[December 14, 1962] Hot Stuff (Stop Press report on Mariner 2)

[if you’re new to the Journey, read this to see what we’re all about!]


by Gideon Marcus

The Space Race has given us a lot of firsts to report on in the last five years.  Today marks perhaps the most significant: for the first time, a spacecraft is reporting back to Earth on another world.  Mariner 2, launched on August 27, has traveled 182 million miles to fly by the second planet out from the sun, Venus.

It has been a perilous trip the entire way — even before the spacecraft ever left the ground!  Firstly, the mission almost didn't leave the drawing board.  The original Mariner probe was a robust and heavy craft with a huge panoply of experiments.  But the beefy Atlas-Centaur booster wasn't going to be ready in time for the next favorable orbital alignment of Earth and Venus, such occurring every 19 months.  Unless NASA wanted to wait until 1964…and risk being beat by the Russians, an alternative had to be found.

Luckily, the Ranger series of moon probes, half the size of the original Mariner and designed to fit on the smaller Atlas-Agena, was available.  Two new Rangers were adapted into "Mariner Rs" posthaste to meet the Summer 1962 deadline.  By July, Mariner 1 was on the launchpad.  This is where the second hurdle was met.

On July 22, Mariner 1's Atlas soared into the sky.  93 seconds into the flight, the guidance antenna on board the rocket stopped hearing commands from ground control.  This was not immediately fatal; after all, the Atlas has its own computer with a program designed to keep the booster on course even without external direction.  Unfortunately, something was wrong with the program, too — probably a misprogrammed equation led the Atlas to make increasingly jerky maneuvers on its yaw axis.  Five minutes into the mission, ground control had to send a destruct order, blowing the rocket up in midflight.

A tense month went by.  Would the Russians beat us to the punch?  We'd gotten a reprieve the year before, when the Soviet probe Venera 1 sailed silently past the Planet of Love, its systems having died in flight.  On August 25, there were reports of a Soviet launch but no subsequent announcement of a new Venus mission.  Was it just a false alarm?  Or had our adversaries had troubles of their own?

Then Mariner 2 successfully launched, on August 27.  It made it through a mid-course correction on September 4 that put it on a course with destiny.  Now it just had to survive the journey, longer than any that had been managed before.  Given the track record of the Rangers (0 for 5), the odds weren't good.

In fact, Mariner almost didn't make it.  On Halloween, one of Mariner's solar panels shorted out.  It came back on a week later only to short out for good on November 15.  Still, the crippled ship soldiered on closer to the sun, its remaining panel absorbing sufficient energy to power all instruments.  Mariner 2 set a record en route, continuing to send data past the point that Pioneer 5's transmission faded away two years ago.  As the craft approached Venus, the temperature inside was close to boiling.

Nevertheless, little Mariner pulled through!  Passing just over 20,000 miles over the surface of Venus, Mariner 2 is sending back information, all experiments functioning.  As we speak, JPL engineers are poring through the data.  In just a few short weeks, we will finally have answers to some big questions: Is Venus really a roiling inferno?  How long is a Venusian day?  What is the nature of Venus' magnetic field? 

Humanity has waited 100,000 years to learn the answers.  By January, we should have them.




[December 12, 1962] UP THE SPOUT AGAIN (the January 1963 Amazing)


by John Boston

All right, Frogeyes,* dust off all the stars.  We’re finally going to need them for this January 1963 Amazing, specifically for Keith Laumer’s novelet It Could Be Anything.
*Those without a classical education may ignore this and similar allusions.

“Things are not what they seem” is a well worn SF device, employed by the likes of Heinlein, Sturgeon, and more recently Philip K. Dick.  But it’s not worn out, as Laumer demonstrates.  Young Brett is about to take the train out of the stereotypical small town of Casperton, heading for the unnamed big city, despite stereotypical remonstrances.  His Aunt Haicey says, “It was reading all them books that done it.  Thick books, with no pictures in them.  I knew it would make trouble.” The stationmaster offers, “If I talk to Mr. J.D., I think he can find a job for you at the plant.” His girlfriend Pretty-Lee doesn’t show, not after their big argument in Rexall’s over her preoccupation with a movie magazine.  But he boards anyway, and some time later finds himself on a deserted stopped train in the middle of a field where the tracks just stop, no clue as to why, but the city is visible on the horizon.  So he walks.  I won’t spoil the story’s revelations in detail, but Brett quickly learns that the people he encounters in the city, engaged in ordinary mundane activities like walking down the street and eating in restaurants, are not real—they are automatons acting out routines.  What’s going on?  The answer is pretty nasty, and the story quickly turns crude and violent.  At the end, Brett is heading home to Casperton, with the similarity between the automatons’ routines and the behavior of the home folks not lost on him.  The story is exceedingly well visualized, gaining power from Laumer’s attention to mundane sensual detail even in the midst of violent melodrama.  Its impact is also enhanced by what isn’t there—an explanation.  The story is told entirely from Brett’s limited viewpoint, ignorant of the larger picture even after his shattering experiences in the city, leaving the reader knowing very little about the comprehensive catastrophe that seems to have overtaken the world, but creating an unusually strong sense of a larger world outside the confines of the story about which one can only speculate.  Five stars.

The cover story, Cerebrum by Albert Teichner, makes a nice contrast to the Laumer story—“nice” in the original sense of precise or fine, not the current debased usage—since it takes a well worn plot device and fails to revitalize it.  In the future, everybody’s telepathic, and they’re all hooked up to the Central Synaptic Computation Receptor and Transmitter System, which routes thoughts like a telephone exchange, only better.  Otherwise, nobody could hear themselves think through everyone else’s mental noise.  But people who think negative thoughts about Central get Suspended, and now there’s a large and growing underclass of Suspendeds since Central seems to be making a lot of mistakes lately—but don’t think that or you’ll be Suspended too.  Protagonist and family get Suspended and have to learn to live as outcasts on the margins; they discover what passes for an underground; then Central falls apart entirely and the brewing problems between Suspendeds and paraNormals (sic) conveniently disappear.  So, it’s the early Galaxy routine of society distorted by an innovation, with The Machine Stops thrown into the mix, no more than routinely clever connect-the-dots stuff.  Two stars; ten years ago when this sort of thing was newer, it might have seemed better.  The cover, by Lloyd Birmingham, merits a comment as well: de Chirico repeats, this time as farce.

