Tag Archives: national comics

[September 10, 1966] Bon appetit! (this month's Galactoscope)


by Victoria Silverwolf

What's Space Opera, Doc?
with apologies to Chuck Jones

There are many different kinds of science fiction stories. Time travel, future societies, parallel worlds, and so on. When most people think of science fiction, however, they probably imagine tales set in outer space.

I recently came across three new works of SF that might be called space opera. Although all of them feature adventures set, at least partly, on planets orbiting distant stars, they are quite different from one another. For one thing, they vary in length. Let's take a look at them, from shortest to longest.

A Three-Course Literary Meal

First up is a light appetizer from a prolific British author who has already won quite a bit of praise from Galactic Journeyers. His creations are almost always competent, at least, and sometimes outstanding.

A Planet of Your Own, by John Brunner


Cover art by Jack Gaughan.

As you can tell, this is one part of an Ace Double. I almost said half of an Ace Double, but it takes up much less than fifty percent of the book. Well under one hundred pages in length, with plenty of white space between chapters, it's really a novella rather than the Complete Novel bragged about on the cover.

Our protagonist is a woman named Kynance Foy.

Wait a minute. That sounds familiar. Let me dig through some old magazines and figure this out.

I knew it! A Planet of Your Own was previously published in Worlds of If just a few months ago under the title The Long Way to Earth, and reviewed by my esteemed colleague David Levinson. I've taken a look at both versions. If there's any difference at all, it must be very minor.


Cover art by Hector Castellon. It's still not a complete short novel.

Anyway, Kynance is stuck on a planet with no money and few prospects for getting back to Earth. The company that supplies so-called pelts from another world offers her a job that sounds too good to be true. (The extremely expensive pelts are actually vegetable matter that changes color and produces pleasant aromas.)

All she has to do is stay alone on the pelt planet for a year, so the company can maintain its claim. In exchange, she'll get a fortune in cash and a free ride to Earth.

Of course, there's a catch. Nobody has ever been able to avoid violating the company's rules, so they get tossed out without payment, and are expected to die on the uninviting world of pelts. However, a few previous employees have managed to survive, barely managing to feed themselves on the plant life that covers the entire watery planet.

These poor guys make their way to the company's station, where Kynance violates her contract by waving at them. (The evil corporation has very strict rules.) Is she doomed to the same ghastly fate as the other ex-employees?

This is an enjoyable story, maybe not groundbreaking but certainly engaging. The heroine is appealing, and the way she uses her knowledge of the law is clever.

Four stars.

After our palate has been sharpened by this hors d'oeuvre, even if we've tasted it before, let's flip over the book and savor something a little bit more substantial. (Soup or salad?)

The Beasts of Kohl, by John Rackham


Another cover by Jack Gaughan.

Another British writer supplies the larger part of this Ace Double. John Rackham is the pen name of John T. Phillifent. He's mostly been published in British magazines, although he's also shared a couple of Ace Doubles prior to this one. The phrase First Book Publication makes me wonder if this novel appeared in some magazine somewhere, but I can find no evidence for that.

Our hero is a fellow called Rang. (I'll try to avoid You Rang? jokes.) We first meet him hunting a six-legged beast on an eternally stormy planet with three suns. Helping him are an enormous bird of prey and a gigantic canine. This unlikely trio are the title beasts.

Kohl is a huge, sea-dwelling, tentacled alien. He collects species from various planets, including Rang and his friends. Kohl comes to realize that Rang is more than just an animal, so he offers to send him back to Earth, from which he was taken when he was a small child. Rang is happy living with Kohl in an underwater shelter, but Kohl insists that he visit his home world first and then decide whether to stay there instead.

Accompanying Kohl, Rang, the bird, and the dog, is a woman called Rana. (First rule of science fiction nomenclature: Female names have to end with the letter a.) She's one of the beasts of another member of Kohl's species, and is a little wilder than Rang.

