All posts by Tam Phan

[January 18, 1968] I Would Advise Yas ta Keep Watching (Star Trek: "A Piece of the Action")


by Tam Phan (Secret Asian Man)

It’s hard to contain the joy that this episode brings to my heart. I’m a sucker for gangster films, like “Ocean's Eleven” and “Bonnie and Clyde”, but I have to admit, I’m always wary when a film does time travel. Period pieces tend to get things wrong one way or another, but “A Piece of the Action” somehow gets it all wrong in exactly the right way. This episode is chock full of amusing interactions that will engage you if for no other reason than it being delightfully fun.

Earth-like alien planets with humanoid populations have awkwardly made their way into Star Trek (e.g. "Miri", "A Taste of Armageddon"). This time, we finally get a plausible explanation for one. In this week's episode, the Enterprise is ordered to report to Sigma Iotia II. The spaceship Horizon went missing about 100 years earlier and is suspected to have contaminated the culture of the planet. Kirk, Spock, and McCoy beam down to the planet’s surface to meet with a Mr. Oxmyx to see what they can do about the contamination.


Let the contamination begin!

They are greeted by armed men wielding Tommy guns in an old-fashioned city suspiciously similar to America in the 1920s. Our landing party is escorted to see Oxmyx and discover that the Horizon crew left an old Earth book called “Chicago Mobs of the Twenties” on the planet. It was mentioned that the Iotians are imitative, which would account for their desire, given a blueprint, to emulate our past. It explains the culture and style, but it's clear the mimicry is skin-deep, which makes sense if they only have one book to go on. For example, during their negotiations, Oxmyx haphazardly shoots billiard balls around the table, and in the next scene when the henchmen are playing poker, it’s not any version that I’ve ever seen. It’s convincing until it’s not, but it’s convincing because it’s not.


"Don't tell me how to play Old Maid!"

Kirk interrupts their game to show them fizzbin (a fictitious game in which Kirk improvises the rules). It’s so absurd that he contradicts himself while explaining the rules of the game. Do you want a third Jack or not? Only Kirk knows. While the henchmen are distracted, Spock and McCoy clobber their captors and successfully escape to the radio station. Kirk decides to split off to find Oxmyx and is captured by Krako’s men. Typical.

Krako, Boss of the south side territory, is seen awkwardly throwing darts over his shoulder before Kirk enters, escorted by Krako’s men. He attempts to negotiate a deal with Kirk that would make Krako top Boss. Kirk isn't necessarily opposed; his aims aren't actually that different from that of the Iotians: Each Boss wants to take enough territory to become top Boss and Kirk thinks a unified government is a good idea, too. The difference is method–Kirk wants negotiation to determine the top Boss, not war. The deal falls through, of course. Krako doesn’t seem like the type to negotiate, stating that, “the book tells us how to handle things.”

A wild series of events ultimately gives Koik the perfect excuse to play a hunch. If you can’t beat ‘em, join ‘em. Koik and Spahck don the local garb and comically make their way back over to Krako’s place. The deal is that the Fed is takin’ over and he’s offered a piece of the pie, but little does he know, Koik’s got other plans. They put the bag on all the mob bosses while Krako’s on ice, ya see. Koik shows a small display of power and negotiates a deal to have Oxmyx be the head of the Syndicate with Krako as his lieutenant. The Federation gets a 40% cut.


What happens when you mess with the Federation.

This episode gives us a lighthearted look at the mob and a unique perspective on how an alien species might mimic a culture. Without minor details to guide them, it’s understandable that they wouldn’t know the rules to 9-ball, poker, or darts. Shatner’s Shatnerisms played well in this setting, and it was fantastic to see Spock have every logical reason to not object to Kirk playing a hunch. Not only that, but he gets to deliver the best line in the episode (adapted to title this article). The supporting cast was wonderful, and I’ve got no beef with this episode.

Five stars.


Against the Odds


by Lorelei Marcus

I will be the first to admit that, despite all it accomplishes, Star Trek has some major recurring flaws. Any show, particularly one that presents a world technologically beyond anything we can understand today, requires a modicum of suspension of disbelief. Such suspension becomes tested as increasingly outlandish claims are thrown around by the characters (particularly our beloved Captain Kirk) and such theories become the basis of the solution for an entire episode. Think Kirk divining the original purpose of the Doomsday Machine, or Jack the Ripper's ghost haunting across space-time (seriously THAT'S the most logical explanation for a series of interplanetary murders?) Sometimes the setup itself can destroy one's immersion, like "Miri" beginning with a planet completely identical to Earth. Or maybe it's a contradiction of preestablished rules in the universe that breaks an episode; Kirk seems to conveniently forget about the Federation's noninterference clause in "The Apple" and "Return of the Archons".