Jack Egan’s Cully, like his earlier World Edge from November, is a short tale told by (or for) a damaged consciousness, which any further explanation would spoil; this one is better written and less busy than its predecessor.  Maybe Egan is getting the hang of it.  Generously, three stars.

S. Dorman—presumably the Sonya Dorman who appeared in the October Ladies’ Home Journal—provides something else entirely in The Putnam Tradition, her first in the SF magazines: sort of like Zenna Henderson with sharper edges.  The Putnams are a matriarchal and rather change-resistant New England family, witches or psi-talented as you prefer, whose children (the healthy ones) are mostly daughters, and whose husbands “spent a lifetime with the long-lived Putnam wives, and died, leaving their strange signs: telephone wires, electric lights, water pumps, brass plumbing.” And now young Simone’s husband Sam has brought them an “invasion” of large and small appliances, and their daughter doesn’t seem to have inherited the family talents.  Is tradition dead?  Or is something else going on?  The story is told in sort of fairy-tale fashion, with the occasional startling image (“. . . power lines had been run in, and now on cold nights the telephone wires sounded like a concert of cellos, while inside with a sound like the breaking of beetles, the grandmother Cecily moved through the walls in the grooves of tradition.”).  Dorman’s writing seems a little amateurish in places but it conveys the sense of a real individual behind the typewriter and not (unlike, say, Teichner’s) some device grinding up and recycling the last 50 SF stories she read.  Four stars, and thanks for the fresh air.

Bringing up the rear, or letting it down, is the “Classic Reprint” from the January 1933 issue: Omega, the Man by Lowell Howard Morrow, about Omega, the last human alive (well, he starts out with his wife Thalma and briefly acquires a son—Alpha, of course) on a dying Earth, with a schematic plot and the sort of bombastic style that one could barely get away with even then, and nowadays reads like parody.  A bizarre Frankensteinian plot twist at the end comes much too late to redeem this fiasco.  Moskowitz’s praise of it is almost as risible.  One star.

Ben Bova soldiers on with another article, Progress Report: Life Forms in Meteorites, again beautifully but inaptly illustrated by Virgil Finlay.  Bova reviews findings on exactly what the title says, as usual assembling a fair amount of interesting information.  He does seem to have his thumb on the scales sometimes, though, as when he recounts several competing theories about the nature of seemingly organic particles found in some meteorites: are they fossilized life forms, or crystalline structures that are the “intermediate step” between DNA molecules and living cells, or inorganic materials that contain lots of iron, or fossils that have been partly replaced by iron through a petrifaction process?  “On balance, though,” Bova says, “it would appear that the particles are life forms, or at least, fossils of once-living cells.” But he doesn’t explain why he’s choosing one side or another in this technical debate.  Still, three stars for pulling this material together in more or less plain English.

So: one excellent story, another very good one, and only one complete pratfall.  Looks like progress.  Of course I said that early last year too.  Da capo.  If the magazine can retain good new contributors like Dorman, Zelazny, and Ballard, maybe it can keep it up this time.

[December 9, 1962] (January 1963, IF Science Fiction)

[if you’re new to the Journey, read this to see what we’re all about!]


by Gideon Marcus

Ah, Winter.  That sleepy time of the year when the air gets chillier (such as it ever gets chilly in Southern California), work slows down a bit, and shopping for the holidays picks up.  The first night of Hannukah is the 21st, and then, of course, there's the big mid-Hannukah holiday (named after Chris, the patron saint of presents). 

And it's when I renew my subscriptions for science fiction magazines since they generally offer Christmas discounts!

December marks the new year, at least as far as periodicals go.  January-dated issues show up the month before, so I've already gotten a sneak preview into the next year.  First up is is the January 1963 IF, and if this be a harbinger, then next year will probably be a decent one:

The Five Hells of Orion, by Frederik Pohl

I have to wonder if Pohl gets paid the same rate as everyone else for stories he writes, given that he is the editor.  Of course, he should.  Pohl has been a writer for decades, and he produces good stuff.  Orion follows the tale of an young astrogator shanghaied across a thousand light years by aliens bent on forging an alliance with humanity.  The first half is very good.  The spaceman must navigate a set of intelligence tests and we gradually come to understand the intentions of the extraterrestrials.  The payoff is rushed, however; perhaps this would have made a better novel.  Three stars.

The Shipshape Miracle, by Clifford D. Simak

An atypical piece by Simak in which an incorrigible criminal crosses paths with the brother to The Ship Who Sang, to his ultimate dismay.  Well-written, like everything Simak does, but unexceptional.  Three stars for the story, but five stars for the excellent art!

This Way to the Egress, by Andrew Fetler

Fetler returns to IF with his second vignette, a subtle piece about the last hours of a social deviant.  I suspect Fetler has a day job given the paucity of work he's published in our field.  Three stars.

Essay in Coherence, by Theodore Sturgeon

This piece on LASERs (single-wavelength light beams of incredible intensity) shows that Sturgeon may soon give Asimov a run for his money with science articles.  It's witty and informative, and probably will be the genesis of countless short stories involving this brand-new technology.  Five stars.

