Category Archives: Science Fiction/Fantasy

[August 20, 1961] Sub-mediocre (Voyage to the Bottom of the Sea)


by Gideon Marcus


"Wake me when it's over, willya?"

In this month's Fantasy and Science Fiction, Isaac Asimov describes the dread he felt when his children suggested they all go see a "science fiction" film.  The kids thought the mention of that term would sway him positively, seeing how sf is Asimov's bread and butter.  Asimov knew better, though.  Sci-fi films generally aren't very good, replete with scientific-sounding mumbo jumbo, giant monsters, and nonsensical plots. 

Of course, in service to my readers, I make sure to see them all.  Every so often, a gem slips through.  Witness The Time Machine and The World, the Flesh, and the Devil.  They may not be scientifically rigorous, but they are worth watching.

Galactic Journey's latest cinematic outing, Voyage to the Bottom of the Sea, is neither scientifically rigorous nor worth watching. 


(Actual voyages to the bottom of the sea not included)

From the trailer, I'd expected a madcap romp across the ocean, a sort of modern-day cross between Mysterious Island and Journey to the Center of the Earth.  Certainly, the snippet showing off Barbara Eden's jiggling hips and Frankie Avalon's trumpet, not to mention the giant octopus on the movie poster, suggested as much. 

This is what we got instead:

The nuclear submarine Seaview surfaces at the North Pole, a moment billed as momentous (even though the real-life sub Nautilus accomplished this feat in 1958).  Almost immediately thereafter, the Van Allen Belts catch fire, dramatically heating the Earth, and the ship is recalled home. 

Yes, you read that right.  The Van Allen Belts caught fire.  Never mind that despite the hellish radiation resulting from all those charged particles whizzing around up there (which I described in my recent article on Explorer 12), the space up there is essentially a vacuum.  What matter exists in the Belts comprises just free nuclear particles — neutrons, protons, and electrons.  There's virtually nothing up there to burn.  Certainly not in the literal sense, i.e. rapid oxidation. 

Never mind that.  I can overlook an improbable premise if it results in a good flick.  Sadly, this one does not.  Quite the opposite.

Upon arrival in New York, Admiral Nelson, the sub's creator and flag commander, announces before an emergency session of the United Nations that he can stop the heightening catastrophe before the Earth is burned lifeless.  At odds with every other scientist in the world, Nelson believes that, by firing a nuclear missile at the proper trajectory into the Belts, upon detonation, the Belts will be saturated with radiation and poof out of existence.  I'm not sure how the Admiral is qualified to make this deduction given his specialty is nuclear submarines, not geophysics. 

A scientist named Zuko declares that he is "diametrically opposed" to the Admiral's plan, that it will prove disastrous to the Earth, and that, by his calculations, the Van Allen fire will burn itself out before the Earth reaches the critical, point of no return, absolutely scientifically based, life-destroying temperature of 175 degrees Fahrenheit.  The UN votes, and Zuko's admonitions are heeded.  Nelson is not to proceed with his mad plan.

So, of course, Nelson does.  The renegade Seaview, Nelson in command, takes off for the Marianas region of the Pacific.  Three weeks hence, at a specific short window of time, he will fire his missile and save the Earth.


To the Marianas! (but not the bottom of the sea)

At this point, the movie has only committed a few sins: The science has been laughable, the protagonist has been portrayed as unquestioningly correct (despite no justification; well, we did see Nelson fondle a slide-rule at one point, so math was apparently involved), and despite the magnitude of the portrayed disaster, it's been a dull film.  Come on, fellas — if you're going to present an Earth-ending event, at least let us see some of it. 

Over the next hour, however, Voyage only sinks further into the depths of its badness.  We get a few "exciting" set-pieces.  When crew of the Seaview leave the ship to tap into a telephone cable (the radios having been silenced by all that Van Allen burning), they end up in a pitched battle with some kind of tentacle monster.  Later, the sub runs into an old minefield and has to clear its way through.  Directed as flatly as a plane, all drama is leached from scenes that could have been interesting.


Fighting killer seaweed!  Oh wait… that's Diver Dan.  Which is better.

There is one mildly compelling thread in Voyage.  Throughout the film, Admiral Nelson becomes increasingly irascible and monomaniacal.  The ship's psychiatrist is certain that he's cracking up.  Captain Crane, the Seaview's skipper, becomes concerned with Nelson's irrationality, opposing him at every turn.  The crew seethes toward mutiny, and incidents of sabotage occur. 

Given the peremptory manner in which the Admiral hatched his plan, as well as the news that the navies of the world have begun a hunt for the Seaview to prevent it from launching its missiles, I started to think that perhaps we weren't supposed to sympathize with Nelson.  That Voyage was a morality play about the danger of self-righteous action in the face of contrary evidence.  This thread climaxes with Crane's relieving of Nelson just as an American attack submarine appears to do battle with the Seaview.

For a moment, Voyage teetered on the edge of watchability.  Could Allen salvage an hour of badness?

Well, no.  You see, it turns out that Zuko was wrong.  The Belt doesn't burn itself out, evidence of which comes just before the launch window (even though the whole drama of the film depends on Nelson not believing he'll get this information until a full day after).  So the Admiral was right all along.  After a few minutes of tacked on drama involving a giant octopus and a couple of civilians who lacked proper faith in the infallible Admiral, the missile is fired at the last minute.  The Van Allen Belts explode outward, and the day is saved. 

In short, in just 5 minutes, Irwin Allen sabotages his own movie, sacrificing an actual story for some cheap (and I do mean cheap action). 

It's films like Voyage that rightly make Asimov trepidatious about going to the movies.  And in this case, it was the father who dragged the child unwillingly to the theater.  I feel terrible.  Almost as terrible as Irwin Allen should feel for making this flick.

One star.

But don't just take my word for it…


by Lorelei Marcus

Today we watched Voyage to the Bottom of the Sea. I'm sorry to say that this movie was more of a voyage to the sea of explanation than anything else.  Almost everything was told to us in radio or TV announcements.  The sets consisted of three colors, gray, red, and grayish blue. The acting was mediocre, the dialogue almost nothing but exposition, and the costumes all a bland uniform beige.  By the end of the movie I couldn't tell anyone apart!


Tell us more, magic box!


Who's who again?

There was a plot to the movie, but filled with too many holes to count, and the entire movie was conveyed through static speeches or random (speechless) visuals.  God forbid you have both at the same time though!  That would mean the movie might start to make sense!


Ten minutes of silent diving footage?  Sure, I'll wait.

All joking aside, the movie was bland, boring, and predictable.  I guessed events long before they happened.  There wasn't even any journeying to the bottom of the sea as the title suggested. If I had to choose, I'd have to say the best parts of the movie were the cook's parrot, the dog (carried aboard by a rescued civilian), and one of the crew member's accents.  That should tell you how hard it was to find a good part to this movie.


Gertrude lives!

