Tag Archives: David P. Harmon

[January 18, 1968] I Would Advise Yas ta Keep Watching (Star Trek: "A Piece of the Action")


by Tam Phan (Secret Asian Man)

It’s hard to contain the joy that this episode brings to my heart. I’m a sucker for gangster films, like “Ocean's Eleven” and “Bonnie and Clyde”, but I have to admit, I’m always wary when a film does time travel. Period pieces tend to get things wrong one way or another, but “A Piece of the Action” somehow gets it all wrong in exactly the right way. This episode is chock full of amusing interactions that will engage you if for no other reason than it being delightfully fun.

Earth-like alien planets with humanoid populations have awkwardly made their way into Star Trek (e.g. "Miri", "A Taste of Armageddon"). This time, we finally get a plausible explanation for one. In this week's episode, the Enterprise is ordered to report to Sigma Iotia II. The spaceship Horizon went missing about 100 years earlier and is suspected to have contaminated the culture of the planet. Kirk, Spock, and McCoy beam down to the planet’s surface to meet with a Mr. Oxmyx to see what they can do about the contamination.


Let the contamination begin!

They are greeted by armed men wielding Tommy guns in an old-fashioned city suspiciously similar to America in the 1920s. Our landing party is escorted to see Oxmyx and discover that the Horizon crew left an old Earth book called “Chicago Mobs of the Twenties” on the planet. It was mentioned that the Iotians are imitative, which would account for their desire, given a blueprint, to emulate our past. It explains the culture and style, but it's clear the mimicry is skin-deep, which makes sense if they only have one book to go on. For example, during their negotiations, Oxmyx haphazardly shoots billiard balls around the table, and in the next scene when the henchmen are playing poker, it’s not any version that I’ve ever seen. It’s convincing until it’s not, but it’s convincing because it’s not.


"Don't tell me how to play Old Maid!"

Kirk interrupts their game to show them fizzbin (a fictitious game in which Kirk improvises the rules). It’s so absurd that he contradicts himself while explaining the rules of the game. Do you want a third Jack or not? Only Kirk knows. While the henchmen are distracted, Spock and McCoy clobber their captors and successfully escape to the radio station. Kirk decides to split off to find Oxmyx and is captured by Krako’s men. Typical.

Krako, Boss of the south side territory, is seen awkwardly throwing darts over his shoulder before Kirk enters, escorted by Krako’s men. He attempts to negotiate a deal with Kirk that would make Krako top Boss. Kirk isn't necessarily opposed; his aims aren't actually that different from that of the Iotians: Each Boss wants to take enough territory to become top Boss and Kirk thinks a unified government is a good idea, too. The difference is method–Kirk wants negotiation to determine the top Boss, not war. The deal falls through, of course. Krako doesn’t seem like the type to negotiate, stating that, “the book tells us how to handle things.”

A wild series of events ultimately gives Koik the perfect excuse to play a hunch. If you can’t beat ‘em, join ‘em. Koik and Spahck don the local garb and comically make their way back over to Krako’s place. The deal is that the Fed is takin’ over and he’s offered a piece of the pie, but little does he know, Koik’s got other plans. They put the bag on all the mob bosses while Krako’s on ice, ya see. Koik shows a small display of power and negotiates a deal to have Oxmyx be the head of the Syndicate with Krako as his lieutenant. The Federation gets a 40% cut.


What happens when you mess with the Federation.

This episode gives us a lighthearted look at the mob and a unique perspective on how an alien species might mimic a culture. Without minor details to guide them, it’s understandable that they wouldn’t know the rules to 9-ball, poker, or darts. Shatner’s Shatnerisms played well in this setting, and it was fantastic to see Spock have every logical reason to not object to Kirk playing a hunch. Not only that, but he gets to deliver the best line in the episode (adapted to title this article). The supporting cast was wonderful, and I’ve got no beef with this episode.

Five stars.