Podkayne of Mars (Part 2 of 3), by Robert A. Heinlein

Part II of Heinlein's new juvenile(?) about Miss Poddy Fries and her space jaunt from Mars is a bit more readable than the last one, but it's still overwritten and gets bogged in detail.  This is the spiritual successor to The Menace from Earth I'd hoped to share with my daughter, but I don't think it's quite good enough.  Three stars for this installment.

Road Stop, by David Mason

A ghost story involving a haunted car…in a future when all cars are haunted by design.  The tale isn't plausible, in and of itself, but the world it paints feels like a possible tomorrow.  Three stars.

Fortress Ship, by Fred Saberhagen

Now here's an interesting one, by a newish author who's already turned out some good stuff.  Fortress introduces the concept of the "Beserker," giant automated robot ships created as doomsday weapons. They roam the galaxy, relics of a forgotten war, reducing populated planets into ashes.  It takes extraordinary courage and, more importantly, wit to defeat them.  But it is possible…  Four stars.

Captain of the Kali , by Gary Wright

The "IFirststory" competition netted a piece from freshly minted author Gary Wright.  A futuristic C.S. Forester is recruited to serve as guest admiral on an alien fleet of sail-driven warships.  A good first effort, though greater length and a few more sf trappings would have been nice.  Three stars.

When Whirlybirds Call, by Frank Banta

Last up is a satirical piece about a laconic big-game hunter and the coocoo-downdraft-peoplehawk-whirlybirds he is contracted to exterminate.  Cute while it lasts.  Three stars.

It's rare that I go from beginning to end of a mag and find no lousy stories.  This month's IF is solid (if not exceptional) entertainment, and as the cheapest of the digests (at 35 cents), it is definitely a bargain.




[December 6, 1962] How to Kill Friends and Influence People (The game, Diplomacy)

[if you’re new to the Journey, read this to see what we’re all about!]


by Gideon Marcus

"…but she took off the great lid of the box with her hands and scattered all these and her thought caused sorrow and mischief to men."

So goes Hesiod's account of Pandora, the first woman, and how woe was delivered unto mankind.  Until last month, I'd come to believe that the box was strictly allegorical.  And then I found it.

More accurately, I bought it.  I was visiting the local toy store.  You know, where they sell big bouncy balls, Airfix model kits, Erector Sets.  And social, wholesome boardgames like Clue and Scrabble.  Mixed among these innocuous pleasures was something new, a creation of the "Games Research" company.  Its title was brief and opaque: Diplomacy.  Intrigued, I purchased it and took it home.

Inside the maroon box is a map of Europe delineated with the pre-WWI national boundaries, a variety of wooden pieces, and a set of rules.  "'Diplomacy' is a game of skill and cunning negotiations," they proclaim.  Diplomacy appears to be the latest in the new category of diversions known as "wargames."  The goal is to take the role of one of the seven Great Powers and take over the rest of Europe. 

What makes Diplomacy unique from other wargames is its multi-player aspect; all the other wargames I've played to date have been two-player affairs.  Also, as the rules go on to say, "Chance plays no part."  This is true – no dice are included with or employed by the game. 

Though the rules booklet runs several pages, the gist of the game is incredibly simple.  The map is divided into two types of provinces: ones with "supply centers" and ones without.  All player nations start out with three supply centers (except Russia, which gets four).  No nation may have more pieces than supply centers; thus, each player starts with three (or four) pieces.  These pieces may be armies, which move on land, and fleets, which may move in sea spaces or land spaces that border sea spaces. 

Each turn, a player dispatches orders to each of her/his pieces privately in writing.  Units are directed to move, either individually or with the support of adjacent friendly pieces.  Orders are resolved simultaneously – in the event that two units are sent to the same province, the one with more support wins, and the other must retreat.  Every other turn, control of supply centers is tallied – they belong to whomever was last in them on a tallying turn.  And so the fortune of nations rises and falls.  When one has control of no supply centers, that player is eliminated from the game.

Easy, no?  Ah, but here's the tricky bit.  Turns are divided into two segments.  The latter is the one just described, where players write their marching orders.  The former is a 15-minute diplomacy segment.  This is the period in which players discuss their plans, try to hatch alliances, attempt to deceive about intentions.  It is virtually impossible to win the game without help on the way up; it is completely impossible to win without eventually turning on your allies.  Backstabbery is common, even necessary.  Honesty is a vice.

Diplomacy is, thus, not a nice game.  In fact, I suspect this game will strike rifts between even the best chums.  So why play at all?  Why suffer 4-12 hours of agony, especially when you might well be eliminated within the first few turns, left to watch the rest of your companions pick over your bones?

Well, it's kind of fun.

I'll give you an example.  Last weekend, I was fortunate to have over exactly the seven people needed to play.  We drew our countries randomly – I picked Russia, my daughter got the neighboring country of Turkey.  Right away, we had to establish our relationship.  Would we forge a treaty, enabling us to strike west into central Europe?  Or would we be adversaries, soliciting the aid of another power (say, Austria-Hungary) in a bloody war for domination of the Black Sea?

As it turned out, the question was not neatly answered.  As my forces fenced with the British Royal Navy for control of Scandinavia, and Italy plunged into the south of France, the Hapsburg Emperor proved a stubborn foe.  After several turns of thwarting Turkey's Balkan ambitions, she convinced Lorelei to launch a surprise attack against my rear, the Sultan's forces heading straight for Sevastopol.

Only two things kept the Czar on the throne: Firstly, I'd penned a secret alliance with the Kaiser to join in a three-way alliance to devour the Dual Monarchy.  Secondly, and more luckily, Lorelei had botched her orders, and her attack stalled. 

I held absolutely no grudge against the kid.  Instead, I merely pulled her aside during the next diplomacy session and explained that she could work with me and finally break out of Asia Minor…or she could not cooperate, and both our chances of winning would be slim.  She bit, and next turn, Austria-Hungary ceased to be.  We went on to tie for first place, both of us having a full eight supply centers when we called it a day after five hours of play.  But I've no doubt that, had we decided to continue, my dear daughter, apple of my eye, would not have hesitated to drive the knife deep into my spine. 