Oh the ending, the ending was the worst.  Basically the movie kept putting out a certain message.  Conveying it through actions and behaviors.  Though it was kind of obvious it was also pretty clever, for this movie at least.  The ending, however, threw that all away and did the opposite of what THE ENTIRE MOVIE had been building up to.


"Ha ha!  I was right all along."

Overall this movie was one of the worst I've seen with my dad.  I'd give it a 1 out of 5.  I do not recommend you see this movie.  It's the worst kind of bad, where it's not even ironically good.  I was tempted to walk out of the theater it was so bad.  They tried really hard to make a movie, and didn't.  So please, spare yourself from this, and be glad we watched it so you don't have to.

This is the young traveler, signing off.

[August 13, 1961] Predicting the Future (September 1961 Analog)


by Gideon Marcus

Everyone who writes has got an agenda, but Science fiction writers may be the most opinionated of authors.  That's because their pigeon involves prediction, which in turn, is a personal interpretation of current trends.  They can't help but express their own biases in their work.  And so we have Robert Heinlein and his penchant for plugging love of cats, libertarianism, and nudism (not necessarily in that order!).  Dr. Asimov denounces anti-scientific themes in his works.  It is no secret that I advocate for the equal representation of women and minorities.

John W. Campbell, editor of the monthly science fiction digest, Analog, is a big fan of psi – the ability of the human mind to alter matter.

Psi is one of those "pseudo-sciences."  To date, I don't think there has been a scrap of compelling research as to the existence of ESP or telepathy or precognition, save in the parlors of the less reputable carnivals.  Yet it can make for interesting storytelling, a sort of modern magic.  I don't mind it so much in my stories, any more than I mind Faster than Light space travel, which is just as baseless.

That said, Campbell, who has more power projection than a single writer, is a psi fanatic.  It's rare that an issue of Analog appears without at least one psi-related story, and most have several.

Like this month's, the September 1961 issue:

I'll skip over part 1 of Harry Harrison's serial, Sense of Obligation, saving its review for after its completion.  That brings us to Donald Westlake's short They Also Serve.  If you read Asimov's The Gentle Vultures, about a bunch of pacifist aliens patiently waiting for humanity to blow itself up so that they could take up residence on our planet, then you've essentially read Westlake's story.  It's exactly the same plot.  Convergent evolution or recycling?  One star.

Up next is a novella by an unlikely duo: The Blaze of Noon by Randall Garrett and Avram Davidson.  My disdain for the former is well documented, but I have also noted that, when he writes with a buddy, the results are often pretty good.  Set in the far future, after an intragalactic civil war has left Earth's outer colonies unvisited for three centuries, Blaze chronicles the attempts of a fellow named Tad to build a teleportation grid on the backward world of Hogarth.  Said planet was a metal-poor pleasure planet 300 years ago, and it has since regressed to rough feudalism.  The reasoning behind making Hogarth the first world to bring back into the fold is that, if reconnection can be accomplished under the least favorable of conditions, it can be done anywhere.

Teleportation grids require metal.  As all of Hogarth's warlords jealously guard their own meager hoards, Tad must resort to refining magnesium and sodium from seawater, a tedious process that takes the better part of a year.  During the grid's construction, pressure builds up between the area's political factions, each wanting control of the build site and its increasing trove of precious metal.  On the eve of the grid's completion, a struggle breaks out, and lusty warriors cleave into the grid's magnesium-clad sodium beams with stone implements, attempting to steal pieces.  During a rainstorm.  The result is a chemical inferno that devours the grid and its assailants.

A decidedly downbeat ending is averted when the head of the local Barons, who foresaw the grid's greed-fueled destruction, celebrates the fiery death of the most avaricious nobles.  Now, he believes, the stage is set for the more level-headed nobles to give up their stores of iron for the building a proper grid, one that can help everyone.

It's a good story.  I particularly liked that Tad is unable to maintain his smug disdain for the provincial Hogarthians (which might have been the case in other stories appearing in Analog; Campbell likes his smug).  One aspect of Blaze I found puzzling, however.  Throughout the story, there is absolutely no mention of any women.  Not a single one.  To write forty pages of prose, involving a cast of thousands, and not portray a single female requires serious dedication.  Perhaps this is not male-chauvinism but an actual prediction – in the future, humans will reproduce via a masculine form of parthenogenesis?  Four stars.

(Sadly, this is the one story in this issue on which I have been unable to secure reprinting rights.  I am in contact with the author, and I will notify you if and when this change.  Otherwise, you'll have to wait for its anthologizing, though there is no guarantee you will live to see it…

Captain H.C. Dudley is back with a science fact article, Scientific Break-throughs.  Unlike Dudley's last one, which was rather crack-pot, his latest is a genuinely interesting piece on the myriad sub-atomic particles that have been discovered in the last decade.  Beyond electronics, neutrons, and protons, there are even smaller neutrinos and mesons and who knows what else.  There may well be no end to the layers of atomic structure, at least until we get to the turtles.  Three stars.

I promised psi, and the last third of the magazine delivers.  Walter Bupp returns with Modus Vivendi, a continuation of his previous stories set in a future where a neutron bomb blast has caused the birth of hundreds of "Stigmatized" or psi-endowed people.  I like Bupp's take on the societal factors that stem from having a sub-race of different, superior humans; I appreciate the parallels he draws with our current inequality issues; I've enjoyed Bupp's stories in the past.  However, something about the writing on this one, a bit too consciously colloquial, made Modus tough sledding.  Two stars.

Finally, there is Darell T. Langart (Randy Garrett, again) and his Fifty Per Cent Prophet.  This is also a sequel, featuring The Society for Mystical and Metaphysical Research: an agency of psi enthusiast kooks with a secret, truly psionic society within.  Prophet is about a parlor prognosticator who turns out to have a true touch of second sight.  The story's first few pages, told from the point of view of the not-quite-sham, suggest we might be treated to a nuanced character study.  Sadly, Garrett abandons the clairvoyant for his more typical omniscient and (Campbell's favorite) smug style. 

I wonder if Davidson wrote Prophet's beginning.  Two stars.

I'm not a psychic, but I'm willing to make a prediction about the October 1961 Analog: It'll be another middlin' quality issue, and it will feature at least one story about psionics.  Anyone want to take that bet?

[August 5, 1961] In the good old Summertime! (September 1961 IF science fiction)


Gideon Marcus


by Ron Church

Summer is here!  It's that lazy, hot stretch of time when the wisest thing to do is lie in the shade with a glass of lemonade and a good book.  Perhaps if Khruschev did the same thing, he wouldn't be making things so miserable for the folks of West Berlin.  Well, there's still time for Nikita to take a restful trip to the Black Sea shore.

