Tag Archives: Gree

[January 2, 1967] Different perspectives (February 1967 IF)


by David Levinson

We all know the adage about walking a mile in someone else’s shoes. Trying to see the world through others’ eyes is a good way to understand them, and that can help ease tensions and make it easier to find compromises. Of course, it’s also possible to come up with some pretty ridiculous ideas about the way other people think.

Failures of diplomacy

At the end of 1965, I wrote about the troubles in the British colony of Rhodesia. The white minority government refuses to consider the idea of granting equal rights or a role in government to Black Rhodesians. Early in December, British Prime Minister Harold Wilson, Rhodesian Prime minister Ian Smith, and ousted Rhodesian Governor General Humphrey Gibbs met aboard the HMS Tiger to try to hash out a solution. Smith left with a proposal he seemed willing to accept, but rejected it out of hand as soon as he returned to Salisbury. In response on December 16th, the United Nations Security Council approved an oil embargo and economic sanctions against Rhodesia 11-0, with France, the Soviet Union, Mali and Bulgaria abstaining. Four days later, Wilson withdrew all offers and announced that the United Kingdom would only accept a Black majority government. On the 22nd, as the trade ban was about to go into effect, Smith declared that the U. N. had forced Rhodesia out of British control and out of the British Commonwealth, making the country an independent republic by default.

Bechuanaland to Rhodesia's south may have peacefully become Botswana last year, but it seems that most of southern Africa is ready to go up in flames. While dealing with the condemnation of the rest of the world, the Smith government is also fighting two Black nationalist movements. Meanwhile, armed resistance is developing against South Africa’s illegal control of South West Africa, and armed independence movements are appearing in the Portuguese overseas provinces of Angola and Mozambique (formerly Portuguese West and East Africa respectively). If any of these embers becomes a conflagration, it’s hard to see how this won’t also spill over into South Africa as well.


Wilson returns with what looked like an acceptable deal, but Smith swiftly vetoed it.

Through alien eyes

John Campbell supposedly said he wanted someone to write an alien that “thinks as well as a man, but not like a man.” At least one author in this month’s IF makes a pretty good attempt at doing so. Others at least offer characters trying to understand how aliens (and in one case a door) think.


At least they aren’t even pretending this illustrates something in the magazine. Art by Wenzel

The Soft Weapon, by Larry Niven

A dozen years after the discovery that the galactic core is exploding, the mad (not because of his manic-depression, but because he’s courageous) puppeteer Nessus has hired Jason and Anne-Marie Papandreou, who operate the passenger ship Court Jester, to take him to see the Outsiders in deep space. While concluding his unspecified business, Nessus has also purchased a stasis box, an item potentially containing a piece of technology from the long-gone Slaver empire. On the way back, Jay decides to make a detour to Beta Lyrae, hoping the sight will snap Nessus out of his funk.

There, they fall into the clutches of the kzinti Chuft-Captain and the crew of the Traitor’s Claw. Among other things, the box proves to contain a strange device which can change its shape. Some of the settings include a rocket booster and a talking computer, but the device also seems capable of converting matter to usable energy with perfect efficiency. It’s up to Jay to use what he thinks the device is in order to escape with his wife and client and keep a dangerous technology from winding up in the hands of kzinti.


Jay discovers a hidden setting. Art by Gaughan

Niven has given us insight into the kzinti mind before and goes into greater detail here. We also get his speculation on what might be valued in a society of sentients descended from herbivores. The action is done fairly well, we have a female character who isn’t just motivation for the protagonist, and the story flows quite well. This might be the best thing Niven has written yet.

A high four stars.

Gods of Dark and Light, by Bruce McAllister

Gregory Shawn is a member of a religious movement which has come to V-Planet-14 to live according to their own rules. Things aren’t going well. Most of the story consists of Gregory’s prayers as the harsh conditions test and shape the group’s faith. These are interspersed with the prayers of one of the native life forms.

There isn’t much to say about this one. I think McAllister has something he’s trying to say, but it’s not entirely clear. The whole thing is very dark.

Two stars.

Forest in the Sky, by Keith Laumer

The Terran Mission to the planet Zoon is having trouble finding the natives. It turns out the Groaci have beaten the CDT to the punch, though they aren’t doing any better. Once again, it’s Retief to the rescue.


The Terran Mission sets off to look for the local government. Art by Castellon

I noted back in October that Laumer seemed to be having fun with Retief again. That still seems to be the case, but while this is more than just going through the motions, it’s still the same old formula. If you’re new to Retief, this is probably a lot of fun. Otherwise it’s palatable, but more of the same.

A low three stars.

The Fan Awards, by Lin Carter

This month, Our Man in Fandom takes a look at the Hugos. Carter traces the development of the award and tells us a bit about who Hugo was. Next month, he promises to talk about some of the Hugo winners and to look at the new Nebula Awards from the Science Fiction Writers of America.

Three stars.

The Iron Thorn (Part 2 of 4), by Algis Budrys

Hunting his first Amsir, Honor White Jackson learns that his prey is an intelligent being with better technology than his own people have. Eventually, he decides to defect to the Amsir and is taken to their home, a deep bowl filled with dense air and greenery. A vision of his people’s paradise. But paradise it is not. The food of the Amsir is poisonous to humans, and Jackson faces death by starvation. His only hope is to find a way into the Thorn Thing, a short metal tower with a locked door at the top of a ladder. The door instantly destroys any Amsir attempting to go through it after issuing a warning in an unknown language. The only one who can get close is Ahmuls, who is deformed in such a way that he resembles humans more than he does Amsir. If the door likes humans, then presumably there’s something Jackson can eat on the other side. As this installment ends, Jackson convinces the door to open and dives through, followed by Ahmuls and the spears of the Amsir.

To be continued.


Jackson enters the Thorn Thing. Art by Gray Morrow

This story certainly moves fast. Nothing feels as rushed as it did in the first part, but Budrys isn’t wasting any time. I have some suspicions about what’s going on. Much of that will probably be resolved next month, though I have no idea how it will all be wound up.

Three stars.

Confession, by Robert Ray

Father Hume sits on his veranda, waiting for the oppressive heat of an Australian afternoon in the back of beyond to dissipate. He closes his eyes for a moment, but must have nodded off, since there is suddenly a stranger in his back garden. A stranger who would like the Father to hear his confession, but can’t wait until church tomorrow. What Father Hume hears will change his life and, hopefully, the world.

On first reading, this seemed like the sort of story you read, don’t mind and then forget. As I’ve thought about it, though, some other aspects have occurred to me. I can’t really say anything without giving the whole story away and ruining its impact, but it’s a little better than I first credited it.

A solid three stars.

The Evil Ones, by Richard Wilson

Wally Hengsen beat a murder charge with an insanity plea. Now, he’s biding his time until his organization can bust him out. When an alien spaceship lands on the grounds of the rest home, he starts looking for an angle to play, but a reminder of events in New Guinea during the War sets him on a different path.


Hengsen wonders if he really does belong in an asylum. Art by Vaughn Bodé

This is a decent story. It sags in a couple of places, and Hengsen’s change of heart relies so much on a flashback that it feels a little out of place. On the other hand, it does finish strongly, which is probably enough.

Three stars.

The Dangers of Deepspace, by Mather H. Walker

A colonel of the Deepspace service is interviewing a volunteer and seems to be doing his best to discourage the young man from signing up.

Here we have this month’s first-time author. The whole thing is very obvious, doesn’t entirely make sense and isn’t worth your time. The nicest thing I can say is that the prose is serviceable.

Barely two stars.

A Beachhead for Gree, by C. C. MacApp

Steve Duke and friends go behind enemy lines. They make contact with the locals, use a ruse to infiltrate an enemy base and thwart Gree’s plans.


This time the locals are humanoids who can build wings for themselves. Art by Burns.

I’m going to make several carbons of that summary and whenever a Gree story appears, I’ll just cut one out and paste it into my manuscript. Will this interminable series never end?

Two stars.

Summing up

No matter how you look at it, this month’s IF is par for the course. One really good story, some decent stuff and some junk. And as good as it’s been so far, the serial needs to start paying off next month. At least we have the special Hugo edition to look forward to next month. The authors are good, but will they offer up their best stuff?


No mention of Frank Herbert this time. Hmmmm.






[October 2, 1966] At Heart (November 1966 IF)


by David Levinson

Throughout the millennia in every human culture, the heart has been a key symbol. From the center of the body to the seat of life, emotion, mind or soul, its meaning varies, but it is always important. These days, it’s mostly a symbol of love, but it’s also connected with courage and desires of other kinds. It can also mean the center of something, from arguments to artichokes. Whatever it may mean, you gotta have it.

Hearts of darkness and light

It’s been a rough month for the civil rights movement. On September 2nd, Alabama governor George Wallace signed a bill refusing Federal education funds, believing that will prevent the integration of Alabama schools. Two days later, the Congress of Racial Equality marched in Cicero, Illinois and was met by a mob hurling rocks and bottles. By the end, 14 were injured and nearly 40 people (mostly white) had been arrested. But the ugliest scenes were in Grenada, Mississippi.

Back in June, the March Against Fear passed through Grenada, and marchers spent about a week there. Town officials appeared cooperative. They gave police protection to the marchers, six Black voter registrars were hired and 1,000 Black voters were registered. But it was all for show. Once the country’s attention moved on, the registrars were fired, and it was discovered that none of the voters were actually registered. The Southern Christian Leadership Conference set up shop in town and went to work.

In August, a Federal judge ordered Grenada to allow Black students to enroll in previously all white schools. Many parents took advantage of this, but a campaign of intimidation caused many to change their children’s enrollment to Black schools. School started on the 12th, and things went smoothly at one elementary school, but it was very different at the local high school. A white mob prevented Black students from entering the school, chasing Black children through the streets and beating them with chains and pipes. They even attacked reporters. And the police turned a blind eye to the whole thing. Federal protection finally arrived for the children on the 17th.


Martin Luther King walking children to school in Grenada, Mississippi. Photo by Bob Fitch

A few days earlier, a car carrying Martin Luther King and some other SCLC leaders was stopped at a red light in Grenada. A man at a nearby gas station recognized him, ran over, stuck a gun in Dr. King’s face and threatened to blow his brains out. Dr. King simply looked the man in the eye and said, “Brother, I love you.” Stunned, the man lowered his gun and walked away. That is a heart full of courage and love.

Hearts of men and robots

From the heart of battle to the heart of the galaxy, this month’s IF is full of action. Let’s dive right in.


Rock ‘Em Sock ‘Em Robots dispute the best way to care for humans. Art by Adkins

Truce or Consequences, by Keith Laumer

The Terran embassy on Plushnik I has been built in that most neutral of territories: no-man’s land. Now, the invaders from Plushnik II are planning an all-out offensive this evening, leading right through the embassy. Worse yet, CDT inspectors are due to arrive in the morning. If they find a state of war, everyone’s career is in jeopardy. Once again, it’s up to Retief to save the day.


Retief proposes peace talks. Art by Gaughan

It’s been a while since we last heard from Retief, and I noted at the time that the series had grown stale. The break seems to have done Laumer good. The only thing new here is the introduction of formal diplomatic maneuvers – such as Kindly Indulgence with Latent Firmness or Reluctant Admonition with overtones of Gracious Condescension – but that alone wouldn’t be enough to lift things out of the doldrums. The real difference is that Laumer seems to be having fun with his super-diplomat again.

Three stars.