Such is the nature of Diplomacy.  It's an unique pleasure, to be sure, one that will test your cunning, your generalship, and your charisma.  And your friendships.  Don't say I didn't warn you…




[December 4, 1962] Like Five Weeks in a Theater (Five Weeks in Balloon)

[if you’re new to the Journey, read this to see what we’re all about!]


by Lorelei Marcus

“5 weeks in a balloon!” What an exciting phrase — so much potential for many interesting stories and ideas.  Thus, you can perhaps understand the excitement I felt in anticipation of the new Jules Verne spectacular based on the book of the same title. Going in without a hint of what the film might be about, I already had a bunch of wild adventures thought up. I was certain the movie would involve a group of explorers struggling to survive a month in the air. Maybe they would run low on food. Perhaps they'd get on each others' nerves. A giant storm might throw them off course or prevent their landing. Seeing it on the big screen was going to be fantastic!

Or so I thought. To be frank, the movie that I actually got was disappointing, especially compared to the wondrous stories that I'd already imagined before the movie. Rather than a cool and creative survival movie of living in a balloon, we got a rather dull sight-seeing trip.


Get used to scenes like this.  There are a lot of them.

The movie stars a small cast of stereotypes: The witty professor, the kooky general, the teenage heartthrob (Fabian), the obnoxious American reporter (Red Buttons), the slave girl who knows just enough English to sound foreign (but is totally understandable), and the love interest.


I'm glad Fabian's working again.  Dig that 19th Century hair!


"Which man do you want to end up with?"  "Anyone but Red Buttons, please."

Oh, and I can't forget their ape companion either, because every Jules Verne movie has to have an animal companion.


This seems thoroughly responsible.

Now if I told you that this movie was about this crew racing in a balloon across Africa to beat slave traders from staking a valuable claim, and getting caught in various misadventures along the way, you would probably say, “Well how could such an adventure be boring?” I'm not sure, especially considering the movie started off so well!

Everything before the balloon's take off (the first 20 minutes or so) was funny, clever, and fast paced. The first scene, in which the professor and his inventor friend take reluctant investors on a demonstration flight, and then the next bit in which the professor prepares for the expedition and collects funds and crew, was quite fun to watch!


"Jane!  Stop this crazy thing!"


"This is Africa."  "Oh!  Good to know!"

But once he'd picked up the American reporter, and the balloon took to the skies, the movie ground to a sudden halt. Unfortunately it never seemed to pick back up again either. The entire movie was: the balloon flies around, lands someplace; the crew gets out and gets into trouble, they run back to the balloon and fly away. There were no real conflicts, because they could always just retreat to the balloon and escape danger. Moreover, many of these scenes went on for 'way too long. There was never any real tension through the whole movie, and without tight pacing of events, the movie felt like it was really dragging on for five weeks!

Now I will give the credit for its visual quality. It was in color like all the Jules Verne classics, and it had many exotic settings and beautiful sets. However, with the lack of a real plot, the movie really just felt like “Look at this pretty thing!” over and over again. I'm hoping this doesn't become a common trend, the substitution of pretty special effects for a good story.

The acting was alright. In fact, the best part of the movie was the interaction between the singleminded professor and the prissy general sent by the Prime Minister to co-lead the expedition.  Their banter was genuinely funny.  But it was also very British, or I should say, what Americans think of as British.  That was a big problem with this movie: racial stereotyping. There were certainly quite a few racist portrayals of different cultures, to say the least. The journey took place over Africa, so there several scenes set in Muslim palaces. The problem was, rather than using this opportunity to show these cultures in an interesting and insightful way, we got very clearly not Muslim African actors in brown makeup spouting nonsense. And the Black Africans were hordes of dancing/yelling savages. It really just felt kind of insulting.


"I'm British, you know."  "What a coincidence!  So am I!"





Sensitive portrayals of foreign cultures.

In the end though, the largest fault of this movie was not its own shortcomings, but the fact that we've already seen this plot done better. Master of the Air, another film inspired by a Jules Verne novel, lived up to the expectations set by its title. It has a tense and satisfying story, characters with lots of depth, an awesome set…and weeks spent in an airship! That movie is everything Five Weeks wants to be.


This explains a lot…

All in all, I would not say Five Weeks in a Balloon is a bad movie. I think the creators were trying to make an exciting adventure movie and mix it with comedy, and they ended up succeeding at neither. Still, the high budget did make it a fun tour through Africa. The movie wasn't a waste of my time, but I was disappointed that it didn't meet the standard previous Verne films (particularly Master), have set. Overall, I give this movie 2 stars. It was quite mediocre, and I would say if you're looking to watch a great Verne spectacular, then you're better off with one of his other films.

This is the Young Traveler, signing off.

[I watched this movie, too, and I really have very little to add to this excellent review.  I might charitably give the film 2.5 stars as it is less bad than not good.

One interesting observation — we saw this in a double-feature with This is not a Test, and both flicks featured chicken abuse.  Is this a new cinematic trend? [Ed]]




[December 2, 1962] They Came From the Mainstream (SF Books Not Published As SF)

[if you’re new to the Journey, read this to see what we’re all about!]


by Victoria Silverwolf

Science fiction is a marketing category.  Readers who enjoy this genre look for familiar names and for covers featuring rockets and robots.  Our esteemed host has done an excellent job reviewing nearly all the books published as science fiction this year.  But what about those which contain speculative content, but which are not marketed that way?

As the year draws to an end, let's take a look at some of this camouflaged science fiction:

Two new collections of translated stories by Argentinian writer Jorge Luis Borges, Ficiones and Labyrinths, contain many tales which will appeal to SF fans.  In Tlön, Uqbar, Orbis Tertius, for example, the author describes an alien world.  An entire universe, consisting of every possible book, is the setting for The Library of Babel.  These and other elegantly written stories appeal more to the intellect than the heart.