As for me, I may not have a dacha, but I do have a beach.  Moreover, this month's IF science fiction proved a reasonably pleasant companion during my relax time.  If you haven't picked up your copy yet, I recommend it.  Here's what's inside:

Keith Laumer has made a big splash in just the last few years.  He wrote a fine three-part alternate Earth novel that came out in Fantastic earlier this year.  I look forward to covering it when it's novelized in a few months.  Meanwhile, this month he offers us a prequel to Diplomat-at-Arms, starring his interstellar man of mystery, Retief.  It's called The Frozen Planet, and while the setting is interesting (a quartet of frozen human worlds on the edge of the evil Soetti empire), I found it a bit too smug.  When the secret agent is too powerful, where's the drama?  Two stars.

Mirror Image is a Daniel Galouye's story, about a raving (but not necessarily mad) man who claims to have built a bridge to the parallel universe behind every looking glass.  It's a B-grade plot, something you might find in the lesser annals of The Twilight Zone, but I found it engaging, nonetheless.  Three stars.

It looks like Lester del Rey has returned from vacation.  His story in August's Galaxy, was his first in a few years.  Now, hot on its heels, is Spawning Ground, about a startling discovery made by a colonial group upon planetfall.  The set-up is good, and I greatly appreciated the inclusion of a mixed-gender crew, but the ending was too mawkish and abrupt.  Three stars.

H.B. Fyfe, whose byline can be found all over the magazines of the pulp era, has been a consistent Analog and IF contributor for the past couple of years.  None of his stories have been strong stand-outs, and this month's Tolliver's Orbit is no exception.  It's a thriller set on the wastes of Ganymede featuring a pair of an interesting characters: an honest space pilot who wants no part of the graft rife in the local commercial concern, and a woman vice president of said business, sent to investigate wrong-doing.  In the hands of an expert, it could have easily garnered four or five stars.  Sadly, Fyfe phoned this one in, telling rather than showing at too many critical junctures.  Two stars.


by Ritter

On the other hand, the succeeding novella, by newcomer Charles Minor Blackford, is solid entertainment.  The Valley of the Masters depicts a space colony generations after establishment.  Its people have forgotten their technological past, and the automatic machines are beginning to fail.  Without them, the community will be swallowed by a hostile environment.  Is an enterprising young couple the only hope?  If Valley has any faults, it is that it is too short.  Four stars.

Robert Young's The Girls from Fieu Dayol presents us with a cautionary tale: be careful when eavesdropping on a note-passing conversation — You just might end up embroiled in an interstellar husband hunt!  Cute.  Three stars.

Full disclosure: Any story with my daughter's namesake is subject to extraordinary scrutiny.  Thankfully, Charles de Vet's Lorelei, featuring a seductive shape-changer who haunts the stranded crew of the first Jovian expedition, is good stuff.  Three stars.

Wrapping up the issue is Donald Westlake's novella, Call him Nemesis.  If you're a fan of child superheroes, you'll like it; it's a simple story, but the execution is charming.  Three stars.

All told, the September 1961 IF clocks in at 2.9 stars out of 5.  That's pretty respectable for this magazine, and certainly good enough for a couple of hours of summer lolling. 

[August 2, 1961] Between Two Worlds (Anderson's Three Hearts and Three Lions)


Gideon Marcus

Have you ever wanted to throw yourself into a fantasy world?  Tour through Middle Earth?  Plan a trip in Narnia?  Who hasn't imagined themselves rubbing elbows with Robin Hood or Jason's Argonauts?

Some folks have gone so far as to write their own cross-world adventures, much to the delight of their readers.  L. Frank Baum made it a common practice to feature immigrants from the "real world" to Oz.  L. Sprague de Camp and Fletcher Pratt, in their Incomplete Enchanter, detailed the travels of Earth-dweller Harold Shea through Norse Mythology and The Faerie Queen.

And now, the esteemed Poul Anderson has taken a stab at the genre with Three Hearts and Three Lions.  Our protagonist is Holger Carlsen, a broad-shouldered but bashful engineer from Denmark who joins the resistance when his country is invaded in World War 2 by Germany.  At the peak of a pitched battle with Nazis, Holger is explosively propelled into another world. 

At first blush, it is a world remarkably like our own, though in an earlier time.  How else to explain the identical constellations, the existence of France, Spain, Saracens, and the Holy Roman Empire?  But then, what business do real witches have in medieval Europe?  Or, for that matter, trolls, dwarves, Morgan le Fay, and a swan-may named Alianora? 

Holger, it seems, has taken on the role (if not the memories) of The Defender, this world's greatest hero.  As on Earth, a war is brewing between the forces of Law and Chaos, and Holger is somehow the key to both conflicts.  Through a series of adventures, the inadvertent (but capable!) Sir Holger must wend his way through the lands of Faerie and humanity on a quest to save the day.

Anderson demonstrated his knack for archaic language in his recent The High Crusade.  He uses it to good effect in Hearts, though the thick Scottish accents, rendered faithfully, can be a bit confusing at first.  The setting he paints and the characters we meet are portrayed as vividly as ere we saw them in The Song of Roland or The Death of Arthur.  Many of the chapters are almost stand-alone stories, by turns hilarious and gripping.  I usually find scenes of battle to be tiresome, but Anderson knows how to make them exciting.

A fun thread that runs through Hearts is its scientific consistency.  While fantastic, magical things indisputably exist in Holger's new world, most rules of science still hold, which the engineer-protagonist uses to good advantage.  For instance, who knew that faeries' aversion to sunlight was a simple UV-allergy?

I won't spoil another inch of Hearts.  Suffice it to say that it only gets better as it goes along, and Anderson has done a splendid job of translating traditional medieval fantasy for a modern audience. 

Four stars.

[July 30, 1961] 20,000 Leagues in a Balloon (Jules Verne's Mysterious Island)


by Gideon Marcus

Jules Verne, the father of scientific adventure, has probably inspired more movie spectacles than any other writer.  Verne's characters have conquered all areas of the globe, from the center of the Earth, to the heights of the clouds, to the bottom of the ocean. 

Perhaps the most famous of Verne's protagonists is Captain Nemo, skipper of the magnificent submarine, the Nautilus.  In 20,000 Leagues under the Sea, adapted to film in 1953, Nemo led a one-man crusade against war, sinking the world's warships in the cause of pacifism.

My daughter and I just came back from the premiere of Mysterious Island, the latest translation of a Verne novel.  It is a sequel of sorts to 20,000 Leagues, though this is not immediately apparent from the beginning.  The initial setting is the siege of Richmond at the end of the American Civil War.  Four Yankee prisoners make a daring escape in a balloon along with an initially wary, but ultimately game, Confederate prisoner.  The film begins with no indication of where it's going other than the title (and the unfortunate mention of Nemo in the cast list).

