Tag Archives: gideon marcus

[November 17, 1963] Galactoscope (Three Ace Doubles!)


by Gideon Marcus

Here at the Journey, we read virtually every piece of science fiction and fantasy published.  Our goal is not only to provide you with a complete encyclopedia of available works, but also to ensure we can make informed decisions come award-giving time.

Now, that's a lot of printed words.  It used to be that I would publish a separate article for each book, but with such a big backlog of books waiting to be reviewed, I decided it'd be best to do the queue all at once, like they do in the review columns of the various magazines (for instance, Amazing's "Spectroscope").

As it turns out, the volumes you'll hear about today are all Ace Doubles (published with two complete books back-to-back and reversed), so if you're a fan of these odd blue-and-whites, this will help you manage your 1963 shopping list.

Alpha Centauri or Die!, by Leigh Brackett

Leigh Brackett is a legend.  One of the relatively few women in the SFF arena, she is also a renowned scriptwriter, having penned the screenplay for The Big Sleep and Rio Bravo.  Brackett has managed to keep plugging along in Hollywood in spite of the prevailing opinion of the last decade that women just don't get "male" genres like crime dramas and westerns.

Her SFF works have been recommended to me with increasing volume and frequency so I was delighted to have a chance to enjoy her latest novel, luridly titled (as all Ace Doubles are) Alpha Centauri or Die!.  This book is really two stories in one: Part 1 involves a rebel movement on Mars led by the human, Kirby, and his love, the Martian humanoid named Shari.  They dare to steal a manually controlled space ark, filled to the brim with colonists eager to emigrate, and evade the robotic sentinel spaceships that patrol the solar system.  Their destination: an inhabitable planet in the triple Alpha Centauri system.

There's a lot of action and chases, both planetbound and in the black gulf between the stars, culminating in a an exciting scene in which a squad from the fleeing Lucy Davenport boards and deactivates a pursuing robot fighter ship.

Part 2 takes place on the newly colonized world, which shortly after settlement, is besieged by unseen, psionically equipped aliens that kidnap terrans via teleportation.  Will this diabolical race end the colony, or is it all a misunderstanding?

That the two sections are so different in subject matter and tone is no coincidence.  Alpha Centauri or Die! is a fix-up of two stories from the early 1950s, both published in Planet Stories.  I'd only previously read The Ark of Space (on which Part 1 is based) so I can't tell you if the two tales were ever meant to be linked.  In any event, the resultant novel is not a great introduction to Brackett's works.  Particularly frustrating is the short shrift the women characters get, even at the hands of a woman author.  With the exception of Shari, they are a herd of complaining housewives.  The Martian heroine fares a bit better, joining the raiding party against the robot starship and using her esper powers to help deduce the nature of the beasts of Alpha Centauri, but her exploits point out just how alone she stands in representation of an entire gender.

Aside from that, Alpha Centauri or Die! is a competent but not groundbreaking action piece, slightly less than the sum of its parts, not progressing far from the pulp era in which Brackett made her first appearances.

Three stars.

Legend of Lost Earth, by G. McDonald Wallis

It's common practice in SFF for women to initialize their first names (or flat-out take on male pseudonyms).  I have been told vociferously by one of my readers that this practice has nothing to do with any bias against women in the genre; nevertheless, it is puzzling that men don't seem to do it.  In any event, the "G." stands for Geraldine, and this is her second Ace Double, the first being The Light of Lilith, which I have not read.

Lost Earth takes place on the dusty, red world of Niflhel, its atmosphere foul with the soot of a million mines.  Even the memory of Earth, destroyed by a human-caused catastrophe, is taboo.  But Giles Chulainn is seduced by the teachings of a secret society that keeps the half-remembered dream of their home planet alive.  A cat and mouse game ensues, with Giles taking on the role, by turns, of a subversive, a double, and then a triple agent. 

The true nature of the barren colony world and its connection with the lost verdant fields of Earth is ultimately revealed, though by the time you get there, you might not care, having been increasingly bombarded with a bamboozle of pseudo-scientific mysticism, Celtic legend, and plot incoherence. Nevertheless, Lost Earth does have a strong first half and a nice flavor throughout.  Three stars.

Captives of the Flame, by Samuel R. Delany

Delany is another author I'm catching on his second Ace book, the first being The Jewels of Aptor, which came out last year.  He is noteworthy for being the first black SF novelist (I believe; correct me if I'm wrong).

Captives of the Flame takes place on a blasted Earth, the remnants of humanity confined to just one city and its adjacent shoreline and islands.  Around it lies a radioactive barrier that has constricted over the years: just two generations before, it engulfed the city's neighboring polis, forcing its inhabitants to flee.  It is implied early on that the barrier is not of human origin.

The novel details the efforts of a mismatched band of heroes, including an exiled member of the royal family rendered invisible by the radiations, a young woman acrobat/thief, and an ambitious Duchess, to determine the true nature of the alien incursion and to use the extraterrestrials' powers to right the bellicose, corrupt human government. 

On the plus side, the novel features an interesting world and a refreshingly varied set of characters, male, female, and alien.  On the red ink side of the ledger, the plot is sketchy, and viewpoints shift with little warning or context.  I have to wonder if this is the author's fault or simply a result of Ace's hatchety editing style. 

Three stars.

The Psionic Menace, by Keith Woodcott

Those in the know are aware that "Keith Woodcott" is a pseudonym for English writer, John Brunner.  And those who have followed this column since the arrival of author Mark Yon will soon find that The Psionic Menace is an Ace-style retitling of Crack of Doom, which appeared under the Woodcott name in two issues of New Worlds last year.  It's about a universe-spanning psychic distress call, and the efforts humanity takes to decipher it.

It is word for word the same book, which means you will enjoy it as much (or little) as the serialized version.  Mark gave it three stars.

The Rebellers, by Jane Roberts

What a beginning on this one!  Gary Fitch is an artist on a crushingly overpopulated Earth.  His job is to take old classics and make copies as vehicles for conveying government propaganda.  He and his colleagues live under lock and key in a barracks, barely receiving enough sustenance for survival.  Yet their situation is the enviable one for outside their prison walls lies the teeming masses of humanity, hungrier and denied access to the books and artworks the painters have.

One day, rioting plebeians storm the prison walls, providing Fitch an opportunity to escape — from the frying pan into the fire.  The artist hooks up with an insurgent organization, "The Rebellers" (why not simply "The Rebels?") but their motives aren't as simon-pure as advertised.  Worse yet, a virulent plague is spreading, threatening to wipe out the human race once and for all.  Can Fitch take over the remnants of local government to avoid complete catastrophe?

Roberts' book starts out strong but resolves abruptly and rather implausibly.  For instance, it is discovered that the plague largely affects pregnant women and mandatory birth control becomes the linchpin on which combating the virus turns.  If birth control is so ubiquitous and effective, why wasn't it in common use before our planet was choked with people? 

This is the first novel by Roberts, whose short fiction I've greatly enjoyed.  While this book is a mixed success, she may get the hang of the form in time for her next effort.  In any event, it's nice to see her back after a four-year hiatus.

Three stars.

Listen!  The Stars!, by John Brunner

Last up is the novelization of John Brunner's Listen! The Stars!, a novella that appeared in Analog last year.  The tale of the "Stardroppers," who use extra-dimensional telescopes to plumb the unknown depths of the universe was one of my favorites from Brunner.  In fact, I gave it a Galactic Star.

Unlike The Psionic Menace, this Ace version is significantly revised.  The story's no different, and all the same scenes are there, but Brunner (or the editor) has padded every paragraph with enough extra words to fill 96 pages.  Or maybe Analog's editor, John W. Campbell, had cut the original to fit the pages of his magazine.

In any event, both versions are good, worthy of five stars.  If you want a shorter read, find the magazine, and if you want something lengthier, well, you get this and the Roberts novel, too.

So there you have it, a typical grab bag of Ace production.  A good half of it was scoured from the pages of the magazines, and only the Brunner (under his own name) really hits it out of the park.  Still, at 20 cents a novel (40 cents for a double), all of it at least readable, you could do a lot worse.




