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[June 22, 1969] Game Over (Doctor Who: The War Games [Parts 8-10])


By Jessica Holmes

"The War Games" draws to a close, bringing us a thrilling conclusion, revelations of the Doctor’s origins, and some heartbreaking farewells.

The Doctor (right, foreground) meets with the War Chief (left, background.)
"If I join you, do I also have to grow the silly moustache?"

In Case You Missed It

You really missed out if you didn’t happen to catch it, because I really think "The War Games" is one of my favourite Doctor Who serials. And I’ve been thinking about the ending ever since.

But, first things first. A small clarification: I misinterpreted the dialogue last time, it turns out the War Lord is NOT a “Time Lord” (despite the name) but the War Chief is.

And so is the Doctor.

Up to now, I had mostly dismissed the War Chief as little more than a high-ranking lackey with a temper, but a new dimension within him emerges in the latter episodes of the serial. Sure, he still has a temper, but he’s no lackey. Unlike the Doctor, who left their homeworld in order to see the galaxy, the War Chief desires to rule it. And the Doctor can join him, if he wishes. He's not such a bad chap after all, so he claims. When the galaxy is conquered, there will finally be peace. Yes, War Chief, you’re a real humanitarian.

Jamie, Carstairs, Zoe, and Arturo Villa stand around a table in the chateau discussing strategy.

With no clear way to rescue the Doctor, Jamie and Zoe throw their efforts into carrying out his plan and recruiting the other Resistance groups. The leaders agree to assemble their armies in the American Civil War Zone. The forests will be a good place to hide, and then when a SIDRAT next turns up, they can take it over.

In preparation, they start taking out the control units in each zone, taking out their communications one by one, and drawing out the War Lord’s guards. By the time they’re done, there won’t be anyone left to defend central control.

With only one control unit left, the Security Chief has a pretty good idea of where the Resistance must be gathered, and wishes to wipe them all out with a neutron bomb. The War Lord however has a more subtle idea…

At the barn, Jamie, Zoe and the Resistance leaders are surprised to receive a call from the Doctor, who tells them that he has a plan to take over central control, and that he’s sending a SIDRAT to bring them to him. They meet the Doctor at the landing bay, where the War Lord’s guards promptly arrest them. It seems that the Doctor has betrayed them all.

The Doctor, centre, stands glaring at something offscreen, with the Security Chief and War Chief flanking him.

And if you believed that for a second, I have a bridge to sell you.

As the prisoners are taken away, the War Chief pulls the Doctor aside to discuss plans for the future with his new ally. The Doctor infers that it’s not really him the War Chief needs for his plans to work, but his TARDIS. The SIDRATs have more bells and whistles than the old TARDIS, but it comes at a cost: longevity. The SIDRATs are at the end of their lifespan, and before long the War Chief will have nothing more than a load of surprisingly spacious cupboards, and he'll be of no further use to the War Lord.

What was his plan if a fellow Time Lord hadn’t happened to land in the middle of his games?

To prove his newfound loyalty to the War Lord, the Doctor offers to improve the processing machines, using the prisoners as test subjects. It’s all Jamie can do to prevent the others from killing the Doctor on sight, but the Doctor eventually manages to persuade them that he’s really on their side, and to play along with his ruse.

The Security Chief looks on as a pair of guards manhandle the War Chief.

Unfortunately, things have all gone a bit pear-shaped. The Security Chief, suspicious of the Doctor and the War Chief, has been spying on their conversations. Having arrested the War Chief, the guards are now on their way to grab the Doctor.

The Resistance manage to overpower the guards, and the War Chief has another proposition for the Doctor. He can help them, and save his own skin into the bargain. The guards at the landing bay don’t know he’s been arrested. He could escort the Doctor and his allies there and steal them a SIDRAT. The Doctor accepts, on one condition: that they first go to the War Room and put an end to the games.

The Security Chief’s depleted forces quickly fall to the small band of Resistance fighters, with the Security Chief himself falling at the War Chief’s own spiteful hand. Unfortunately, he didn’t kill him fast enough to prevent him sounding the alarm. They can call an end to the games, but there’s not time for the Doctor to send everyone back to their proper time and place. Not without help, at least.

It’s time to call the Time Lords.

The War Lord stands in the foreground with his back to the War Chief, who is shouting at him as a pair of guards train their weapons on him.
There's only room for ONE ruler of the Galaxy with weird facial hair, and it ain't gonna be you, War Chief.