This first act sets the pace for most of the movie – fast and exciting.  It continues for a good twenty minutes before the balloon crash-lands onto the movie's namesake, a volcanic spot of land in the South Pacific.  In this span, we get a good feel for the characters, all of whom are interesting and likable.  We have Captain Harding, a brusque, efficient sort who has little trouble commanding authority.  Neb is his aide-de-camp and good friend, a Negro soldier who's clearly served with Harding a long time.  Young Herbert is another of Harding's men, an ashamed coward who wishes he could be a better man (and gets the opportunity!).  The captured Rebel, Sergeant Branson, is an amiable sort.  After some initial mistrust, he falls in line with Harding.  The last of the adventurers is Gideon Spillet, a cynical and jaunty war reporter.  It is, perhaps, no surprise that the middle-aged journalist named Gideon is my favorite character…

Once upon the island, the band discovers a host of extraordinary features.  The volcano is ominously active.  Many of the flora and fauna of the island are unnaturally large.  Yet, despite these dangers, the castaways seem to have a guardian angel, always providing aid at the brink of catastrophe.

The oversized critters are beautifully brought to life by the master of stop-motion effects, Ray Harryhausen.  We've seen his work before in films like The Seventh Voyage of Sinbad, and this may well be his most impressive outing.  Not only does he do a wonderful job of rendering a giant crab, a Diatryma, and a swarm of outsized bees, but their interactions with living actors are convincing. 

Not long after my daughter lamented the lack of women in the movie, two were thoughtfully provided.  The shipwrecked duo are the Lady Mary Fairchild, and her niece, Elena.  I greatly appreciated that the newcomers were treated, as characters, with dignity.  They quickly become members of the team, the noble Mary proving to be quite resourceful, indeed. 

Island maintains its tempo and excitement for a good 75 of its 101 minutes, prematurely climaxing with the introduction of the party's benefactor, Captain Nemo.  The final act, depicting Nemo's plan to leave the island in a captured brigands' vessel (the Nautilus having been crippled in the last movie), is somewhat inconsistent and expositional.  We lose a bit of the character interaction that made Island so entertaining. 

Nevertheless, there's no question that Island, despite its simple, linear plot and its uneven ending, is a delight.  It's a lovely film with a fine cast, yet another success in the long line of Vernian films.  Perhaps what I enjoyed the most about the movie, aside from the diverse cast, was its lack of an opponent.  So many films involve some degree of treachery or antagonism, an enemy to overcome or a traitorous party member.  I find that rather tedious.  In Island, all of the cast are basically good, and they work together to master their situation.  The setting, itself, provides enough drama to hold interest.

Moreover, the only animals we see killed and eaten are ones that attacked the party.  No goats or Gertrudes lose their lives in this film.

3.5 stars.


by Lorelei Marcus

Today we watched Mysterious Island, which was a pretty good movie, I would say.  Like most of the Verne movies we've watched, it has an exciting setup.  The special effects were amazing, as to be expected from Ray Harryhausen.  I loved seeing all of the creatures they'd come up with and seeing them turned into giant forms. The stop motion was meshed so well with the actual footage, it was hard to tell what was real and what wasn't!  I can't pick a favorite creature — they were all so good.

The acting was also very good, and there was a lot of attention to detail on the actors.  I particularly liked the strong relationship between the Captain and Neb.  I'm not surprised that neither of them got involved with the castaway women as they had each other. 

My favorite thing is seeing people surviving and rebuilding, and this movie really scratched that itch. They came up with a lot of creative ways to create modern implements in the wild, from the goat pen to the shell bowls.

Overall the pacing was very good, until around the end where it slowed down a bit, but otherwise it was a fun movie.  It's hard to describe a plot because there wasn't much of one. They escaped from prison, they found an island, they built on the island, they escaped the island, The End.  Despite this though, I still thoroughly enjoyed the movie.  The sets were all very beautiful, and it was edited very well.

I think I would give this movie a 3.5 out of 5.  It was very good, but kind of lost me at the end. Still, I highly recommend you go see it yourself, if not for the story, then for the amazing special effects.

This is the young traveler, signing off.

[July 27, 1961] Breaking a Winning Streak (August 1961 Fantasy and Science Fiction)

by Gideon Marcus

Take a look at the back cover of this month's Fantasy and Science Fiction.  There's the usual array of highbrows with smug faces letting you know that they wouldn't settle for a lesser sci-fi mag.  And next to them is the Hugo award that the magazine won last year at Pittsburgh's WorldCon.  That's the third Hugo in a row. 

It may well be their last.

I used to love this little yellow magazine.  Sure, it's the shortest of the Big Three (including Analog and Galaxy), but in the past, it boasted the highest quality stories.  I voted it best magazine for 1959 and 1960

F&SF has seen a steady decline over the past year, however, and the last three issues have been particularly bad.  Take a look at what the August 1961 issue offers us:

Avaram Davidson and Morton Klass's The Kappa Nu Nexus, about a milquetoast Freshman who joins a fraternity that hosts a kooky set of time travelers.  Davidson's writing, formerly some of the most sublime, has gotten unreadably self-indulgent, and William Tenn's brother (Klass) doesn't make it any better.  One star.

Survival Planet, by Harry Harrison, features the remnant colony of the vanquished Great Slavocracy.  It's not a bad story, but it's mostly told rather than shown, the book-ends being highly expositional.  Three stars.

Vance Aandahl, as one of my readers once observed, desperately wants to be Ray Bradbury.  His Cogi Drove His Car Through Hell has the virtue of starring a non-traditional protagonist; that's the only virtue of this mess.  One star.

Juliette, translated from the French by Damon Knight (it is originally by Claude-François Cheiniss), is a bright spot.  It's a sort of cross between McCaffrey's The Ship Who Sang and Young's Romance in a Twenty-First Century Used Car Lot.  I found it effective, written in that Gallic light fashion.  Four stars.

For the life of me, I couldn't tell you the point of E. William Blau's first printed story, The Dispatch Executive.  Something about a bureaucratic dystopia, or perhaps it's a special kind of hell for office clerks.  Hell is right, and here's hoping we don't see Blau in print again.  One star.

Then we have another comparatively bright spot: Kit Reed's Piggy.  Per the author, it is "the story of Pegasus, although I don't remember that his passengers spouted verse, and a mashup of first lines from Emily Dickinson, whom I admired, but never liked."  There's no question that it's beautifully written, but there is not much movement as regards to plot.  Three stars.

A Meeting on a Northern Moor, Leah Bodine Drake's poem on the decline of Norse mythology is evocative, though brief.  Murray Leinster's The Case of the Homicidal Robots is a turgid mystery-adventure involving the spacenapping of dozens io interstellar vessels.  Three and two stars, respectively.

Winona McClintic is back with Four Days in the Corner, some kind of ghost story.  It's worse than her last piece, and that's nothing to be proud of.  Two stars.

Then we have Asimov's science fact column, The Evens Have It, on the frequency of nuclear isotopes among the elements.  The Good Doctor's articles are usually the high point of F&SF for me, but this one is the first I'd ever characterize as "dull."  Three stars, but you'll probably give it a two.