[November 9, 1963] Change and Constancy (December 1963 Galaxy)


by Gideon Marcus

If you've been following the papers this week, you can't have missed the biggest news: the tour of Madame Nhu, the sister-in-law of South Vietnamese President Ngô Đình Diệm, was pushed from the front page when a military coup toppled the Asian country's government and assassinated its head on November 2.

Rioting and looting followed but was quickly suppressed.  The American government took a few days to decide on a diplomatic policy, but given our investment in the region (8,000 troops now), formal recognition was inevitable.  It occurred on November 7, and a day later, the new South Vietnamese government divvied out top posts to leaders of the junta.

That a rebellion happened is hardly surprising given the arrogance and corruption of the Diệm administration.  For months, students and monks have been protesting by the thousands, some of the latter even choosing to immolate themselves to send a message.  But whether or not the new regime will govern any more acceptably is an open question (my prediction: no). 

Speaking of changes that aren't, a couple of years ago, Fred Pohl took the helm of Galaxy, relieving its founding editor, Horace Gold.  Though Pohl has made a mark with Galaxy's sister mag, IF, Galaxy remains a rather uninspiring shadow of its former self.  This particular issue, the December 1963 Galaxy features a host of familiar A-listers and, for the most part, their work is rather tired:

The Star King (Part 1 of 2), by Jack Vance

The creator of the near-superlative The Dragon Masters returns with a tale illustrating the intersection of personal vengeance and cosmic justice.  Thousands of years from now, the known universe is divided into two spheres: the inner worlds, where ambivalence and stagnation reign; and the great Beyond, where entrepreneurial spirit still lives, but so do a half dozen crimelords, who traffic in human misery.  Kirth Gersen is a space vigilante who has dedicated his life to combating evil.

This is just Part 1, but already I see indications that this won't be the hit Vance's last short novel was.  The first section is riveting, wherein Gersen meets Lugo Teehalt, a planet "locater" who (prior to the meeting) had discovered a planet more beautiful than Earth and, once he found he was working for Grendel the Monster, one of the crimelords, didn't want to expose the world to rapine.  I would have been perfectly happy to read a story set entirely on Smade's Planet (the setting of the meeting) which features naught but a landing pad and a Smade's tavern. 

Unfortunately, the remainder of Part 1 becomes a fairly standard Stainless Steel Rat/Retief-without-the-funny adventure story, the kind where the hero is always a two steps ahead of his adversary and explaining his methodology all the way.  Also hindering the story are the superfluous interstitial pieces, literally pages from cosmic encyclopediae.  I also found the lack of female characters particularly glaring.  In fact, we only meet one near the end, a romantic interest.  So unimportant is her own story that when we momentarily leave Gersen's viewpoint (which had been constant throughout) it is just to see what she thinks of Gersen

Three stars so far, and a hunch it won't get better.

The Big Pat Boom, by Damon Knight

As the old adage goes, "charge what the market will bear," and in this story, the market is a host of purple aliens with a lot of cash to burn who express a passion for cow turds.  So ensues a dramatic repurposing of the American cattle industry.

A fun ride that's very well told, but in the end, it doesn't quite manage to say anything.  A wasted opportunity, but worth three stars.

For Your Information, by Willy Ley

Galaxy's professor has been running on low energy for a while, and this article, on the origin of constellation names, scrapes the bottom of the topic barrel.  Only the Q&A offers tidbits of interest.  It's a shame since Ley's column was a big reason I originally got a subscription to the magazine…good God…13 years ago!  Two stars.

If There Were No Benny Cemoli, by Philip K. Dick

After Earth blows itself nearly to cinders, its colonies on Mars, Venus, and the surrounding stars come back to take over the planet's reconstruction.  They also want to bring the apocalypse's perpetrators to justice.  Such efforts are thwarted, however, when a revived sentient newspaper points the blame solely at a minor rabblerouser named Benny Cemoli, taking the heat off the real instigators.

I often like Dick, I sometimes love Dick, but this time around, I found the satire unfocused.  Moreover, the idea of a newspaper that can create headlines out of thin air without need for reporters is ridiculous (though it turns out that the paper was actually being manipulated by the perpetrators, the implication is that this was not always so).  Two stars.

Lullaby: 1990, by Sheri S. Eberhart

A song to be sung after the Bomb falls.  It worked for me.  Five stars.

And All the Earth a Grave, by C. C. MacApp

A coffin maker's marketing department finds its budget accidentally increased a hundredfold.  Since budgets are made to be used, unprecedented promotions follow, and the company's casket sales go through the roof.  And with all these coffins, you've got to find something to put in them…

Another manufactured demand story, like Knight's above, but not as good.  Two stars.

In the Control Tower, by Will Mohler

A poor man's 1984 following the ill-fated journey of an urban draftsman who tries to climb the mysterious floating tower in the center of his city.  It starts with a strong moodiness but degenerates into haphazard incomprehensibility — another experimental piece that trades substance for style.  Two stars.

No Great Magic, by Fritz Leiber

It's been a while since Leiber returned to the world of The Big Time, the war waged across time between the Snakes and the Spiders over humanity's history.  Here we catch up with Greta, a former Spider U.S.O. performer who has lost her memory and sought refuge with a Manhattan play company.  This troupe insists on exceedingly accurate costumage and manner, for reasons you'll quickly discern. 

Magic starts rough but picks up pace throughout.  It is aided by author Leiber's utter familiarity with the stage, and I found the female viewpoint refreshing.  Four stars.

I don't think this issue of Galaxy will inspire anyone to set themselves on fire, but neither will it inspire more than a tepid reaction from its readers.  Maybe it's time for a revolution…




[November 5, 1963] Beginning to see the light (November 1963 Gamma)


by Gideon Marcus

There's a change brewing, slowly but surely.  If you've been anywhere near a radio, TV set, or newspaper, you know that the spark lit by the Supreme Court in Brown vs. Board of Education has kindled into a fire, a burning energy to make Black people in America "Free at Last."  We've seen it in countless marches, integrating schools, the new civil rights legislation slowly working its way through Congress, and (sadly) the deplorable counterattacks by reactionary white supremacists.

The battleground also exists on television.  Black people have been few and far between on the little screen: Jack Benny's assistant, Rochester; the dispatcher on Car 54 Where are You?; Ethel Waters playing a dying blues star on Route 66 (and not a dry eye in that house); non-speaking Marines on the set of The Lieutenant

Last week marked a refreshing change in the right direction.  First, there was an episode of East Side/West Side, a dramatic look at social workers in New York City.  A Black actor was cast in the role of a psychiatrist, diagnosing the outlook for a mentally impaired individual.  It was a breakthrough for me because it was the first time I saw a Black man cast as the erudite smart one of an ensemble cast.  Moreover, I believe I've seen this character before, which would make him semi-recurring. 

This week's episode of East Side/West Side did not feature the psychiatrist, but (even better) focused on a Black family and the hardships they endured after they lost their young child.  It starred James Earl Jones, whom I know from his stage work, as well as several other actors and actress with whom I was not familiar, but who all turned in excellent performances. 

Last week, there was an episode of The Great Adventure, an educational series spotlighting important moments in American history, depicting the story of Harriet Tubman, who helped thousands of slaves to freedom through the Underground Railroad in the 19th Century. 

And this week, actor/playwright Ossie Davis appeared on the game show, To Tell the Truth!

It's happening, little by little, in all walks of life.  There is light at the end of this tunnel.

And speaking of welcome surprises, I'm happy to present the second issue of the science fiction quarterly, Gamma.  After last month's dreadful line of mags, it was such a relief to have reading material I could look forward to. 