Once their spaceship lands in the ocean on Earth, Kohl casually mentions the fact that, due to time dilation at speeds near those of light, about one hundred thousand years have gone by since Rang and Rana were last on Earth. We find out that they're Cro-Magnons, and they're now in the modern world.

(There are a few hints that this is the future, but for the most part it might as well be 1966.)

The two fish-out-of-water and their giant pets get mixed up with a genius who earns large amounts of money for offering his opinions; his secretary, who carries a torch for him; a film maker working on a documentary about the genius; the greedy financial manager of the genius; and some other folks. This part of the novel offers a satiric look at today's society through the eyes of the visitors.

When the manager arranges to have the genius meet a couple of Soviet agents, the book turns into a spy thriller, with Rang in the role of a primitive James Bond. (Rana does her fair share of beating up the bad guys as well.) It all leads up to a car/helicopter/submarine chase, with some vital help from Kohl, who remains in the underwater spaceship.

It's not a bad yarn, if you're willing to put up with the changes in mood from drama to comedy to adventure. The romance between the genius and the secretary is a little corny, with each of them attracted to the other but not saying anything about it until the end. You might agree with Rang and Rana that modern people are badly mixed up in their minds about logic and emotion.

Three stars.

Grab your steak knife and get ready to dig into the main course.

The Solarians, by Norman Spinrad


Anonymous but rather accurate cover art.

Here's the first novel from a new author who has shown up in various magazines for a couple of years. It starts off in true space opera form, with a fleet of human spaceships engaging in battle with a relentless enemy intent on extermination. The humans are outnumbered by the ruthless Duglaari, so the commander of the fleet beats a hasty retreat, abandoning a human colony world to their foes.

The war has been going on for centuries, and the humans are slowly losing. Their only hope is the nearly legendary home world. The solar system has been cut off from the many other human planets for about three hundred years. The inhabitants of humanity's place of origin are supposed to show up and defeat the enemy with a secret weapon.

The commander of the defeated fleet happens to be reporting to his superior officer when these so-called Solarians arrive. Instead of a huge number of warships, only a small vessel appears. It carries three men and three women, which seems hardly enough to turn the tide of battle.

The six Solarians have various psychic powers, from telepathy to the ability to control another's body. This is obviously a great advantage, but it still seems impossible that they would be able to wrest victory from the jaws of defeat.

Their outrageous plan is to travel to the Duglaari home world, and offer terms of surrender. Through sheer force of personality, aided by demonstration of their powers, they manage to convince the officer in charge to send the commander with them as a supposed ambassador from the human worlds.

The commander is suspicious of their motives. He is also uncomfortable about their lifestyle. The half-dozen Solarians live in a group that isn't quite a family, but something like one. One of the women openly offers to have sex with him, although she's in love with one of the men, and the fellow she loves isn't jealous at all. The commander eventually learns to accept this new way of relating to other people during the long trip to the Duglaari planet.

That changes when he thinks the Solarians have double-crossed him, by offering the Duglaari the chance to destroy the rest of humanity if they'll leave the solar system alone. Although the Duglaari reject this offer, the commander imagines himself surrounded by traitors as their spaceship heads back to Earth. Of course, the reader is aware that the Solarians have something up their sleeve.

The combination of classic space opera with sociological science fiction, in the form of the Solarians' way of life, is intriguing. There's a climax that's spectacular in its scale, but you'll probably see it coming. The novel is quite talky, and all the human characters sound about the same. The aliens are interesting. Overall, it's a decent first novel, if not great.

Three stars.


What's For Dessert?

After that hefty triple offering, you're probably in the mood for something a little lighter to clear the palate, although still featuring heroic space adventures.


by Jason Sacks

Thief of Llarn, by Gardner F. Fox

Thief of Llarn is the third or fourth book written by Gardner Fox that I’ve written about for this fanzine, and a pattern has definitely emerged in terms of the man’s work. The fabulous Mr. Fox is just fine at delivering solid, exciting, comic-booky sci-fi filled with traditional action and adventure. Every novel of his that I’ve read is a delightful but shallow page turner, with plenty of swashbuckling Flash Gordon action but little character depth or new wave insights. He’s more like early Heinlein than later Heinlein, so to speak.