At the Core, by Larry Niven

Four years after his daring flyby of a neutron star, Beowulf Schaeffer is again out of money. The puppeteers of General Products approach him for something less dangerous. They’ve developed a new faster-than-light drive, capable of traveling at nearly one light-year per minute. The problem is that it’s huge. Installed in the largest cargo hull available, there’s barely room for a cockpit and a tiny cabin for one person. In order to get wealthy investors interested in the project, they want Schaeffer for a publicity stunt. Fly to the galactic core, return and write an article. He jumps at the chance. Schaeffer encounters serious problems along the way, but what he finds at the core will have consequences for all of known space in both the short and very long terms.


Beowulf Schaeffer in the cockpit of the Long Shot. Art by Adkins

This is a solid story. There’s a bit of handwaving about why the mass detector can’t be automated, but get past that it’s good. And at the end, Niven waxes a little philosophical and elevates the story.

Four stars.

Science-Fiction Fanways, by Lin Carter

This month, Our Man in Fandom looks at some more bits of fan slang. He starts off with “future slang” from early novels, moves on to nonsense words and acronyms, and thence to a few more words like Neohood and Completism. He then wraps it up with tales of the Great Staple War of the 30s and the Great Stationery Duel, which may be going on to this day. Mildly entertaining, but not as informative as some of the earlier articles.

A low three stars.

The Sign of Gree, by C. C. MacApp

A mysterious enemy has been attacking Gree ships with devastating effect. Hoping that the enemy of his enemy might be his friend and that he might find out what happened to Fazool, Steve Duke infiltrates the survivors of an attack in order to be captured. Taken to a prison camp operated by the Remm, catlike centaurs, he finds Fazool. Together, they hatch a plot to gain the attention of these new aliens and win them over as allies against Gree.


Steve Duke meets the Remm. Art by Gray Morrow

What can I say that I haven’t already said about the Gree stories? This is a fairly typical example of the series. It’s marginally entertaining, but too many things happen because the plot needs them, rather than following logically, and once again the story ends with the feeling that the anti-Gree forces have more than enough to end the war. It’s long past time for this series to end.

A very low three stars.

A Code for Sam, by Lester del Rey

Sam is a robot assisting the Gregg Archaeological Expedition on the planet Anubis. Dr. Gregg and everybody else treat him like just another person. Recently arrived are Dr. Dickson and the experimental robot Pete. Robots are rare on Earth, and people are wary of them, so Dickson has come up with new programming based on “the three laws of Asenion robots” from old science-fiction stories. Unfortunately, they work about as well as they did in the stories, and that intersects badly with the natives’ uneasiness with what the archaeologists are digging up.


Sam and Pete have different motivations. Art by Lutjens

Del Rey is clearly basing this on Asimov’s robot stories, but I’m not sure if he’s taking a poke at them or trying to sum them up into a more important message than the Good Doctor ever intended. One member of the expedition dismisses the three laws as “slavery and racism,” while Dr. Gregg says they were just a bit of fun to make a good story. I’m torn in my assessment. The story raises some interesting philosophical questions, but it also sags a bit in the middle. The questions are probably enough.

A low four stars.

The Babe in the Oven, by John T. Sladek

Honestly, I don’t think I can summarize this surreal tale of suburbia. Let me quote the editorial blurb. “Tough day! The baby was a spy, and the friendly parish priest was his accomplice!” If Phil Dick, R. A. Lafferty and David Bunch collaborated on a story, it wouldn’t be half this strange. I think Sladek is trying to say something about suburban life, but I couldn’t find it.

A high two stars for me, might be three for somebody else.

Halfway House, by Robert Silverberg

Wealthy and brilliant industrialist Franco Alfieri is dying of cancer. Luckily for him, he can afford to enter the Fold, the place where all the universes meet. There, he is judged to determine if he is worthy of being saved. He is found to be, but he will have to give five years of his life in service to the halfway house. Alfieri jumps at the chance, but is the price higher than he thought?

This is Silverberg at his best. It’s an excellent character piece, following the protagonist through arrogance and desperation to his final understanding of the price he pays. This is the best thing he’s written since To See the Invisible Man.

A high four stars.

Snow White and the Giants (Part 2 of 4), by J. T. McIntosh

During the hottest summer in memory, the English town of Shuteley is visited by a strange band of young people. At the end of the first installment, narrator Val Mathers and his old friend Jota decided to investigate the strangers’ camp. There, they are forced to duel the giants. Jota is killed and Val barely manages to stay alive. Suddenly, Val and Jota are entering the camp once again. Jota talks his way into staying, while Val heads home.

There, he encounters Miranda – the Snow White of the title. Val works out that the gang are from the future. Miranda learns that Val is reluctant to have children, because he fears that his mother’s madness and sister’s mental handicap are congenital. She offers to find out, but having sex with her is part of that. He doesn’t hesitate. She informs him that all his children will be normal, and he realizes he really wants them. This could repair his marriage to Sheila.

Later, Val and Sheila head out of town on a date, partly at Jota’s urging, partly because Miranda said they would stay home that night. Their romance seems to be rekindled, but on the way home they see a fire. Shuteley is burning. The fire is so intense the only bridge in town has buckled. The fire brigade is trapped on the side away from the center of town and can’t find enough water to defend the small bit on their side of the river. Val organizes the defense, finding water and getting civilians to safety. Did the giants have something to do with the low water level in the river? To be continued.


Val fights for his life. Art by Gaughan

I wasn’t too keen on the first installment, noting particularly McIntosh’s handling of the female characters. While that doesn’t get much better, the rest is much improved. This feels like the McIntosh from several years ago. There’s obviously a lot more going on here than just some time-travelers come to watch a disastrous fire (shades of Vintage Season by C. L. Moore and Henry Kuttner). I’m actually interested in seeing where this is going now.

Three stars.

Hairry, by Mike Hill

Jake explains how he first met Hairry. He was working on a geological survey team hunting for oil on some planet (presumably Mars, but never named). When his scout car falls into a deep canyon, he runs into gigantic ten-legged spiders. The only thing keeping him from being dinner is his love of jazz.

Hill is this month’s first time author. He gives us an old-fashioned bar tale on an old-fashioned Mars, and we can all see where things are going several pages before the end. On top of that, the jazz slang feels at least a decade old, which is positively ancient.

Two stars.

The Boat in the Bottle, by Thurlow Weed

The Boat is the grandest passenger ship ever built. In an act of hubris, the owners send its maiden voyage through the Bahama Abyss. And hubris always has a price.

Thurlow Weed may or may not be a first time author. Perhaps the author is a descendant of the man who helped found both the Whig and Republican parties. He or she certainly has reason not to want their name associated with this story. It’s dull and has no redeeming features.

One star.

Summing up

This is an issue of highs and lows. We have some of the best stories IF has had in quite a while, and some of the worst. But the highs are very high. Silverberg came very close to a fifth star, and del Rey might have gotten there with a bit more polishing. There’s life in the old mag yet.


Can Niven knock it out of the park again?






[August 2, 1966] Mirages (September 1966 IF)


by David Levinson

The popular image of a mirage is a shining oasis in a desert replete with shady palm trees and sometimes dancing girls. That’s not how mirages work. We’re all familiar with heat shimmer, say on a hot, empty asphalt road, casting the image of the sky onto the ground and resembling water. Less common is the Fata Morgana, which makes it look as though cities or islands are floating in the sky. But the popular idea of the mirage remains: something beautiful and desirable, yet insubstantial.

Heat Wave

July was a real scorcher in the United States as a heat wave settled in over much of the Midwest. A heat wave might make a fun metaphor for passion if you’re Irving Berlin or Martha and the Vandellas, but as the latest hit from the Lovin’ Spoonful suggests, it can be a pretty unpleasant experience. As the mercury rises, people get pretty hot under the collar.

On July 12th, the Black neighborhoods on Chicago’s West Side exploded. The sight of children playing in the spray of a fire hydrant is a familiar one, but the city’s fire commissioner ordered the hydrants closed. The spark was lit when, while shutting off the hydrants, the police attempted to arrest a man, either because there was a warrant for his arrest (according to them) or because he reopened a hydrant right in front of them (according to the locals). As things escalated, stores were looted and burned, rocks were thrown at police and firemen and shots were fired. There were also peaceful protests led by Dr. Martin Luther King. Mayor Daley called in the National Guard with orders to shoot. Ultimately, the mayor relented. Police protection was granted to Blacks visiting public pools (all in white neighborhoods), portable pools were brought in and permission was given to open the hydrants.


Children in Chicago playing in water from a reopened hydrant

As things wound down in Chicago, they flared up in Cleveland. On the 18th in the predominantly Black neighborhood of Hough, the owners of the white-owned bar the Seventy-Niner’s Café refused ice water to Black patrons, possibly posting a sign using a word I won’t repeat here. Once again, there was looting and burning and the National Guard was called in. Things calmed after a couple of days, but heated up again when police fired on a car being driven by a Black woman with four children as passengers. It appears to be over now and the Guard has been gradually withdrawn over the last week. City officials are blaming “outside agitators” for the whole thing.

These riots are a stark reminder that the passage of the Civil Rights Act two years ago didn’t magically make everything better, and that problems also exist outside of the South. We have a long way to go before racial equality is more than just wishful thinking.


National Guardsmen outside the Seventy-Niner’s Café

Pretty, but insubstantial

Some of the stories in this month’s IF are gorgeously written, but lacking in plot. Sometimes that’s enough, sometimes it isn’t.


This fellow’s having a very bad day, but he’s not in The Edge of Night. Art by Morrow

The Edge of Night (Part 1 of 2), by A. Bertram Chandler

Commodore John Grimes has resigned both as Superintendent of Rim Runners and from the Rim Worlds Naval Reserve, effective as soon as his replacement arrives. The monotony of the situation breaks when a mysterious ship appears out of nowhere, refusing to answer any hails. Although there’s no hurry, he quickly assembles a crew, including his new wife, late of Terran Federation Naval Intelligence, and his usual psionics officer, whose living dog brain in a jar, which is used as an amplifier, is clearly nearing the end of its life.

The strange ship proves to be highly radioactive. It bears the name Freedom, painted over the older name Distriyir. Everyone aboard is dead, all humans dressed in rags. The only logical conclusion is that the ship is from an alternate universe (the walls between universes are thin at the rim of the galaxy) and the crew escaped slaves. Taking the ship back to its original universe, Grimes and his people learn that intelligent rats have enslaved humans out in the Rim Worlds in this universe. They resolve to correct the situation. To be continued.


The enemy fights like cornered rats. Art by Gaughan

Chandler has written several stories about John Grimes, though his only appearances so far at the Journey have been cameos in other stories set in the Rim. This story seems to be a direct sequel to Into the Alternate Universe, which was half of a 1964 Ace Double.

The story is wonderfully written, pulling the reader along in a way that can only be compared to Heinlein. The characters are strong and distinct, including a woman who is smart, tough, active and above all believable. There’s also a wealth of detail, such as the placement of instruments, clearly stemming from the author’s years serving in the merchant marine of the United Kingdom and Australia, which give verisimilitude to the ships and their crews.

While reading it, this absolutely felt like a four star story to me, but after letting it sit for a while, I’ve cooled slightly. A very, very high three stars.

The Face of the Deep, by Fred Saberhagen

In Masque of the Red Shift, Johann Karlson, the hero of the Battle of Stone Place, led a Berserker, an alien killing machine out to destroy all life, into an orbit around a collapsed star. In the story In the Temple of Mars, we learned of a plan to rescue Karlson. Here, we follow Karlson as he gazes in awe at the collapsed star and its effects on space. The Berserker pursuing him is unable to shoot his ship, but are the people who appear to rescue him the real thing or a ruse?