Gamma styles itself as a kind of F&SF plus, getting the best stories with the highest literary merit.  So far, they're doing great.  Gamma 2 is, despite the gorgeous cover by Dollens, really more of a fantasy/horror mag, as befits its publication date, occurring as it did just before Halloween and Dia de los Muertes.  So light the hearth, put a kettle on, and prepare to enjoy a fiendishly pleasant experience:

The Granny Woman, by Dorothy B. Hughes

Novelist Hughes offers up an evocative tale of the Ozarks in which a professor from the city investigates the recent death of The Granny Woman, widely rumored to be a witch.  Was it natural causes, or did the village-folk hex the reputed hexer?  Not sf, not even really fantasy, but a lovely tale just the same, and suitably spooky for the holidays.  Four stars.

The Old College Try , by Robert Bloch

An over-eager colonial administrator is dispatched to an alien world to oversee the native mine workers, ignoring the advice from his laid-back predecessor that it is often better to get along than steam headlong into the winds of tradition.

It's a competently written, Sheckley-esque satire with a joke ending you'll see a mile away.  Bloch, the author of Psycho, is one of the more effective horror writers out there, but he didn't strain his talents making this piece.  Three stars.

Michael, by Francesca Marques

Every five year old dreams of going on an adventure, but are the aliens calling Michael real or a sign of his mental instability?  Told from the point of view of his older sister, this is a beautiful vignette with an excellent sting in its tail.  Well done, Francesca, especially for a first tale!  Four stars.

Deus Ex Machina by Richard Matheson

Robert Carter, 34, accountant and father, lives a perfectly normal life until the morning he simultaneously bumps his head and cuts his throat — exposing the wires and oil that betray his robotic origin.  Has Carter gone mad or is he on his way to discovering the truth of the world? 

It's not a bad piece, but like Bloch, Matheson (possibly the finest sff screenplay writer in the business) did not devote much effort this passable but forgettable work.  Three stars.

The Kid Learns, by William Faulkner

Where Gamma 1 featured an early genre piece by Tennessee Williams, this time around, it's William Faulkner's turn.  The Kid Learns dates back to 1925 and involves a young crimelord aspirant who tangles with a rival and ends up on a date with death.  Good, not great, but I did appreciate that I had to read twice to understand what had happened.  Three stars.

King's Jester, by Jack Matcha

An overagitated corporate executive hires a Court Jester to lighten the mood, but the contract only serves to facilitate a complete breakdown — of the president and the company.  A overly heavy piece that thuds to an ending, I wasn't particularly impressed.  Two stars.

Here's Sport Indeed! by William Shakespeare and Ib Melchior

Ib Melchior, son of opera star Lauritz Melchior, has combed the works of The Bard to assemble the damnedest tale of planetary exploration you ever read.  An utterly insane exercise, and one that tickled me in all the right places.  Five stars.

Portfolio by Burt Shonberg

Here's something nifty: The fellow behind the weird paintings in the film, The House of Usher, has provided several new weird compositions just for this issue.  Worth a look.  5 stars.

The Undiscovered Country, by William F. Temple

History is filled with episodes wherein rapacious foreigners kidnap the local princess.  In this case, her highness is a telekinetic from Pluto, and Earthers are the bad guys.  A well-told story marred by the utterly human form of the aliens despite their wildly differing climate, as well as the moral implications: we should be rooting for the girl, but the story is written sympathetically to the terrans.  Three stars.

The Gamma Interview: Robert Sheckley

You better believe I turned to this piece first, and I was not disappointed.  Bob, now situated in Italy and sustaining a shamefully low output to our genre, discusses his views on science fiction and his role in it.  Five stars of goodness from one of the field's greats.

Castaway, by Charles E. Fritch

Gamma's editor once again takes up the quill for his own publication, much to the benefit of the issue.  His story about a shipwrecked Earther, whose planetary imprisonment outlasts the endurance of his physical body, is just beautiful.  Five stars.

Something in the Earth, by Charles Beaumont

As with the last issue, both of Twilight Zone's most featured guest writers make an appearance here (Matheson is the other one).  Sadly, Beaumont's tale of Earth's last patch of forest and the fellow who appoints himself its defender is overly sentimental and not particularly insightful.  Two stars.

I'm Only Lonesome When I'm Lonely, by William F. Nolan

For some people, drifting from cocktail party to cocktail party, living on scotch and the company of others, is a way of life.  But as Nolan's story demonstrates, it's always possible to have too much of a good thing.  An impressively dialogue-reliant piece.  Four stars.


artwork by Luan Meatheringham

Sombra y Sol, by Ray Bradbury

Sadly, the mag ends with the softest of whimpers as everyone's (but mine) favorite "sf" author presents a sort of prose poem, likening the death of little Raimundo during the Day of the Dead to the bull's inevitable end in the arena.  Dry, affected, and just plain bad.  One star.

Well, I hate to end on a sour note.  The fact is, this issue is well worth the 50 cent price, rough patches aside.  Get yourself a copy while you can.

Based on the quality of this and the last issue, I'd get a subscription, too.  And perhaps you can catch reruns of The Great Adventure and East Side/West Side next summer.  That would make your 1964 quite bright, indeed!




[November 1, 1963] Bitter taste (November 1963 Analog)


by Gideon Marcus

I have a friend, a gentle and curious soul, whose hobby is to procure aged military rations and try them out.  Though they are often long past their expiration date, nevertheless, Steve tucks into this hoary stuff like it's haute cuisine.  C-Rats from the last war, rations from the Great War — why, I once even saw him sample Bully Beef from the Boer War.  He's essentially indulging in culinary Russian Roulette.  Like, crazy right?

This month, I was Steve, and the November 1963 Analog was the bullet in the revolver.

Seagoing "Space" Ships, by Charles Layng

The non-fiction piece this month is about the pair of blue-ocean tracking ships that were custom built for the Air Force.  I'd read about them in Aviation Weekly so I was keen to learn more.  Sadly, Mr. Layng takes a potentially fascinating topic and buries it under dull technical minutiae.  It's not enough that an article tell you how something works; it must tell you why it's important.  Two stars.

Take the Reason Prisoner, by John J. McGuire

Prisons in the future are run by the military, and convicts have short sentences.  Rather than while away their lives for nickels and dimes at Joliet, instead they are hypno-conditioned with drugs and psychotherapy such that they can be released quickly.

At least, I think that's the premise.  The story features one General Bennington on the day of his appointment to warden at Duncannon Processing Prison, where he is eager to address the recidivism rate.  His efforts are immediately stymied when a fresh batch of 35 convicts riots and seizes control of the facility, their conditioning subverted by a guard on the take.  One prisoner, a psychopathic serial killer with a taste for flashy murder, wends a bloody course through Harrisburg, Pennsylvania before being caught.

What's never addressed is why the conditioning is not effective treatment when the process is administered properly, nor even how the whole setup came to be or is supposed to work.  Moreover, there is a glib tone of authoritarianism throughout the piece, with the end degenerating into a paean for the death penalty.  It's a difficult read, to boot, sketchy and confusing.  I think the author was trying for "experimental."

In fact, John J. McGuire is a marginal writer, having published little, and less on his own (most was in collaboration with H. Beam Piper).  This is a common theme with the authors running through this issue, as you'll see. 

One star.

Pleasant Journey, by Richard F. Thieme

What if a simple chair-and-helmet contraption could send you into a private nirvana, a perfectly real simulacrum of a personal paradise?  Imagine the potential for addiction, the detrimental effect on society. 

Thieme, a brand new author, affords us a vivid glimpse at the experience of using a such a machine, though in just two bedsheet pages, he can't expand much upon the consequences.  Three stars.

Interview, by Frank A. Javor

Javor's fourth story, Interview is another vignette, an "if this goes on" piece extrapolating current trends in news reporting in which the crisis is often exaggerated (if not outright manufactured) for dramatic value.  Three stars.

Where I Wasn't Going (Part 2 of 2), by Walt Richmond and Leigh Richmond

I decided to give this serial a second chance.  After all — maybe it just had a rough start.  I nearly fell asleep just during the summary, a technical snooze-fest.  The story, itself, is about the romp that ensues after a couple of space-station based scientists develop a reactionless drive, the test of which accidentally destroys Thule Air Force Base in Greenland. 

Sound like a comedy?  It's not supposed to be.  Unless you find bad dialogue, bigoted caricature characters, and sheer dullness funny.  And yes, this is the first published creation of the Richmonds.  One star.