"A Piece of the Action" does everything I've mentioned above, but it does it right. I had my doubts when I first saw the preview for this episode. The Tommy guns and pinstripe suits made me expect another time travel jaunt like "City on the Edge of Forever". Instead, the explanation for the 20s gangster background is quite reasonable and SFnal: a hundred years ago the Federation tampered with a preindustrial planet, and the society of that planet has been modeled around the information the Federation left for them, including a textbook on gangs in the twentieth century. How concise and satisfying an explanation! And it also provides reason for why the Federation later implemented the noninterference clause – to avoid situations like this.


Imagine what they might have found if the Horizon had left the Bible…

This is the cue for Kirk, in his cowboy Kirk fashion, to decide that the structure of the society is not up to his personal moral standards and therefore he has the right to change it. Except this time it makes sense. As Kirk explains the episode, the anarchist state of this planet is the Federation's fault, and in this special case the noninterference clause has limited application because they have to fix the damage they've caused.

Even then, they try to minimize contact between the natives and Starfleet's advanced technology to allow the society to progress and mature on its own course. This has the added bonus of leading to some rather amusing fistfights.

Finally, while the solution of the episode does rest on Kirk's hunch, this too is set up in advance. Kirk both consults the ship's computer and Spock to suss out a logical course of action to save the planet. Only when both sources fail to give him answers does he decide to act on instinct instead. And when he finally carries out his plan, it actually makes sense! He manages to unite all of the gangs into a central government by posing as a larger, more threatening authority. All it takes is Shatner's progressively more dramatic Chicago accent.

I couldn't give this episode higher praise. It elegantly evades the pitfalls of Star Trek while also telling an engaging, funny, and science fiction story.

Five stars.


Embracing the Absurd: A Motto


by Andrea Castaneda

Truth be told, I had a difficult time formulating my thoughts for this episode. At first, I wanted to discuss the themes of authoritarianism. Then I was tempted to look at the governmental structures of a “lawless” society. But the more I thought back on the episode, the more I realized I was overthinking it. “A Piece of the Action” had me laughing with delight rather than putting me in deep thought. And perhaps that was the intention: a lighthearted way to play “cops and robbers” through the world of Star Trek. But even if one can peel back the layers, one can glean a simple lesson: when you find yourself standing in absurdity, embrace it.

First and foremost, I have to commend the writers for playing to Shatner’s strengths. From the comically over the top accent to donning a pinstripe suit, you could tell Shatner was having a gas the entire time. If I were a betting woman, I would wager good money that he was bouncing up and down in his chair as he read the script. Spock, meanwhile, did an excellent job at playing the “straight man” to Kirk’s ostentatiousness. His rigid and awkward attempts at playing a mobster not only highlighted how ridiculous the situation was, but also gave us some great deadpan deliveries.

As for the story itself, well, we’ve established how absurd the premise is. In fact the show explicitly states that there are no logical solutions out of this, shown when Spock goes through his various computer simulations. So, what can the crew of the Enterprise do? The only “logical” thing: outdo the absurdity. And that’s where the episode shines.


"What's the computer suggest, Spock?" "I've…got…zilch."

A mobster henchman foreshadows the concept at the start of the episode, telling Kirk, Spock, and McCoy “that innocent act don’t work on me.” And as predicted, their attempts at peaceful diplomacy only get them into more trouble. But their luck starts to turn when Kirk realizes the mobsters, in all their bluster and moxie, are pretty easy to manipulate. Playing to their sense of stubborn pride, he makes up a card game and flatters them enough to get them to drop their guard. When dealing with the bosses, he learns to come down to their level, framing concepts like taxes into terms they understand. Finally by the end of the episode, Kirk has smooth talked his way into becoming the head honcho of this cartoonish cabal of bosses and wise guys. It’s ludicrous, but still plausible enough to work.

This episode could have very easily become inane, puerile, and flat out stupid. But the self awareness from the writers and actors alike, combined with Shatner’s enthusiasm, gave it a charm that had us laughing along with them the entire way.