The War Chief tries to leave the others behind and make a break for it, but the War Lord catches up to him as he attempts to steal a SIDRAT. The War Lord has his would-be betrayer executed on the spot. The Resistance arrive at the landing bay and quickly overpower the War Lord’s guards, but leave the man himself for the Time Lords to deal with. Not the Doctor though, who plans on being far, far away by the time they arrive. See, Time Lords aren't meant to meddle in the affairs of other worlds, and the Doctor does little else. And they’re probably going to want their stolen TARDIS back. To tell the truth, I’m not even surprised that the TARDIS is stolen. Have you seen how he pilots that thing?

Doctor, you naughty boy.

With Jamie, Zoe, and Carstairs (who is just tagging along to look for Lady Jennifer), the Doctor hurries off back to the 1917 Zone. But not fast enough. The coming of the Time Lords is heralded by an eerie drone on the air. Ominously, the War Lord tells the Doctor’s allies that soon the Doctor will wish they’d killed him when they had the chance.

The Doctor, Zoe and Jamie sprint across the battlefield.
Can we please appreciate Troughton's funny little run?

As the group get in sight of the TARDIS, Carstairs suddenly vanishes, no doubt whisked away to his proper time. The closer the Doctor gets to the TARDIS, the slower time itself seems to become. With an immense struggle, he and his friends manage to get inside and leave the battlefield. But they aren’t free yet.

The Time Lords find them wherever they go, whether it be the depths of the ocean or the depths of space. There’s no resisting the nigh-omnipotence of the Time Lords.

After all his travels, the Doctor must finally come home.

The Time Lords bring the Doctor and his friends to their homeworld, where the War Lord’s trial is already underway. It’s a rare thing for the Time Lords to put anyone on trial, let alone someone from another planet.

The War Chief stands before three Time Lord judges.

Forget everything I said about the War Lord being impressively powerful in my last review. Before the Time Lords, he’s nothing more than a scared little man, though he tries not to show it. A handful of his surviving guards turn up in an attempt to rescue him, taking the Doctor hostage in the process, but they don’t get far.

The Doctor helps the Time Lords to recapture the War Lord, and the justice of the Time Lords proves to be swift and uncompromising. They quarantine the War Lord’s planet away from the rest of the universe, and erase the War Lord himself from reality. It will be as if he never existed.

Despite the Doctor aiding them in bringing justice to the War Lord, the Time Lords aren’t going to give him a pass on his own supposed misdeeds. There's a funny sort of symmetry to this serial; the Doctor's tribulations begin and end with a trial.

The Doctor alone
"In my defence, Your Honour… it seemed a good idea at the time."

At least unlike last time, the Doctor has actually committed the “crime” of which he’s being accused. The Time Lords have one rule about interfering with the wider universe: don’t. And the Doctor not only admits to flouting that rule, he’s proud of it. Time and again he’s helped to defeat the evils of the universe, all while the Time Lords have failed to lift a finger to prevent the injustices happening before their eyes.

It’s not him who should be guilty, it’s them.

Agreeing to at least consider his point, the Time Lord jury goes into recess to think it over, and Jamie and Zoe are allowed to make their farewells to the Doctor.

Not that they don’t try to escape, but it’s futile trying to evade the Time Lords. I don’t think I’ve ever seen the Doctor so completely and utterly defeated. He’s beyond begging, beyond tears, just… tired. Resigned.

The Doctor and Jamie shake hands goodbye as a Time Lord watches them in the background.
To the Time Lords: I hope you're pleased with yourselves.

The goodbyes are brief, too brief really for all the three have been through together. Especially the Doctor and Jamie. Three series of instinctively reaching out to one another and clinging together in times of stress, and they part with a simple handshake.

Promising never to forget him, Jamie and Zoe turn their backs on the Doctor for the last time. But they don’t get a choice. Determined to erase every trace of the Doctor’s illegal travels from the universe, the Time Lords wipe Jamie and Zoe’s memories of their travels.

They’re allowed to keep their first meeting with the Doctor, but nothing more. To Zoe, he’s just that funny little bloke who turned up on the Wheel when the Cybermen invaded. And to Jamie, he’s just a man with a penchant for disguises, who helped his Jacobite comrades escape the English, and nothing more.

That’s… tragic. More than tragic, it’s cruel.

The Doctor and Zoe in front of the TARDIS. The Doctor gives Zoe a sad smile.

They’ve not just stolen memories, they’ve stolen something even more precious: friendship. Poor Zoe, lonely Zoe, whose colleagues thought of her as an inhuman machine because she saw the world differently to them. In the Doctor she finally had a true friend, a kindred spirit even, someone who understood the way she thinks and didn’t think less of her for it. And she’ll never know.

