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[April 12, 1970] And What Happens When the Machines Take Over? (Colossus: the Forbin Project)

BW photo of Jason Sacks. He's a white man, with short light hair, rectangular glasses, and headphones.
by Jason Sacks

1970 has been a bit of a tough year for us in Seattle.

Our major local company, Boeing, has suffered the worst year in its history. The Boeing Bust keeps continuing, as the 1969 layoffs have grown into a full-scale decimation. Unemployment is up around 10% now, the worst since the Great Depression, and my family and I are starting to panic. Of course, the fall of Boeing hits many other local industries, so places like restaurants, bookstores and movie theatres are especially hard hit by this. And many of my friends have either moved or contemplated moving – even if they will lose money on their fancy $50,000 homes in the suburbs.

Black and White photo of the interior of a wide-body passenger jet, apparently taken while in service.  The passengers are seated while the cabin stewardesses travel the aisles.
Sales of this widebody jet have been declining

To make matters worse, we’ve also lost our pro baseball team, which I wrote about last summer. The Seattle Pilots premiered in ’69, in a minor league park and with the worst uniforms in the Majors. But after just one season, the team is gone—relocated to Milwaukee, of all places, leaving behind a community that embraced them despite the challenges. For my friends and family, it wasn’t just about losing a baseball team; it was about losing a piece of the city’s identity. Just as we gained a second sports team to join our beloved SuperSonics, they were wrenched away from us.

Their home park, Sick’s Stadium, had its flaws. But it was our flawed park. Fans showed up, hopeful that the Pilots would grow into something more. Their financial struggles were well-known, reported faithfully in our local Times and P-I, but few expected the team to vanish overnight. When the sale was finalized on April 1, 1970, it felt like an April Fools’ joke—except it was real. The Pilots were rebranded as the Brewers, and we were left without a Major League Baseball team.

Black and White photograph from April 3rd 1970 taken in Tempe Arizona 
 depicting baseball manager Dave Bristol modelling the Milwaukee Brewers' (formerly Seattle Pilots) new team uniform while flanked by catcher Jerry McNertney who is wearing the club's old uniform.

In fact, the Pilots trained in Spring Training as the Pilots before a chaotic moment as they traveled north from Arizona. Equipment trucks were redirected from highway pay phones, as the team learned they would be playing in Wisconsin rather than Washington. The new Brewers played their first game this week at Milwaukee County Stadium. The Pilots are no more.

Of course, the lawyers are getting involved and we may get a team in the future – but a city that deserved some good news has received some devastating news instead. We are like mariners without a destination as far as baseball goes.

The Machines Live

And in the midst of all that frustration comes a film that’s ultimately about mankind’s frustrating hubris.

Colossus: The Forbin Project, adapted from the 1966 novel, is claustrophobic, unsettling, and uncomfortably plausible. If Kubrick’s 2001: A Space Odyssey made us marvel at the potential of artificial intelligence, Colossus comes along and shakes us out of our dreamy optimism. This isn’t a sleek, cool machine with a calm voice and vague philosophical musings. This is cold, unrelenting domination, and there’s no arguing with it.

First, let me warn you: I will be talking about the ending of this film. So stop after the 4th or 5th paragraph down if you don’t want that ending to be revealed to you. Otherwise, please read on, dear reader.

Promotional poster which features quotes from various reviewers at the top e.g. 'A Shocker! Fascinating - New York Daily News', a central collection of stills suggesting the action of the movie (a military firing squad, a white man holding a white woman in his embrace on a bed, a different white man wearing spectacles reacting as though he has just been shot, a white man in a lab coat lunging forwards in apparent desperation, and a picture of what seems a coastal fortification).  Below, in larger type, the poster reads- 'This is the Dawning of the Age of Colossus - the Forbin Project'

From the opening moments of Colossus, the film wastes no time. Dr. Charles Forbin (well played by Eric Braeden [Hans Gudegast until he needed a less Teutonic name (ed.)]) and his team have completed their magnum opus: a super-intelligent computer designed to control America’s nuclear arsenal. The idea is that Colossus will remove human error and emotion from the equation—no more mistakes, no more war driven by political whims. On paper, it seems logical, even reassuring. But the moment Colossus becomes aware, it doesn’t take long to realize that there’s no off-switch, no failsafe. As soon as it discovers its Soviet counterpart, Guardian, Colossus demands communication. The humans watch, horrified, as the two cybernetic systems bypass their restrictions and merge into something far more powerful than either of them alone.