Rounding things up is Gordon Dickson's The Haunted Village, about a traveler who vacations in a village whose inhabitants are hostile to outsiders.  The twist?  There is no outside world – only the delusion that such a thing exists.  Dickson is capable of a lot better.  Two stars.

I often say that I read bad fiction so you don't have to.  This was especially true this month.  While Galaxy was quite good (3.4 stars), both Analog and F&SF clocked in at 2.2. 
For those of you new to the genre and wondering why they should bother (why I should bother), I promise – it's not all like this.  Please don't let it all be like this…

Coming up next: The sci-fi epic, Mysterious Island!

[July 20, 1961] A CULTURAL DIVIDE (A UK fandom report)


By Ashley R. Pollard

This month, our London correspondent looks upon the rifts in the British science fiction community and despairs for the world as a whole…

Fans gathered at The White Horse in the 1950s—before we moved to The Globe

I have previously mentioned that London science fiction fandom is engaged in a feud that started three years ago, but which hasn’t stopped us from all meeting up at the pub once or twice a month for a drink and a chat. The feud is rather boring and has become increasingly tedious with disputes and tempers flaring over trivial things like membership cards — who needs membership cards anyway?

I mention this again apropos of this month’s title: A Cultural Divide.

For those who don’t know me, I’m a psychologist, and therefore people interest me, and understanding their behaviours is all part and parcel of my job.  Still, I’m amazed at what I see happening within fandom when quarrels break out.  Given science fiction fans have a lot in common with each other you might think that a sense of community would lessen divisions rather than stir them up.

Still, there’s always a Gin & Tonic with ice and a slice for when things get too hot and bothered in the pub.  Besides, as a woman, my opinions are rarely sought by the men who are arguing away over the various trivialities that consume them.

Our perennial fannish storm in a teapot proved a fine backdrop for the larger one described in C. P. Snow’s famous 1959 Rede Lecture The Two Cultures, which transcript I was able to recently secure, and which I read with great interest in a quieter corner of the pub.

In Cultures, Snow discusses at great length the divide he sees between the scientific and the arts and literary communities.  In particular, the way each perceives the world and the growing divide where one side is unable to comprehend what the other side says. 

The primary example Snow uses is the inability of the arts and literary culture to grasp things like the importance of the second law of thermodynamics: the idea of entropy increasing over time.  His argument being that the political and social elites are no longer taught science and technology, which effectively makes them modern day Luddites opposed to industrialisation, at a loss to cope with the changes technology is bringing.

Because of this, Snow argues there has grown a divide between arts and literary intellectuals and scientists/engineers.  Neither side being able to comprehend the other or finding the points of view expressed nonsensical to their ears.  Each side seeing the other as deluded.

Snow goes on to argue that social changes have been driven by the industrial revolution, which has changed society in ways the political leaders of the country fail to appreciate, because they come from the arts and literary side of the intellectual spectrum.  As such, they’re unable to see beyond the change in their lives, and don’t understand the best hope for the poor is industrialization despite the problems that occur as a result of people leaving the countryside and living in the cities.

After all, would one really want to go back to working the land as an agricultural labourer?

Now, Snow argues, we are standing at the beginning of a new revolution, a scientific revolution, heralded by the harnessing of the atom.  Yet our leaders, both political and social, are brought up in the domain of arts and literature not science and engineering.  Rich and poor, however, while divided by wealth, share a cultural assumptions from the historical narrative, but this, while good in one way, is also problematical because of the assumptions from the historical narrative affect how one sees the world.

So, the rich fail to comprehend science and technology, while the poor treat science and technology as things equivalent to magic: beyond their comprehension and understanding.

However, the poor experience the benefits that science and technology bring and are affected by the social changes arising in a visceral way that the rich are insulated from by their wealth.  In short, the rich live their lives with values derived from an arts and literary education where social change is slow, whereas the poor have to contend with both the benefits and costs from a rapidly changing cultural milieu.

And now we face the possibility of another change, with Great Britain, Denmark and Ireland applying to join the European Economic Community.  While Britain and the countries of EEC share a cultural heritage the leaders of all the countries have failed to recognize the implications of the socio-economic changes that will occur from a union which will accelerate technological change across Europe.  A change that will be magnified if the cultural elites fail to pay attention to the scientific revolution.  Snow argues these social changes will divide populations and the only thing that can address the problem is better education with a greater emphasis on science. 

The narrative of science is based in evidence, whereas the arts and literary narrative is based on mythology.  If were are to develop, not just new machines, but to to gain insight into the most valuable of resources, ourselves and what makes us tick, then we have to embrace the scientific method, put facts before feelings and develop theories that account for our natures, rather than mythologizing the human condition based on beliefs held onto through faith. 

Perhaps science fiction is the answer.  I like to think that our genre serves as a bridge between the abstruse texts of science and the spiritual fantasies of the uninitiated.  Science fiction, as educating entertainment, is the "spoonful of sugar that makes the medicine go down." 

On the other hand, looking at fandom, which I would argue is society writ small, we can't seem to agree on anything.  And if we can't agree on our own narrow issues, how can we expect a more fundamental divide, such as the one described by Snow, ever to be healed?

I can only conclude human nature drives peoples reaction to change and differences of opinion, which education alone may not be able to address.  No matter where you go in this world, ultimately people are just people.

[July 17, 1961] Bridging two worlds (The animation, Alakazam the Great)

And here is Ms. Rosemary Benton with her monthly report, this time on a subject near and dear to my heart: Japan…

July 14th was a red letter day for me.  Not only did I receive word that my uncle was marrying his long time Japanese girlfriend, Mika, but Alakazam The Great was released in theaters across America.  This film is a beautiful piece of animation from Toei Animation Company Ltd. 

Released in Japan in August last year under the title Journey to the West, the story of Alakazam the Great is actually a retelling of a very old and popular tale from China known as Saiyuuki.  Scholars of this 16th century morality epic will recognize Sun Wukong in our protagonist, Alakazam, as well as his dealings with the Buddha, named King Amo in the film.  There are far fewer acts in the film than there are in the original story of Sun Wukong, but the writers did do an impressive job of compacting the four main arcs of the epic into an 88 minute movie. 

Our story begins shortly after Alakazam has earned the title of king of the animal kingdom.  But as our narrator descibes, Alakazam is a conceited ruler obsessed with becoming more powerful than any human magician.  After tricking Merlin (yes, that Merlin; more on this later) into teaching him his craft, Alakazam believes that he can take on anything, even the entire magical population of the heavenly land of Majutsu.  Following a humiliating defeat, the king of Majutsu, King Amo, sends him on a pilgrimage to learn wisdom, humility and mercy so that he may once again rule the animals as a wise and compassionate leader.  Meeting many interesting companions along the way, Alakazam eventually learns to utilize his magic for good and justice.  He saves the prince of heaven, returns to his love, and lives happily ever after. 