And dear Jamie. Oh, my poor, sweet Jamie. What’s he meant to do with himself now, alone in the Highlands, with everyone he knew dead or in exile? His relationship with the Doctor was closer than any other companion we’ve seen so far, except for Susan I suppose, but the dynamic feels different. I definitely wouldn’t call it paternal, at any rate.

At least they don’t know what they’ve lost, for what little comfort that is. The Doctor gets to live with the knowledge that he’ll never see his friends again. And his punishment has only just begun.

The Doctor, his back to the camera, stands before a pair of Time Lord judges.

Seeing as he’s put so much effort into keeping it safe, he will be exiled to the planet Earth. He can keep the TARDIS, but in a disabled state, with even his knowledge of how to work it purged from his mind. Until such a time the Time Lords deem fit, he’ll be confined to one time, one planet, that isn’t even his own. And he won’t even be allowed to keep his face.

Such is the power and the judgement of the Time Lords.

The Doctor appearing distressed as reflections of his own face surround him.

The Peerage System: Even In Space, It Stinks

If the Time Lords are all such sticks in the mud, I’m not surprised the Doctor left home.  Who died and made them "Lords" of Time? How terribly pompous.

It’s quite striking really, how much the Doctor has changed from when we first met him. In the early days, the Hartnell Doctor wasn’t such a far cry from the Time Lords, only really getting involved in local goings-on when he didn’t have any other choice. Look at him now, putting them in their place. I may or may not have cheered at the television set in support of the wee chappie.

That said, I don’t think he was ever as cold and detached as the rest of the Time Lords seem to be. His wanderlust and sense of curiosity was there from the start—something sorely lacking in the rest of his people.

The three Time Lord judges, in white robes with black mantles.

It’s unsettling, this dispassionate power. One gets the sense that the Time Lords are to us as we are to insects. And we would have just as much luck arguing with them as an ant does to a boot. Perhaps the wider universe is lucky that they don't want to get involved.

The Doctor may have returned to his planet of origin, but it wasn't much of a homecoming. That would require warmth. It didn’t even occur to the Time Lords at first that his human friends would want to say goodbye to the Doctor. What sort of society is that, where affection and attachment are strange concepts? I don’t think they went out of their way to be cruel, but I don’t think it occurred to them that they weren’t being kind.

Speaking of unkind: The War Lord’s people. It seems a bit extreme to essentially imprison an entire planet for the actions of a few of its leaders. Even if they were abhorrent. I still have questions about them. We didn’t even get a name for the species as a whole. That said, I do have a theory. It’s ironclad, trust me. I think they could be "Dals", at a point in their history before they turned into screaming pepperpots. I have two compelling pieces of evidence:

  • The Security Chief’s oddly Dalek-like cadence to his speech.
  • I enjoy the idea, and I am always right. Except when I'm not.

So, there.

The Doctor angrily addresses the War Chief, with Jamie and Zoe looking on behind him.

Final Thoughts

Wow. The end of a marathon serial, and the end of an era.

I’ll get my final thoughts on "The War Games" out of the way first. It was great! Genuinely one of my favourites in all of “Doctor Who”. It’s a creative romp through time, with the stakes for the Doctor and his friends higher than ever before. What’s not to like?

Well. If I must… I was a tad disappointed that the War Lord didn’t turn out to be quite as big a deal as I thought he was going to be. He makes such an impression upon first arriving, but then he’s barely involved in the goings-on thereafter.

However, the revelation of the War Chief’s ulterior motives almost makes up for the letdown. They have interesting chemistry, him and the Doctor. It’s ambiguous how well they knew one another prior to meeting here, but they definitely knew of one another. Both being runaway Time Lords, there’s a degree of understanding between the two, much as the Doctor would hate to admit it. Pity the War Chief had to die. He could have made quite the nemesis.

The ending for the captured humans is also a bit abrupt. They do at least get to have a climactic battle (well, more of a skirmish) for control of the War Room, but once the Time Lords get involved, poof! They all vanish. It does serve to establish the immense power the Time Lords possess, but it’s not entirely satisfying.

But this is me deliberately looking for fault. These quibbles are there, but to me they’re not a significant hamper on my enjoyment of the story. I just enjoy the good bits too much to let the less-good bits bother me.

The Doctor, Jamie and Zoe on an outing together.

And now, it’s time to close out an entire era of Doctor Who. I’m more than a little heart-broken; I adored the current iteration of the TARDIS crew. They’re like a proper little family.

I’ve especially enjoyed the relationship between the Doctor and Jamie. They’re just so comfortable with each other, and the chemistry between Troughton and Hines has always been wonderful. I’ve always found it endearing how affectionate they are with each other, the banter, the absolute undying loyalty. It’s so sweet, and so sad to have their travels together brought to such an abrupt end.