There isn’t much story here, but the prose is beautiful, pure sense of wonder. Saberhagen is clearly building up to something, probably a confrontation between Karlson and his half-brother, all no doubt to eventually wind up in a fix-up novel. This is only a brief scene in that larger tale, but the sheer poetry of the thing is enough.

Four stars.

The Empty Man, by Gardner Dozois

Jhon Charlton is a weapon created by the Terran Empire. Nearly invulnerable, incredibly strong and fast, he can even summon tremendous energies. Unfortunately for him, for the last three years, he has shared his mind with a sarcastic entity called Moros, which has appointed itself as his conscience. Now, Jhon has been sent to the planet Apollon to help the local rebels overthrow the dictatorial government.


Jhon Charlton deals with an ambush. Art by Burns

Gardner Dozois is this month’s new author, and this is quite a debut. It’s a long piece for a novice, but he seems up to it. There’s room for some cuts, but not much. The mix of science fiction and almost fantasy elements is interesting and works. The only place I’d say a lack of experience and polish shows it at the very end. The point is a bit facile and could have been delivered a touch more smoothly, but it’s a fine start to a new career. Mr. Dozois has entered the Army, though, so it may be a while before we see anything else from him.

A high three stars.

Arena, by Mack Reynolds

Ken Ackerman and his partner Billy are Space Scouts for a galactic confederation. They’ve been captured by the centauroid inhabitants of Xenopeven, who refuse to communicate with them. After several days of captivity, they’re separated, and Ken next sees Billy’s corpse being dragged from the sands of an arena. Vowing revenge, he finds himself the next participant in something like a Spanish bullfight, with Ken as the bull.


Ken after his encounter with the picadores. Art by Virgil Finlay

This is far from Reynolds’ best work. The action is decent, but the parallels with bullfighting are pointed out too explicitly (though maybe it’s necessary for readers who aren’t familiar with the so-called “sport”). However, there is a bit of a twist at the end – one that made me go back and double-check the text – that lifts the story out of complete mediocrity. So-so Reynolds is still pretty readable.

Three stars.

How to Live Like a Slan, by Lin Carter

This month, Our Man in Fandom takes a look at the fannish tendency to give names to inanimate objects. He starts off with the residences of fans sharing apartments and expenses, going back to the Slan Shack in Battle Creek, Michigan right after the War. Alas, the whole thing is largely just a list of in-jokes and things that were funny at the time. And I’ve known plenty of people with no interest in SF who have named their cars. It’s hardly restricted to fans.

Two stars.

The Ghost Galaxies, by Piers Anthony

In an effort to test the steady state theory and perhaps find out what happened to the first expedition, Captain Shetland leads the crew of the Meg II on a voyage to or beyond the theoretical boundary of the steady state universe. The ship’s logarithmic FTL drive increases speed by an order of magnitude every hour. As the ship passes one megaparsec per hour, the crew grows increasingly worried, and their mental state can affect the drive and the ship’s ability to return home.


Somnanda maintains the beacon which keeps the ship in contact with real space. Art by Adkins

This was a difficult story to summarize, or even understand. The writing is very pretty, with a dreamlike quality that mirrors the captain’s mental state and thought processes, but often left me unsure just what was going on. I came away with the feeling that there’s something here, but I have no idea what.

A low three stars.

Enemies of Gree, by C. C. MacApp

Steve Duke is deep behind enemy lines, this time with the B’lant Fazool and Ralph Perry from earlier Gree stories. They’re spying on a Gree excavation not far from the place where Gree first entered the galaxy. Strangely, there are animals here not native to the planet. There may also be an intelligent species nearby, watching both Steve and the Gree slaves.


The ull-ull aren’t native to this planet. Art by Morrow

I’m tired of these Gree stories. Even those that aren’t terrible have a sameness to them. In each of the last few stories, MacApp has made us think that those fighting Gree finally have what they need for victory. It’s time to wrap this series up. This one isn’t helped by the fact that every time Fazool gets mentioned I think of Van and Schenck or Bugs Bunny.

A low three stars.

The Hour Before Earthrise (Part 3 of 3), by James Blish

Dolph Haertel and Nanette Ford have been stranded on Mars, thanks to Dolph’s invention of anti-gravity. They’ve managed to survive, and last time Dolph discovered a radio beacon and set up an interruptor to attract attention. As the installment concluded, they encountered a feline-like predator. This proves to be an intelligent being. They manage to establish contact with Dohmn (the closest they can come to pronouncing its name) and make friends. Eventually, Dohmn leads them to the last surviving member of the original Martian race.


Dohmn introduces Dolph and Nanette to the last Martian. Art by Morrow

And so we reach the end, with everything wrapped up nice and neat. For humans anyway. I’m bothered by the last Martian bequeathing Mars to humanity rather than Dohmn’s people. It’s all a bit too facile, and I find myself returning to my original conception of this as a parody of SF juveniles, from Tom Swift to Heinlein to more recent examples as the story progresses. This certainly wouldn’t be my first pick to give a young reader.

A low three stars for this part and the novel as a whole.

Summing Up

There you have it. An issue that starts off hot and gradually grows tepid. Parts of it sure are pretty, though, even if they’re just hot air.


Dickson, Niven and the rest of the Chandler look promising. A new McIntosh novel less so.






[January 16, 1966] Getting There Is Half The Fun (March 1966 Worlds of Tomorrow)


by Victoria Silverwolf

Modes of Transportation


I hope that the Cunard Line will forgive me for stealing their famous slogan. By the way, isn't this a lovely advertisement?

In this modern world, there are all kinds of ways of getting around. There are luxury liners, as shown above. There are airplanes, complete with friendly attendants to cater to your every whim.


This ad is about ten years old. It must have come from a magazine in a doctor's waiting room.

There are, of course, automobiles, that you can either own or rent when you need them.


I do not, however, recommend jumping directly from a plane to a car.

In science fiction, we have lots of futuristic devices to send us from one place to another, from moving sidewalks to starships. The latest issue of Worlds of Tomorrow features people transported through space and time in various ways. The lead novella includes a method of getting from Point A to Point B that I haven't seen before, and that I don't think I would enjoy.

Dying To Be Somewhere Else


Cover art by Gray Morrow.

The Suicide Express, by Philip Jose Farmer


Illustrations by Jack Gaughan.

We return to the planet known as Riverworld, where everyone who has ever lived on Earth is reincarnated into a young and healthy body. Our hero is, once more, the Nineteenth Century adventurer Richard Francis Burton. It turns out that anyone who dies on Riverworld is reincarnated again, but in a different location on the giant planet.

Burton discovers that his old nemesis, the infamous Nazi leader Hermann Goering, has been reincarnated in the same place he now resides, after Burton killed him. We'll find out later that the two enemies come back to life in identical locations more than once. There is some kind of bond between them, it seems, although why remains a mystery.

The enormous river that gives this world its name runs from the north pole, all the way around the planet, then back to where it started. That doesn't make geographic sense, of course, so it's clear that some kind of super-advanced technology is involved. There are tales of a bold explorer who spotted a vast tower at the head of the river, beyond impassible mountains. Determined to unlock the secrets of Riverworld, Burton sets out to find the tower. Because sailing all the way to the north pole, if it is even possible, would take many decades, he uses another method of travel.

He kills himself. Seven hundred and seventy-seven times, to be exact. The odds are low that he'll be reincarnated near the north pole, but he's willing to take the chance.

Meanwhile, the so-called Ethicals who created Riverworld are hunting down Burton, apparently because he seems to be the only person who was conscious, in some kind of storage area, before being reincarnated. There's also a rogue Ethical, working against the others, who claims to be protecting Burton.

Along the way we meet John Collop, a Seventeenth Century poet. Like Burton and Goering, this is a real historical figure, if not quite as famous. In Farmer's tale, he's a saintly fellow, who is an evangelist for a new religion, the Church of the Second Chance. We also witness the transformation of the guilt-ridden, drug-addicted Goering into what possibly might be a better human being.


Burton meets the Ethicals.

The plot moves swiftly, and there's always something interesting going on. Farmer has latched on to a premise that allows him a lot of room to bring in folks from all sorts of places, from the prehistoric past to the near future. My only quibble is that he raises more questions than he answers. I assume there will be more stories in this series. They might clear things up.

Four stars.

The Kindly Invasion, by Christopher Anvil

Let's see; a story by Christopher Anvil. Do I even have to read it to find out that it's about clever humans outwitting technologically superior but foolish aliens?

In this variation on his favorite theme, the extraterrestrials come to Earth bearing gifts. Among other blessings, they offer a serum that prevents aging. They communicate with humans via telepathy.

Our main character smells something fishy. He assumes the telepathy is really brainwashing. He's the big boss of an arms company, and he decides to sell an excellent firearm to the public dirt cheap, so that lots of people will buy them. (Can you see where this is going?)

Sure enough, the aliens turn out to be bad guys, and the heavily armed folks who didn't fall for their propaganda are ready to take them on.

I was really, really hoping that the arms dealer's suspicions would turn out to be unjustified. Instead, there is nothing at all surprising about the plot. This yarn would have found a more appropriate home in the pages of Analog.

Two stars.

The Super-Sleuths of Science Fiction, by Sam Moskowitz

In the previous issue, we had the first part of a look at crimefighters in SF. This section is exactly like the other. We get a long list of science fiction detective stories, most of which sound really lousy. At the end we get a quick look at modern examples, such as Asimov's robot novels.

My opinion has not changed. I admire the author's scholarship, but the resulting article is as dry as dust.

Two stars.

Like Any World of Gree, by C. C. MacApp


Illustrations by Peter Lutjens.

A bunch of stories about a resourceful hero fighting the slaveholding minions of Gree have already appeared in If. I'm not sure why this one appeared in its sister magazine, but maybe editor Frederik Pohl ran out of room for it.

Anyway, in this adventure we're on Earth. The home world is already occupied by the villains, but the good guys are coming to the rescue. There's just one big problem. Once the followers of Gree are defeated in a space battle, they'll wipe out all life on the planet. Our hero has to sneak in, disguise himself as a human bounty hunter working for the bad guys, work with the local resistance underground, and, as usual, sneak his way into the enemy compound.


Take that, Gree-loving scum!

The series as a whole has been a little repetitious. This one has the novelty of being set on Earth, but otherwise it's the same old espionage and sabotage plot we've seen before.

Two stars.

Umpty, by Basil Wells

A couple of hundred years from now, most folks are unemployed. Some of them eke out a living with subsistence farming, other are outlaws. The protagonist, a fellow hoping to get a job, rescues a woman from a gang of hoodlums. She claims to be from the past, with her mind transported into a body of the future. After some adventures, they find out what's really going on.

There really isn't much to this story other than the twist ending, which I thought was kind of silly. I suppose the background is mildly interesting, but that's about it.

Two stars.

Comets Via the VJSEH, by Robert S. Richardson

The author speculates about the origin of comets having orbits associated with Jupiter. He dismisses the idea that they were captured by the gravity of the giant planet, because there are far too many of them still around, considering their relatively short lifetimes. Did they emerge from Jupiter? No, because they could not possibly escape the immense gravitational pull. Instead, he promotes the hypothesis that they were ejected from Jovian moons, due to volcanic activity.

It seems to me that the argument falls apart if you accept the possibility that there's a steady supply of comets coming from deep in space, maybe beyond Pluto. In that case, there would be plenty of them for Jupiter to grab. The article also has some illustrations that are not reproduced very well, so I haven't bothered to photocopy them here.