Problem of Command, by Christopher Anvil

Last up is a piece written to order for Editor Campbell in which an ambitious colonel throws away his chance at Brigadier's star when he argues against a plan, advanced by his boss, to destroy the Soviet Union with a wonder weapon.  Turns out, of course, that his boss and his boss' boss were in collusion to find an officer with the gumption to stand up to their superior.  And for bonus, it appears the brave-hearted General-to-be will win his boss' boss' daughter in the bargain for his daring.

Two stars.  Even if the plot is laughable, the story is written in English.  Anvil, by the way, is the only experienced author in the issue.

That squishy sound you hear is my collecting brain tissue back into my skull.  At 1.8 stars, the November 1963 issue of Analog is the worst issue of the magazine since it changed its name from Astounding.  Worse yet, this has been a lousy month for magazines in general.  Fantastic rated a dismal 2.2 while IF got just 2.3 stars.  Amazing's and World of Tomorrow's 2.8s are no great shakes, and frankly, I'd rate Amazing's "good" stories lower than John Boston did.  As for WoT, the best part of that mag is Dick's All we Marsmen, and that may not appeal to all of you.

Only New Worlds (3.2) and F&SF (3.6) broke the 3-star barrier, the latter also containing my favorite story of the month: Eight O'Clock in the Morning (Fred Saberhagen's Goodlife in WoT was a close second.) Woman authors composed just two out of thirty nine pieces.

So why do I keep doing this?  Why do I tempt fate every month?  I'm starting to wonder that, myself.  Hopefully, it's for your amusement and edification (I suffer so you don't have to).  And there is always the junkie's hope that I'll find a really good fix that lasts.

Here's hoping…




[October 20, 1963] Science Experiments (November 1963 F&SF and a space update)


by Gideon Marcus

Good morning, everyone, and welcome to a special, extra-large Fifth Anniversary edition of the Galactic Journey. 

Five years ago tomorrow, I created the Journey to detail the day-by-day adventures of a science fiction magazine fan who just happened to also be a space journalist.  In the passage of five circuits around the sun, the scope of this project has expanded tremendously to cover books, movies, tv shows, comics, politics, music, fashion, and more.  The Journey has grown from a solo project to a staff of twenty spanning the globe.  Two years ago, we won the Rod Serling Award, and this year, we were nominated for the Hugo.

Imagine where we'll be in another half-decade!

Nevertheless, as we look back to our humble beginnings, it is appropriate that the topics I have slated for discussion today are ones we have covered sine 1958, namely the space race and The Magazine of Fantasy and Science Fiction.

Ticking back from Midnight

Earlier this month, President Kennedy signed the Senate-ratified Partial Nuclear Test Ban Treaty, outlawing American and Soviet above-ground nuclear tests.  No longer shall we detonate atomic blasts in the sky just to see the pretty glow and tinge our TANG with strontium-90.

It's an exciting first step toward controlling the nuclear genie, but the question now becomes, 'How do we enforce the ban?'  A way had to be developed to tell if the other side had tested a bomb without telling us.

Enter the two 'Vela-Hotel' satellites.  Launched on October 18, 1963, they have detectors sensitive enough to pick up the flash of radiation associated with a nuclear blast.  Moreover, these probes will do scientific duty while they enforce the peace, studying X-rays, gamma-rays, neutrons, and charged particles as they pass through interplanetary space, measuring the bow shock, the sheath, and the tail of Earth's magnetic field.  A series of six launches is planned.

Mapping the Magnetosphere

Though the energetic electrons and protons that swirl around the Earth barely weigh 150 pounds total, they carry the tremendous electric and magnetic charges that encircle our globe, protecting us from the endless solar wind of radiation.  One of the great scientific uses of satellites is the mapping of these magnetic fields to better understand the mechanism of their creation and their interaction with the sun's own fields.

Along with the two Vela-Hotels, a five-pound hitchhiker was launched specifically to measure the intensity of charged particles in the magnetosphere using an omni-directional radiation detector.

This new probe in some ways continues the mission of Explorer 14, which began to die in August of this year.  It's still running, but it has lost the ability to modulate its transmissions, rendering scientific data as an incomprehensible babble.  Nevertheless, the doughty satellite collected 6500 hours of data and mapped enough of Earth's magnetosphere to give it a definitive shape.  We now know that, in addition to the compressed bow shock where our planet's field meets that of the sun, there is a long tail in Earth's shadow in the shape of a pointed arch.  Explorer 14 also determined that Earth's field gradually shifts from the traditional north pole/south pole dumbell shape to a simple radial (round, equally distributed) field with distance from the planet.  Finally, Explorer 14 confirmed the tentative discovery reported by Explorer 6 that the charged particles trapped in Earth's magnetic field make a current of electricity ringing the Earth clockwise around its equator.

Pretty neat stuff!

Experiments in Literary SF

On the ground, the stable of authors in Editor Avram Davidson's pay has embarked on their own series of experiments in the form of the November 1963 F&SF.  Some were more successful than others, but none were failures (inasmuch as any experiment can be a failure…):

A Rose for Ecclesiastes, by Roger Zelazny

The once-proud civilization of Mars is a desiccated shell, a treasure trove of dusty tomes and ancient rites amidst tended by the last vestiges of the race.  What hidden wisdom lies behind the sacred temple walls of the Red Planet?  Polyglot and somewhat precious Mr. Gallinger is dispatched from Earth to find out.  Along the way, he learns the secret the Martian people have been carefully guarding, at profound cost to his soul.

This is a hard piece to judge.  On the one hand, it's very clearly an experiment at literary sf, the kind that Sturgeon and Dick have produced to tremendous effect many times in their careers. I greatly admire people who can write the stuff — I'm currently knee deep in my first attempt, so I understand the difficulty involved.  Zelazny almost pulls it off, but he's just not yet seasoned enough an author for the feat.  The story comes off as too affected to be entirely effective.

Moreover, there really is no excuse these days for Mars to be depicted as Earthlike nor its inhabitants entirely human.  That's not science fiction.  It's laziness. 

Three stars.

Mama, by Philip Winsor

Did you ever read the story where it turns out babies retain the memories of their past life for a while after reincarnation?  Apparently, Winsor has too, or Mama is a stunning case of convergent evolution.  Maybe I'm just remembering this tale from a past life.  Three stars.

Welcome Stranger, by Isaac Asimov

I just nonfiction articles on two axes: 1) How entertaining is it to read, and 2) Did I learn anything?  This particular piece is on Xenon, in particular; noble gasses, more broadly; and molecular bonds, in general.  My ignorance of chemistry is profound, so the fact that Dr. A was able to teach me about all of these topics and leave me with a desire to learn more is remarkable.  Four stars.

Wings of Song, by Lloyd Biggle, Jr.

When the last musical instrument has been lost, and even the wood to repair it is a forgotten memory, will song die as well?  This moving piece by sf-writer/musicologist Biggle is hardly plausible, but as a cautionary tale, it's thoroughly haunting.  Four stars.

Winged Victory, by S. Dorman

The sole woman-penned piece in the book (the "S." stands for "Sonya"), Victory involves a confirmed bachelor and the lady who hen-pecks him into submission.  It's a weird tale whose message is literally that the dating game is for the birds.  Just long enough to make its point; three stars.

Eight O'Clock in the Morning, by Ray Nelson

[So impressed was I by this tale that I read it aloud to my family one night.  The Young Traveler insisted on writing her own review — who am I to argue?]


by Lorelei Marcus

A man named Nada awakes to find the world's been overtaken by aliens that control every aspect of human life. These "Fascinators" lead us, own us, are among us, and so Nada finds it his duty to try and save us. A thrilling story to read, it has you on the edge of your seat questioning his every move. Is this really the savior of humanity, or some crazed serial killer? The story is woven with expert writing that gives the main character a lack of doubt (only we have doubts), and a quick pace. A thoroughly enjoyable and insightful short story, it won't take more than ten minutes of your time to read, and the ending might surprise you.  Five stars.