The Doctor and Jamie clinging to one another.
They're adorable. Even if the Doctor did forget what Jamie looks like that one time.

And as for saying goodbye to the Second Doctor, well. It hurts. But I cannot stress enough how much I have loved Patrick Troughton’s take on the Doctor.

Really, it’s extraordinary. It’s an unenviable task, having to take over a beloved character from a great performer like William Hartnell. And yet..! He rose to the challenge, and performed admirably. Troughton's Doctor is very much his own, distinct from the first incarnation, yet still having the same soul. The curiosity is still there, the mischief, the sense of justice. He's a continuation, not an imitation. Just as it should be.

I loved that little man, his wit, his endearing clownishness, and the incredible warmth. How could I not? And then the flip side, the cunning, the moments where the clown mask slipped to reveal glimpses of the much more serious, contemplative, sometimes even melancholic man underneath it all. That’s where the magic is. That’s what makes the Troughton Doctor so compelling.

The Doctor, in his tall hat, leaning against a tree stump with a sad sort of smile.
Thank goodness he ditched that hat, though.

And what comes next? Or rather, “Who”? Well, I had been getting a little nervous at the lack of announcement thus far, but have no fear, because a few days ago the BBC finally made the announcement. Next time we see the Doctor, he’ll be played by Jon Pertwee.

There’s a pretty decent chance you’ve seen Pertwee in one thing or another. He’s been doing plenty of work for the BBC for the last couple of decades, and his film career is certainly nothing to sniff at. If you’ve seen the 1953 film “Will Any Gentlemen…?”, you’ve even seen him perform alongside William Hartnell. I choose to take that as an encouraging sign.

I’m sad to see Troughton go, but I have faith. If Doctor Who can pull off a change of Doctor once, it can do it again.

Thank you for being a wonderful Doctor, Patrick Troughton… and good luck, Jon Pertwee.

5 stars out of 5 for “The War Games”.




[June 8th, 1969] Dissension In The Ranks (Doctor Who: The War Games [Parts 5-7])


By Jessica Holmes

When I said this serial was long, I wasn’t exaggerating. We’re getting closer to the end—but we’re not there yet.

Let’s check up on how the Doctor and company are getting on in “The War Games.”

ID: The Doctor (right, dark haired middle-aged white male, baggy suit), talking to the Science Chief (middle-aged white male, balding, wearing lab coat and visor with cross shaped eye holes). Seated in front of them with his head in a metal vise is Carstairs (30s-ish white make in WW1-era British sergeant's uniform)

In Case You Missed It

We last left the TARDIS team scattered, the Doctor on his own in the sprawling futuristic central command, Jamie with the Resistance in the 1860s, and Zoe about to be shot as a spy for the Kaiser. Suffice to say, I’m having a lot more fun than they are.

Fortunately for Zoe, she’s more valuable alive than dead, so while the Security Chief hauls her in for questioning, the Science Chief takes Carstairs for more thorough reprogramming. And he has an eager audience of one: the Doctor, who the Science Chief hasn’t yet realised isn’t meant to be here.

As for Jamie, he manages to persuade the Resistance not to kill their prisoner Von Weich, and also reveals to them their puppet-masters’ true means of communicating with central command and moving troops from zone to zone; not tunnels, as they had assumed, but the big green (or so he says) travelling box that's bigger on the inside. It turns out later that it's called a SIDRAT (pronounced 'side-rat'). Funny acronyms on a postcard, please.

The Doctor takes the opportunity to rescue Carstairs when the Science Chief de-programs him in preparation for proper reprogramming, and the pair of them strap him into his own machine before running off to find Zoe. Zoe’s a little the worse-for-wear following her interrogation at the hands of the Security Chief and his truth-seeking visor/bizarre binoculars. On the one hand, the Security Chief now knows about the Doctor and the TARDIS. On the other, he made the mistake of showing Zoe images of all the Resistance leaders—along with their names and their respective time-zones. Thanks to Zoe’s perfect memory, they now have the information they need to start finding these separate pockets of resistance and bringing them together.

ID: The Security Chief (back to camera, smart suit, wearing an elongated visor) interrogating Zoe (seated, white brunette girl approx. late teens). There is a stripey background.

They’d better get a move on, because the War Chief is already dispatching guards via SIDRAT to the American Civil War Zone to investigate the disturbance there— and they’ve already killed Harper, the soldier who came to Jamie and Lady Jennifer's rescue earlier. Pity. I hoped he was going to stick around for at least a little while longer. Survival rates of Doctor Who side characters are already pretty low. Looks like they drop to zero if you’re not white.