Prolific British author Anthony Burgess offered two very different visions of dystopian futures this year.  A Clockwork Orange is narrated in futuristic slang by a teenage criminal.

There was me, that is Alex, and my three droogs, that is Pete, Georgie, and Dim, Dim being really dim, and we sat in the Korova Milkbar making up our rassoodocks what to do with the evening . . .

Disorienting at first, this Russian-influenced language of tomorrow becomes clear through context, and is brilliantly used by Burgess to take us into a frightening world of random violence and government mind control.

Overpopulation leads to repression of heterosexuality, pregnancy becoming a crime, war used as a form of population control, and cannibalism in The Wanting Seed.  The language of this novel is not as difficult as A Clockwork Orange, but it deals with many important themes which require careful reading.

Russian-born writer Vladimir Nabakov, best known for his controversial novel Lolita (toned down somewhat in this year's film adaptation), creates a very unusual structure in his new book, Pale Fire.  It consists of a poem of 999 lines by an imaginary poet, followed by footnotes written by an equally fictional critic.  Read together, the poem and footnotes come together to form a plot of impersonation, exile, and murder.  What makes this a work of science fiction is the fact that it takes place in a world different from our own.  The story deals with the deposed king of the European nation of Zembla.  It takes place in an alternate version of the USA, which contains the states of Appalachia and Utana. 

Although all of these books were published as literary fiction, science fiction fans should not dismiss them, in Hamlet's words, as "caviar to the general."  They are all well worth reading, and produce the special sense of wonder that comes from our favorite genre. 




[November 30, 1962] New Worlds, Cold Weather (The View from the UK, December 1962)

[if you’re new to the Journey, read this to see what we’re all about!]


by Mark Yon

Hello all, again.

Being a Brit, I guess it shouldn’t be too surprising that I should start this month with talk of the weather. The cold weather I mentioned in October has continued into November. It generally feels really cold, colder than normal. I must admit that the chilly, dark mornings do not make leaving the house and going to work conducive to productive activities! I am hoping that it’ll return to normal Winter weather soon.

Thanks to the weather, journeys in my provincial city are taking a little longer, but in London the weather has heralded the return of the infamous London fogs that make travel near impossible.

Music-wise, things have taken an interesting turn. Since I last spoke to you, the BBC have banned Bobby Boris Pickett’s The Monster Mash, from UK radio on the grounds that the song was "too morbid."

By contrast, currently at the top of the charts is Frank Ifield and Lovesick Blues. A cover of the Hank Williams classic show tune, it is not really to my personal taste, I’m afraid. Telstar, much more favourable to my ears, and the instrumental that dominated the charts over the Summer, is still in the Top 5, slowly declining (like the satellite itself).

On the television I’m still enjoying the antics of John Steed and Cathy Gale in The Avengers on ITV. Undoubtedly rather far-fetched, it is nevertheless entertainingly escapist.

Slightly more down to earth, we recently had a programme begin on the BBC that I think will run for a while. Called That Was the Week that Was, it is a satirical summary of topical political and cultural items of interest from the previous week before transmission. Presented by up-and-coming media star Mr David Frost, but also with a host of comedians to fill out the roster, it seems to have been popular ratings-wise, although admittedly less so with the politicians and the Establishment.

I have braved the Winter weather to go to the cinema since we last spoke – it is often warmer there! – and I must recommend How the West Was Won, which I saw a couple of weeks ago. Directed by Mr John Ford and with a great cast – Mr. John Wayne, Mr. Gregory Peck and one of my own favourites, Mr. James Stewart – it is a great epic, telling us of the early days of the Wild West. Visually spectacular in Cinerama and in stereophonic sound, this may be the standard that future movies must reach.

Hopefully as good, I am looking forward to going to see Mr. David Lean’s Lawrence of Arabia before I speak to you next. The news is saying that it is a visual spectacle, if a little long at nearly four hours. As it is mainly set in the desert, though, it might just be what’s needed to keep the Winter chill out!

This month’s New Worlds (the 125th!) has a slightly less lurid cover (thank goodness!) and after the excitement and disappointment of last month’s issue edited by Arthur C Clarke, we are back to a more ‘business as usual’ edition this time around.

This month’s editor is a popular writer who, nevertheless, hasn’t been in New Worlds for a while. Mr. Lan Wright was last in the magazine in 1958-59 with his three-part story A Man Called Destiny (issues 78-80, December 1958, January & February 1959). This time, as guest editor, he seems to have created a rather mixed bag, but a better edition than the one previous. His writing absence is partly explained in the Profile given on the inside cover. Amongst other things he has been spending his leisure time as a radio commentator for Watford Football Club and the three associated Hospital Radio stations in the area.

This has left little time for writing, though he has managed an Editorial this month and has a new three-part serial starting next month. His Editorial reflects his clearly passionate views on s-f. In a determinedly anti-intellectual stance, Lan makes the point that the genre is better off when it is mindful of its origins and keeps things unprofessional. This is a counterview to that of John Baxter’s in September which argued that, in order to survive, s-f needs to push itself and reach out to the mainstream masses by presenting a more refined, more challenging and better written body of work.

So, it seems like the battle-lines are drawn. I suspect that this battle between the two views will continue for a while yet.

To the actual content. Two novellas this month!

Lambda One, by Mr Colin Kapp

Mr Kapp is a New Worlds regular (last seen October 1961) and this is one of the better novellas I have read recently. The story centres around a great concept – that future transport is made by travel via an inter-atomic method. By making a solid body resonate in such a way that its atoms can pass through the spaces in the atomic structure of other solid substances, goods, materiel and people travel quickly and freely. The story follows a spaceship lost in this other dimension as our two heroes, Brevis and Porter attempt to rescue them. To be honest, the plot isn’t great and the ending is resolved far too quickly, but the journey to reach the stranded vessel is what makes the story memorable. It is, in the end, terrific fun and quite imaginative. Four out of five.