The Eyes of Phorkos, by L. E. Jones


by Gideon Marcus

Lastly, we have the tragic story of James Carew, an English dilettante who plunges into archaeology to compensate for the unhappiness stemming from his fantastically ugliness.  On a small island in the Aegean, he discovers that at least one of the legends of Perseus was based wholly in fact.  This find makes Carew heir to the powers of one of Greek Mythology's most terrifying monsters, and we all know the effect of power (particularly the absolute kind) on a character.

Written in a quaint style, it begins better than it ends, but it's never unrewarding reading.  Three stars.

As you can see, not only was the content of this issue experimental in nature, but so was the format.  Where F&SF normally has the most stories per issue of the SF digests, tending toward vignettes over longer pieces, the November issue had two full novellas and a handful of shorter stories.  This makeup is closer to that of, say, Analog.

The cover is also something of a departure, marking pulp era illustrator Hannes Bok's return to SF after a long hiatus.

All in all, I'd judge this issue a successful effort, certainly more challenging and rewarding than much of the stuff that comes out these days.  On the other hand, there's virtually no science in these pages, which is somewhat worrisome for a magazine whose title would suggest otherwise.

I'd be interested to know what you think.




[October 8, 1963] The Big Lemon (November 1963 IF)


by Gideon Marcus

New York.  Gateway to America.  Home of Broadway, the Empire State Building, Times Square, etc. etc.

Big deal.

This week, my wife and I took a United 707 from LAX to Newark for a mini-vacation.  A good friend of ours, whom we met in fandom, lives in Morristown, New Jersey.  We stayed in bucolic west New Jersey for a couple of lovely days before hopping the train into Town.  You see, I'd never really been to the Big Apple, and my wife had enjoyed the last couple of times.  Plus, there was a little convention going on at the time to serve as an anchor.  What the hell.

Hell and anchor are right.  Lemme tell you, bub — two nights in mid-town, with the bums, the horns, and the smoke, will sour anyone on the place.  Maybe the folks here are inured to this constant assault on all of the senses, but for a country boy like me, it warn't no fun.  The con was a crummy, disorganized mess, too.

All right.  I can see you natives getting your fur up.  To your credit, there were some interesting-looking shows on the Great White Way, and my last meal on the island involved some of the tastiest pizza I've ever had, and we managed to meet a clutch of truly excellent people in Manhattan.  But we're happy to be back in quiet ol' Morristown for our last day, and ever-so-glad to be heading home tonight.

The experience is not unlike the one I had reading this month's IF Science Fiction.  It had a few bright spots, but otherwise was a tough slog.  I understand that IF was the low rent sister to Galaxy, offering a bare cent and a half per word and getting what it paid for.  When Fred Pohl took over the mag in 1961, he raised the rates for new stories and closed the deal on a bunch of previously rejected bargain stuff to fill the cracks.  This issue appears to be made up entirely of the chaff.

The Governor of Glave, by Keith Laumer

Laumer's Retief series is getting long in the tooth.  There are only so many stories of a diplomat/super-spy (spy/super-diplomat?) we need.  This one was especially tired: the rabble coup the eggheads running a planet dependent on skilled engineers to keep the terraforming plants running.  Decent plot but horrible execution.  Hint to Laumer — if Retief doesn't feel any need to worry, neither does the reader.  Two stars.

The Second-Class Citizen, by Damon Knight

A hand-less dolphin trying to make it in a human world is truly a fish out of water.  But what happens when the roles reverse?  Damon Knight has returned to fiction writing after a long stint translating European works and doing book reviews.  That he's chosen the friendly bottlenose as his subject shouldn't surprise given the success of the recent movie, Flipper (not to mention Clarke's novel, People of the Sea.  This particular tale had promise, but it ends too quickly and ham-fistedly.  I look forward to better tales from Knight and about dolphins.  Three stars.

Muck Man, by Fremont Dodge

Here's a neat concept.  After a century of interstellar exploration, humanity has found a dozen inhabitable planets, but none of them are carbon-copies of the Earth.  Survival on any of them requires physical modification to deal with the immense gravities or impurities in the atmosphere or dangerous predators.  Thus, people who settle these alien worlds become, themselves, aliens.  It's very refreshing to find a depiction of a universe that isn't filled with perfectly suitable worlds.

This particular tale involves a fellow who is framed for the theft of a Slider egg, a coruscant treasure found only on Jordan's Planet.  Not only is one difficult to obtain, as they are vigorously defended by the fearsome Slider beasts, but they also have a limited lifespan.  Asa Graybar was working on a way to keep them alive indefinitely; thus, a put-up job by the Director of Operations of the primary distributor of Slider eggs, who wants to preserve their scarcity and value. 

Rather than cool his heels for five years in a conventional prison, Graybar elects to serve a one-year hitch on Jordan's Planet as a Muck Man — a human modified to be a powerful frog-like being.  Muck Men are well suited for digging Slider eggs and thriving in the swampy environs.  Graybar hopes to use his tenure on the mud planet to continue his research and, perhaps, clear his name.  Unfortunately for him, the guy who framed him also comes to Jordan's Planet to ensure Graybar doesn't finish his sentence.

It's a good, vivid story, and it even has a competent female character (heiress to the Slider egg distributor company).  However, it's about a third too short, perhaps cut for length like Panshin's Down to the Worlds of Men a few issues back.  Moreover, I'm getting tired of there being room for just one woman in any tale, and she only in a position of importance due to breeding.  Can't women make it to the top on their own merit?  Three stars and hoping for more next time.

Long Day in Court, by Jonathan Brand

This is the first story from "Brand," a university employee operating under a pseudonym.  It's an interstellar court of law story, consciously aping the not-at-all futuristic Perry Mason series.  The puzzler case of the day: when is beating your spouse both the crime and the punishment?

It's about as amusing as it sounds, though at least it's in English.  Two stars.

Glop, Goosh and Gilgamesh, by Theodore Sturgeon

Mr. "90% of everything is crap" proves that the rule applies to its inventor as well as the rest of us mortals.  This piece on asphalt is readable, but the guy is phoning in his non-fiction.  Get back to fiction, Ted!  Two stars.

The Reefs of Space (Part 3 of 3), by Jack Williamson and Frederik Pohl

The first part of this three-part serial introduced us to Steve Ryland, a physicist condemned to life imprisonment for subversive acts against the oppressively harmonious world-state run by a giant computer, The Machine.  Ryeland is asked to recreate the reactionless space drive and find the legendary Reefs of Space, free-floating inhabitable structures far beyond the orbit of Pluto.  The hope is that this will allow Earth's authorities to find Ron Donderevo, the one terran ever to escape the Machine's regime.

Part Two was almost a standalone tale, chronicling Ryeland's exile to and attempt to escape Heaven, where convicts are doped up and allowed to live a pleasant life — as their organs are harvested one by one until the host can't sustain life anymore.  Ryeland fails in the end, but is rescued by Donna Creery, daughter of The Planner, the one person on the planet with authority to change the Machine's programming. 

She and Steve escape to the Reefs of Space on the back of the seal-like "starchild," a beast that can travel across light years of vacuum without adverse effects.  In their new home, with the aid of the exiled Donderevo, they must prepare to face down dangers both indigenous and Earth-born

Reefs of Space is an odd duck.  It's a pair of pulpish book-ends around a virtually unassociated novella.  I suspect Parts 1 and 3 were written by Jack Williamson, whose bibliography goes back to the 20s, and Part 2 was done by Fred Pohl.  Certainly, the fascinatingly horrific aspects of it feel very Pohlian.  In any event, whereas Part 1 barely merited three stars and Part 2 was a surprisingly decent four-star episode, Part 3 is a muddled mess that ends on an abrupt and unsatisfactory note.  Plus, of course, it has the mandatory sole female whose high position is earned solely from having had a well-placed father.

Two stars for this section, three stars for the whole story.