The other members of the Resistance manage to overpower the guards, however, and Jamie takes a ride back to the base in the SIDRAT, accompanied by his Resistance allies (save one who gets held back from the adventure to keep Von Weich company. That one happens to be played by David Troughton.  The surname is not a coincidence. What's the opposite of favouritism?)

Fortunately for the Science Chief, the Security Chief finds him before he gets his brains too badly scrambled, but the Security Chief is too suspicious of the War Chief’s true motives to report the incident to him. It turns out that the War Chief and War Lord are not from this world; unlike him and his cohorts, their people have the secret of time-and-space travel. If the Doctor has this secret too, thinks the Security Chief, perhaps his overlords are bringing in more of their own people to sabotage the experiment.

Well, their technology does seem similar. Same function, familiar design, and SIDRAT is literally just TARDIS backwards. But the Security Chief called them 'Time Lords', and I don’t know about you but the Doctor does not strike me as terribly lordly.

ID: The Doctor and Zoe, both in stolen British WW1 army uniforms.

Jamie and the Resistance get a rather frosty reception when the SIDRAT arrives at central command, stunned by a barrage of ray-gun fire. The guards drag him and his allies off to the reprocessing room for examination, and the Doctor heads to the neighbouring room to attempt a rescue from the other side.

Finding that Jamie has never been through the reconditioning process, the Science Chief sends him to the Security Chief for interrogation. Taking advantage of the distraction, the Doctor and Carstairs break into the reconditioning room through a wall panel, quickly overpowering the Science Chief and his guard.

It’s not long before they’ve also rescued Jamie (while the Security and War Chiefs are running round like headless chickens searching for them), and with some handy disguises they all pile into the SIDRAT, the Doctor managing to make it work with surprising ease. Sending Zoe on ahead with the Resistance, he hangs back with Jamie and Carstairs to steal the reprocessing machine.

The SIDRAT arrives back at the barn not a moment too soon, because Von Weich is trying to hypnotise his way out of captivity. His guard manages to fight off his control, however, and shoots him dead.

ID: The Doctor tapping at a control panel while Jamie (20s white male, wearing British military cap) looks on apprehensively.

Meanwhile, the Doctor nicks the processing machine, and it looks like he’s about to make a clean getaway when his stolen SIDRAT grinds to a halt. The pod is impregnable, just like the TARDIS, but what happens if the dimensions inside suddenly match the dimensions outside? It becomes rather snug, that’s what. And with the War Chief outside pushing the dimensional control dial down even further, it won’t be long before the trio are pressed to a pulp.

With no choice but to surrender, the Doctor emerges from the SIDRAT, only to drop a gas grenade from his stolen WWI gear a moment later. While the security guards are reeling, he rushes to the control panel, stealing the navigation circuit rods and restoring the inner dimensions of the vehicle. Just to be safe, he snaps off the lever for good measure, and absconds with the SIDRAT.

Unable to track him while the SIDRAT is still moving, the War Chief prepares for the arrival of the War Lord (Philip Madoc). This man is rather a different beast to the War Chief. He’s quieter, surprisingly soft spoken until he gets angry, and there’s no doubt that this is the most dangerous man on the planet right now. And he is very, very tired of the War and Security Chiefs’ bickering.

The War Lord (left, middle-aged white male, receding hairline, glasses, dark turtleneck) standing around a large map built into a table, with the War Chief (middle, middle-aged white male, dark hair) and the Security Chief (right, middle aged white male, glasses, balding). There are security guards in the background.

On board the SIDRAT, they’re no clearer on where they’re heading, least of all the Doctor. No matter the specific model of Space-Time machine, one thing is guaranteed: the Doctor is a lousy driver.

Landing in the Roman zone, the Doctor, Jamie and Carstairs have to make a hasty break for the time zone barrier, lest they end up on the wrong end of a centurion’s spear.

They aren’t really any better off for stepping into 1917, with General Smythe immediately ordering his gunners to fire on them. Fortunately, they aren’t pinned down for long before Zoe arrives with a small band of Resistance troops. However, more troops arrive to arrest the Doctor, bringing him and his friends back to the chateau, where Smythe sentences him to death…again.

Once again they get about as far as tying him to the post when a surprise attack scuppers the execution, this time coming from the Resistance. Smythe gets himself killed while attempting to escape, and the Resistance secure the chateau.

Wishing to avoid spoiling his little experiment by using his elite security forces, or destroying the valuable equipment at the chateau by simply bombing it off the map, the War Lord orders the local forces (British and Prussians and Frenchmen, oh my!) to assault the chateau on all sides.

The Doctor using the reprogramming device on a French soldier with Jamie's assistance.