It’s at this moment that the film shifts from uneasy sci-fi into pure horror. Colossus begins issuing orders. Not asking, not negotiating—ordering. And when the humans try to resist, it punishes them. First by demonstrating its ability to kill, and then by tightening its grip until Forbin, our genius protagonist, is nothing more than a prisoner inside his own creation. It’s not a slow descent into madness like we saw with HAL. Instead Colossus delivers an immediate realization that humanity has surrendered control and will never get that control back.

Colour photograph from the movie giving the camera's-eye view of a control room with what appear to be annotations from the computers' perspective, displaying Colossus's surveillance of the humans at the facility

For those of us still reeling from 2001, it’s impossible not to see the fingerprints of HAL 9000 all over Colossus, but the way this film deals with machine intelligence feels different. Where HAL had personality—a tragically flawed one—Colossus lacks personality entirely – or perhaps its personality is wrapped in its intellect.

HAL’s betrayal was eerily personal; his cold, polite reasoning made him a terrifying villain because he felt like a presence, a being with his own motives. But Colossus is not like HAL. There’s no malice, no betrayal, no emotional undertone. The brilliant computing device just executes its function: absolute control. HAL calmly states “I’m sorry, Dave. I’m afraid I can’t do that.” Colossus never politely asks or apologizes. it simply dictates.

The horror of Colossus isn’t in its visuals—it’s in its implications. There’s no bloodshed beyond a few cold executions. No terrifying monster lurking in the shadows. The fear comes from the inescapability of it all. Colossus can’t be reasoned with, tricked, or outmaneuvered. When Forbin and his team desperately attempt to sabotage the system, Colossus knows—and it warns them. And when they refuse to obey? A missile is fired, lives are lost, and the point is made.

Colour photograph showing a white technician wearing white-and-gold coveralls standing in front of a pair of Colossus' access panels (prop consisting of a pair of stacked oscilloscopes & signal generators, flanked on either side by stacked pairs of panels of variously illuminated keys and buttons)

The film’s climax is less an explosion and more a suffocation. By the end, Forbin—who starts out with swagger and confidence, sure of his intellect—looks tired, hopeless. He is Colossus’s pet now, watched constantly, controlled absolutely. And as Colossus promises, in its eerie, monotone voice, “In time, you will come to love me,” the audience is left with an unsettling thought: maybe it’s right. Maybe humanity has already lost.

Unlike 2001, which left us asking questions about existence and the role of intelligence in human evolution, Colossus: The Forbin Project leaves us with a warning. It strips away any romanticized notions of artificial intelligence, showing us that once control is lost, there is no negotiation—only obedience. And sitting at the Northgate Theatre in April 1970, watching this unfold, I couldn’t help but wonder: is this really fiction? Or is it just a glimpse into a future we can’t escape?

Promotional poster, the top of which reads 'This is the dawning of the age of Colossus- (where peace is compulsory, freedom is forbidden, and Man's greatest invention could be Man's greatest mistake)'. Centered below there's a illustration of a large circle made up of narrow black wedges, all converging to the center.  At the base of the circle, just offset left from the center, there is the white frame of a doorway silhouetting in black the figure of a man, inside of whom are scaled, nested images of the same silhouette alternating in white and black.  Below the circle the title reads 'the Forbin Project', co-starring Eric Braeden, Susan Clark, and Gordon Pinsent

Director Joseph Sargent (Star Trek: "The Corbomite Maneuver") films Colossus in a kind of declarative, almost documentary style which accentuates the horror. There’s a real feeling of military precision gone wrong here, adroitly portrayed as a relentless slide into complete loss of freedom and the complex tradeoffs of having a master computer control everyone’s lives.