Meaning, by Mr. David Rome

This one, which I liked nearly as much as Lambda One, comes from an author who has now appeared in three issues in a row. Meaning is perhaps his best of the three. It tells of Alan Ross on a journey to Mars that may or may not be what the traveller thinks it is. This one kept me guessing by mixing dreams with reality until the mystery of the plot was revealed. Three out of five.

Capsid, by Mr. Francis G. Rayer

I really liked this story, from an author who has had stories published in New Worlds since 1947. There isn’t much to the plot (another rescue story!), but the titular alien of the story is interesting and unusual enough to be memorable. Though nameless, the "capsid" is a creature that lives underground away from the harsh radiation of its planet. It burrows through the sand and absorbs anything unlucky enough to land on the planet’s surface. When Wallsey crashes onto the capsid’s planet, the difficulty is how to rescue him from a planet where nothing seems to survive. The alien is memorable, although the ending is rather predictable. Nevertheless, three out of five.

Operation Survival, by Mr. Paul Corey

Oh dear. I’m always very mindful that humour’s always a relative thing, and what some find amusing, others don’t. Even so, this one’s a major misstep. The ‘humour’ derives from the idea that if you put enough mentally ill people (here called ‘Feebs’) in a room full of buttons, then like the proverbial monkeys writing Shakespeare, they will press the right buttons to deliver nuclear missiles, essentially lunatics taking over the asylum. Distasteful, badly judged and really, really not funny. Zero points.

Transmitter Problem, by Mr. Joseph Green
Mr. Green returns to the setting previously read in last month’s issue (the planet named Refuge.) It’s another story about the breshwahr tree, a salient lifeform, and its effect upon the people of this frontier planet. I was rather dismissive of last month’s effort, saying that its purpose was clearly designed to shock with its matter-of-fact depiction of child rape and cannibalism. I enjoyed this one more, mainly because I felt it was trying less hard to make its point. It is a minor story about transmitting people but seems to set things up for other stories in the future quite nicely. Three out of five.

Mood Indigo, by Mr. Russ Markham

The second of our novellas this month, from another author we read in the last issue. Mr. Markham's last effort was Who Went Where?, which I thought was ‘solid yet undemanding.’ This is longer, and better for it, I think. Here, engineers Don Channing, Harry Scanlon and their work colleagues create a forcefield bubble that is quickly sponsored by the military, but there are unexpected consequences of its use. It suggested what it must have been like with the development of the atomic bomb, and I rather suspect that that was the intention. It is a traditional tale, with lots of stereotypes – bold male scientist, good-looking girl, etc., although it comes out as passable s-f in the end. Three out of five.

Lastly, there’s the usual Book Review by Mr. Leslie Flood. Mr. John Christopher’s The World in Winter and Mr. Daniel F Galouye’s Dark Universe both get positive comments.

In summary, I enjoyed this issue more than last month. Whilst there are moments of workmanlike prose and a real misstep in one of the worst stories I’ve read in New Worlds, ever, there were enough original moments to make me feel that my two-and-sixpence was well spent this month.

Until next time, as I huddle under a few blankets, it just remains for me to wish you all a Merry Christmas. Have a great one, may you get everything you wish and I’ll speak to you again before the New Year.




[November 27, 1962] Turkeys and Gravy (December 1962 Analog)

[if you’re new to the Journey, read this to see what we’re all about!]


by Gideon Marcus

Behold the picture of contentment.  I sit in my La-Z-Boy, feet crossed on an ottoman, a Julie London album on the phonograph, and my tummy stuffed to the utmost with stuffing, turkey, cranberries, sweet potatoes… the whole megillah.  And at my side, the just-finished copy of the latest Analog, which just happens to be my last science fiction magazine of the year (yes, Mark Yon will follow me with the December ish of New Worlds, but that's his problem!)

This last reading duty out of the way, I can finally start putting together my notes for this year's Galactic Stars, and it certainly looks like there will be some bright ones.  Nevertheless, as fun as it is describing the sum of the parts, each component deserves full treatment – and the December 1962 Analog has much to recommend it.. as well as some prime examples of America's bird:

Blind Man's Lantern, by Allen Kim Lang

Beautifully depicted on the cover by Schoenherr, this one came recommended by fellow writer, John Boston.  Lantern features an Pennsylvania Dutch couple settling on an Earth-like world 80 light years from home.  The planet is already home to a thriving but technologically regressed colony of West Africans, and the hope of the Earth government is that the original inhabitants will adopt the advanced Amish farming techniques, to the benefit of all concerned. 

It's a lovely story, more slice of life Laura Ingalls Wilder than nuts and bolts SF.  The relations between the Amish and the Africans are interesting and sensitively portrayed, the growing friendships and cultural clashes feeling natural.  Where the piece fails (a little bit) is the abrupt twist 4/5ths of the way through, and the fact that there is really no SF component to this tale at all.  The new planet is exactly like Earth in all details – Lang could easily have set his story in Senegal.  Four stars.

Subversive, by Mack Reynolds

At first, this story looks to be a "preach piece," basically two people chatting to illustrate a philosophical point.  In this case, the topic of discussion is the economy, and how to cut the Gordian Knot of our overly complex, thoroughly middle-manned system.  But the author is Mack Reynolds, and he has something that is (dare I say) a bit more subversive in mind.  Lots of twists and you never know where it's going to end.  Three stars. 