With the attackers closing in, the Doctor has an idea. Finding a control device for the local time zone barrier in Smythe’s quarters, with Zoe’s help he’s able to create a new barrier encircling the chateau. The Resistance can come and go as they please, but the programmed soldiers outside will find themselves unable to approach. A single soldier managed to get into the chateau before the barrier went up, and the Doctor is quickly able to deprogram him with the processing machine. It's encouraging to see that it works, but deprogramming every single one of the untold thousands of soldiers throughout the zones will take until doomsday. Until the Doctor gets his hands on some more equipment, this will have to do.

Unfortunately it’s not certain that he’s going to get that chance. Now isolated from the zone outside, there’s nothing stopping the War Lord sending a SIDRAT of his own security forces. And so the Doctor falls into the hands of the War Lord.

The War Lord, looking thoughtful.

A WHAT Lord?

Well, well, well. Things are really getting interesting. This War Lord seems to be an entirely new kind of enemy, with a power level beyond any we’ve yet seen, save for perhaps the Great Intelligence or the Toymaker. The strong implication that he and the Doctor may be of the same world is a tantalising one.

Time Lords: quite a grandiose name for an alien race, don’t you think? Are they just too pompous for their own good or is that a title with actual meaning? It’s hard to imagine this Doctor as any kind of lord—though I think I could see it with his previous incarnation. It’s an interesting notion, but I hope we’re not going to spoil all sense of mystery about the Doctor. That’s part of the fun.

I’m happy to report that astonishingly for a serial of such length, the pacing still works. It’s a really fun ride with no signs of slowing down. We’ve not seen much of the War Lord yet, but he’s very promising so far. Philip Madoc’s presence on-screen is magnetic. I’m looking forward to seeing what happens when he comes face to face with the Doctor.

Final Thoughts

It’s a funny thing, simultaneously being eager for the conclusion of a story, yet at the same time wishing it didn’t have to end. I’ve grown very fond of this incarnation of the Doctor, and it’s strange to think that the next time I sit down at the typewriter to hammer out my thoughts on his escapades, it will be the last. Of course, the Doctor himself will keep on going (for however long the BBC sees fit), but not as the funny little chap with the recorder. I could wax lyrical about him— but I will save that for next time.

Still, no point grousing about it. The wheel of history keeps on turning, and so does Doctor Who.




[May 18, 1969] Whirr Hum Bang Bang (Doctor Who: The War Games [Parts 1-4])

[Join us for ongoing LIVE coverage of the Apollo 10 flight—going on right now!]



By Jessica Holmes

I’m a bad-news-first type of person, so I’ll get this out of the way: this is the last serial of the current series of Doctor Who. And, per the Radio Times, that makes this serial Patrick Troughton’s last as the titular Doctor. But here’s the good news:

We’ve got a good while to go yet, because this is a very long serial.

And better still, “The War Games” is brilliant.

ID: Zoe, the Doctor and Jamie stand on a a battlefield. There is debris in the foreground. The Doctor is holding a WWI-era helmet.

In Case You Missed It

From the moment the TARDIS lands in the middle of a sodden battlefield, the crew within are in terrible danger. Emerging to find themselves caught in the midst of the First World War, it’s not long before the team are captured under suspicion of being German spies.

However, it soon starts to become apparent that there’s something rather wrong here. Other than, you know, the total war and unimaginable horrors and all that. No, it’s a bit weirder than that. It certainly looks like we’re in France in 1917, and everyone is talking as if that’s the case, but the personnel have no backstories. Not in the ‘these people are badly written’ sense, but in the sense that when they ask one another about where they’ve been or what they’ve been doing, they have absolutely no idea.

General Smythe (60s ish, white, sideburns and British General's WWI uniform) looking stern.

It’s all to do with General Smythe (Noel Coleman) at the local British base, and the decidedly anachronistic communication device in his office. It soon becomes apparent that he’s collaborating with forces far beyond British high command, using mind control to manipulate the men and women under his command towards his own ends.

The new arrivals threaten to upset his control, and he wastes little time in court-marshalling the travellers. They don’t get a chance to defend themselves, and Smythe pronounces all three guilty. Jamie’s sent to a military prison to await trial on further charges of desertion from the highland regiment, Zoe is placed in the custody of a WVR until she can be sent to a civilian prison, and as for the ringleader of their little ‘spy ring’? The Doctor is sentenced to death.

This is treated with more gravity than we’ve usually come to expect from Doctor Who. Sure, everyone’s been in mortal peril plenty of times, but we get the feeling that the characters believe they’ll get out of it in one piece. That’s not the case here. If it were, the Doctor would have told his friends ‘see you soon’ rather than ‘goodbye’. And it’s played by all involved with real sincerity.