Two stars.

Choice of Weapons, by Richard C. Meredith


Illustration by Gray Morrow

A motley collection of folks gets transported from all kinds of places on Earth, and from different times, in this yarn. There's the hero, an American (I presume) hunter of the present; there's a naked, seemingly comatose little girl; a royal woman of ancient Egypt; a huge fellow of prehistoric times; a woman from a decadent future; an ancient Roman soldier; an Asian woman who might be from just about any time; and a soldier from a brutal future dictatorship.

These very confused people find themselves in a metal room. Food appears from time to time, but the amount keeps shrinking. Given this threat to their existence, not to mention conflict over the affections of the sexually provocative woman from the future, it's not a big surprise when violence breaks out. (I forgot to mention that the hunter has his gun, the Roman has his sword, and the man from the future has his laser. The prehistoric man just has his body, which is enough of a weapon.)

There's an explanation for their situation, of course. It also turns out that the little girl, who does not respond to anything at all in any way until the end of the story, is the key to saving the lives of those who survive the ordeal.

I have very mixed feelings about this tale. The frequent killing, along with implied rape, make it disturbing to read. On the other hand, the way in which the author portrays characters from many different times and cultures is convincing. In particular, the half-intelligible language spoken by the woman from the future is fascinating.

Three stars.

Did You Have A Nice Trip?

The good ship Worlds of Tomorrow, under the command of Captain Frederik Pohl, set sail with streamers flying. Her first port of call was well worth the price of boarding. The rest of the voyage, maybe not. As we disembark, we may wistfully wonder if the excursion was really a vital one.


If it's a Galactic Journey, I have to say Yes!



[August 2, 1965] Expansion and Contraction (September 1965 IF)


by David Levinson

It seems like the world gets a little smaller every day. Jet planes are gradually replacing larger propeller-driven planes in the passenger market, reducing the time it takes to get from one place to another. As they become more ubiquitous even the middle class may be able to travel like the jet set. Communications satellites are making it possible for news to spread faster, and we can even see some events on television as they happen on the other side of the world.

On the other hand, the world seems to be getting bigger, too. We hear constantly about remote places where this conflict or that independence is taking place. The wealth of human knowledge is growing so fast, it’s almost impossible to keep up. Growing, shrinking, let’s look at some things that have done one or the other lately.

A long shortcut

France and Italy are now closer. Not diplomatically, and it’s not conclusive proof of continental drift, but the time to travel between them has shrunk thanks to the opening of a tunnel underneath Mont Blanc. The two countries agreed on building the tunnel in 1949, but excavation didn’t begin until a full decade later, with a company from each country drilling from their own side. The excavations met on August 4th, 1962, with an axis variation of a mere 5 inches. The tunnel was inaugurated at a ceremony on July 16th, attended by French President Charles de Gaulle and Italian President Giuseppe Saragat, and opened to traffic three days later.

At 8,140 feet below the surface, the two-lane highway tunnel is the deepest operational tunnel in the world, and at 7.2 miles, it is also the longest highway tunnel, some three times longer than the previous record holder, the Honshu-Kyushu tunnel in Japan. The travel distance from France to Turin is now 30 miles shorter, and the distance to Milan is 60 miles shorter.


Presidents de Gaulle and Saragat in front of the Mont Blanc tunnel connecting Chamonix to Courmayeur during the official inauguration

Flash!

Kodak made a big splash when they introduced the Instamatic camera two years ago. Like the venerable Brownie, the Instamatic makes it easy for amateurs to take snapshots. There’s even a model with a built-in flashgun that takes so-called peanut bulbs. The problem with those is that bulbs have to be removed before you can take another shot with the flash, and they get very, very hot. Kodak, working together with Sylvania Electronics, has come up with a solution: the flashcube.

As the name suggests, it’s a cube with a mount that connects to the camera on the bottom, and four flashbulbs around the sides. Trigger the shutter, the flash goes off, the cube rotates 90° and it’s ready for another picture immediately. Plus, by the time you’ve taken the fourth picture, parts of the cube should be cool enough to touch, so you can replace it right away. This should mean lots more candid snaps and a lot less dragging everybody outside to squint into the sun at family gatherings. A big innovation in a very small package.


$100 is a little pricey, but there are less expensive models, and we are talking about a lifetime of memories

An electrifying performance

The folk world had their horizons expanded last week, perhaps to their dismay. Despite his bad boy antics off stage last year, Bob Dylan was the most eagerly anticipated act at this year’s Newport Folk Festival, but his performance was met with a chorus of boos. It seems young Mr. Dylan felt that Alan Lomax was rather condescending when introducing the Paul Butterfield Blues Band at a workshop on Saturday the 24th and decided he would play electric to prove to the organizers they couldn’t keep it out. He hastily assembled a band from a couple of members of the Butterfield Band and some others and spent Sunday afternoon rehearsing. The crowd was shocked at the sight of Dylan accompanied by an electric band, and the short set of “Maggie’s Farm”, “Like a Rolling Stone” and “Phantom Engineer” was met with both boos and cheers. MC Peter Yarrow (of Peter, Paul and Mary) dragged Dylan out for a quick acoustic encore of “Mr. Tambourine Man” and “It’s All Over Now, Baby Blue”. The crowd exploded and begged for another encore.

So why the booing? Ask three different people and you’ll get four different answers. Some say it was folkies mortally offended at the mere presence of electric instruments or a rock sound, others that fans were upset at the shortness of the set and the fact that the band used most of their allotted 15 minutes for tuning and switching instruments and/or poor sound quality. Some will tell you it was definitely the fans booing, others blame the press or even the organizers. We may never know the truth of the matter, but there’s no question that Bob Dylan has made another big impact on music.

Dylan with electric guitar and harmonica. Completely different from his usual acoustic guitar and harmonica. (Band not shown)

The Mysterious Doctor X

If you drop by your local library and take a look at the Sunday New York Times for July 25th (assuming they carry it and it has already come in) and flip to the list of best sellers, you’ll see a new title, Intern by Doctor X. It is, by all reports, a rather harrowing account of a young doctor’s period of interning at a hospital a few years ago, taken from his daily journal. The names, as Jack Webb would say, have been changed to protect the innocent, and the doctor has chosen a pseudonym to further protect confidentiality. “What has that got to do with science fiction,” you ask. Well, a little bird told me that Doctor X is in fact a reasonably well-known science fiction writer. Since he has good reasons for concealing his identity, I won’t give it away, but I will say that I once thought he was a pseudonym for Andre Norton and that his last name closely resembles a different medical profession mostly practiced by women.

Another hint: It’s not Murray Leinster or James White

It’s bigger, but is it better?

As promised last month, IF is now 32 pages longer, making it the same size as its bi-monthly sister publication Worlds of Tomorrow. Fred Pohl claimed that’s enough for two more novelettes, four or five short stories, a complete short novel, or an extra serial installment. How well did the editorial team make use of that extra room this month? Let’s take a look.


A deadly duel begins. Art by McKenna

Under Two Moons, by Frederik Pohl

We open in medias res in a seedy corner of Marsport. Secret agent Johan Gull is tied to a pillar in a room full of gunpowder as a beautiful woman sticks a lit matchcord in his mouth and then declares her love for him. After escaping, he goes for a shave and retrieves a jacket not his own, but which holds a key that lets him access headquarters behind the barber shop. A seemingly reasonable bit of spycraft, until he has to go for a shave every time he needs to go to a different department. He meets with .5, the head of the agency, who speaks only through his personal secretary. His new assignment is to go to Syrtis Major and investigate a couple of prospectors who claim to have been granted powers by beings from a flying saucer. Are the Black Hats behind it, or something more?

Aboard the submarine taking him to his destination, he once again meets the mysterious woman. She helps him escape from the submarine when it is sabotaged, and together they struggle through the Martian desert. They’re saved by the appearance of Tars Tarkas riding a thoat. It seems they’ve stumbled into Barsoomland, and Tars is a robot. Eventually, they make their way to Heliopolis. Further spy shenanigans take place, culminating in a big showdown in a casino.


I love you Meestah Gull. I expect you to die. Art by Wallace Wood

It’s quite the zany – at times bordering on insane – send-up of James Bond, more so the movies than the books. Gull is a drunk, a womanizer, and unbelievably stupid. Only a few hours pass between the first scene and the woman’s appearance on the submarine, yet he has no idea who she is, and she has to remind him several times throughout the story.

While it isn’t bad, the humor really isn’t to my taste. There’s a sort of overly arch cleverness to it that grates. Worse, the first thing we get with 32 extra pages is a 32 page story by the editor. Admittedly, Fred has a problem in that the best market for the kind of thing he writes is the trio of magazines he oversees, and I’m sure there’s a process for deciding whether or not to buy one of the boss’s stories, but it’s not a good look. It might have been better to wait a couple of months before running this one. The flying saucer aspects of the story probably also prompted the longish editorial. Three stars, at the low end for me, maybe higher for you.

Moon Duel, by Fritz Leiber

On the rim of Gioja crater, the unnamed narrator and his partner Pete are setting up a miniradar when Pete is killed by a sniper on the other side of the crater. The killer is a “crusoe”, one the many aliens marooned on Earth’s moon, all of whom fight and kill each other and the growing number of humans for the scarce resources that allow them to survive. The narrator manages to get off a few quick shots and a mayday signal. What follows is a deadly game of cat and mouse for the hours it will take for help to arrive. But at one point the antagonists begin an attempt at communication.

This is a very atypical story for Fritz Leiber. Even though I tend to think of him primarily as a writer of fantasy and horror, he’s no stranger to science fiction. “A Pail of Air” is one of my favorite stories. But the science comes on very strongly here, often shouldering aside character, which is Leiber’s real strength. It’s also shoehorned in at times, such as the clumsy footnote about the muzzle velocity of the narrator’s weapon. The climax also shares a factor with the rather poor Men of Good Will by Ben Bova and Myron R. Lewis, although Leiber is far more scientifically rigorous. Still, I’m not sure Leiber can write a bad sentence, and there is some genuine tension. To be honest, I probably would have liked this more if someone else’s name had been on it and I’d come in with a different set of expectations. Three stars.

The Planet Player, by E. Clayton McCarty

Archaeologist Charles Maxwell has joined the expedition to planet S-60 to investigate signs of a lost civilization. He gets off to a poor start with Litzanov, the expedition’s director. The director is a prickly authoritarian, who as it turns out is completely tone deaf and greatly annoyed by “sound in a measured tempo”. Maxwell, on the other hand, had dreams of being a concert pianist, has brought his guitar along, and reacts badly to being pushed around. Early in the journey, a stowaway is discovered, a fifteen-year-old deaf-mute known to the crew as Binky, the son of an early space scout. Bothered by the way the crew handles the boy, Maxwell takes him under his wing.

When they arrive at the planet, Litzanov proves to be a glory-hound. All photographic and video records are carefully rehearsed and staged to put him front and center, depicted as a wise man of science. The team also discovers massive structures made of a crystalline material which resonates to slight touches, though not to hard blows. At the heart of the alien complex, they find a theater with the remains of the dead in every seat. Spot checks all around the world find evidence that every single inhabitant of the planet died at the same instant, utterly without warning. The team probes the mystery, and as we are warned at the beginning, not everyone will survive.

Talk about a dead audience. Art by David A. Kyle

What a beautiful story. It’s not without its flaws; the reader figures out what destroyed this civilization and what is going to happen to the expedition fairly quickly, and the rather quick and easy decoding of the written language is highly improbable. But that all gets washed away by the ending, especially the final paragraph. This is McCarty’s second story. His first, Small One, was overly long and lacked subtlety, though Gideon rather liked it. This one however is excellent. A solid four stars.