If I were one for clichés, I could say that embracing absurdity is a lesson we all can benefit from from time to time. But being realistic, I would say the writers wanted a palate cleanser for what appears to be a much heavier episode next week. We’ll see. In the meantime, I’ll be rummaging through my closet to see if I have anything pinstripe.

Four stars.


Pinch-hitting


by Gideon Marcus

Last week, I noted that the usual show runners had gone AWOL, to the detriment of the episode's quality.  This week, I was made trepidatious by the unknown names "David P. Harmon" (writer) and "James Komack" (director).  Moreover, the previews had led me to believe that this was going to be another silly time travel episode.

In fact, what we got was not only a thoroughly entertaining second-contact story, but one of the best made episodes of Star Trek we've seen in a while.

The editing and cinematography is some of the crispest and original we've seen to date.  There's nary a flat moment, thanks to the quick cutting and innovative camera wrangling.  Even the music, which I think was entirely from the library, fit the episode to a "T" – from the lilting strains lifted from "The Trouble with Tribbles" to the bombshell introduction tune from "Mudd's Women".

The director did an excellent job of reining in Mr. Shatner this time around.  While many of his favorite tics were on display, they did service in differentiating "Koik the Boss" from "Kirk the Captain."  And while Shatner often shone, he did not steal the scene.

Part of that was the snappy writing that put truly funny and effective lines in the mouths of Bones, Spock, and Scotty.  Part was the performances Komack elicited from his stars.  Even Uhura, though she gets very few lines, is memorable; the smile she gets when she realizes what Kirk has planned for Jojo Krako is just delightful.

Speaking of which, how about those guest stars?  Anthony Caruso (Bela Oxymyx) is an old hand, of course, and Vic Tayback, who is everywhere these days, and who does a creditable impression of George C. Scott in The Yellow Rolls Royce, is fantastic as Krako.


George C. Tayback

Finally, the sartorial touch of giving each gang's henchmen different headgear (fedoras for Oxmyx, straw hats for Krako's, bowlers for Tepo's) was brilliant.

Five stars!



This week, the Enterprise will be fighting the paramecium of doom!

Join us tomorrow at 5:00 PM Pacific (8:00 Eastern) or at 8:00 PM Pacific (11:00 Eastern)!



[January 12, 1968] Shatner Trek: Arena of Triskelion (Star Trek: "The Gamesters of Triskelion")


by Tam Phan (Secret Asian Man)

Nichelle Nichols is a delight so it’s always exciting to see Uhura on the bridge in the opening scene, and after Walter Koenig’s performance in the last episode, I was really looking forward to more Chekov. When they were both called to be part of the landing crew at Gamma II, my hopes were high that this might be a repeat performance of “I, Mudd”. Unfortunately, “The Gamesters of Triskelion” featured William Shatner, and little else.

Immediately after stepping on the transporter platform, Kirk and the party were abruptly teleported away by an unknown force. They were met by hostiles on a planet that was clearly not Gamma II. While Uhura and Chekov were quickly captured, Kirk went on to not just best his opponent, but continue to fight until he was blindsided by another hostile. Upon which, they were greeted by, “Galt, master thrall of the planet Triskelion” who is tasked with training those that have been abducted by The Providers.


"All I want for Christmas is a pair of arms."

Meanwhile, on the Enterprise, Spock, McCoy, and Scotty are doing everything they can to figure out what happened to their captain and crewmates. In their typical way, Spock and McCoy share a moment of banter that adds some levity to the situation as their search continues. The interactions on the Enterprise continue to escalate as McCoy and Scotty disagree with Spock following a trail leading them nearly a dozen light years away from Gamma II. It’s not uncommon for McCoy to be at odds with Spock, but Scotty usually has a good head on his shoulders when it comes to command. This was not one of those times. As commanding officer, and apparently the only person currently with any sense, Spock continues to follow the trail that, you’ve already guessed, eventually leads to Triskelion.


"Have you looked under your bed, Spock?  How about on Mars?  We should check all the angles before following your hunch.  Who do you think you are?  The acting-captain?"

On Triskelion, Kirk, Uhura, and Chekov attempt to escape but quickly discover that the collars they wear are not fashionable accessories, but a means to correct and control them. A few questionable interactions later we find Kirk seducing his Barbarella-esque drill thrall, imposing his sense of western morality, and then exercising his physical prowess yet again. (Let’s be honest, there are a few questionable interactions during this scene as well.)