Against the Odds


by Lorelei Marcus

I will be the first to admit that, despite all it accomplishes, Star Trek has some major recurring flaws. Any show, particularly one that presents a world technologically beyond anything we can understand today, requires a modicum of suspension of disbelief. Such suspension becomes tested as increasingly outlandish claims are thrown around by the characters (particularly our beloved Captain Kirk) and such theories become the basis of the solution for an entire episode. Think Kirk divining the original purpose of the Doomsday Machine, or Jack the Ripper's ghost haunting across space-time (seriously THAT'S the most logical explanation for a series of interplanetary murders?) Sometimes the setup itself can destroy one's immersion, like "Miri" beginning with a planet completely identical to Earth. Or maybe it's a contradiction of preestablished rules in the universe that breaks an episode; Kirk seems to conveniently forget about the Federation's noninterference clause in "The Apple" and "Return of the Archons".

"A Piece of the Action" does everything I've mentioned above, but it does it right. I had my doubts when I first saw the preview for this episode. The Tommy guns and pinstripe suits made me expect another time travel jaunt like "City on the Edge of Forever". Instead, the explanation for the 20s gangster background is quite reasonable and SFnal: a hundred years ago the Federation tampered with a preindustrial planet, and the society of that planet has been modeled around the information the Federation left for them, including a textbook on gangs in the twentieth century. How concise and satisfying an explanation! And it also provides reason for why the Federation later implemented the noninterference clause – to avoid situations like this.


Imagine what they might have found if the Horizon had left the Bible…

This is the cue for Kirk, in his cowboy Kirk fashion, to decide that the structure of the society is not up to his personal moral standards and therefore he has the right to change it. Except this time it makes sense. As Kirk explains the episode, the anarchist state of this planet is the Federation's fault, and in this special case the noninterference clause has limited application because they have to fix the damage they've caused.

Even then, they try to minimize contact between the natives and Starfleet's advanced technology to allow the society to progress and mature on its own course. This has the added bonus of leading to some rather amusing fistfights.

Finally, while the solution of the episode does rest on Kirk's hunch, this too is set up in advance. Kirk both consults the ship's computer and Spock to suss out a logical course of action to save the planet. Only when both sources fail to give him answers does he decide to act on instinct instead. And when he finally carries out his plan, it actually makes sense! He manages to unite all of the gangs into a central government by posing as a larger, more threatening authority. All it takes is Shatner's progressively more dramatic Chicago accent.

I couldn't give this episode higher praise. It elegantly evades the pitfalls of Star Trek while also telling an engaging, funny, and science fiction story.

Five stars.


Embracing the Absurd: A Motto


by Andrea Castaneda

Truth be told, I had a difficult time formulating my thoughts for this episode. At first, I wanted to discuss the themes of authoritarianism. Then I was tempted to look at the governmental structures of a “lawless” society. But the more I thought back on the episode, the more I realized I was overthinking it. “A Piece of the Action” had me laughing with delight rather than putting me in deep thought. And perhaps that was the intention: a lighthearted way to play “cops and robbers” through the world of Star Trek. But even if one can peel back the layers, one can glean a simple lesson: when you find yourself standing in absurdity, embrace it.

First and foremost, I have to commend the writers for playing to Shatner’s strengths. From the comically over the top accent to donning a pinstripe suit, you could tell Shatner was having a gas the entire time. If I were a betting woman, I would wager good money that he was bouncing up and down in his chair as he read the script. Spock, meanwhile, did an excellent job at playing the “straight man” to Kirk’s ostentatiousness. His rigid and awkward attempts at playing a mobster not only highlighted how ridiculous the situation was, but also gave us some great deadpan deliveries.

As for the story itself, well, we’ve established how absurd the premise is. In fact the show explicitly states that there are no logical solutions out of this, shown when Spock goes through his various computer simulations. So, what can the crew of the Enterprise do? The only “logical” thing: outdo the absurdity. And that’s where the episode shines.


"What's the computer suggest, Spock?" "I've…got…zilch."

A mobster henchman foreshadows the concept at the start of the episode, telling Kirk, Spock, and McCoy “that innocent act don’t work on me.” And as predicted, their attempts at peaceful diplomacy only get them into more trouble. But their luck starts to turn when Kirk realizes the mobsters, in all their bluster and moxie, are pretty easy to manipulate. Playing to their sense of stubborn pride, he makes up a card game and flatters them enough to get them to drop their guard. When dealing with the bosses, he learns to come down to their level, framing concepts like taxes into terms they understand. Finally by the end of the episode, Kirk has smooth talked his way into becoming the head honcho of this cartoonish cabal of bosses and wise guys. It’s ludicrous, but still plausible enough to work.