M’Lord Is the Shepherd, by Leigh Richmond and Walt Richmond

From Moonbase One, M’Lord oversees the development of the people of Alterra. Although they are 50,000 to 100,000 years from being ready to be contacted by the Galactics, M'Lord has received orders to get them to that stage within 200. The Korm’aans are predicted to sweep through that spiral arm of the galaxy and the Galactics need an ally. That sort of forced stimulation usually destroys those subjected to it, but while a weak ally is preferable, a planet that can be used without interference from a native race is acceptable.

M’Lord decides that electric current is the ideal way to carry out his orders. First, he introduces the battery. After 75 years have passed, he sends his chief teslar down to the planet to get them to use 60 cycle alternating current. The results are astonishing. After only a few decades, the Alterrans are reclassified from “Sheep” to “Predator”. In fact, they represent a greater threat than Korm’aan. The solution is to fill the atmosphere with ultra-high frequency, ultra-short wave broadcasts. This attempt fails and he is ordered to apply hypnotic stupidifiers. This too fails, and the Alterrans are predicted to take over the galaxy within 500 years. The Galactics and Korm’aans have made common cause, and M’Lord must now act as ambassador and plead for no retribution.

Great Ghu, the Richmonds have escaped from Analog! The whole thing is ridiculously obvious, with the possible exception of the teslar. Unless you’ve read up on the early days of electricity, remember some of the articles Hugo Gernsback wrote back in the 1910s and 1920s, or have some reason to measure magnetic flux, you’ve likely not heard of Nikola Tesla. In any case, the question is why Campbell didn’t want this one. I mean, it has humans as the biggest, meanest, fiercest thing the galaxy has ever seen. Maybe he was put off by the scientific advancement of the last century or so coming from aliens rather than the natural superiority of northwestern Europeans. I should also note that it was only during the writing of this review that I realized the M’Lord is not a contraction such as one would use to address an English judge, but rather an alien name with obligatory apostrophe. A very low 2 stars.

Giant Killer, by Keith Laumer

On the planet Rockamorra, the CDT mission under Ambassador Splitwhistle is about to become the first formally credentialed embassy on the planet – a veritable coup over the Groaci – when Retief arrives late and tries to persuade the ambassador not to go through with it. He fails, but Splitwhistle really should have listened. It seems he has committed himself and his people (except Retief, who refused to go through the ceremony) to slaying a dragon. After the ambassador gets everybody thrown in jail by refusing to carry out his duly appointed task, it’s up to Retief, with a slight assist from Ben Magnan, to save the day.


The ambassador is supposed to kill it with a sword. Retief has a different plan. Art by Gaughan

I said last month that Retief’s shtick is getting stale. All the usual beats are here: the mission gets in trouble because no one listens to Retief, Retief enlists the aid of a slick talking local, Ben Magnan blunders about and accidentally helps, Retief saves the day. The only thing missing is a pulchritudinous female to offer her affections as a reward. Laumer seems to just be going through the motions in order to turn out one of these every month. I suppose it’s an easy, guaranteed sale. We’re promised the start of a Retief novel next month. We’ll see if the extra room for development of plot and character is a good thing or not. A low three stars, but probably a firm three if you’re new to the series.

Alien Artifact, by Dannie Plachta

A billion miles beyond the orbit of Pluto, the patrol ship Solar Sea picks up a large object on radar. It proves to be a giant ship, the alien artifact of the title. The crew explores and makes a shocking discovery.

Dannie Plachta is this month’s new writer. This short tale is afflicted with the desire for a Twilight Zone shock ending. While not a poor representative of the form, it’s not all that shocking either. And even at 2 and a half pages, the story is a bit long for what’s in it. On the other hand, it’s a decent freshman effort. I vacillated between two and three stars. The writing isn’t bad, and I wouldn’t immediately roll my eyes on seeing Plachta’s name again in the table of contents. Plus, it’s short. So, three stars, I guess.

Gree’s Damned Ones, by C. C. MacApp

Steve Duke has been infiltrated into a Gree punishment detail. The others aboard the transport have sinned against Gree, but are being given a chance to redeem themselves. Steve is here to find out why Gree and its slaves are showing great interest in a planet near the center of the galaxy.

Placed in charge of a large unit, Steve is ordered to make his way to an enormous cliff in some distant mountains and find a way to report back. The first night out, he finally activates the device that will give him his orders from the Birds of Effogus. Unfortunately, he left the device containing the means to let the Birds know exactly where he is so they can null in back in camp. He’ll just have to complete his mission and get back.

After a long and dangerous journey, Steve’s group meets up with another, under the leadership of Fazool, the B’Lant Steve befriended and betrayed in the first Gree story. Fortunately, Fazool was brain-burned and doesn’t recognize Steve, though in moments of distraction he does call him Jen. Ultimately, the two of them are the only ones to penetrate to the final mystery of the planet.


Steve and one of the B’Lants under his command encounter some dangerous plant life. Art by Giunta

I’m getting tired of these Gree stories. After a couple of dismal outings, the last couple have been better, but it’s time for MacApp to wrap this saga up. This one offers some interesting mysteries, and most of it is taken up by a sort of Arthur C. Clarke travelogue melded with a pulp jungle adventure. The end is rather perfunctory and raises as many questions as it answers, while seeming to move the war against Gree at least to the end of the mid-game. Still, it’s readable for the most part. A low three stars.

Skylark DuQuesne (Part 4 of 5), by E. E. Smith

The revolution on Ray-See-Nee in the Chloran galaxy is a success, but the locals whom Dick Seaton has put in power are worried about their first report back to the Chloran headquarters. The daily report shouldn’t be a problem, but the change in government will be closely scrutinized, and the reporter will likely die or have his mind shattered and will certainly give the game away. Fortunately, Seaton once went frontal lobe to frontal lobe against the Supreme Great One of the Chlorans and won. (Ignore the fact that that was halfway across the universe. Chlorans are Chlorans everywhere.) So Seaton makes the call and successfully dupes the bad guys. That taken care of, the Skylarkers head off to more familiar regions to repair the Valeron and come up with a way to improve coordination and reaction times on a planet-sized vessel.

Cut to the Jelmi. After some friendly political maneuvering, Mergon is now in charge. He picks out an uninhabited Tellus-type planet, and the Jelmi set about created an armed and well-defended base. Contact is made with the Llurdi, and after the Jelmi demand independence, the Llurdi throw everything they have at their former slaves. Holding out by the skin of their teeth, the Jelmi then contact the Llurdi, give them the teleporter, and restate their desire to live in peaceful independence. Being supremely logical, the Llurdi agree.

Meanwhile, repairs to the Valeron are complete, but Seaton is extremely fidgety. He only calms down once they start heading back to their new friends in the Chloran galaxy. It seems the woman who aided him in the revolution and her mother are witches, and they put a spell on him to summon him back. The new government is trying to weed out corruption, but are facing a lot of resistance from corrupt elements that are left over and new corrupt elements who want a piece of the graft. There’s a big shoot-out and the problem is resolved.

The Fenachrone are withering in Llurdi captivity. On his deathbed, their leader sends out a mental distress signal and makes contact with DuQuesne. The latter offers to help them and teleports their leader and a couple of others to his ship. He then heads for the Llurdi galaxy, as are the Skylarkers, who have figured out how DuQuesne tricked them and where the Jelmi must have come from. The leader of the Llurdi detects the Valeron (the DQ is shielded to the point of invisibility) and sends out a powerful mental probe. The Skylarkers read the probe as an attack and throw up their shields. The Llurdi decide they must attack and so throw everything at the Valeron. Seaton counterattacks and as the two forces are nearing mutual destruction, Seaton is mentally contacted by Mergon of the Jelmi. To be concluded.


Dick Seaton takes a call. Art by Morrow

Only one more installment to go. I must admit there is a certain crude vigor here that… well, it hasn’t grown on me, but I’m less offended by it than I was. It still doesn’t make a lot of sense, it’s still badly plotted, Smith still starts paragraphs with “wherefore”, but I guess I can see the nostalgic appeal if you first read Smith at an impressionable and less discerning age. Two stars.

Summing up

Before wrapping this up, let’s talk about the art. At least since I took on reviewing IF the interior art has been provided by a steady stable of four: Gray Morrow, Norman Nodel, Jack Gaughan and John Giunta. For me, Morrow is far and away the best of them, but he’s been tied up with Skylark for four issues now. I’m also not a big fan of Nodel’s smudgy look or Gaughan’s abstract elements. Still, all four are good, but there’s been a lack of freshness. This month saw two new additions. Wally Wood, of course, is primarily a comic artist (and former studio partner of Harry Harrison), but he’s done some illo work for IF’s sister publications, although we haven’t seen him for a couple of years. David Kyle is a long-time fan (he’s the man who got his fellow Futurians banned from the first Worldcon), occasional artist and rarely author. While there’s really nothing stylistically all that different, both artists have injected enough of a difference to seem fresh.

So, has IF made good use of its expanded space? It’s hard to say. Skylark DuQuesne continues to weigh the magazine down, and I think we’ll have to wait a couple of months to see what Fred Pohl does once it’s gone. As I noted above, no matter what you might think of the story, running a piece written by the editor which is exactly as long as number of new pages is not really the best way to start. On the other hand, we have eight titles this month, which increases the chances of there being something for everybody. And next month, Pohl is trying out another innovation. As one serial ends, we’ll also start another. If the typical serial is three parts, that’s an increase from four a year to six. That also raises the chances of more good work. Only time will tell.






[May 2, 1965] FORWARD INTO THE PAST (June 1965 IF)


by David Levinson

Science fiction is generally considered to be literature that looks ahead. Much of Western culture also seems to be fairly obsessed with the miracles of progress and moving into a brighter future. Even communism, though less materially oriented, talks a good game about a better tomorrow. But there are also those who look to the past for better times, longing for the “good old days.” We can see the clash of these two world views in one form or another nearly every day in the newspapers. Perhaps the most obvious example can be seen in the Old South, where progress is resisted with fire hoses and police dogs. There, at least, we can hope that the moral arc of the universe is rather shorter than is its wont.

Looking Backwards

Details are still sketchy, but it appears that a coup was prevented last month in Bulgaria. Emboldened by the fall of Nikita Khrushchev and possibly influenced by the rhetoric of Mao Tse Tung, hardliners in the Bulgarian military and Communist Party denounced General-Secretary Todor Zhivkov for revisionism and opportunism due to his de-Stalinization of Bulgarian communism. Arrests between April 8th and 12th, as well as at least one suicide by a high-ranking general, seem to have prevented a major step back into the bad old days of Stalinism in Bulgaria. State-controlled media, of course, are denying the whole thing, but rumors abound.

Inside Baseball

On April 9th, the Houston Astros inaugurated their new stadium in an exhibition game against the Yankees. “Who?” you ask. For the last three seasons, they’ve been known as the Colt .45s. Now the sole owner, Judge Roy Hofheinz changed the name to the Astros to reflect Houston’s important role in America’s space program, and the new stadium will be called the Astrodome. What’s so noteworthy about all this? As you might have gathered from the name, the Astrodome has a roof. Over 700 feet in diameter, the dome consists a grid of semi-transparent panes of Lucite, and the field is covered with grass specially bred to be able to grow under the lower light conditions.