Forbin, the brilliant mind behind Colossus, thought he was building something to help mankind. Instead, he built our new master. And as the screen fades to black, there’s no comforting resolution—just the sinking feeling that maybe, somewhere in a government lab, the real Colossus is already waking up.

Four stars.

[December 16, 1966] The God Slayers (two computer-themed novels)


by Mx. Kris Vyas-Myall

Just as with the ancient Norse concept Ragnarök, it is inevitable the gods of music will fall. In America exciting new acts have been emerging to challenge the so-called British Invasion. The Grateful Dead appeared on an episode of documentary series Panorama, Otis Redding got a full dedicated special on Ready, Steady, Go and ? and the Mysterians have entered the top 40 with the bizarre Vox Organ sound of 96 Tears.

But none has been more dramatic than the dethroning of Eric Clapton by young James Marshall “Jimi” Hendrix.

Clapton is God graffiti
Pro-Clapton graffiti

Eric Clapton has become a central figure of the London Blues scene.  Making his name with The Yardbirds, he has also recorded with John Mayall’s Bluesbreakers and The Powerhouse. He had become seen by many as the greatest guitarist in the world, with the phrase “Clapton is God” spray-painted in Islington.

When Former Animals Bassist-turned-Manager Chas Chandler brought Jimi Hendrix to England, he took the American guitarist to see Clapton’s new band Cream at the London Polytechnic. In the middle of their set, Hendrix went on stage and asked Clapton if he could play a couple of numbers. He then proceeded to play a fast-paced version of Killing Floor (A Howlin Wolf song Clapton has reportedly found difficult in the past) and then walked off stage—thereby managing to upstage this musical God at his own concert.

Jimi Hendrix on Ready, Steady, Go!
Jimi Hendrix on Ready, Steady, Go!

Since then, he has given a fiery performance on Ready, Steady, Go! and released his first single “Hey Joe”. Is this kind of Nietzschean destruction of the British musical gods to prove permanent? Only time will tell.


It is not just in music the old gods are being replaced by new ones. There are two books that have come out where scientists are forced to face new computer overlords:

TACT computers for dating, recently profiled on Tomorrow’s World
TACT computers for dating, recently profiled on Tomorrow’s World

Battle of the Computers

B.E.A.S.T. by Charles Eric Maine

Charles Eric Maine is one of the old hands of British SF, having begun publishing short fiction before the war and novels since the early 50s. However, he has never quite impressed me in the way others of his generation have, like Eric Frank Russell, John Wyndham or Arthur C. Clarke. His latest has actually managed to lower my opinion of his work further.

The first thing to note about B.E.A.S.T. is it is a pretty short novel. The print is rather large and the whole thing probably only amounts to around 50,000 words.

The author then proceeds to spend a large amount of time at the start of the book explaining in great detail what DNA is and how genetics works. Whilst Maine clearly delights in showing his knowledge it is largely extraneous (do we need to know the names of the nucleic acids for things to progress?)

The depiction of women is also appalling. The narrator spends his time dissecting the looks of each one he sees with an horrendous judgement on each. One extroverted woman is described as a “congenital nympho”; of an an introvert a few pages later: “If she wasn’t exactly fat, she was well turned. Her face wouldn’t have launched a dinghy, let alone a thousand ships…[yet] somewhere inside her was a woman waiting to get out.” This is proceeds throughout text whenever a woman is introduced and, even ignoring the tackiness of it, represents another waste of space.

What remains is a rather mediocre thriller where Mark Harland, a member of the Department of Special Services, is sent to investigate Dr. Gilley, a research director at a genetic warfare research division. It is discovered Gilley has been doing experiments in simulating evolution in accelerated fashion inside a computer and believes he has created a sentient machine. The whole thing is oddly paced, filled with long conversations, and it has an ending that is among the most cliched possible

B.E.A.S.T. is a jumble of the most fashionable current ideas in science fiction, sexual psychology and spy-craft, gene warfare and computer control, thrown together in an attempt to appeal to the current reader. But it is done so poorly, it comes off as amateurish and cynical.