Which isn’t a bad thing, and Fox’s latest short novel, Thief of Llarn, fits comfortably in his oeuvre. It stars a larger-than-life lead character who seems like a DC superhero, say someone like Adam Strange. Thief of Llarn features breathtaking escapes and horrific villains and a never-ending journey across a planet and beautiful princesses, yeah yeah yeah I see your head nodding and yep we’ve all seen this sort of thing before but that derivativeness is sort of the point of the work.

Thief of Llarn sat comfortably in my local Woolworth’s next to novels by Rice Burroughs and (ugh) Lin Carter, with Tarzan and Conan and Thongor all pleasant peers to Fox’s protagonist Alan Morgan in their delivery of high adventure and traditional heroism. All swashes are buckled, all heroes are wise, all thieves are rogues, and all planets are explored. This novel gives 40¢ worth of thrills and earned the author a few hundred dollars in payment from publisher Ace Novels, and that’s a transaction which benefited everybody. It's a workmanlike novel, but that's kind of the point.

I enjoyed this book precisely as much as I wanted to. There are exciting time travel elements, thrilling escapes from dark castles, journeys across arctic wastelands, a brilliant guild of thieves and some astonishing cars gliding across the skies. We get strange variations on polar bears, a doddering Cthulhu type creature, a murder fortress and a Disney style castle. We have a hero who doesn’t introspect too much, some fighting companions of his who are of mixed genders, and even an ending that allows our hero to love two women without two-timing either of them. It’s 146 thoroughly solid pages that acts as a delivery mechanism for a story which will delight any fan of traditional planets and sorcery sci-fi.

If Llarn doesn’t have the literary merits of the works of Zelazny or Moorcock or even Leiber, that’s just fine, and those limits should be part of our expectations. Mr. Fox has a side job writing for the rather staid National Comics on series like Adam Strange, Justice League of America, The Spectre, The Atom and Tomahawk.  Alan Morgan could have come right out of any of those series. And on top of his comic book work, Fox also finds time to write four novels per year. Talk about a man chained to his typewriter! Gardner Fox is a working writer delivering excitement at 35¢ a pop – and I’m just fine with that.

3 stars


After Dinner Coffee

Wrapping things up, how about a nice warm cup of java to go with that dessert?


by Gideon Marcus

The Scheme of Things, by Lester Del Rey

Lester Del Rey has been one of the most prolific writers of science fiction over the last thirty years. He started in the pulps, and he's never really stopped (though he had a slow patch a few years ago).

His latest novel is with a quite new publisher: Belmont. They've been prolific since their establishment ~1960, though their line is confined mostly to anthologies and a small stable of authors. I think this is Del Rey's first book with them.

It opens with a bang. Mike Strong is an Assistant Professor of Logic at "Kane University" somewhere in the Mid-Atlantic. At the tail end of a typical class, he is suddenly visited by a vision, transported to another world entirely, though just for a moment.

So begins an increasingly disjointed existence. By turns, he finds himself in the bodies of countless alternate Mikes: the husband of an adulterous actress, fixer for the Mob, leader of a ragtag group of refugees following a nuclear war, and on and on. The only common element is Mike, and the fact that he always returns to "the real world". And to the waiting, patient ear of Paul Bender, a former soldier-of-fortune and fellow faculty member, who serves as Mike's anchor and sounding board.

Is Mike actually plane-trotting? Are his lives connected? And what awaits him if any of his alter egos die?

Scheme is the sort of book that, in the hands of someone less skilled, could have been potboiling mediocrity. Instead, Del Rey makes each of the realities, each Mike, independently interesting. The book almost feels like the other, yet-unwritten, half of The Man in the High Castle. Its threads weave together into an interesting discourse on the difference between consciousness and awareness. Plus, it's a riveting, quick read.