The Eighth Wonder of the World may be Texan hyperbole, but it is impressive

As any science fiction fan will tell you, innovations often produce unexpected consequences. That’s what half the stories in the field are about. As Victoria Silverwolf reported a couple of weeks ago, the problem in this case is that on bright, sunny days – and Houston has a lot of those – the glare from the roof panels and the grid of shadows caused by the support structure are causing players to lose routine fly balls. The decision has been made to paint the Lucite panes white, and a couple of sections have already been covered. The question now is if the grass will still get enough light to grow.

There was another experiment at the Astrodome that seems unlikely to be repeated. A catwalk structure hangs from the top of the dome. I don’t know how far above the field it is, but the peak of the dome is 208 feet above the playing surface. On April 28th, Mets radio broadcaster Lindsey Nelson was persuaded to call the game from the gondola. He was too scared to stand up until the seventh inning, getting the play-by-play via walkie-talkie from his producer. When he finally did get to his feet, he realized he couldn’t tell one player from another or a pop fly from a line drive. He refused to go up again, and it seems unlikely that anybody will follow in his footsteps. It might offer an interesting angle for a television camera, though.

Space Opera and Superscience

Lately, it has felt like science fiction has been doing a fair bit of looking back, too, what with the Edgar Rice Burroughs revival, Sprague de Camp putting Conan back in print, John Jakes’ Conan pastiche Brak, et cetera, et cetera, and so forth. The three magazines under Fred Pohl’s leadership, in particular, seem to have been on a real space opera kick for a while. This month’s IF is no exception.


This supposedly illustrates Skylark DuQuesne. If so, it’s not a scene in this month’s installment. Art by Pederson

Skylark DuQuesne (Part 1 of 5), by E. E. Smith, Ph. D.

Dick Seaton, hero of the previous three Skylark books, is enjoying an evening at home with his family, when they are interrupted by the thought-projected simulacra of the ablest thinkers of the galaxy. It seems that the clever ploy which he used to imprison the evil thought entities and the disembodied mind of the villainous Dr. Marc C. “Blackie” DuQuesne at the end of Skylark of Valeron is doomed to imminent failure. Seaton’s partner Mart Crane is brought in, and a plan is hatched in which a thought message is sent out, which can only be received by beings who are of good will can help in the situation.

The scene shifts to the home world of the “monstrous” Llurdi on the edge of the universe. The leaders are discussing Project University, in which the best minds of their human slaves the Jelmi are given everything they could need or want in the hopes that they will produce new technologies for the Llurdi. The proceedings are interrupted by a suicide attack by 30 Jelmi attempting to give their fellows the opportunity to escape. They fail. No one is even killed on either side. Supremely logical, the Llurdi pack the revolting Jelmi into a spaceship and allow them to “escape”.


The Jelmi (background) confront their oppressors, the Llurdi. Art by Gray Morrow

Aboard the ship, the Jelmi deduce that they are being tracked, and that the Llurdi will give them free rein for a couple of generations, then swoop in, re-enslave their descendants and gather up anything new that’s been invented. They decide to seek out a world with sufficient sixth-order (I believe that means thought energy) forces to screen them from Llurdi scanning. The planet they choose: Earth.

Next, the scene jumps to a previously unknown Fenachrone fleet. The Fenachrone were the bad guys of Skylark Three, and Dick Seaton vaporized their home world at the end of that book. In Skylark of Valeron, Seaton learns of a secret colony ship, which he then hunts down and destroys. Now we find out that there’s yet another secret fleet composed of the evilest evil-doers of an evil people. In any case, the Fenachrone stumble upon a system containing two inhabited planets, one Llurdi and one Jelmi, whereupon the Fenachrone leader orders the vaporization of those two worlds. This draws the attention of the Llurdi, who proceed to destroy 16 of the 17 Fenachrone ships and capture the flagship.

Cut lastly to the ship containing the disembodied minds mentioned earlier. They have decided that Blackie DuQuesne doesn’t have what it takes to be one of them. They set him up with a ship capable of getting him to Earth and stick him back into his body. After a brief interlude in which the Seatons and the Cranes (both with infant children) as well as Crane’s former manservant Shiro and his new wife Lotus Blossom board the Skylark of Valeron, we cut back to DuQuesne. He is somehow detected by the Llurdi, but manages to evade them with his powerful mind blocks. Realizing how formidable the Llurdi are, DuQuesne sends out a call to Dick Seaton. To be continued.

Disclaimer: I do not care for the works of Doc Smith. I tried rereading the original Skylark five or six years ago, and flung it across the room in disgust about a quarter of the way through. On the other hand, I did rather enjoy The Imperial Stars last year, so I tried to approach this with an open mind.

When an English teacher, a critic, or even an author who has written what is very obviously science fiction condemns the genre with a wave of the hand, this is the kind of stuff they’re talking about. At best, it’s the genre’s juvenilia and is utterly unrepresentative of what science fiction is today. Line by line, there is some decent writing here. The opening paragraph is lovely. Too bad nothing that follows is worthy of it.

But my biggest problem is with the main protagonist. Firstly, Dick Seaton is racist. He would no doubt be shocked by this statement and point out that some of his best friends are green. I don’t mean he’d be likely to burn a cross on anyone’s lawn or join the Friends of Bull Connor, but the casual ease with which he tosses out phrases like “a Chinaman’s chance” or “If that’s true, then I’m a Digger Indian” (and what do you want to bet that phrase was cleaned up for publication) say a lot about how he views fellow humans who aren’t quite like him. Secondly and more importantly, Dick Seaton is a war criminal. He turned the Fenachrone world into a ball of expanding incandescent gas, and when he found out there were survivors, he hunted them down and killed them, too. When the Fenachrone leader destroyed those two worlds, we’re told he did it without remorse. If Seaton felt a twinge of remorse, that doesn’t make what he did any better.

Anyway, it’s hard to judge this as a whole, since the whole thing is really Smith just setting up the pieces, but it’s pretty bad. A low two stars, just because of that opening paragraph and the fact that I was able to get through the whole thing without too much effort. Even if you’re overcome with nostalgia, I doubt it could get all the way to three.

Simon Says, by Lawrence S. Todd

Lieutenant Nestil Lagotilom, an eight-foot tall reptilian (it’s not clear if he’s a mutant or an alien), is a member of the Terran armed forces, serving in a war against the Birds. Thanks to his brilliant tactical mind, he’s been ordered to take part in an experimental operation involving a new device called SIMO (Subelectronic Integrator for the Manipulation of Objects). Contrary to what it sounds like, it’s not a robot arm, but rather a device that will allow Nestil’s mind to be imprinted on some 2,000 Terran soldiers, and, once the action is over, all their experiences will be pumped back into his head so he can write a detailed after-action report. Thanks to a series of mishaps, Nestil’s consciousness winds up imprinted not only on the Terran troops, but the Birds and the local natives who aren’t happy about either group being there. Chaos ensues.


Lt. Nestil about to have his consciousness expanded. Art by Giunta

We go from the man who’s been at the science fiction game the longest to the newest. Larry Todd is this month’s IF first, though he’s not a complete newcomer. He’s had a few cartoons published, mostly in the late Imagination, but this is his first story. It shows. It rambles a bit, and the tone is a little too light for some of the things that happen. Even so, it was decent up to the final paragraph, where the author wrecked the whole thing by explicitly comparing events to the game Simon Says, and Nestil saying that he used to rig the game as a child (how does that work when you aren’t Simon?). He’s telling, not showing. Fix that and drop the “N” from the title and it’s a good story. As it is, a high two stars.

High G, by Christopher Anvil

James Heyden, head of the Advanced Research Projects Division at the Continental Multitechnikon Corporation, has just received a memo from his boss telling him to cut back on projects that might interest the government and focus on science kits for kids. Congress isn’t willing to pay for anything revolutionary at the moment. This is part of a fairly regular pendulum swing on his boss’s part between gung-ho government research and piddling commercial stuff. Makes it hard to keep good research engineers working for the company. Just then, one of his engineers comes in with a working anti-gravity device. Throwing caution to the winds, Heyden decides that the only way to convince his boss and a stingy Congress that this thing needs to be built is for him and his engineers to fly to the Moon. Through massive misappropriation of company funds and tons of overtime, the race is on to get to the Moon before the boss gets back from a company trip.


Engineers call something cobbled together like this spaceship a “kluge.” Art by Gaughan

Christopher Anvil tends to be a very uneven writer, sometimes up, sometimes down. This one is right in the middle of his range. Sadly, he tends to be down a little more often than he’s up. For the second month in a row, I find myself wondering why a story is here rather than in Analog. Anvil often writes for Campbell, and this one is right up the editor’s alley: stupid bureaucrats stupidly getting in the way of progress. It might have fared better there, but here it’s too long and filled with pointless minutiae. Do we really need to follow lengthy discussions about the pricing of those kiddie science kits? A high two stars.

The Followers, by Basil Wells

Balt Donner is part of the three-man crew of the exploration ship Avalon. Small, plain and timid in real life, his job calls for him to take mental control of a seven-foot tall robot covered in bronzed pseudoflesh. The ship is currently on the planet Hald, which is inhabited by a people who, though noseless and with elongated ears, are otherwise quite human. Each Halden has a twin, an oddly doglike, eight-limbed creature known as a Follower. The crew of the Avalon is trying to figure out the odd lifecycle of the planet which allows such disparate beings to be born from the same mother.

Their time in space is getting to the crew. Senior crewman Ernest Lytte fights off space madness with ever increasing doses of drugs, while Jeff Carney gets by with alcohol and forbidden carousing on planets with humanoid races. Up to now, Balt has managed to stay sane, but he has begun to fall for a native woman named Alno. She is an outcast, because her Follower died, and has fallen for Balt (in the form of the robot Cass), who appears to her to be an outcast as well. As the other crewmen squabble over procedure, Balt learns that Alno is going to be given a new Follower. Eventually, the biology of Hald is explained, and the ship lifts for the next stop on their long journey back to Earth.

This one is pretty good, though rather dark. Basil Wells has been cranking out stories in a variety of genres for a quarter century, and his prose style reflects that. It’s a little pedestrian, without being pulpy, but the story he tells here is neither. It’s much more in a modern mode, and an author more attuned to that mode – a Brunner or a Zelazny, say – could have turned this into a four, maybe a five star story. As it is, it’s a solid three stars and the best in the issue.

No Friend of Gree, by C. C. MacApp

Steve Duke is trying to figure out why a Gree ship-of-the-line and a small exploration ship are in a backwater binary system. There is a single planet, Terrestrial in nature, but too close to the blue-white companion of the red giant. It is also tidally locked to the star it orbits, always showing one face to its star. There are no signs of technology, so when the Gree ships fire a salvo of missiles to sterilize the planet, Steve wants to know what’s going on. He diverts the missiles and produces enough fake evidence to convince the Gree ships that their mission is accomplished.

Once the Gree slaves leave, Steve lands with two B’lant crewmen to investigate. Searching the Gree camp, they find the hastily dug grave of a Gree slave and are interrupted by the arrival of a vaguely humanoid creature covered in mud and debris. The three of them go wandering across the world, struggling through dense grass that grows higher than their heads and encountering a variety of enormous insectoids. First, one B’lant goes missing and then the other. Eventually, the answers to the puzzles he’s found are revealed to Steve (through no doing of his own). Will he follow the Gree’s lead and sterilize the planet, or has he found a potential weapon for the war against the Gree?