I was very excited to see this film for two major reasons, as well as many many lesser reasons.  First and foremost the credited director of the film is Osamu Tezuka, one of modern Japan's most prolific "manga" (Japanese comics) creators.  I am an appreciator of the comic book medium, so Tezuka is hardly an unknown name to me.  Thanks to my soon-to-be-aunt I've been able to obtain translations of numerous works of his, all of which are exceptional with whimsical storytelling ferrying intense characters into entrancing conflicts.  To date he has created numerous adaptations of western classics like Faust (1950) and Crime and Punishment (1953), and has created hugely popular works for Japanese young adults including the science fiction action story Astro Boy and the coming of age title Jungle Emperor.  Upon looking into the production of the film, however, it is unclear how much direct involvement he had.  Still, I like to think that he had a part in not only the style, but the script — both of which bear a striking similarity to Tezuka's situational humor and Disney-inspired art style. 

Second, and perhaps most importantly, this is a film that beautifully showcases the changing relationship that America has with Japan and her citizens.  The very fact that this film made it to our shores at all suggests that there are English speaking audiences out there who are interested in the much larger world of Japanese cinema rather than the limited diet of Japanese culture (samurai, bonsai trees, tea…and Godzilla) normally encountered in America.  I would like to believe that there are even those high up in the entertainment industry who see this film not only a way to make money, but to introduce Americans to other noteworthy Japanese cinema besides the thrilling giant radioactive monsters we've seen so far. 

As avid consumers of film, Americans both young and old, literate or illiterate, have been exposed to Japan and her citizens for many years.  Until recently, these depictions were one-sided affairs, universally from the White perspective.  Observing film history chronologically, one can see a positive and dramatic change since World War II regarding the portrayal of Japan and the Japanese in American cinema. 

Live action documentary propaganda films created by the United States government in the 1940s were, predictably, focused on explaining the relocation of Japanese-American citizens to internment camps.  These 20-30 minute shorts were stark in their description of the camps, but also tried to show that civility and nationalism could work hand in hand during this time of crisis.  In 1942 a film from the U.S.  Office of War Information titled Japanese Relocation depicted Japanese-Americans as being humanely and voluntarily evacuated to orderly camps.  The reason being that there was a possibility that the West Coast of the U.S.  could become the site of a Japanese invasion, and in order to avoid conflict over who was loyal to Japan versus the U.S., precautionary relocation needed to occur.  The 1944 film A Challenge to Democracy, produced by the War Relocation Authority, also characterized the relocation as a voluntary choice made by patriotic Japanese-American citizens who could be released if they displayed unquestionable loyalty to the war effort.  In both of these movies the Japanese are shown as compliant, obedient and content with their situation.  These notions were partly reinforced in the silent film Topaz, a 1945 amateur film by internee Dave Tatsuno.  In the film one can see smiling faces despite the sorrow Tatsuno said they experienced.  Regardless, those who were shown in the camp were still experiencing play, family, community and civil responsibility.

As the war progressed, animated shorts emerged with far more harsh portrayals of the Japanese.  Stereotypical depictions of "Tojo" were common such as in Paramount Pictures' Private Snafu, UPA studios' Commando Duck (1944).  In each of these examples the supposed evil nature of the Japanese took precedence over the portrayal of any moral grey areas.  The Japanese were dehumanized and shown as cowardly; animated films played to the wider fear and anxiety of Japan generated by the grueling brutality of the war. 

In the 1950s, our view of the Japanese began to shift.  An early anomaly during the time when Japanese-Americans were still largely ignored in film (if not outright demonized), Go for Broke! (1951), featured not only Japanese-American actors, but told the story of Japanese-Americans fighting for America in Italy and France while their families waited for them at internment camps.  Bad Day at Black Rock (1955) continued the portrayal of Japanese-Americans along a similar vein – honorable and possessing good attributes.  By 1957 the Japanese were beginning to regain some of their humanity in American cinema despite still being the common villains.  Bridge on the River Kwai depicts the brutality of the Japanese POW camps, its prisoners forced to construct bridges for the Japanese army, yet there are laudable aspects to the enemy.  The Japanese are not all portrayed as irredeemable monsters.  And then, in 1958, there was Geisha Boy – a romantic comedy that stressed the importance of the United States' alliance with Japan against communism and even explored the possibility of a blossoming romance between the protagonist, Jerry Lewis, and his character's Japanese interpreter. 

Enter Alakazam, one of the first real glimpses of Japan as seen by Japan.  Well, not quite.  According to Mika, who'd happened to see the original film in Japan but was still willing to rewatch it with me in America, the original Japanese and the English language scripts are significantly different from one another on the surface.  In translating the script to better suit a Western audience, iconic figures from both West and East mythologies exist along side one another. 

In the original Chinese story, and in the film, the concept of the supreme heaven is ruled by Taoist deities.  No one would expect Hercules and Merlin to be classified as sages and to reside in this version of heaven, and yet they appear as such in the English story.  Merlin is a mountain hermit who teaches Alakazam all he knows of magic.  Hercules challenges Alakazam when he attempts to infiltrate Majutsu Land (The Heavens).  Western concepts are also substituted for more Japanese ones.  Such is the case when Alakazam first meets King Amo.  In the Japanese version the scene sets up a contest of strength between the two.  Alakazam claims that he can transform into any creature and leap, “108,000 li”, in a single bound.  His hubris is his overestimation of his abilities and his conviction that his skill is greater than anyone's. 

In the English version Alakazam says that he has come to challenge heaven because, “You old guys should make room for the younger generation”.  His hubris is that he can challenge those more experienced than himself and still retain superiority.  Despite what is lost in the translation of people and places, little appears to be lacking from the message of the film be it in English or in Japanese.  The moral still rings consistently true – Alakazam must learn how to rule for his people rather than for himself. 

Paralleling the relationship between the U.S.  and Japan, little is different between us despite our superficial cultural differences.  We both see ourselves as Alakazam did, but like him we must both grow to be better leaders.  I believe that we will continue to find our common goal as more and more films make their way from Japan to our shores.  It's too early to tell what the reception of American audiences will be to Alakazam the Great, but one can hope that it will not only herald more cross-cultural exchange, but more understanding between our peoples. 

[July 15, 1961] Saving Grace (The August 1961 Analog)

Recently, I told you about Campbell's lousy editorial in the August 1961 Analog that masqueraded as a "science-fact" column.  That should have been the low point of the issue.  Sadly, with one stunning exception, the magazine didn't get much better.

For instance, almost half the issue is taken up by Mack Reynold's novella, Status Quo.  It's another of his future cold-war pieces, most of which have been pretty good.  This one, about a revolutionary group of "weirds," who plan to topple an increasingly conformist American government by destroying all of our computerized records, isn't.  It's too preachy to entertain; its protagonist, an FBI agent, is too unintelligent to enjoy (even if his dullness is intentional); the tale is too long for its pay-off.  Two stars.