I don't know if it'll be a candidate for next year's Hugo, but it certainly is a feather in the growing Belmont cap.

Four stars.






[March 4, 1963] Smart and Scientific (March 1963 National Comics Roundup)

[While you're reading this article, why not tune in to KGJ, Radio Galactic Journey, playing all the current hits: pop, rock, soul, folk, jazz, country — it's the tops, pops…]


by Jason Sacks

I like and admire the work of our dear friend, the Traveler. His insights into science fiction are outstanding (he’s turned me on to some of my favorite writers, including the delightful Keith Laumer) and his passions are infectious.

But last month, dear Mr. Marcus published an article so dunderheaded, so wrong in its conclusions, that it read like an essay by Dobie Gillis rather than from a mature and well-read adult. I’m astounded Mr. Marcus actually professed that the output of mediocre Marvel Comics was “compelling”, “on the crest of a wave”, and reaching a “fever pitch.”

Yes, these comics induce a fever, but to me it’s a fever much like the onset of polio.

With rare exceptions, I’ve always found Marvel Comics to be poorly drawn and poorly plotted, lacking the discipline of good science fiction and frequently breaking the most important rule of good science fiction; namely, getting the science right. Marvel insults their readers’ intelligence continually, especially in their origin stories. Having origin stories based on such amorphous, deus ex machina ideas as cosmic rays, gamma bombs, and the pièce de résistance, a radioactive spider, Marvel (particularly head writer Stan Lee) present a world in which science is treated as a trump card overriding all rationality. Beyond that, the art in Marvel Comics is clumsy and amateurish compared to the work appearing in both DC and Archie Adventure titles. That awkwardness is no surprise because Jack Kirby illustrates many of those titles. Kirby’s rough and tumble style may have worked in the 1940s and ‘50s, but he’s clearly behind the times in the ‘60s. He’s lucky to have found work at one of the worst publishing houses in America. It’s hard to imagine that style having much influence on future generations of comic fans, unless he tamps down the grandiosity and operatic emotions he portrays.

Characters like the bickering Fantastic Four, the brutish Hulk and the neurotic Spiderman are no heroes, not in the sense of the great men we look up to on television and the movies. They are not role models, men about whom to be inspired. Instead they are insipid antiheroic leads, out of touch with the mood of the 1960s. That may appeal to the Beats and poets, but Alan Ginsburg ain’t reading comic books.

Marcus can champion these characters all he likes, but mark my words, by 1969, Marvel Comics will be a mere footnote in comics history while the great heroes at National Comics thrive.

As I mentioned in my last essay for this journal, the costumed characters edited by Julius Schwartz at National embody all that is right and true about valor in American comic books. In Green Lantern, The Flash and the delightful “Adam Strange” in Mystery in Space, Schwartz and his team combine true heroism with real facts, giving Stan Lee and his staff of amateurs a lesson in professionalism, science and bravery.

Take the March's Flash, issue #135, as an example. The story in this issue is a disciplined, scientifically-based yarn in which The Flash and Kid Flash beat back an invasion from Korydon, “the sixteenth dimension of the cosmos.” The exciting tale begins with Kid Flash hearing a message from a beautiful (and stylishly coiffed) woman from another planet because his cellular frequency is set to her wavelength. The woman reports that her enemies have selected Earth as their next invasion location. Thankfully she is able to intercept Kid Flash and send this message. Even more thankfully, the Science Institute calls on The Flash to track down the mystery behind several strange weapons sent to Earth as part of the invasion.

What follows as part of the generous 26-page action tale is a delightful hodgepodge of science, story and super fun. We witness the power of mind over matter transforming Kid Flash’s costume, watch a super-scanner work like a color TV into another dimension (I wish I could persuade my parents to buy a color TV, whether or not it sees into another dimension!), and watch a revolution overthrow the warriors for another dimension.