A Better Mousetrap, by John Brunner

Last up, a piece from the often (but sadly, not always) excellent Britisher, John Brunner.  Hostile aliens have seeded the solar system with asteroid-sized clusters of precious metals that turn out to be ship-destroyers.  A very talky piece, as dull as it is nonsensical.  Two stars.

***

I won't denigrate this issue too much; IF has always been of widely variable quality, and the good issues make up for the lousy ones.  Still, if ever there was an issue to miss, this is it.

You're welcome.




[October 2, 1963] Worse than it looks (October 1963 Analog)


by Gideon Marcus

[We've just updated KGJ for the Fall.  Check out our line-up of new hits!]

Life is a series of cycles: The seasons change; people are born, have children, die, and their children do the same; the government takes its pound of flesh every April.  And every month, I slog through an increasingly tall pile of science fiction books.  Like the Hydra of Greek legend, any conquest I make is fleeting, for there is always a new set to review.

Of course, my labor is not generally an unpleasant one.  When I get my hands on an exciting new book or a magazine dense with worthy selections, life is grand.  On the other hand, when the reading gets difficult, that's its own kind of hell, particularly when the reading involves magazines.  I can drop an unpromising book without much twinging of conscience, but I am committed to reviewing every issue of every American SFF magazine.  That can be rough.

To wit, the October 1963 Analog is a tedious slog.  While I give many of the individual pieces passable "3-star" ratings, most barely cross that threshold of acceptability, and taken together, they make a kind of mind-numbing sludge.  Aren't you glad I read this issue for you?

The Geodetic Satellite, by Marvin C. Whiting

The first entry in the magazine is the non-fiction article, and it (thankfully) doesn't involve psi or perpetual motion.

Whiting presents a the history of and need for geodesy.  It turns out that geodesy, the science of measuring Earth's exact shape, is essential for navigation — whether nautical, aerial, or ballistic.  Satellites allow measurements of incredibly high accuracy, well beyond any military requirement, which means they're almost good enough for scientists.  A competent, if not scintillating account.  Three stars.

Where I Wasn't Going (Part 1 of 2), by Walt Richmond and Leigh Richmond

A full half of the issue is taken up with the first half of a two-month serial, and thus the trouble starts.  The Richmonds were apparently never taught the old maxim: "Show, don't tell."  Either that, or the message got garbled in transmission.  In any event, while Going is ostensibly about the goings-on in a space station several decades from now, it's really a series of expositional pages that don't even have the virtue of being entertaining. 

I gave up about a quarter of the way in.  It's a pity given the beautiful illustrations Schoenherr produced for the story.  One star.

War Games, by Chris Anvil

About a century ago, the Prussian army invented the wargame, a simulation of battle that afforded a modicum of training for officers without any of that messy fighting business.  In 1954, Charles Roberts invented the board wargame — a commercial product that does much the same thing, though more cheaply and simplistically.

Anvil posits that we will soon have computerized wargames of incredible detail and flexibility.  So good will be these new games that they will replace war as a method of resolving conflicts.

The timing for this piece could not have been better given that I just completed a game of the wargame, Stalingrad.  One has to wonder if Anvil is a fellow counter-pusher.  In any event, while the plot is nothing special, the depiction of the wargame is marvelous, and I find I must give Wargames a four-star rating.  Call it bias.

The Three-Cornered Wheel, by Poul Anderson

Poul Anderson is capable of the most sublime novels as well as the most offensive dreck.  Wheel falls somewhere in-between, a little toward the lower end of his range.  It's a puzzle piece: how can a shipwrecked vessel transport a spare engine across a thousand miles of rough terrain when the planet's inhabitants find the wheel to be taboo? 

Unfortunately, the answer is given away right in the title.  The story is uninspired, for the most part, but there are some nifty bits like when young cadet, David Falkayn, hits upon the solution to his problem while being attacked by natives — a nice juxtaposition of action and cogitating.  I'll charitably give the yarn three stars though, in truth, it's right on the border of two.

A World by the Tale by Seaton McKettrig

Last up, we meet Earth's first interstellar traveler, a fellow who is given the opportunity to spend a year in Galactic society as a zookeeper for exported terran beasties.  His book about his exploits becomes a bestseller throughout the Milky Way, thus providing Earth's first real trade good.

McKettrig (really Randall Garrett in disguise) offers up a reasonably entertaining story, but it's a bit too glib, and the part where the author fails to understand that even a quarter of a percent commission on his book sales will make him a wealthy person indeed, given the size of his market, is implausible.  Three stars.

Running these numbers through my personal IBM computer, I come up with a 2.7 star rating, which feels too high.  It reminds me of the joke about how to compute "wind chill" — if you feel colder than what you're thermometer reports, fudge the chill factor until it looks right.  Anyway, 2.7 is the worst score of the month, being shared by Amazing (interestingly, fellow Traveler John Boston seemed to like his magazine more than the score would seem to warrant).  The normally remarkable Fantastic only garnered 2.9 stars.  Galaxy got 3.1, F&SF earned 3.3, and British mag New Worlds led the pack with an unusually high score of 3.4.

Women wrote 2.5 of the 29 fiction pieces, a slightly worse average than normal.  There was also a paucity of stand-out stories, though Victoria Silverwolf's glowing recommendation of Ballard's The Screen Game warrants attention.

And now it's October, and I have to do this all over again!  Wish me luck…




[September 29, 1963] Comrade Wargame (Avalon Hill's Stalingrad)


by Gideon Marcus

Here in sub-tropical San Diego, the change of the seasons is a subtle one.  As summer turns to fall, the nights slowly stretch, there is a pleasant chill in the morning air, and a marine layer of clouds hugs the ground like a blanket for the first sunlit hours. 

Across the sea, on the Ukrainian steppes, things are much different.  Autumn brings torrential rains that turn plains into bogs, and soon after come the freezing winds that herald the approach of winter.  It was just twenty two years ago that these savage twins, Comrade Mud and Comrade Snow, along with millions of human comrades in uniform, stemmed the advancing Nazi tide within sight of the towers of the Kremlin — the most titanic clash of peoples since Genghis Khan left Mongolia.

Big events invite dramatic speculation: What if the Soviets had faltered, and Hitler's 3rd Reich stretched unchallenged from Brittany to Vladivostok?  One shudders to contemplate the heights the Holocaust might have reached in such a world.  Or take the other side of the coin.  Imagine if the Red Army had been better prepared for the invasion and had stopped the Wehrmacht in its tracks.  Why, the Sickle and Hammer might have flown over the Reichstag before Western troops could set foot on Europe, and Communism might hold sway over most of the continent. 

Making History

It is no surprise that the fellows at Avalon Hill, who have made their mark with innovative board game simulations of conflicts, chose Operation Barbarossa for the topic of their newest wargame.  In their words:

Now YOU can re-fight the most gigantic military campaign the world has ever known.  You command all the major units that took part in the actual battles.  As the German commander, you begin your great offensive near the Polish-Russian border — leading the powerful Wehrmacht toward Leningrad, Moscow and Stalingrad.  Or, as the Russian commander, you direct a strategic defensive in the hopes of stopping the German thrust before the gates of Stalingrad.

By piecing together information from captured military records in government archives, Avalon Hill has set the stage for you to recreate history.  It is now June 1941 — time to mobilize your forces in this historical World War II battle campaign —

STALINGRAD

Well, who can resist a pitch like that?  I snatched a copy of Stalingrad as soon as it appeared at our local hobby store (the same folks who sold me Waterloo) and threw down a panzer-driver's black leather glove at my wife's feet.  Her lips curled in a menacing grin, and I shivered as I saw the frost of a Soviet December in her eye.  The challenge had been accepted.

The Game

In many ways Stalingrad and Waterloo are much alike.  Both feature maps of the contested region with a hexagonal overlay that serves as the game's chessboard.  Hexes, of course, are the ingenious innovation that makes each space equally distant from its neighbor (whereas with squares, distance is longer along the diagonal).  Armed forces are represented by cardboard chits with unit designations and types printed on them: The Soviet 2nd Infantry Corps, the 41st Panzer Corp, etc.  Even the troops of Nazi satellites like Hungary and Romania are represented.