“What is so questionable,” you might ask? It wasn’t enough that one of the thralls enters Uhura’s chambers and we are left to wonder if something horribly indecent is happening over an entire commercial break, but a bound black man is brought out to be an exercise dummy during their training. That is until Kirk comes to the rescue and redirects the torture onto himself and is resurrected… sorry, wrong story… proceeds to defeat his torturer, a thrall that is quite literally twice his size, by strangling him from behind. I may not be a martial artist (well, okay, I am) but it doesn’t seem like Kirk took much advantage of the brute’s weak left eye, as he was advised to do. Obviously, dispatching armed opponents twice his size is just a day in the life of David. I’m sorry, I keep getting my stories mixed up. Must be all the biblical references Spock keeps making (apparently Vulcans don't have their own bible.)


"You do realize how tacky this is, right?"

The Providers are so impressed that they have a bidding war over who gets to own the “newcomers” and at this point, it shouldn’t be lost on anyone that the Providers are slave masters betting on gladiators.

If that wasn’t enough William Shatner for you, he’s featured shirtless and sporting a training harness for the rest of the episode as he charms his battle-hardened drill thrall, attempts to escape, and outsmarts The Providers by agreeing to battle three thralls to free himself, his crew, and the remaining thralls. He wins, of course. Was there any doubt?


"How about a real wager? If I win, I get to dress like this all the time."

Ultimately, the Enterprise reaching Triskelion did nothing but put the rest of the crew in danger, Uhura’s and Chekov’s involvement had little significance to the plot, and Kirk is our savior against an omnipotent being once again.

This is one of the hopefully rare occasions where the writing, directing, and editing failed to deliver. Appropriate with the number of characters featured in this episode, I rate it one star.


The B Team


by Gideon Marcus

Last year, Green Beret Gary Sadler warbled eloquent over the virtues of "Twelve Men, invincible… the A Team".  The latest episode of Trek was very definitely the product of The B Team.

We always scan the credits eagerly at the beginning of each episode.  Many is the time we've been treated with the bylines of some of our favorite science fiction authors.  Even when one turns in a substandard script ("paging Bob Bloch, Mr. Bob Bloch…"), there's still the thrill of being able to say, "I know that guy!"  And if a writer be unknown, the director is often one of a stable of familiar names: Marc Daniels, Joseph Pevney, Ralph Senensky.

This time, we got a script by a "Margaret Armen" and a director named "Gene Nelson".  While it's always nice to see the creative wealth spread around, this time the new talent let us down.

For one thing, we've now gotten to the point where writers are portraying caricatures of our favorite characters rather than developing them.  In this episode, McCoy and Scotty spend endless hours bickering with acting-Captain Spock.  While it's true that McCoy loves to take an adversarial position with respect to the Vulcan, Scotty does not (recall that he was the only one to have no truck with the insubordinate nonsense of "The Galileo Seven".) Uhura and Chekov might as well not even exist, despite a tantalizing promise of activity. 


Nichols and Koenig are stunned to learn they won't have any more lines this episode.

Instead, we get Kirk nobly educating the savages and their masters about the virtues of democracy and freedom.  Even more, we are treated to every kink and fetish the writer has ever wanted expressed on celluloid.  Lurid harnesses from space-age materials, whips, pain collars, and more Shatnerian tongue than we've seen in all the prior episodes combined.

Speaking of Shatner, Gene Nelson's sin is not overdirection but lack of it.  Kirk's actor made it clear this summer that he was going to throw in more stylized, personal traits into the captain; Nelson let go of the leash, letting Shatner run wild.  The smarmy chuckle, the goggle-eyed outstretched arm and cry (which ends two of the acts), the hunched shoulder and wide-armed delivery, the…punctuated…delivery-of-lines.

Indeed, one wonders if Shatner had anything to do with the script revision process, because if he has any tendency toward line counting, he sure made certain he got 80% of the lines spoken this time around.  I like Trek best when it's an ensemble show.  This was the Kirk show.

Add to that the entirely recycled score, the recycled costumes, and the recycled sets (we don't even get to see the trinary sun), the recycled plots ("Arena", "Metamorphosis", "Menagerie") and Gamesters ends up a very tired affair.

1.5 stars (I liked the bit between Tamoun and Chekov, and also the fact that Uhura was able to fend off her would-be-rapist all by herself).