Every month, editor Schwartz and artist Infantino join with their uncredited writer (or writers) to deliver stories that could come directly from the pulps, thrilling tales that tempt with action and delight with scientific fact – as in the editor’s note that mentions that “even paper can penetrate an oak tree if driven fast enough by a tornado!” Their heroes are steadfast and emotionally strong. They don’t bicker. They do what is necessary to win their wars.

Best of all, unlike the rough and tumble Jack Kirby style, “Secret of the Three Super Weapons” contains gorgeous clean line art by an artist I recognize as Carmine Infantino. Unlike Kirby’s rough designs, Infantino delivers sleek and smooth depictions of his characters. The Flash and his protégé are not muscle-bound monsters. Instead they are slick speedsters whose lean bodies carry them at superhuman speeds.

Mr. Infantino also delivers the lead “Adam Strange” story in Mystery in Space #82 (also the March issue) and again Mr. Infantino delivers his distinctively impeccable artwork to this take of a terrifying space threat that could destroy both Strange’s home planet Earth and his adoptive planet Rann.

In fact, “World War on Earth and Rann” opens with a scene that could come from those ugly creators at Marvel Comics and shows the difference between the two companies. Natives of backwards city-states of Rann are protesting Adam Strange’s presence on their planet, claiming that threats only began when he landed on their planet. Though these scenes are reminiscent of ugly moments in Marvel’s frightfully frustrating Fantastic Four series, this scene comes across as an elegant bit of real-world charm. Adam’s beautiful and beloved Alanna quickly tells Adam to move on from the complaint, so the couple can spend a romantic week together.

And so they do. After a ceremonial event, in which Adam is gifted a radiation detector, we get a tour of Rann, from its beautiful landscapes to a wonderful hunt to an amazing lunch in the ice caves of a tropical region of the planet. These sorts of charming travelogues would never appear in a Marvel Comic. They’re a delightful moment of characterization and world-building that allow the reader to breathe before the action starts in earnest.

That action starts during the lunch, as the ice caves become under threat from a giant flying lens. We witness Adam and Alanna flying and fighting the lens as equal partners (no sad wimpy Invisible Girl is she!) but Adam’s Zeta beam fires and he is returned to Earth. It’s an elegant transition to the threats Earth receives as a parallel threat is happening on our planet.

The tale flows in high action and dudgeon from there, with scenes of future fighter jets, visions of nuclear annihilation, and pneumatic technology fueling a human detective story. In a very satisfying ending, the villain of the piece is revealed not to be some craven, strange-costumed adversary but a scientist gone wrong. There’s a parable in the noble scientist driven mad by the destructive power he controls, and Infantino, Schwartz and the writer all display that story nobly. In the end, the citizens of Rann are proven wrong by the greatest power of all: the power of heroism.

In just 15 pages, readers receive an epic tale that spans two planets and multiple cities. The aliens are much more credible than those Stan Lee creates in his ridiculous tales, and science is always at the heart of these science fiction tales. In fact, science is so much at the heart of this comic book that readers also receive a one-page bonus “Giants of the Telescope” feature describing the incalculable impact William P. Rosse had upon the scientific world. Who says kids don’t want to learn as they read their comics?

For my final example of the superiority of National’s offerings I give you “The Defeat of Green Lantern” from March's Green Lantern #19. Again edited by the superior Schwartz, with art as always by Gil Kane, this tale again combines scientific knowledge with superior storytelling to deliver a tale Stan Lee’s cohorts can only dream of.

As happens so often with Schwartz-led tales, the core of the story lies with science. On the first story page, we witness an ally of Earth’s Green Lantern try to inform his colleague about a cosmo-storm that can increase “sunspot activity, atmospheric lights and odd magnetic disturbances.” As any faithful “Galactic Journey” reader (and anyone who passed a freshman high school science class) would know, these events are much more realistic than vague “cosmic rays” as a means for creating problems in the universe. It also is logical, as the writer depicts, that those disturbances should also cause problems with Green Lantern’s amazing ring.