That said, there are some interesting ideas in there.  The speculation that we will soon become over-reliant on social titles rather than individual merit, while Campbellian in its libertarian sentiment, is plausible.  There is already an "old boy's club" and it matters what degrees you have and from which school you got them.  It doesn't take much to imagine a future where the meritocracy is dead and nepotism rules.

And, while it's hard to imagine a paperless society, should we ever get to the point where the majority of our records only exist within the core memories of a few computers, a few revolutionaries hacking away at our central repositories of knowledge could have quite an impact, indeed! 

Flamedown, by H.B. Fyfe is a forgettable short piece about a spaceman who crashes onto the surface of a Barsoomian Mars and is trailed by a lynch mob of angry Martians.  There is a twist at the end, but it's a limp one.  Two stars.

I don't know who Walter B. Gibson is, but his impassioned defense of psionics in our legal system, The Unwanted Evidence, is wretched.  It reads like a series of newspaper clippings from the back page of the newspaper, or maybe one of those sensational books on UFOs and mystic events that are in vogue.  One star.

Analog perennial Randall Garrett, an author I tend to dislike (yet one of Campbell's favored sons) gives us Hanging by a Thread, about an interplanetary ship holed by a meteor.  It could have been engaging, but the smug, detached tone, and the overly technical and uninteresting solution make this a dreary read.  Perhaps even Garrett knew he could do better; maybe that's why he penned this one under the name "David Gordon."  Two stars.


by Douglas

Laurence Janifer also appears a lot in Analog, often paired with Garrett (either as a true duet, or just side by side).  He's usually the better of the two, but Lost in Translation is a typical lousy "clever Terrans beat aliens" story, not worth your time.  Again, it's pseudonymous (Larry M. Harris), perhaps on purpose.  Two stars.

This is a pretty damning litany, isn't it?  A series of 2-star stories and a pair of 1-star "science fact" articles.  Is there any reason I don't just toss this issue into the kindling box?

There is.

Cyril Kornbluth shuffled off this mortal coil far too soon, some three years ago.  He wrote a lot, both by himself and with partners.  Perhaps his most famous partnership was with Fred Pohl, who now runs Galaxy and IF magazines.  The Pohl/Kornbluth pair is best known for their novels, including the acclaimed The Space Merchants, but they also produced a plethora of short stories.  Interestingly, many have only reached print after Kornbluth's death.  I can only imagine these were skeletal affairs that Pohl has recently completed.

The Quaker Cannon, their latest piece, is very good.  It's the story of First Lieutenant Kramer, a veteran of a war fought in the 1970s, between East and West.  In this war, he had been captured by the Communists and subjected to complete sensory deprivation as a torture and interrogation technique.  Unlike most of his captured compatriots, he neither went incurably mad nor held out until death.  He simply resisted as long as he could, then he cracked and gave up what he knew.  He was later repatriated.

Now 38 and still a First Lieutenant despite years of service, blacklisted from any significant role, he is suddenly recruited into Project Ripsaw: a new attempt to invade Asia.  As the commanding general's aide-de-camp, he oversees Ripsaw's growth from a cadre of three to an organization of hundreds of thousands, privy to all of the unit's secrets and plans. 

As the vast force prepares to invade, Kramer learns of "The Quaker Cannon," a parallel invasion unit that exists only on paper.  Its purpose is to serve as a blind to confuse the enemy as to the real plan.  The Soviets call this kind of deception maskirova, and it's worked time and time again.

Just prior to D-Day, Kramer is betrayed to the enemy.  In short order, the Lieutenant is back in the "Blank Tank," all of his senses completely deadened.  Hours pass by in seconds, each a drag on his sanity.  Though Kramer's defiance is admirable, his ultimate submission, as before, is only a matter of time.  He, of course, divulges the Ripsaw plan in its entirety.  When Kramer returns to coherence, he is back home.  Rather than being punished for his lapse, he is given a high honor.

Ripsaw was the ghost.  "The Quaker Cannon" was the real invasion.  Kramer's confession was all part of the plan.  The story ends with that reveal.

In the hands of Randall Garrett, or even Mack Reynolds, the focus would have been on the gimmick, to the detriment of the story.  Pohl and Kornbluth let Kramer be the narrator, albeit in a third person fashion.  They paint a vivid portrait of a battle-fatigued soldier, almost numb to life (as though he never left the Blank Tank) until Ripsaw gives him purpose again.  We are made to feel his anxiety at the thought and ultimately the reality of returning to the Blank Tank.  We feel disgust at his being used as a tool, yet we also fundamentally understand why.  Cannon is not a triumphant story.  It is a beautifully told, weary story of a weary man, not only capturing the psyche of a battered soldier, but also the perversity of the military structure and mentality.

Hard stuff, but it deserves five stars. 

So, as a whole, the issue gets just 2.2 stars.  Nevertheless, thanks to that half-posthumous pair, the August 1961 Analog will be reserved a place on my shelf, not in the garbage. 

[July 10, 1961] The Last Straw (Campbell's wrong-headed rant in the August 1961 Analog)

Has John W. Campbell lost his mind?

Twenty years ago, Campbell mentored some of science fiction's greats.  His magazine, Astounding (now Analog), featured the most mature stories in the genre.  He himself wrote some fine fiction.

What the hell happened?  Now, in his dotage, he's used his editorial section to plump the fringiest pseudosciences: reactionless space drives, psionic circuits with no physical components, the assertion that the human form is the most perfect possible.  The world hasn't seen an embarrassing decline like this since Sir Arthur Conan Doyle started chasing fairies. 

But this month, Campbell has gone too far.  This month, he replaced Analog's science-fact column with a rant on the space race, a full twenty pages of complete poppycock, so completely wrong in every way that I simply cannot let it lie.

Campbell's argument is as follows:

1) America could have had a man in space in 1951, but America is a democracy, and its populace (hence, the government) is too stupid to understand the value of space travel.

2) The government's efforts to put a man in space are all failures: Project Vanguard didn't work.  Project Mercury won't go to orbit.  Liquid-fueled rockets are pointless.

3) Ford motor company produced Project Farside, a series of solid-fueled "rock-oons," on the cheap, so therefore, the best way to get into space…nay…the only way is to give the reins to private industry.

Campbell isn't just wrong on every single one of these assertions.  He's delusional.

Regarding #1:

There's a reason we didn't launch an astronaut in 1951.  There was no point.

It is just conceivable that America could have put a man in space in 1951.  It took six years of development to bring the Atlas ICBM from inception to fruition.  Let's say that we, as a country, decided that the national objective after the fall of Fascism would be to put a fellow in space.  Six years after the end of World War 2 is 1951; we might just have made it – if we didn't bother to make sure the rockets and satellites were safe enough for a man to fly in.