Do One Thing and Do it Well


by Joe Reid

I imagine some stories are a lot like people.  At some point in their lives men and women must decide who they are going to be.  They come to realize that the choice is theirs.  If that epiphany doesn’t come to them, they hopefully can accept who they do become, whether by intent or circumstance. 

This episode of Star Trek was striving to be something; sadly, it didn’t know what.  Did it intend to be a reminder of the wickedness of American chattel slavery, using the crew as the enslaved?  Was it trying to be a tale of manipulation of a naive innocent?  Perhaps it was an attempted telling of a mutiny on the Enterprise or a gladiator epic on an alien world or an echo of Forbidden Planet?

Knowing my history and seeing free people abducted from their homes, being restrained, and sold as property to me harkens back to the horrific institution of American slavery.  If that wasn’t clear enough, two other scenes in the episode drove it home for me.  In the first scene, Lars, one of the overseer thralls, attempts to force himself onto Uhura, who being “property” should have no right to refuse his advance.  Thankfully, our gal proved she was no helpless damsel.  The second scene involved an “alien”, looking unmistakably like a black man, about to be punished for disobedience by another overseer.  Uhura again refused to participate in that and was about to be punished in the man’s place, until Kirk stepped in to take her place.  These scenes might mean nothing to most people, but to me they clearly reflect our dark national history.  They blatantly demonstrated the subject in a way that grade schoolers could understand.  Then it suddenly chose to be something else entirely.  It became “Svengali”.

Beautiful, young, and inexperienced.  A woman is introduced to emotions and feelings she had never felt before by a seductive man.  Being violently manipulated by him, so that he could gain access to the hidden players behind the curtain…


"How can you resist me?  We're showing virtually the same amount of skin!"

Then it became “Ben Hur”.

“Captain” and his friends are forced to fight for their lives as gladiators for the amusement of powerful rulers, who see them as toys for their entertainment.  Can he beat the odds and survive the death games of Triskelion…

Then it became the comic strip “Barbarella”.

A silver-bikini clad minx fights and loves while trying to avoid the wrath of the unfeeling Providers… I’ll stop here. 

I found the thematic shifts in the episode jarring.  Especially since it attempted the last three things simultaneously, after ceasing to be a slavery epic.  I neglected to mention the poor man’s rendition of “The Bounty” back on the Enterprise.  An almost-mutiny with comical quips between emotional McCoy and logical Spock which fell flat for me.

This entry, with Five and Dime versions of Ming the Merciless and Deeja Thoris didn’t satisfy.  Had this episode tried to be one thing well, instead of many things poorly, it could have been better.  Sadly, the excellent characterizations of Uhura and Spock, were forgotten as the thematic layering took hold. 

Two stars


Neither Fish nor Fowl


by Janice L. Newman

A couple of weeks ago Robert Bloch attempted to mix supernatural horror with Star Trek’s style of science fiction, with uneven results. “The Gamesters of Triskelion” attempted a fusion of a different genre with science fiction: sword and sorcery, first born in the pulps and lately enjoying a revival. In the right hands, like those of Leigh Brackett, such a mix can be compelling and interesting.

Unfortunately, the author of the “Gamesters of Triskelion” script was not the right hands.


Is "Margaret Armen" actually a pen name for Jon Norman?

Simply throwing various elements from popular sword and sorcery stories into a blender does not make what comes out at the end a classic, especially when the elements chosen are: slavery, gladiatorial-style games, hand-to-hand combat with primitive weapons, grotesque yet humanoid monsters, physical punishments via whips, ‘magical’ punishments via devices, an evil ‘wizard’, and a naive maiden warrior who must be ‘taught’ what ‘love’ is.

Nor does taking various elements from Star Trek and throwing them into a blender make a good Star Trek episode. McCoy being intransigent with Spock, Kirk seducing a beautiful woman to secure his escape, Kirk getting his shirt ripped off, Kirk fighting a death match to the exciting strains of the “Amok Time” score…these have all been used to more or less good effect in previous episodes. Sadly, here they felt nonsensical, annoying, and contrived – to the point that the episode felt more like a piece an amateur might write for a fanzine than a polished script for a nationally-broadcast TV show.

In the end the result is neither a good sword and sorcery story nor a good Star Trek story.

One star.



Next episode might be better – don't miss Thoroughly Modern Billy (Shatner)!

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