—And Devious the Line of Duty, by Tom Godwin

This one is a low budget Retief story in which the key to determining on which side a powerful neutral planet aligns comes down to a well-orchestrated meet cute between its young Queen and a strapping Terran Space Navy lieutenant.  Much too long to justify its ending, which you'll see a mile away.  Two stars.

Intelligent Noise, by Alfred Pfanstiehl

Here's the real dog of the magazine.  Mr. Pfanstiehl attempts to educate us on the ingenious use of the electromagnetic spectrum to cram more information into an already crowded set of frequencies. The problem is that the article is completely unreadable.  Dig this, Dad – my first major was astrophysics and my favorite bits in these digests are the science articles; but I couldn't make head nor tails of it.  I am no wiser now than I was going into the article, and I suspect you won't be either.  One star.

Space Viking (Part 2 of 4), by H. Beam Piper

Finally, Piper continues his four part(!) tale of rapacious spacefarers picking on the bones of the fallen Terran Empire.  As a travelogue, it's first rate.  Piper gives us great background on all of the visited planets, their societies and governments.  Names are dropped of worlds featured in other stories (for instance, Uller of Uller Uprising and Zarathustra of Little Fuzzy).  But as a story, Space Viking is rendered mostly in thumbnail.  The result is engaging, even memorable, but more carrier wave than message.  Three stars.

That wraps up this month's American magazines.  F&SF is finally the best again, with Fantastic a close second (this latter having the best story, Laumer's Cocoon).  Galaxy is tail-end Charlie, a bitter disappointment.  That puts Amazing and Analog in the middle.  Every magazine had some four-star content; only two (Galaxy and Amazing) had female authors, one apiece. 

Over to you, Mark!




[November 25, 1962] Great Balls of Fire!  (Gerry Anderson's new series, Fireball XL5)

[if you’re new to the Journey, read this to see what we’re all about!]


By Ashley R. Pollard

One part of me wants to ask where has the year gone?  The other part of me say, what a year this has been for British science fiction.  A mere five years ago the idea of spaceship orbiting our world was the stuff of SF.  Sputnik changed all that.  Then Yuri Gagarin went into space in Vostok.  And, from that moment, the world of SF manifested into the minds of all mankind.  Not as some improbable fantasy, from starry eyed dreamers, but as reality arisen from technology; born of war, but turned into something greater.

Phew — and what a ride the last five years have been for SF.

I've mentioned in a past article that Britain has Dan Dare, Pilot of the Future.  Now we also have Colonel Steve Zodiac of the World Space Patrol.  Not the hero of a comic strip, but rather of a children's television show from Anderson Provis Films (APF), which you may all remember from when I talked about their production last year, Supercar.

Gerry and Sylvia Anderson are back with another Supermarionation series, Fireball XL5.  Supermarionation is their term to describe puppets that speak using electronic synchronization, and the Andersons have used it to great effect, creating a brand new medium for SF.

So far, I have managed to watch all four episodes of Fireball that have come out, while babysitting my friend's six year-old, who sits entranced by the show.  And what a show it is.  Seeing my friend's son swept up in the excitement of space has been an eye-opener for me.  I'm used to the idea that people don't get SF, unless they're fans.  But now I'm seeing the first of a new generation for whom space is the new frontier. This means all the excitement and expectations that go with it are just a normal part of their lives.

So, let me introduce you to the cast of characters.  Steve Zodiac I've already mentioned, and he leads a crew of three.  Doctor Venus is Fireball XL5's resident space medic for when things go wrong.  Professor 'Matt' Mattic is the ship's engineer and scientist.  And this being a show set in the future, the final member of the crew is Robert the Robot, invented/made by the aforementioned Professor Mattic.

As an aside, for those interested, Doctor Venus is voiced by Sylvia Anderson, and Robbie's voice is artificially generated by Gerry Anderson using a 'vibrator' mechanism used for those unfortunates who have had throat cancer and have had their larynx removed.

In addition, Fireball XL5 acquires a pet/ship's mascot in the form of Zoonie the Lazoon, who is mildly telepathic and can mimic human speech, which is played for comic relief.  Essentially an intelligent talking dog.  The young lad I watch over is totally immersed in the adventures that put the crew of Fireball XL5 into peril — a lesson that stories which provoke strong emotional reactions are engrossing.

In addition to the crew of Fireball XL5, there are two other regular supporting characters.  The first is Commander Wilbur Zero, Commander-in-Chief of the World Space Patrol, and Lieutenant Ninety, his assistant Space City controller.  That's quite a cast of characters to remember, but my friend's son seems to have their names down pat.

Of course intrepid heroes need villains.  The first ones we meet are the Subterrains introduced in the opening episode Planet 46, who have launched a 'planetomic' missile at Earth.  Boo, hiss.  And who we know are fiendish, because when they capture Doctor Venus they launch another missile with her aboard.  Fortunately, Zodiac, Robbie and the Professor save the day.

Episode two, The Doomed Planet, starts in medias res with the crew avoiding a rogue planet that has been flung out of its orbit.  This planet is now on a collision course with another world, which the crew assumes is uninhabited.  It's also the first time we see Zoonie, who is introduced as a pet Doctor Venus has had for three months, which I thought was a rather neat story telling trick.  No doubt that Zoonie will get more background later, as the series progresses.  The story continues with the reveal that a UFO, from said uninhabited planet, has followed them back to Earth.  After pursuing the UFO the crew of Fireball XL5 save the doomed planet by destroying the rogue one that we met at the beginning of the episode.  All very exciting.

The next episode, Space Immigrants, has a spaceship called the Mayflower III going to start a new colony that's 236 light years away from Earth.  But the planet is occupied by the villainous Lillispatians, who consider humans beings savages, and who intend to enslave the colonists.  However, their name should be a clue to one part of the dénouement, which ends with Steve Zodiac using Zoonie to save the day, because to the Lillispatians, the cute Lazoon is a ferocious monster.

