in this episode.
Set aside that the Enterprise is not designed for this–it does not have food for hundreds of years; its equipment isn't designed to last that long. Pretend that whatever they do to improve the engines will remove the need for repairs or spare parts, and that Sulu's garden will provide enough food. Let's pretend the Enterprise and a small crew can make this trip safely.
The "small crew" is three men and two women. That's not a large breeding pool. But let's pretend that, since they made "perfect" human bodies, they have no troublesome recessive genes; there are no issues with inter-breeding. They designed these bodies with a generation ship in mind, after all.
Do they even know how human breeding works? They didn't know kissing. Are they planning to use the Enterprise's medical records to teach them childbirth, child-rearing, and so on?
They'll need about 4 to 5 new generations per century, depending on what ages they are when they start having children. If they wait until they are 30 or so, they'll have fewer generations–less distance from the original crew. But in that case, the fourth generation will barely remember the originals, and the fifth will not know them at all.
Are they going to have children in neat, exact generations, all births within a 5-10 year period followed by a long gap? How will they enforce that, eight generations down the line?
Nothing about their "generation ship" plan makes sense.
The episode had some good points: Scotty drinking Tomar under the table; Kirk and Spock subtly cooperating to push Rojan into a jealous rage. But the Kelvans' basic plan is so deeply flawed that I watched to see how, not whether, our heroes would foil it.
Two and a half stars. Everything was great… except the actual plot.
Seven Deadlies
by Jessica Dickinson Goodman
Captain Kirk, Dr. McCoy, Spock, and Scotty's plan to use the Andromodeans' newfound humanity against them takes rather a dim view of our (mostly) shared species. It seemed like they each picked a Catholic Deadly Sin to specialize in: the Andromodeans already had more pride than they knew what to do with, plus ample greed on tap; to that potent mix, Scotty served gluttony, McCoy provoked wrath, Spock worked with Captain Kirk on engendering envy, and Captain Kirk spiced things up with lust. The only missing sin by my count was sloth, though there is something kind of inherently parasitic, if not explicitly lazy, in their approach to finding themselves a ride home.
"Get off me! You don't rank me and you don't have pointed ears, so just get off my neck!"
I wonder what a version of this story might have been if they had instead focused on virtues, on appealing to human curiosity, ingenuity, empathy, even entrepreneurialism, cleverness, or wisdom. Janice is right, the hard left turn to comedy stripped this episode of all of its potential insight into the human condition, taking us from the meaningful deeps and leaving us in frothy waters. But it is fun to imagine what other species-level traits visiting aliens might be saddled with: Our taste for adventure? Our tendency to anthropomorphize ships? Our habits of collecting pets? There are so many more things that make each and every one of us "human" than the sins the officers of the Enterprise honed in on.
Three stars.