Surprisingly, the two games even share a Combat Results Table, a chart of die-roll determined outcomes that is consulted every time enemy forces come into contact.  Results include circumstances like "Attacker Eliminated" and "Defender Retreats 2 Spaces" and the deadly "Exchange" in which BOTH sides suffer losses.

But Stalingrad also features several innovations.  For instance, each side is able to replace a certain number of units every turn — and the Soviet capacity for this is much greater than that of the Germans.  Thus, though the Nazis start out with a significant numerical advantage, their opponent recovers its losses more quickly. 

Another advancement is the depiction of railroads.  Whereas in Waterloo, units moved solely under their own power, in Stalingrad, your troops can zip around the map on the printed rail lines.  Any successful battle plan relies on careful consideration of these quick routes.

Supply is also a factor at the strategic level (it was not at the tactical plane of Waterloo). Forces that cannot trace a line of logistics to their side of the map are eliminated after two months of isolation.  Thus, "pocketing" the enemy is a viable alternative to direct confrontation.

Finally, weather is simulated, as it must be for Stalingrad to emulate history.  And, as is real life, weather cannot be predicted; instead, it is determined each autumn and winter month by a die roll.  Rainy weather slows movement to a crawl.  Snow does so as well, but it also negates the defensive value of rivers, and it makes lakes and swamps as easy to traverse as highways.  Both are, thus, mixed blessings to both sides.

The terms of victory are simple: The Germany player must conquer all three major Soviet cities (each conquest reduces the replacement pool available to the Russians) by May 1943.  Failure to do so results in a Soviet player win.

The Play-through

Well then, how did Barbarossa, 1963 edition go?  Like this: Janice set up a most formidable defense, perhaps as perfect a line as could be devised.  There were no obvious weak spots in her frontier, certainly not along the Finnish border where a good portion of my army was rendered momentarily impotent.  So I did the only thing I could — I marshaled my forces into three strong spearheads and hunkered for a drawn-out brawl.

The Russians maintained good order, giving up an inch only after the most tenacious fighting.  Each month, I had to shift my spearheads around on rail lines just to get reasonable odds.  June, August, and September passed with the Wehrmacht making only nominal advances north and south of the Pripyet Marches and along the Black Sea coast toward Odessa.  By October, the Germans had punched some big holes in the Soviet lines, but then the rains came, preventing significant exploitation.  The Red Army retreated into two defensive fronts, one in the north to protect Leningrad, and one in the south to stop the Ukrainian offense.

It might have worked. 

But November's weather, instead of being inclement as occurred historically, was surprisingly balmy.  The rail line to Moscow was open, and an opportunistic panzer army was able to roll right into the Soviet capital.  This split the nation in two, making it difficult for Russian forces to shift fronts.  Other elements of the German army were able to strike deep into the USSR, putting themselves in excellent position to threaten the other two target cities.  When the December snows came and the lakes and marshes around Leningrad froze, the Finnish forces were able to spring into action, surrounding the city of Peter the Great. 

By January 1942, the Soviets had lost two of their three sources of replacements, and the Nazis were threatening Stalingrad.  Janice conceded at that point.  One falter had turned a brilliant beginning into a crushing defeat.  But make no mistake — there will be a rematch, and I suspect I will be the one flying the white flag next time.

Lessons learned

All in all, it was a tense exercise filled with countless bouts of nailbiting.  In the final assessment, it makes sense to compare this game with its predecessors.  Stalingrad is a game with endless replay value, thanks both to the variable weather and also its sheer scope.  A chess board has but 32 pieces.  Stalingrad has more than twice that, and a far more varied map.  And unlike Waterloo, whose battle plans felt strictly dictated by terrain, Avalon Hill's latest game seems to offer a lot more flexibility in strategy, both offensive and defensive.  I don't know that I'll be playing much of Waterloo (or Chess!), but I do expect Stalingrad will hit the table again, soon.




[September 25, 1963] The Old School (Margaret St. Clair's Sign of the Labrys)


by Gideon Marcus

Just ten years after the coming of a virulent yeast-based plague, nine tenths of the world's human population and much of its wildlife is gone.  What's left of humanity survives on vast stores of canned food and spends its time burying the dead and still dying.  The disease has altered our race physically and psychologically, rendering us unable to stand each other's company for a great length of time.  Only the plum-uniformed agents of the FBY make any attempt to impose order on this shambling parody of society.

Enter Sam Sewell, an unprepossessing soul who dwells in the upper levels of a vast set of subterranean shelters designed to house the American leadership in the event of war — now, it is a decaying home to thousands, offering rude shelter and sustenance.  One day, an FBY man calls on Sam, desperate to know the whereabouts of the mysterious and beautiful Despoina, who may have the cure not just for the lingering plague but for the social maladjustment it has wrought. 

This triggers Sam's descent into labyrinthine shelter complex, each successive level containing encounters more dangerous and weird than the last: mad scientists, herds of white rats, and countless blind alleys filled with technological and human detritus.  Underneath this monument to the old world lies evidence of a world older still, one that preserves the ancient pagan teachings of Wicca first promulgated at the mosaiced halls of Minos.  In his journey through the maze, Sam finds himself not just seeking out Despoina, high priestess of the Wiccans, but also his forgotten Wiccan identity that is the key to humanity's revival.

Author Margaret St. Clair is one of the titans of SFF.  Under both her name and the pen name, Idris Seabright, she has enriched several magazines and publishing houses for two decades.  Her work is powerfully and uniquely written, never quite striking familiar chords.  Sign of the Labrys, St. Clair's latest, displays her talents in full.  She perfectly captures Sam's initial disaffection with spare, detached prose.  Later, as Sam first explores the labyrinth and suffers from an unknown fever, St. Clair conveys with dreamlike prose the protagonist's loosed hold on reality.  The settings the author created, both the moribund world above ground and the fascinating den of mysteries beneath, are vividly drawn.

But about halfway through, the car begins to wobble on its rails.  The skein that holds the book together is woven from Wicca, a modern-day myth cobbled in the last decade from various sources by Englishman, Gerald Gardner.  It features nature worship, a god and goddess pair, and it claims the ill-fated witches of the 17th century as earlier practitioners.  In Labrys, Wicca's adherents gain all sorts of superpowers, from clairvoyance to invisibility.  I don't know if St. Clair personally buys into this old/new religion, but given Wicca's recent surge in popularity, I wouldn't be surprised if Labrys isn't intended as a kind of introduction to the creed. 

Some may find the mythology at the heart of Labrys refreshing and delightful, quite different from the wells fantasy generally draws from.  I found it a distraction, particularly by the end.  After all, this book was billed as science fiction, and the first half of it gives no indication that it is anything but.  The latter half is so larded with occult magic as well as superscience like anti-gravity and matter transmission that it becomes a comic book.  A very well-written comic book.

And to be fair, one is told what they're going to get right on the back of the novel:

Wow.

Now, that's some awfully sexist language, and it has caused justified outrage.  On the other hand, I can almost understand (if not excuse) its provenance.  Sign of the Labrys is a weird, woo-woo book, and whomever wrote the blurb was clearly trying to make lemonade from the lemons.  I haven't seen this ridiculous tack used to advertise any of the other woman-penned stories this year, so I feel safe in concluding that this cover is (thankfully) not typical.

Copy-writing blunders aside, I did enjoy this book from cover to cover.  As a showcase of St. Clair's ability to turn a compelling phrase, Sign of the Labrys is as good as any of her works.  Had I known what I was getting into, I might well have been less off-put by the book's ultimate direction.  Maybe.  The fact remains that the novel isn't science fiction, despite its trappings and its billing.  Moreover, any book that suggests that humanity is doomed, and that only one cult has the key to its salvation, is going to turn me off — whether it be Sign of the Labrys, Dianetics, or the New Testament.

Three and a half stars.




[September 17, 1963] Places of refuge (October 1963 Fantasy and Science Fiction)


by Gideon Marcus

Every animal needs a safe place.  A refuge from the violence and competition of the natural world in which to evade danger, to regather one's strength in security.  The groundhog and the sand crab burrow.  The gazelle seeks the center of its herd.  The cat finds a private place to devour its prey (often just outside your back door).