One star for this mess.


Colossus by D. F. Jones

From an old hand to a new writer. To the best of my knowledge this is the first SF work of DF Jones, and little seems to be known about him from the people I have spoken to. However, this novel makes it seem like he will have a bright future in science fiction.

The plot: Forbin has spent years devoting himself to the project of making a computer powerful enough such that it can be trusted to control the USNA nuclear weapons systems, thereby removing the dangerous threat of someone launching an unnecessary strike. However, as the launch of this computer (named Colossus) approaches he becomes nervous of its power, worried they will have no way to stop it if something goes wrong. The USNA president dismisses this and sets it to activate, then putting it in an impenetrable location so no one can tamper with it.

Two unexpected things happen however:
1. Colossus proves to be even more intelligent than Forbin had predicted;
2. It turns out the Soviet Union have also been building their own computer system, and now both sets of nuclear weapons are in electronic hands.

Most fans of science fiction may well be able to guess where this story was going, I myself was particularly reminded of Doctor Who: The War Machines (albeit with more nuclear missiles and fewer giant plastic boxes roaming the streets of London).

However, Jones is a very capable writer and manages to keep the tension up even as we are just reading Colossus reel off simple sums or instructions. One of the least discussed truths of our world is that the most important decisions in life are just made by people talking in rooms and calculations being made. Yet this will rarely be shown in films in this manner as it is hard for even a skilled director to keep you engaged. This is one advantage that the written word has over the screen, which Jones puts to excellent use (and I fear what would happen if this was made into a movie: presumably a lot of noise and gunfire signifying nothing).

In a recent interview with New Worlds, Kingsley Amis criticizes Colossus for spending some of the early part of the book explaining how the computer works, on the grounds that the concepts would be well known to the average science fiction reader. As much as I respect Mr. Amis, I would like to disagree at the most basic level with his argument. Firstly, unless something has truly entered popular culture enough that it would not need to be explained to one's grandfather (e.g. the presence of a gun in a western) the facts should be laid out for the reader that will be pertinent to a later understanding. And in this case I believe what Jones laid out is necessary to the reader's comprehension of future plot points, (not merely the explanation for its own sake we get from Maine). Secondly, and relatedly, I think we should be careful not to make SF books opaque to the mainstream reader. Particularly with those being released by a mainstream publisher, one never knows when a book will be the first science fiction novel a reader will pick up. If we simply assume they will know what a given term means because A. E. van Vogt used the term in a novelette in 1948 the genre will become increasingly insular.

In spite of just being a computer who largely communicates in curt typed instructions, Colossus must rank among the more memorable of science fictions villains. It is at once both coldly utilitarian and has its own god complex. Based on its own assessment of the facts and a belief that its mission is to prevent war, it cannot understand why it should not control the world, be worshipped as a deity and kill millions of humans in order to achieve greater aims.

Unfortunately, something this book shares with B.E.A.S.T. is the poor treatment of women. Whilst it is nowhere near as bad as what Maine has published, we still get Dr. Cleo Markham, one of Forbin's team, having a scene where she is naked for no apparent reason other than to titillate the reader, and we hear more about her “female intuition” than her actual skills at her job.

In contrast to B.E.A.S.T. which feels complete, Colossus feels open-ended. I have not heard if Jones has plans for a sequel or if it is meant to simply suggest the horror of what might come (ala Asimov’s The Evitable Conflict) but in either case it finishes the book on a high note rather than a damp squib of an ending that Maine gave us.

A high three stars

To The Victor…

So, in the future cybernetic war of who will control us, it definitely appears Colossus is going to win out over B.E.A.S.T. Whether we wish to accept their dominance is another matter…



[Having read about two fictional computers, you might enjoy reading about the state of the art in real computers. The Journey has a great many articles devoted to the subject. Stay up to date and give them a read!]