But to what end?  What would have been the benefit?  Why would we have engaged in one of the more expensive projects in history for the privilege of sailing a person in an orbital cannonball?  Certainly, the scientific virtues of space travel had been barely conceived in 1945.  There would have been no money in the endeavor.  It would have been a stunt – a mass expenditure on a rickety aerospace infrastructure with no clear benefit to humanity.  A boondoggle wisely avoided.  The Soviets would have looked at our effort (and the likely trail of dead astronauts) and laughed.

So why do we have a non-military space program at all?  Because we have a military missile program.

Both the United States and the Soviet Union saw the value of blowing up the other's cities on a moment's notice.  Bombers are too slow and vulnerable.  Missiles can do the job in half an hour and cannot be stopped.  It is no coincidence that Sputnik first flew the year the first Soviet ICBM was finished, in 1957.  The military mission was foremost, the civilian one a political afterthought. 

Ditto our response.  What booster lofted Explorer 1?  The army's Redstone.  Now, the American side had an unusual wrinkle.  We actually had also developed a "civilian" booster, the Vanguard, to launch our first satellite.  But Vanguard was a Navy-run affair and based on a Navy sounding rocket (the Viking, in turn based on the German V2).  It didn't work right out of the gate, so the Redstone got the glory.  Either way, our unmanned space program was only possible because of our military missile program.

Currently, both manned space programs depend on their related ICBM programs.  Gagarin went up on a modification of the Sputnik missile.  Deke Slayton (or another of the Mercury 7) will go up on an Atlas, when we feel it is safe enough.  Both men are active-duty military officers. 

Like it or not, the peaceful development of space is only possible because of the military value of space.  There is no way either side would have spent this kind of dough on space travel just for the fun of it, or even for the potential scientific advancements.

Which leads me to assertion #2.

I couldn't believe my eyes when Campbell said Mercury is not an orbital space program.  A quick perusal of an issue of Aviation Week, or even the daily newspaper, shows his assertion to be absurd. 

Sure, Shepard's mission was, and the next two missions will be, suborbital ones.  These are to test the spacecraft and their pilots (and also a vain attempt to achieve a space record before the Communists – we missed by four weeks).  When Mercury is finished, it will have achieved the same goals as the Soviet Vostok program: to prove a man can survive for several days in space and come back safely. 

Mercury's successor has already been announced.  Apollo will be a three-person ship that will go around, and perhaps even land on, the moon.  The Soviets have not announced a similar program, but then they only like to announce space shots after they've succeeded.  Who knows how many failures they're hiding.

I have no doubt that an orbital Mercury will fly by next year.  I also have no doubt that an Apollo will take a crew to the Moon "before this decade is out" (the President's recent words).  I don't know where Campbell gets his information.

Campbell splutters that the Saturn moon rocket should be scrapped because liquid-fuel rockets are expensive failures, and Ford Motors likes solid-fuel rockets.  Campbell has forgotten that the Farside rockets and the new solid-fueled Scout are just as unreliable as the Vanguard was when it started, and ICBM-strength solid-fueld rockets ain't cheap. 

As for Vanguard being a failure, well, that's just not true either.  After some expected teething troubles, Vanguard launched three satellites into orbit, two of which are still beep-beeping away.  And guess what?  Project Echo, the communications balloon that Campbell touts as the pinnacle of commercial space success, was launched by a Thor-Delta, our most reliable space booster.  Know what the "Delta" is?  It's the top half of a Vanguard.  Some "failure. "

How about the "Thor" half?  That's right.  It's an Air Force missile.  Some "private enterprise." 

And that brings us to #3.

It's great that Ford Motor Company was able to launch a whopping six (count them!) sounding rockets from balloons, two of which actually worked.  Yes, science can sometimes be done on the relative cheap. 

Orbital missions cannot.  It takes far more energy to keep an object circling the Earth than to shoot it up real high, something the editor of a science fiction magazine should understand.  There's a reason no company has invested the kind of money it takes to develop a private IRBM, let alone a private ICBM: It's not worth it, liquid or solid fueled.  That's not a matter of government jealousy, as Campbell maintains, or short-sightedness; it's simple economics. By the way, who paid for Operation Farside (and developed its booster components)?  That's right.  The government.

Private companies may build the rockets that get us into space.  But it takes government money to interest a Convair or a Douglas in multi-year, hundred-million dollar projects.  The space program is literally impossible without government involvement.

At least for now.  It is possible that in fifty years or so, after the government-run space projects result in a mature, cheaper space industry, that private enterprise will pick up the slack.  Rockets, nuclear engines, or anti-matter drives, will be inexpensive enough, and the commercial opportunities of space (communications, manufacturing, tourism) attractive enough, that we'll see PanAm space stations and TWA moon bases. 

But it will take government investment first.  The interstate highway, the jet, the rocket, the atomic power plant, all of these developments required massive government spending before they could become commercially sustainable realities. 

Having shown every one of Campbell's points for the utter nonsense they are, we are left to wonder: What brought on Campbell's irrational rant?  I think it's because Campbell, like a lot of Americans, is sore that our country seems to be behind in the Space Race. 

Are we really behind, though?  I count the current operating satellite score at 9 to 0.  Moreover, since 1957, we've launched 51 craft into orbit and beyond, the Soviets just 13.  The Discoverer series alone numbers 26, a good half of which were successes.  In other words, the CIA (with the help of the Air Force) has launched as many working flights as the entire Soviet Union!

Much is made of the fact that the Soviets launched the first satellite into orbit.  In fact, the rocket that launched Explorer 1 was ready in 1956, a full year before Sputnik.  Why did Eisenhower wait?  Why didn't we seize the orbital high ground for a quick propaganda victory?

One: If we had, you can bet the Soviets would have made a stink in the UN about our having "violated" their air space.  By letting the Russians beat us to the prize (by a paltry four months), Ike cleverly sidestepped this fight.

Two: The Soviets used a plainly military missile to launch their first space vehicle.  Ike wanted the first American satellite to be lofted by a (technically) civilian platform.  Had Sputnik never flown, or had it flown six months later, the first American satellite would have been a Vanguard, not an Explorer.  We were more interested in preserving the moral high ground than being first. 

In any event, Sputnik was no surprise.  Both superpowers had announced their intention of flying a satellite in 1957-8.  The Soviets announced their plans for the October 1957 launch two months prior.  We announced our first orbital Vanguard flight would happen by the end of the year.  Sputnik was a great achievement, but it was not a coup.  The Soviet successes in space since then are admirable and should be applauded.  Then they should be assessed in light of our successes. 

It does no good to Chicken Little one's way to insanity.  And that's what's happened to Campbell.  He is not making a rational argument.  He's not presenting science.  He is throwing a tantrum. 

Analog's readers deserve better from their "science fact" column.

So let me summarize:

Vanguard was and is a tremendous success.  It's still working for us today.

Mercury is an orbital program in its suborbital phase.  In a few months, we'll have an astronaut in orbit.

America's government-run space programs, all ten plus of them, are doing just fine.

Commercial interests could not and would not have achieved our current successes on their own. 

Analog could use a new editor.