Humanity, too, needs its sanctuaries.  We've built castles and moats, erected Great Walls, forged mighty nations defended by vast militaries.  Humans also create spiritual refuges, places that couldn't resist the mildest physical attack, but nevertheless provide an island of calm in which we can find shelter from chaos.  Churches.  Temples.  Libraries. 

On the morning of Sunday, September 15, 1963, one of those sanctuaries was violated: someone, or several someones, planted dynamite in the 16th Street Baptist Church in Birmingham, Alabama.  It went off during services, killing four girls (Addie Mae Collins, Cynthia Wesley, Carole Robertson and Carol Denise McNair) and injuring 22 more. 

It is unknown who is responsible, but the motivation is clear, for the victims share a trait beyond their humanity and their gender — they are Black.  And there is an evil set of Birminghamians, undoubtedly White, who would deprive their neighbors even of the dignity of refuge.  It is terrorism, plain and simple.

I heard the news of the bombing in the same manner as most of you, I'm sure.  There was a special bulletin over the radio.  At first, the significance of the event was difficult to parse.  The South has been wracked with violence for years, ever since Blacks dared to challenge the social order and demand the equality that should be their unquestioned right.  Firehoses, police dogs, stonings, lynchings, assassinations — these attacks have become all too commonplace. 

But this latest hideous act involved the mass slaughter of children, in the one place they should have been expected to have been safe.  I'm certain its perpetrators felt it would be some kind of rallying call for White racists to resist the tide of integration.  If public reaction be any indication, it will have the opposite effect.  This nation, already moving toward championing the cause of equality, already committed to deploying soldiers to ensure the civil rights of Black students, can only be spurred with greater urgency to destroy segregation and bigotry before it claims as victims more children, more sanctuaries.

That's the view from 50,000 feet.  On Sunday morning, I was incapable of analysis or even hope.  All I could think about was the horror that had happened, and the families who'd lost their little girls.  One of the dead was the same age as our Young Traveler.  I wasn't ready to process the tragedy.  I needed my own place of refuge, a moment of peace to collect myself.

So I shut out the world and picked up a book. 

The visions of other worlds afforded by the "All Star" October 1963 Fantasy and Science Fiction might not turn out to be pleasant, but they would at least let me visit different ones. 

As it turned out, the excursion was just what I needed.  This month's issue is a good one:

Girl of My Dreams, by Richard Matheson

The first tale was, for me, a bit of "out of the frying pan and into the fire."  It's a thoroughly unpleasant tale about a thoroughly unpleasant fellow who marries a possessor of the second sight.  Said wife sees the catastrophes that will befall others in her nightmares, and her scoundrel husband then uses this knowledge to fleece the upcoming victims.  Having a conscience, the clairvoyant sabotages one of her husband's plans on the eve of success.  It is only after he batters her to death for her trouble that he learns that she has foreseen his death and no longer can tell him how to avoid it.

Matheson never writes poorly, but the Twilight Zone twist combined with the rampant domestic cruelty (never lauded, mind you) make this a story you may well want to skip.  Three stars.

Epistle To Be Left In The Earth, by Archibald MacLeish

The low point of the magazine is another "Tell those who come after us that Earth was once a lovely place" poem.  It don't even rhyme.  One star.

Deluge, by Zenna Henderson
(poetic sting by Jeanette Nichols)

Now we come to the part I was most looking forward to, the return of Zenna Henderson's The People.  This episode of the saga is chronologically the first, showing what caused a family of humanoid espers to depart from Home and take refuge in the ruralities of America. 

Henderson's stories are always poignant, emotionally laden pieces.  The problem with this one is there is no real dramatic tension.  Like a movie about the Titanic, we know how it's going to end from the start.  Moreover, it lacks that delicious tension implicit in the stories set on Earth: the worry of discovery, the friction with locals, the adaptation to a new environment. 

Deluge is thus a series of evocative, poetic scenes in an inexorable and rather dull narrative, a piece that would have been better left unwritten, or perhaps simply incorporated in other stories.  Three stars.

(Since we've now gotten the beginning and the (also lackluster) end of the series, one wonders if it's time for Henderson to move on to other subjects.  On the other hand, an official meeting between The People and the people of Earth would be nifty to read.)

Faed-Out, by Avram Davidson

Followers of this column know that I was once a big fan of Davidson's work but feel his latest stuff has been too somber, incomprehensible, or both.  Faed-Out is a return to form, about a veteran B-movie villain with a heart of gold, who helps bring to rest the soul of a departed fellow thespian.

This workmanlike plot is elevated by being a wonderful character piece brought to poignant conclusion in its last paragraph.  Four stars, and welcome back, sir.

How to Plan a Fauna, by L. Sprague de Camp

De Camp has been a writing fiend, lately.  This time around, he points out the typical flaws in science fiction ecologies and gives a broad, if cursory, account of terrestrial predator/prey ratios to be applied to other planets to make convincing faunas.

It's a bit of an argument with a strawman — the examples De Camp draw on are Burroughs and other pulpish folk; truly outdated stuff.  Plus, the survey of Earth's food chains is rather glib and superficial.  Three stars, and I'd rather see the Good Doctor Asimov's take on the subject.

Special Consent, by P. M. Hubbard

Hubbard returns with a tale as different from his pleasant Cornish ghost storyThe Golden Brick as he could get.  Consent tells of a post-atomic world in which women are ascendant and the gender balance is strictly enforced by law.  Would-be mother of a daughter, Madi, must obtain special consent from her husband — by force, if necessary — for the birth.

It's a strange story, and very opaquely written, but it does make you think.  Three stars.

Twinkle, Twinkle, Little Star, by Isaac Asimov

I see Editor Davidson has given up on preambling Asimov's articles, now letting Isaac do the honors.  This development is to the good.  The current month's article is (appropriately) about stars, and it puts paid the notion that our yellow dwarf sun is at all insignificant.  When compared to the red dwarfs that make up the majority of the stellar population, our star looks quite impressive.

It's a good piece, and the bits about sub-stellar objects (stars too small to shine — he calls them "black dwarves") are fascinating, but I was disappointed that he went through all the trouble to tell us about white dwarfs, incredibly dense objects with the mass of a star but the volume of a planet, but didn't bother to explain what they are.  If you don't know already, white dwarfs are the end result of stellar evolution.  Once a star has fused all of its hydrogen, it collapses in on itself, becoming composed entirely of squashed neutrons with shared electron shells.

Four stars that really should have been five.

They Don't Make Life Like They Used To, by Alfred Bester

Last up is the tale I read first, a Garden of Eden analogy set in post-apocalyptic New York.  Call it The World, The Flesh, and the Devil, but instead of Mel Ferrer, you've got aliens.  And Harry Belafonte's White.

Actually, it's quite good, which surprised me since I've got a long-running animosity toward Alfred Bester.  You may be off-put by the assiduous adherence to gender roles in the piece, although I got the impression that the two protagonists were playing up these clichés rather than falling into them unconsciously.  I particularly appreciated the complete absence of romance between the characters throughout the vast majority of the piece.

Detractors: At the conclusion, aliens shatter the post-atomic Eden, and the protagonists commence to screw.  Though I get what Bester was doing, it cheapened the story for me.  The worst bit of the piece, however, comes right at the beginning: The female protagonist is driving to get supplies (in a masterfully told set up that only gradually reveals the post-apocalyptic setting), and it is noted that "her bosom danced enchantingly."  Since the only viewpoint is the owner of the bosom, one has to wonder just who was watching.  Did she notice the enchanting movement herself?  Isn't it unsafe to admire one's jiggling while operating a vehicle? 

Anyway, it kept my interest and, for the most part, I liked it.  Four stars.

I put down the magazine and take a deep breath.  It is September 17th, and I find myself able to once again acknowledge and take on the world's strife.  If you are need of some solace from the storm, try finding it where I found mine: within the pages of this month's F&SF.