Steve and one of the B’lant see something strange and disgusting. Art by Nodel

When I saw there was a Gree story in this issue, I made a bet with myself that Steve would go behind enemy lines and infiltrate a Gree base by pretending to be walking wounded. Rarely have I been so glad to lose a bet. This is a darn sight better than the previous two stories in this series, though not as good as the first. However, it could probably have been cut by a third. A lot of the difficult slog through the dense vegetation is, well, a difficult slog for the reader. Also, Steve continues to be little more than a cardboard cut-out of a character. A high two stars.

Summing Up

Returning to the beginning, science fiction is, ostensibly, the literature of tomorrow. (Of course, it’s really about today or, at most, later this afternoon, but I digress.) But as I noted above, we’re seeing a lot of revivals, rehashes and regressive pastiches. Fred Pohl, in particular, seems to be on something of a space opera kick of late. Don’t get me wrong. It’s certainly possible to tell a good, modern sort of story within the framework of space opera. Fred Saberhagen certainly pulls it off with his Berserker stories; John Brunner does it quite often (though not always); Roger Zelazny has turned out some beautiful work in the old planetary romance settings.

Most of the time, though, that’s not what Pohl is serving us. We’re getting stuff that could easily have appeared back before the War. Sometimes it seems like a problem story in the good, old Campbellian style is the most modern thing we can hope for. And now we’re going to be saddled with the great-granddaddy of them all for months (and don’t be fooled by that “Part 1 of 3” in the table of contents; a contact at Galaxy Publishing says to expect more like 5). Judging from the comments in the letter col, lots of readers have been eagerly awaiting this Doc Smith novel ever since Fred announced it a year or so ago. Maybe it’s a fit of nostalgia. After all, they say the Golden Age of science fiction is 12. But it’s a sad day when a professional baseball team is more forward-thinking that one of the leading science fiction magazines.


Van Vogt and Schmitz seems like an… odd pairing



Our last three Journey shows were a gas!  You can watch the kinescope reruns here).  You don't want to miss the next episode, May 9 at 1PM PDT, a special Arts and Entertainment edition featuring Arel Lucas, Cora Buhlert, Erica Frank…and Dr. Who producer, Verity Lambert! Register today and we'll make sure you don't forget.




[March 4, 1965] OLD WINE IN NEW BOTTLES (April 1965 IF)


by David Levinson

“Whenever you are asked if you can do a job, tell 'em, 'Certainly I can!' Then get busy and find out how to do it.” – Theodore Roosevelt

When Gideon contacted me about taking on the reviews for IF, I took President Roosevelt’s words to heart and said, “Yes.” It’s tougher than it looks. I’m stretching some mental muscles I haven’t used in some time.

New Beginnings

March is a good time for new beginnings. Spring isn’t quite here yet, but its promise is apparent. Depending on where you live, the crocuses may have started to bloom, or at least the snowdrops. And until Julius Caesar reformed the Roman calendar almost exactly 2,000 years ago, it was the first month of the year (which is why our ninth, tenth, eleventh, and twelfth months are named Seven, Eight, Nine, and Ten). It even stuck around as the first month for some into the Eighteenth century under the Old Style.

So what’s new? Well, we have another new country: The Gambia. This tiny nation on the west coast of Africa was granted independence by Great Britain on February 18th. It closely follows the lower course of the Gambia River to its mouth on the Atlantic and is surrounded on three sides by Senegal. I wouldn’t rush out to buy a new map or globe any time soon. There are still plenty of colonies in Africa and elsewhere around the world seeking their independence.


The Duke of Kent at the official opening of Gambia High School during the independence celebrations

There’s also a new measles vaccine. Unlike the current vaccine, which requires a series of shots, this requires only a single injection. Fewer injections are bound to be a relief to children and their parents.

A little closer to the interests of the Journey, MGM has announced that Stanley Kubrick (Spartacus, Dr. Strangelove) is working on a science fiction film, tentatively to be called Journey Beyond the Stars. There isn’t much information at this time. It will be shot in Cinerama, and Arthur C. Clarke is apparently involved in some fashion. Maybe we can dare hope for more than ray guns and schlocky monsters.


Stanley Kubrick in the Dr. Strangelove trailer

What about IF?


Art by McKenna

Are we getting anything really new this month? Has Fred Pohl started to turn the decline in quality around? The answers are “A little” and “Not really”. As for the first question, five of the six authors in this issue are new enough that the Journey actually covered their first story. (Well, in the case of this month’s first time author you’ll have to wait a few paragraphs for that to be true.) For the second, read on.

The Altar at Asconel (Part 1 of 2), by John Brunner

Brother Spartak, a monk in a scholarly order on Annanworld, is just about to begin writing a history of his homeworld of Asconel, when he is interrupted by the arrival of his brother Vix. It turns out that these two are brothers to Hodath, the Warden of Asconel, who fell victim to a coup staged by the leaders of a cult (one of whom is a telepathic mutant) from the world of Brinze which worships Belizuek. Neither Brinze nor Belizuek is known to the monastery’s encyclopedic computer. The two leave, first to find their remaining brother, Tiorin, and then to make contact with the resistance in the Asconel system. But before leaving, Spartak is reminded by his abbot that he took a vow of non-violence and that committing a single violent act will forever bar him from returning.

Aboard his ship, Vix is attacked by an assassin. Spartak is able to stop the attack by rapidly reversing the ship’s artificial gravity. (Is slamming someone repeatedly into various surfaces not an act of violence, just because you only twisted a dial?) We also meet Vix’s mistress, Vineta, and learn that Vix is hot-headed and occasionally verbally abusive to her.


Art by Gray Morrow

They travel to Delcadore, hoping to get a lead on their brother. There, the ship is impounded by the Imperial bureaucracy and the brothers are dragooned into taking a telepathic mutant to the world of Nylock. They are psychologically conditioned to fulfill their assignment, but are able to delay take-off long enough to make contact with Tiorin and for him to come aboard. The delay is brought about by Spartak pointing a weapon at an administrator and threatening to shoot a bunch of people. (Is that an act of violence if he didn’t actually mean to go through with it?)

The mutant, a teenage girl named Eunora, is brought aboard in an artificially induced catatonic state. Spartak insists on bringing her out of it, and a few days later, she breaks the conditioning of the others. However, she has no interest in going to Asconel and is planning to condition them herself to take them where she wants to go. Once she figures out where that is.

That’s really not a lot of action for 47 pages. The rest is taken up by exposition. Some good, some of the “As you know, Bob” variety. We learn that there is a galaxy-wide human empire, but it is in decline, gradually contracting its borders. A few places that have left the empire, such as Asconel and Annanworld, have retained imperial values and systems, but others have lapsed into piracy and barbarism. The empire is nearly 9,000 years old and the ships are even older, created by an ancient vanished race and found by humans when they first ventured out to the stars.

John Brunner is the grand old man of this issue, having been writing since the early 50s. He has apparently written a couple of things in this setting before. The Brunner I’ve read before has been closer in tone to the newer British style. This is pure space opera. As is typical of space opera, the women characters don’t do too well. Vineta submits weakly to Vix’s abuse, though she may be developing an interest in Spartak, and there are at least some hints at a bit of depth. We don’t see much of Eunora, but she’s not off to a good start. The only other woman is the bureaucrat, described repeatedly as fat and foolish.

Despite the excessive exposition and reliance on coincidence, a tentative three stars for readability and some decent writing in spots.

What T and I Did, by Fred Saberhagen

An amnesiac wakes imprisoned in a Berserker. One eye is bandaged, and he assumes he is horribly disfigured, because the others trapped with him seem to be repelled by him.

It’s difficult to say much more about this without giving the whole thing away. If you read “The Stone Place” last month, the answer to at least some of the mystery will be obvious, but that’s far from the whole story.

This is Saberhagen’s fifth story about the dreaded Berserker killing machines. Clearly he does have more he can say with the Berserker stories, but I would like to see him stretch his legs a little more with something else. A solid, high three stars.

Across the Sea of Stars, by Jeff Renner

This is a poem which uses the title of at least one science fiction work in every line. The meter here (when the author sticks to it) is the sort of sing-song I associate with bad children’s poetry. The only good thing is that the poem is barely longer than the list of authors offered an apology. Renner had another bad poem in F&SF in March of last year. He shouldn’t quit his day job. One star for me, maybe two if you enjoy the game of figuring out how many of the referenced works you’ve read.

Gree’s Hellcats, by C.C. MacApp

Colonel Steve Duke is back. During a boring (for the reader) space battle, he learns that the Gree has a new species working for it. From pictures he took, the bird people figure out that these are “upgraded” animals. Col. Duke is once again sent behind enemy lines to investigate.


Art by Nodel

Once again, he spends some time in the bush. Once again, he waltzes into the enemy base by pretending to be wounded. After crawling around in the ductwork, he eventually locates some electronic devices being implanted in the creatures’ horns. He steals one and has the brilliant (read: blindingly stupid) idea of trying it out on himself. It proves to be some sort of computer-aided thinking device that also punishes thoughts against the Gree. Steve steals a spaceship with the aid of the device. The end.

Why hellcats? A reference to the Grumman F6F? The M18 tank hunter? The 12th Armored Division? Hellcats of the Navy starring Ronald Reagan? Mary Todd Lincoln? Who knows? Or cares? I’m not sure even the author does.

MacApp has written some decent stuff. “A Guest of Ganymede” comes to mind. Even the first of the Gree stories wasn’t bad, but this and the previous installment have been awful. If MacApp must write space opera, might I suggest a sequel to “Under the Gaddyl”? Two stars and no more Gree, please.

Our Martian Neighbors, by John McCallum

An astronaut has crashed in the Martian desert. After days struggling through the heat, he comes upon a glass dome. In it are two children and their mother. He can hear them speaking, but they can’t hear him desperately pleading for water.

McCallum is this month’s new author. He shows some skill, but the story is very unpleasant. Imagine a Mars story written by an evil Ray Bradbury. I’ve no idea why this got the cover. Well written, but only two stars for egregious cruelty and not really having a point.

White Fang Goes Dingo, by Thomas M. Disch

In 1970, the Masters, beings of pure energy, came to Earth. They took over the power grid and made pets of some humans, especially the beautiful and artistic. They use the Leash, some sort of electric stimulation of the pleasure centers of the brain, and the pets are eager and glad for it. It is now a few generations later.

Our protagonist is known at various times in his life as Dennis White, White Fang, and Cuddles. He is the son of Tennyson White, who wrote a very popular book about Masters and pets through the allegory of dogs. A few years after White Fang’s birth, his mother left for another solar system and his father was captured and killed by wild humans, also called Dingoes. White Fang and his brother Pluto live in a poorly run kennel for a few years and are then adopted by a Master after meeting a human girl, Julie, on an abandoned farm. A decade later, White Fang and Julie are let off the leash while visiting Earth, but their Master never returns. Eventually, they are captured by Dingoes and get to see what is left of human civilization.


Art by Gaughan

You might expect this to be a broad comedy from the title. It isn’t. There is humor and satire here, but it’s subtle. The story is up to Disch’s usual standards, but might need more room to really develop. It’s either too long or too short. I can’t quite decide. A very high three stars; it’s missing that certain something to get a fourth.

Wrapping it up

So, are there signs of Pohl righting the ship? Not really. These are hoary old clichés for the most part. Space opera, a hostile but habitable Mars, humanity enslaved by aliens. Only Saberhagen and Disch do something new and different with them. Maybe Brunner will, too, but not this month. Come on, Fred. Don’t make me regret taking this gig.