This episode could have very easily become inane, puerile, and flat out stupid. But the self awareness from the writers and actors alike, combined with Shatner’s enthusiasm, gave it a charm that had us laughing along with them the entire way.

If I were one for clichés, I could say that embracing absurdity is a lesson we all can benefit from from time to time. But being realistic, I would say the writers wanted a palate cleanser for what appears to be a much heavier episode next week. We’ll see. In the meantime, I’ll be rummaging through my closet to see if I have anything pinstripe.

Four stars.


Pinch-hitting


by Gideon Marcus

Last week, I noted that the usual show runners had gone AWOL, to the detriment of the episode's quality.  This week, I was made trepidatious by the unknown names "David P. Harmon" (writer) and "James Komack" (director).  Moreover, the previews had led me to believe that this was going to be another silly time travel episode.

In fact, what we got was not only a thoroughly entertaining second-contact story, but one of the best made episodes of Star Trek we've seen in a while.

The editing and cinematography is some of the crispest and original we've seen to date.  There's nary a flat moment, thanks to the quick cutting and innovative camera wrangling.  Even the music, which I think was entirely from the library, fit the episode to a "T" – from the lilting strains lifted from "The Trouble with Tribbles" to the bombshell introduction tune from "Mudd's Women".

The director did an excellent job of reining in Mr. Shatner this time around.  While many of his favorite tics were on display, they did service in differentiating "Koik the Boss" from "Kirk the Captain."  And while Shatner often shone, he did not steal the scene.

Part of that was the snappy writing that put truly funny and effective lines in the mouths of Bones, Spock, and Scotty.  Part was the performances Komack elicited from his stars.  Even Uhura, though she gets very few lines, is memorable; the smile she gets when she realizes what Kirk has planned for Jojo Krako is just delightful.

Speaking of which, how about those guest stars?  Anthony Caruso (Bela Oxymyx) is an old hand, of course, and Vic Tayback, who is everywhere these days, and who does a creditable impression of George C. Scott in The Yellow Rolls Royce, is fantastic as Krako.


George C. Tayback

Finally, the sartorial touch of giving each gang's henchmen different headgear (fedoras for Oxmyx, straw hats for Krako's, bowlers for Tepo's) was brilliant.

Five stars!



This week, the Enterprise will be fighting the paramecium of doom!

Join us tomorrow at 5:00 PM Pacific (8:00 Eastern) or at 8:00 PM Pacific (11:00 Eastern)!



[December 14, 1967] What a Drag it is Getting Old (Star Trek: "The Deadly Years")


by Janice L. Newman

Will You Still Need Me, Will You Still Feed Me?

Different cultures often have profoundly different ways of dealing with the basics of life: whether or not it is traditional to bury or cremate a corpse, for example, or the ‘proper’ way to discipline a child. One aspect of life that we all have to face (if we live long enough), is aging. In the USA, aging is treated almost as an illness, as though those who begin to show gray in their hair (or, heaven forbid, to lose it) are suffering from a progressive malady that will eventually destroy their bodies and minds. (This is particularly true for women, of course. As the lyrics in “I Do, I Do” say, “Men of forty go to town. Women go to pot”.) Contrast this with Asian cultures, many of which traditionally treat their elderly with a deep respect that borders on reverence.

This week’s Star Trek episode, The Deadly Years, wasn’t exactly a true exploration of aging and its effects. It mostly seemed an excuse to have an ‘elderly’ Kirk, Spock, and McCoy make sarcastic and biting remarks at each other, and in this it succeeded. It did not, however, do much to challenge the traditional view of aging in Western countries, and the episode as a whole did not hang together as well as one might have hoped.

When a group of Star Trek officers consisting of Kirk, Spock, McCoy, Scotty, Chekov, and Lt. Galway beams down to check the progress of a scientific expedition, they are shocked to find that most of the members of the colony have died of old age—despite the fact that none of them were supposed to be over the age of thirty.