The most recent episode, Plant Man from Space, has Professor Matic's old 'friend' Dr. Rootes attempt to take over the Earth with the eponymous plant man.  Which as you can imagine has a combination of excitement and comedy to entertain the younger viewer.

While one could criticize some of the dialogue and characterization of Fireball XL5 as, dare I say, wooden, there is a lot to commend about this show.  Steve Zodiac may be the hero with a robotic side-kick, but Doctor Venus, even though put upon by some of the supporting male characters, shows that she is a capable doctor and leader too.

There are more episodes to come, and the opening and closing music for Fireball XL5 is rather compelling.  The opening credit sequence has a rather nice dirty jazz saxophone, while the end theme song, Fireball sung by Don Spencer will (I have it on good authority) be released as a single.  Also, while talking about pop songs, or 'pop-pickers', I must draw your attention to a four piece beat combo called the Beatles, and their catchy new single Love me Do that I heard on the show Pick of the Pops presented by Alan Freeman.

And finally, to finish my piece this month, I would like to mention the introduction of the Ford Mark 1 Cortina, which is quite stunningly pretty.  Ford have managed to encapsulate the American penchant for futuristic looking fins into a car that suits British sensibilities.  If I had the need to buy a new vehicle, this would be on my list of cars to look at.

So, another exciting month has flown by, which leaves me with only one thing left to say, Happy Thanksgiving to my American friends!




[November 22, 1962] Return to Normalcy (December 1962 Fantastic)


by Victoria Silverwolf

America's present need is not heroics, but healing; not nostrums, but normalcy; not revolution, but restoration; not agitation, but adjustment; not surgery, but serenity; not the dramatic, but the dispassionate; not experiment, but equipoise; not submergence in internationality, but sustainment in triumphant nationality.

I'm a Kennedy liberal, so goodness knows I wouldn't normally quote a Republican President, let alone one as ineffectual as Warren G. Harding.  I don't agree with everything he said in his address to the Home Market Club of Boston on May 14, 1920, quoted above.  However, there's something in his plea for a return to normalcy after the horrors of the Great War that strikes a familiar chord in these times.

The Cold War has returned to its normal condition, and avoided boiling over into a Hot War.

Meanwhile, the Sino-Indian War has ended, leaving two great nations in a state of peace, at least for now.

As we breathe a sigh of relief, it's appropriate to turn to the pages of the December 1962 issue of Fantastic, where we will find stories about people who struggle to return to normalcy.

In the Holiday Spirit, by ?

Leading off the issue is an anonymous poem that mentions the names of several writers and artists working in the SF field.  It's not great verse, but it's a pleasant thought.  Unratable.

Heritage, by E. J. Derringer

Reprinted from the pages of the January 1935 issue of Top-Notch, this month's fantasy classic was supposed to appear in Astounding.  The introduction by SF historian Sam Moskowitz speculates as to why this might have occurred.  My own theory is that the story is closer to fantasy than science fiction, as suggested by the uniquely macabre illustrations provided by Lee Brown Coye, an artist closely associated with Weird Tales.

The fantastic content of Derringer's story does not appear until near the end.  The plot begins like a mystery.  Seven years before the story opens, the young wife of an older man vanished.  Fascinated by the disappearance, the young son of the husband's lawyer begins his own investigation.  He soon finds out that the husband's doctor helped the woman to disappear, for an incredible reason.

This story depends entirely on the revelation of the woman's secret.  Otherwise, it's competently, if not elegantly, written.  Three stars.

Cocoon, by Keith Laumer

Robert Adragna's cover art is more symbolic than literal in its representation of this dark satire.  Sid and his oddly named wife Cluster live in a future world where everybody exists inside womblike containers.  All of their physical needs are supplied by the cocoon.  Entertainment, employment, and social contacts are all conducted through electronic channels.  When a crisis strikes this seemingly perfect society, Sid must struggle to survive and to learn the truth about his world.  I'm pleased to see Laumer put aside his lighthearted tales of Retief and pursue a more serious theme.  Four stars.

It's Magic, You Dope! (Part 2 of 2), by Jack Sharkey

Last month the madcap adventures of our hero led him to a bizarre fantasy world, full of weird creatures, with his girlfriend in the form of a nymph and her brother as a faun.  In the conclusion, an illusory double of the nymph has been created by a witch (who happens to be her mother in the mundane world.) One of the two nymphs has been captured by evil creatures who want to cook and eat her.  Since nobody knows which of the two is real, the hero goes to rescue her.  The witch gives him a magic sword and a bag full of seemingly ordinary objects; a beer can, a train ticket, and so on.  Each one of these will prove useful during moments of danger.  The plot moves along at a breakneck pace, including encounters with werewolves, centaurs, and beings who only exist in the author's imagination.  It's never boring, although the story is really just one damned thing after another.  Three stars.

Imbalance, by Murray Leinster

An author who has been publishing science fiction since 1919 offers the reader a comic tale about chance.  Something goes wrong with the laws of nature, resulting in all sorts of strange happenings around the world.  An insurance agent downs on his luck puts his last few coins into slot machines in a desperate attempt to gain some cash.  A rival agent who hates gambling offers him an odd deal.  If he loses at games of luck, he has to sell the business of a prospective client to the rival at a discount.  If he wins, the rival gets thirty percent of the winnings.  More out of spite than anything else, he accepts the offer.  Because of the odd breakdown in natural law, he keeps winning, eventually breaking the bank.  Complications ensue with the intervention of the agent's girlfriend and his prospective client, a crime boss.  This isn't the most plausible or profound story in the world, but it should provide some modest amusement.  Three stars.

It's almost reassuring, after the stressful days recently gone by, to return to an average, middle-of-the-road issue of the magazine.  Still, I wouldn't say no to something tremendous.  Happy Thanksgiving.

55 years ago: Science Fact and Fiction