The Doctor tied to a post with his back against a stone wall. The shoulders of soldiers can be seen in the foreground. The Doctor looks panicked.

After a damp squib of an escape attempt that only succeeds in delivering the Doctor into the hands of his executioners, a surprise German attack grants Zoe and the Doctor an opportunity to flee.

Elsewhere languishing in military prison, Jamie’s very surprised when a Redcoat is thrown into the cell with him. Yes, a Redcoat. This chap seems to think that the year is 1745—and just like the WWI soldiers, he can’t remember how he got here.

We now arrive at a delightful sequence: the Doctor’s method of breaking into a prison. Does he go for brute force? Of course not. The stealthy approach? You’d think, but no. What he goes for is pure cheek. He flags a car down, berates the driver, and demands to be driven through the front gates.

Upon arriving, he pretends to be an examiner from the War Office, and goes on the opposite of the charm offensive. The offence offensive, you could say. He is very, very cross and hell-bent on making it everyone else’s problem. It’s adorable. And funny. Like being yelled at by the world’s angriest penguin.

Warden's office interior. Warden is facing away from the camera. The Doctor, who is shorter than him, is angrily yelling at him as Zoe watches from over his shoulder.
You see it too, right?

And it works! Not only does the warden buy the ruse, he shows the Doctor layouts of the prison, the logbook, and is about to approve of a visit to a particular Scottish prisoner when a phonecall comes in. Unfortunately, said Scottish prisoner has just tried to escape, aided by his unlikely Redcoat accomplice, who ended up shot in the attempt.

Thinking fast, the Doctor demands that the guards bring him the escaped prisoner. However, his bluster is starting to wear thin, and the warden grows suspicious of the pair of them. The best laid plans of mice and men often go awry, let alone off-the-cuff schemes that run on pure chutzpah.

Recaptured, it looks like the three are back where they started. However, two of the General’s subordinates, Lt. Carstairs (David Savile) and WVR Lady Jennifer Buckingham (Jane Sherwin), have started to become suspicious of the General’s conduct. Realising that they both have a sense of missing time, they’re a little more willing to listen to the ‘spies’ side of the story.

The General's Office. There is a round glass screen set into a wall panel. Lady Jennifer, her back to the camera, reaches up to touch it. Lt. Carstairs, seen from the back, is at the edge of the frame.

Having discovered it earlier in the unsuccessful escape attempt, Zoe shows the group the communication device in Smythe’s quarters. Smythe for his part isn’t around. He departed some time ago for a conference, travelling via a strange transportation pod that fades in and out of existence with a somewhat familiar sound.

Convinced by the evidence presented (which they couldn’t even see until they concentrated), Carstairs and Lady Jennifer agree to help. The group escape together in an ambulance moments before the General’s return, soon disappearing into a sea of fog… and reappearing on a Roman battlefield.

This is the moment where I fell in love with the serial.

Three Roman soldiers bearing an eagle standard standing on the crest of a hill.

Reversing away from the oncoming onslaught, they find themselves back (ostensibly) in 1917. The Doctor surmises that they crossed the boundary into another time zone. Two thousand years is quite a long way to wind your watch, to say nothing of the jet lag.

It turns out that what seemed to be northern France in 1917 is nothing more than a small part of a greater patchwork of historical periods and places. In one zone, it’s the 1640s in England. The next, 1860s America. The one thing all have in common is that in each zone, there’s a war on.

In the middle of all these warzones is an empty space. Logically, that must be the domain of whoever is orchestrating all this.

Their attempt to reach this central zone gets off to an inauspicious start with the group being captured by the Germans before very long (if I did have to complain about anything in this serial, it would be how often everyone gets captured), though they do escape quite quickly through some quick talking, the assistance of the sonic screwdriver, and perhaps most importantly, a gun.

Next stop: the American Civil War.

A futuristic control room. Lots of blinking lights and gleaming metal. Smythe stands across a table from the War Chief, who has a medallion around his neck. There are armed men dressed all in black in the background.

Their escape garners the attention of Smythe’s superior, the War Chief, a man of bad character and worse facial hair choices. Soon, all the armies of all the zones are under instructions to capture the time travellers.

The ambulance has a narrow escape from an ambush, with Lt. Carstairs staying behind to aid the others’ escape. The War Chief notes his loyalty with approval, and arranges to have him brought back to the central hub for re-processing. The War Chief (and the as-yet-unseen War Lord who commands him) have a great interest in the warriors of Earth, but to what end? It’d be funny if they were in some sort of futuristic unethical historical reenactment society.

Soon running out of petrol, the group take shelter for the night in a barn. The familiar electronic sound comes back, a travel pod fading into existence before their eyes. A band of soldiers emerge, but how did they all fit? Well, the pod must be bigger on the inside.