"I said, we owe our youthfulness to clean living and lots of B12!"

After returning to the ship, the members of the team soon begin to show signs of rapid aging themselves. This part of the episode is particularly well-handled: the age makeup is subtle, and the characters have minor aches and pains, slight forgetfulness and moments of confusion. It’s chilling, because anyone who has either dealt with an elderly person or been one recognizes at least some of the signs. The deterioration continues, becoming more obvious (as does the age makeup): loss of hearing and vision, increasing trouble remembering things, and on McCoy’s part, an exaggeration of his Southern accent! It’s explained that the mental decline caused by the condition is actually faster than the physical decline, leading to early senility. Only Chekov has escaped the effects, and no one can explain why.


"Keep pumping those young legs back there, Mr. Chekov!"

There is a love interest of sorts for Captain Kirk, but she adds nothing to the story and serves no purpose except to hover in the background and make sorrowful faces. More interesting is Commodore Stocker, who follows his conscience and convenes a mental competency hearing for Captain Kirk. Under almost any other circumstances, doing so would have been the right choice. Unfortunately, once Stocker gains control of the ship he takes it directly into the neutral zone in an attempt to get to the nearest Starbase as quickly as possible. Predictably, the Enterprise is attacked by the Romulans. While I appreciated Stocker as a character who was following his conscience, it was clear that he was there primarily to put the Enterprise in danger and increase the drama, as if the fear of losing most of the main cast and fan favorites to old age wasn’t enough.


Who could have foreseen this turn of events?

Between the trial and the Romulans, there isn’t much time to wrap things up. McCoy discovers the solution in the nick of time, and they inject it into the captain, who screams and writhes. For some reason, the adrenaline they use not only counteracts the radiation that caused the artificial aging, it actually reverses it, allowing Kirk to sweep onto the bridge, make a nice callback to The Corbomite Maneuver, and save the day. The bridge crew is young again, or at least young enough that they don’t have to worry for a while.

All in all the episode was in the ‘fun’ category: a story that didn’t make much sense when you look at it closely, but enjoyable enough to watch for the interactions between “old” Spock, Kirk, and extra-grumpy McCoy. It took no risks and did nothing to challenge deeply-ingrained beliefs of its Western audience about aging and the desirability thereof. I hope that the remaining episodes of the second season will be a little more willing to push the boundaries, or at least have a more convincing scientific foundation.

Three stars.


Grow Old Along with Me


by Gideon Marcus

Every so often, a Trek writer eschews plot, common sense, and scientific accuracy to put forth a pet proposal.  "Let's have a spooky Halloween episode!" ("Catspaw").  "Let's have the Enterprise traipse around in the modern day!" ("Tomorrow is Yesterday").  "Let's make everyone on the Enterprise drunk! ("The Naked Time").  Let's make an evil Enterprise ("Mirror, Mirror").

Mind you, the results aren't always bad.  Indeed, these last two are among my favorite episodes.  But their fundamental premises are silly.  The premise of "The Deadly Years" is similarly simple…and silly: "What if all the senior officers got really old?"

Of course, aging doesn't work as we saw in the show, and it certainly doesn't tint hair (reversibly or otherwise).  What the crew really contracted was a deadly form of radiation poisoning, and I'm surprised none of them acted accordingly.  They should have all remained in sick bay, under quarantine (how do they know it's not contagious?) Much was made of the lack of senior officers who could sit in the center seat, but haven't we twice seen Sulu do that (in battle, no less)?  Wasn't Mr. DeSalle at the conn just a few episodes ago?


Wrong man for the job.

Left without comment was the fact that the Romulans now appear to have warp drive and can keep up with the Enterprise at all but the highest speeds.  I wonder if this presages a new war…especially with the recent and casual Neutral Zone violation.

Don't get me wrong.  As an opportunity to watch the show's stars do their best Walter Brennan impressions, it was a delight.  It was a glimpse of what the retired crew will be like when they all settle down at the Starfleet retirement home: McCoy and Kirk will irritably play cards, each trying to sneak a snort of Saurian Brandy, while Nurse Chapel's kid (following in the family tradition) tries to confiscate the flask.  Scotty will be asleep on the couch, a copy of Popular Mechanics over one knee and the latest Playboy on the other.  Spock, of course, will still be hale at that point.  Maybe he will teach a class for flag officers on why supply clerks can't run starships.