[January 26, 1965] Down the Rabbit Hole…Again (February 1965 IF)


by Gideon Marcus

TV Triplets

Back when the Young Traveler and I were watching The Twilight Zone, we accidentally picked the wrong time to turn on the set and ended up getting introduced to Mr. Ed, Supercar, and The Andy Griffith Show, in that order.  It made for an amusing night, and we learned a lot about the prime-time schedule for that season.

Recently, we once again fell down the rabbit hole, though not quite by accident. 

It all started with an amazing new import form England.  You may have seen the American rebroadcast of Danger Man back in the summer of '61.  It was a smart spy show starring NATO agent, John Drake, played by Patrick McGoohan.  Well, he's back, and this time his episodes are a full hour rather than just half.  It's gripping stuff, albeit a bit heavier and more cynical than the first run.  Realistic, idealistic, and respectful of women, it's a delightful contrast to the buffoonish Bond franchise.

So gripping was the show that we ended up somehow unable to change the channel when Password came on.  This game show is sort of a verbal version of Charades where a contestant tries to get their partner to say a word using single-word clues.  Play goes back and forth until one team gets it right.

It's kind of a dumb show for the viewer because we already know the answer.  On the other hand, the contestants always include celebrities, and it's fun to watch them struggle through the rounds.


Gene Kelly looked like he wanted to kill his partner.  The whole time!


Juliet Prowse, on the other hand, was adorable and funny.

After half an hour of that, we had summoned enough energy to reach toward the television remote…until we heard the bugle strains heralding the arrival of Rocky and Bullwinkle (and friends).  It had been my understanding that the show had completed its five year run, but it has apparently gone into reruns without missing a beat.  Since we had missed the first couple of years, well, we couldn't turn off the television now!

The only thing that saved us was the subsequent airing of Bonanza, a show I am only too happy to turn off.  Who knows how long we'd have cruised The Vast Wasteland otherwise.  Of course, now we're stuck watching all three shows every week (homework permitting).

Print Analog

Science fiction magazines are kind of like blocks of TV shows.  They happen regularly, their quality is somewhat reliable, but their content varies with each new issue.  This month's Worlds of IF Science Fiction defined the phrase "much of a muchness".  Each (for the most part) was acceptable, even enjoyable, but either they were flawed jewels, or they simply never went beyond workmanlike.  Read on, and you'll see what I mean:


This rather goofy cover courtesy of McKenna, illustrating Small One

The Replicators, by A. E. van Vogt

Steve Maitlin is an ornery SOB, a Marine veteran of Korea who knows the world is all SNAFU, especially the moronic generals who run the show.  Not only does this attitude make life miserable for those around him, but it also brings the Earth to the brink of interstellar war.  It turns out that the alien BEM Maitlin shoots one day on the road to work is just one of an infinite number of bodies for an IT, and the replacement body ends up with Maitlin's cussedness as part of its basic personality.

Said IT also has the ability to replicate any weapon the humans throw against it, but magnified.  Shoot at it?  It builds a big-size rifle.  Bomb it?  It comes back with an extra-jumbo jet and a bigger nuke.  In the end, Maitlin is the only one who can stop the thing, which makes karmic sense.  But can the vet change his nature in time to meet minds with the alien?


by Gray Morrow

This story doesn't make a lot of sense, but Van Vogt is good at keeping you engaged with pulpish momentum.  Three stars.

Reporter at Large, by Ron Goulart

In a future where mob bosses have replaced politicians (or perhaps the politicians have just more nakedly advertised their criminal nature!) power is entrenched and hereditary.  Only an honest journalist can bring about a revolution, but when any person has his price, only an android editor's got the scruples to speak truth to power.

Ron Goulart writes good, funny stories.  Unfortunately, while I see that he tried, he failed at accomplishing either this time out.  Two stars, and the worst piece of the mag.

Small One, by E. Clayton McCarty

A young alien has exiled himself as part of its first stage of five on the journey toward maturity.  Its isolation is disturbed when a tiny bipedal creature lands in a spaceship nearby and finds itself trapped in a cave.  The child-being establishes telepathic contact with the intruder (obviously a human) and an eventual rapport is established.  But everything falls apart when the Terran's rapacious teammates land and fall into conflict with the alien's infinitely more powerful family…


by Jack Gaughan

I am a sucker for first contact stories, especially when told from the alien viewpoint.  This one is good, but it suffers from a certain lack of subtlety, a kind of hamfisted presentation of the kind I normally see from new writers.  That makes sense; this is his (her?) first story.

Three stars, and my favorite piece of the magazine.

Blind Alley, by Basil Wells

A year after settling the planet of Croft, the human colonists and their livestock all become afflicted with blindness.  Against the odds, they survive, shaping their lives around the change.  But can their society take the shock when a new arrival, generations later, brings back the promise of sight?

Blind Alley treads much of the same ground as Daniel Galouye's excellent Dark Universe from a few years back.  The question is worth asking: when is a "disability" simply a different way to be able?  That said, Wells is not as skilled as Galouye, and the story merits three stars as a result.

Gree's Commandos, by C. C. MacApp


by Nodel

On a thick-atmosphered planet, Colonel Steve Duke assists a race of Stone Age flying elephants against the interstellar aggressors, the Gree, and their mercentary cohorts.  It's a straight adventure piece with virtually no development, either of the characters or the larger setting.  Somewhat similar to Keith Laumer's latest novel (The Hounds of Hell, also appearing in IF), it doesn't do anything to make you care.  Sufficiently developed, it could have been good.

Two stars.

Zombie, by J. L. Frye

Here is the second story by a brand new author…and it shows.  In the future, it becomes possible to transplant a personality in the short term to a physically perfect body.  Said transfers are used almost exclusively for espionage and sabotage — it's not much fun living in a shell of a form that can't really feel or enjoy anything other than the satisfaction of a job well done.  Indeed, the only people willing to endure the hell of personality transfer (back and forth) are the profoundly crippled.

This story of a particularly hairy mission has its moments of poignance, but again, Frye is not quite up to the challenge of a difficult topic.  Plus, he needs more adjectives in his quiver; I count seven times he used "beautiful" to describe the sole female character.  Even Homer varied between calling Athena "grey-eyed" and "owl-eyed".

Three stars.

Starchild (Part 2 of 3), by Frederik Pohl and Jack Williamson

Last up is the second installment of three (that number again!) in this serialized sequel to The Reefs of Space.  It's a short one, barely long enough to cover the harsh interrogation of Bowsie Gann.  Gann was the loyal spy servant of The Plan, returned to Earth at the same time the star-reef-dwelling Starchild began to turn off the local suns to scare Earth's machine-run government.


by Nodel

It's a most unpleasant set of pages, with lots of torture and cruelty (something Fred Pohl does effectively; viz. A Plague of Pythons).  That said, Pohl and Williamson can write, and I am looking forward to seeing how it all wraps up.

Three stars.

Stay Tuned

Like much of the Idiot Box's offerings, IF continues to deliver stuff that's just good enough to keep my subscription current.  I'd like editor Fred Pohl to tip the magazine in one direction or another so I can either stop buying it or enjoy it more…

Until then, I guess my knob stays tuned to this channel!



[If you have a membership to this year's Worldcon (in New Zealand) or did last year (Dublin), we would very much appreciate your nomination for Best Fanzine! We work for egoboo…]




[July 6, 1964] Busy Schedule (August 1964 IF)


by Gideon Marcus

SFlying Eastward

Today saw the Journey in the wilds of Utah, attending a small science fiction conclave out in the lovely summer desert of Deseret.  What could have impelled us to make another plane trek less than a week after having returned from a long sojourn in Japan?

Well, we were invited.  The things one does for egoboo…

Nevertheless, duty continues, and so I find myself pounding the typewriter keys early in the morning (to the chagrin of the folks in the neighboring rooms, no doubt) so you can read all about the first SF digest of the month, the August 1964 IF.

The Issue at Hand


by Fetterly

The big news is that IF is a monthly now after years and years as a bimonthly.  Lord knows where editor Fred Pohl is getting the material for this increased frequency, especially given that he also helms the sister books, Galaxy and Worlds of Tomorrow. Let's see how the new mag holds up under the compressed schedule:

The Slaves of Gree, by C. C. MacApp


by Gray Morrow

Young Jen wakes up spluttering in a pounding sea, his memories forgotten, with the trace of a foreign name in the back of his mind.  Who is "Steve Duke" and what is his relation to Jen?  The hapless jetsam of a man is rescued by his own kind, fellow slaves to the great Gree.  Jen soon gets back his memories, remembering that he belongs to the happy, harmonious Hive, a burgeoning galactic power. 

Or does he?

Turns out Jen is a double-agent, quite literally.  He has two personalities, which swap as needed.  One is one of the Hive's most promising subalterns, a puissant veteran of the space corps.  The other is Major Steve Duke, a rather unsavory Terran sent to topple the Hive from within.

There are the makings of a great story here, but it needs a lot of polish.  So much of the tale is told mechanically.  At one point, I counted ten sentences in a row beginning with "He [verbed]…"  Plus, I kept expecting a twist at the end, but instead, it's just a straight adventure story with (I felt) the wrong personality winning. 

Two stars, just shy of three.

A as in Android, by Frances T. Hall

A middle aged rebel against the system encounters an android with his face and imprinted with his memories – memories he'd sold for some quick cash a decade and a half before.  Has the robot, who was exiled to the hell planet called Cauldron, come for revenge or something else?

Frances Hall's first SF story (to my knowledge) is a solid triple.  Four stars.

The Prince and the Pirate, by Keith Laumer


by Nodel

The latest Retief story sees our favorite interstellar diplomat/super spy thwarting the topple of a monarchy.  Neither the best nor the worst of the stories in the series, it entertains reasonably.  Three stars.

The Life Hater, by Fred Saberhagen

How do you convince a machine that biological life is superior?  And in the parley between human and sentient, life-hating battleship, who is playing who?

Fred Saberhagen continues to impress with his excellent tales of the Berserkers — sentient dreadnoughts who scour the galaxy, ridding it of biological infestations.

Four stars.

Farnham's Freehold (Part 2 of 3), by Robert A. Heinlein


by Jack Gaughan

Last up is the latest installment of Heinlein's most recent novel.  Last time, Hugh Farnham, a libertarian, nudist cat-lover (no resemblance whatsoever to his creator!) ducked into a bomb shelter with his family when the Russkies started to nuke America.  Instead of dying in the holocaust, however, Farnham et. al. found themselves transported to a virgin version of their world, one in which people had never existed.  Or so they thought.

At the beginning of this month's narrative, other people show up — technologically advanced black men who enslave the Farnhams (except for their house servant, Joe, who is black) and bring them to the Summer Palace of Ponse, Lord Protector of the region.  It turns out that this isn't an alternate universe, but rather some two thousand years in the future.  Descendants of the Africans now rule the world in a static society in which the whites are slaves.  Hugh must use his wits to carve a place for himself in this society before he is eliminated (or worse!) for trespassing.

This second part holds up a lot better than the first.  Near the end, we learn that there are still free savages hiding in the Rocky Mountains, an Part 3 will likely feature some kind of Farnhem-led insurrection.  All very patriotic and appropriate for Independence Day.

Four stars.

Summing Up

Truth to tell, I'd been dreading the Heinlein and leery of the rest of the issue.  In the end, though, Pohl managed to put together a readable (if not stellar) 132 pages of SF.  I will definitely be keeping my subscription!

Let's just hope that he…and I… can keep up this busy schedule.


[Come join us at Portal 55, Galactic Journey's real-time lounge! Talk about your favorite SFF, chat with the Traveler and co., relax, sit a spell…]