Once the soldiers have departed, the Doctor can’t help but take a look inside. As the sound of gunfire approaches, Zoe follows him in, the door suddenly shutting behind her. The pod de-materialises, separating Zoe and the Doctor from Jamie and Lady Jennifer.

A large group of WWI-era German soldiers in spiked helmets standing together.

The pod is indeed bigger on the inside—much bigger. There are multiple rooms filled with hypnotised soldiers standing shoulder to shoulder (try saying that five times when you’re drunk), all waiting to disembark at their appropriate time zones.

A gang of Union soldiers meanwhile arrest Jamie and Lady Jennifer, accusing them (much to Jamie’s frustration) of spying. It seems they’re to be granted a reprieve when a bunch of Confederates assault the Union troops, freeing them in the process. They’re even quite friendly. However, their leader, who we previously saw as the German commander in the 1917 zone, hypnotises them into believing that Jamie and Lady Jennifer are spies.

To their surprise, a man in the uniform of a Union soldier comes to their rescue. However, Harper (Rudolph Walker) is no Union solider: he’s one of a growing number of soldiers who have learned to resist the War Chief’s brainwashing. Together, they’re mounting a resistance. Recognising them as being from another time zone, he tries to help. It’s a noble effort, but doesn’t pan out, all three ending up in the Confederates’ clutches. Harper tries to win the Confederates over and break their brainwashing, but being a Black Union soldier, historical context is not on his side.

Fortunately for them, the rest of the Resistance aren’t far behind, but to Jamie’s distress they don’t plan on taking any prisoners.

Jamie and Lady Jennifer (left and right) talking with Harper (centre).

The Doctor and Zoe eventually end up at the travel pod’s origin point, and emerge to explore the sprawling facility. There are dozens of people working to keep this whole system going, and the pair disguise themselves as part of their number to sit in on a lecture given by the chief scientist.

Keeping thousands of people fighting perpetual fake wars takes quite a bit of brainwashing to accomplish, and it’s no good if people keep resisting the process. As such, he’s been working on improving the mental conditioning device. Lt. Carstairs is the guinea pig, and once the process is complete, he’s entirely willing to accept the reality presented to him. The year is 1917, he’s among his fellow officers, and the two strangers sitting in the front row are German spies.

You could make a drinking game out of this. Take a shot every time the Doctor and company get accused of being spies. Finish your glass if someone gets sentenced to death. You might need to get your stomach pumped afterwards.

Thinking he’s just got a bit carried away in the fantasy, the lecturer doesn’t believe Carstairs and has him wheeled away for further examination. The Doctor takes the opportunity to critique the mental conditioning device, and thereby learn how it works and how it might be used to de-condition a subject.

As he’s about to leave, the War Chief turns up, immediately realising that the Doctor and Zoe don’t belong. They have to run for it, getting separated in the chase. In all the chaos, Carstairs gets loose, and so does what he thinks he’s right: he goes after the ‘spies’. He soon catches Zoe, and there’s only one way to deal with a spy in the field. He’s going to have to shoot her.

The Doctor and Zoe standing in a futuristic corridor with metal wall panels. They are wearing white visors with cross-shaped eye holes.
It's called fashion, darling.

The Mystery Box

This is an adventure that is yet to fully unfold, but the slivers we’ve uncovered thus far are a delight. “The War Games” invites curiosity, and rewards us for it with even more to be curious about.

The TARDIS team getting caught in a wartime spy drama was already rather exciting, but throw in all these different time periods clashing with each other and we’re really cooking on gas. It’s imaginative, it’s thrilling, it’s exactly what Doctor Who should be.

Who are the War Chief and War Master? I get the sense that what we’ve seen so far is part of a grander and more sinister scheme. Whatever it is, it’s far from benign. Looking at how many untold thousands (likely more) of people they’ve abducted and fed into these endless wars and the level of technology they possess, one gets the sense that these people, whoever they are, are far more formidable than your average foe.

A man in a visor uses a vice-like device on the head of Lt. Carstairs, who looks afraid. Carstairs is tied to his chair.
Special offer: brainwash and mental conditioning now offered free with your cut and blow-dry!

Final Thoughts

“The War Games” is off to a terrific start.

It’s got a good pace to it, lingering a moment to let the emotional beats resonate, keeping up a steady rhythm when the action gets going. As such, despite the recurring plot point of the group getting captured, it doesn’t feel padded out. I like the characters, particularly the smart and self-assured Lady Jennifer. With all the different time periods, this feels like a properly big and sprawling adventure—an adventure I’m excited to see more of.