"If you have any questions, please see the historical entry marked Stardate 3478.2"

Also, count me among the very few who enjoyed the appearance of Janet Wallace (the mom in my favorite Twilight Zone episode, "Little Girl Lost"!) I enjoy learning more about Kirk's history, and the couple seemed to have had a sweet, if somewhat doomed, relationship.  I wish she'd had more to do in the episode (why was she even on the ship?  Is she stationed on Starbase 10?), but at least she and Kirk didn't have time to smooch on the bridge a la Areel Shaw in "Court Martial."


"I must say, Jim… middle-age looks very sexy on you."

Finally, I thought Charles Drake did a great job as Stocker.  He usually plays a heavy when I see him on other shows, so it was nice to see him as a good guy for a change.  Since Joe is going to talk a lot about the commodore, I will leave things off here.

Three stars.


19th Nervous Breakdown

by Joe Reid

This week’s episode of Star Trek demonstrated a clever duality.  An inverse duality of two men.  The first man started perfectly in his depth, then nearly drowned as he lost the ability to stay afloat.  The second man started out like a swimmer looking for safe purchase who ended up diving way over his head.  The first man was Kirk.  As the aging sickness got worse, he failed to realize that he was sinking.  His journey of loss and eventual re-empowerment was great in this story.

The second man was Commodore Stocker.

He was among those in the briefing room to discuss the strange happenings on Gamma Hydra IV.  The first thing that we learned about Stocker was that he was an administrator, and this planet was in his administrative area.  The next thing that we learned was that he had a new job: As a flag officer and a man of authority he was very anxious to get to his new post at Starbase 10.

As the senior crew members started to show signs of deterioration due to rapid aging, Stocker was concerned and wanted to help.  His only solution was for the ship to get to Starbase 10, so that he could use its resources to save everyone.  He felt so helpless on a starship and all he could think of was to get to a place where he could feel empowered.  He felt it so strongly that he asked Kirk three times to get him to Starbase 10.

Soon Stocker became a character that would just hang around in the background watching Kirk as he continued to age and started to make mistake after mistake.  Always nearby standing there with a concerned and helpless look on his face.


"Stop making that face, Commodore.  I'm fine."

In a position of powerlessness, desperately desiring to get to a place where he could feel useful, Stocker finally decided to act.  Act as an administrator, an ominpresent one at that.  He appeared out of nowhere and cornered Spock as he was walking.  Then Stocker used the power of Starfleet regulations to strongarm Spock into convening an Extraordinary Competency Hearing in order to remove the ailing Kirk from command.  This action showed Stocker coming into his own depth and exercising his power.

After the hearing, where Kirk met with failure, Stocker was able to step even further into his depths and power by taking command of the Enterprise himself.  Sadly, taking command of a starship soon proved a step too far, plunging him way over his depth.  This was made obvious by his very first command: “Set a course for Starbase 10,” even though the course took the ship into the Romulan neutral zone.

Stocker was so desperate to get to safety that he ignored the safety of the crew.  That desire led straight to danger, evident when the Romulans immediately attacked as they entered the neutral zone.  He then fell further out of his depth when the only skill he possessed, negotiation, failed him as the Romulans would not even talk to him.  Hitting an all time low as he contemplated surrendering the Enterprise to the Romulans–people notorious for taking no prisoners.


"I did say this was a bad idea."

Salvation came for Stocker as a revived Kirk stepped on the bridge.  As Kirk pranced in, Stocker leapt out of the command chair, relieved that Kirk had arrived.  After Kirk cleverly saved the crew from the Romulans, along with the aging sickness being cured, Stocker was finally able to relax as a man who was saved from drowning in waters too deep for him to survive.  Not a bad episode.  Not a bad character.

Three stars



I have no idea what to make of tomorrow night's episode, but it certainly looks action packed.

Here's the invitation. Come join us!




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