The story centers around the craven villain Sonar, who has the nucleo-sonic ability to draw energy from sound and use that sound in a solidified manner. Sonar uses this amazing ability to try to bring recognition to his tiny European homeland. Brilliantly Schwartz and team give credibility to Sonar’s megalomania in a richer and more thoughtful way than Lee and Kirby do for the shallow Doctor Doom. (They also choose a much better name for their villain, but, again, what do you expect?) Of course, Lantern is able to defeat Sonar because his strong instincts make him realize his ring is acting strangely. Green Lantern’s heroic abilities win out over the shallow craven villainy of Sonar.

Mr. Marcus, you’re a smart man. That’s why I’m shocked and saddened by your professed ardor for some of the worst comics out there. You’d be better off reading the schlock of Archie Comics than the antiheroic, unscientific junk of Marvel Comics. On the other hand, maybe you should enjoy the adventures of the unfortunately named Spiderman as long as you can. Nobody will want to read the threadbare adventures Lee & co. are delivering. It will only be a short time till the name of the Fantastic Four reaches the dustbin of long-forgotten champions.

[P.S. If you registered for WorldCon this year, please consider nominating Galactic Journey for the "Best Fanzine" Hugo.  Your ballot should have arrived by now…]




[Nov. 28, 1961] Friendly Competition (The Case for National Comics)

Erica Frank and I have both extolled the virtues of superhero comics; I pumped Marvel while she was a National fan.  Now, famed comics expert Jason Sacks weighs in, mostly to tell us that Erica's taste is far better than mine.  He's probably right…


by Jason Sacks

Several weeks ago, the Traveler posted a short, mostly complimentary review of the new Marvel Comic The Fantastic Four. He liked the comic’s heady mix of fact and science fiction, as well as its inclusion of a female character in its cast.

That review troubled me because it praises material I consider to be second rate. Marvel is, unfortunately, a schlock-house. Several years ago Marvel specialized in Twilight Zone-style twist-in-the-tail yarns (which the Traveler discussed in 1959). Recently, though, Marvel’s output has descended into juvie monster stories. The Fantastic Four #1 is not much more than a full-length version of those same moribund tales with the addition of derivative super-powers. The ugly art from Jack Kirby only makes things worse. He should go back to drawing love comics and leave heroes alone. I can confidently say Jack Kirby has no future in costumed-hero comics.

A look of the covers of any month’s releases from this second-rate publisher proves this point.  The enormous monster on the cover of The Fantastic Four#1 is similar to the titanic creature featured in nearly every other Marvel book released recently. The outrageous Monsteroso from the October Amazing Adventures #5, the Mohawked Brutto in the October Tales of Suspense #22, and the ridiculous green giant Fin Fang Foom in that same month’s Strange Tales #89 all fit the same general template.


the Marvel monster who wears shorts!

These Marvel creatures are all bites from the same rancid apple. They represent a juvenile collection of clichés and ridiculousness barely suited for even the most dilapidated drive-in.

Conversely, industry leader National Comics is delivering truly outstanding science fiction comics. In comics like The Flash, Green Lantern and the new Atom a team of talented creators deliver tales that combine fiction and fact in ways that should make people like John W. Campbell smile.

I beg a little indulgence as I tell you about the fascinating Mr. Julius Schwartz, the editor of those comics. Schwartz is one of the leading lights of older style science fiction fandom and pro-dom. In fact, he was a pioneering fan. With Forrest J. Ackerman and Mortimer Weisinger (himself an editor at National, on the Superman titles), Schwartz co-published one of the first “fanzines,” The Time Traveler, in 1932. That mimeographed masterpiece caught the eyes of fans and pros alike. In it, the writers and editors praised the writing of many of the greatest writers of the field while also presenting fiction by aspiring pros.

A rare copy of the fanzine that started the career of the brilliant Mr. Schwartz, Time Traveler. Note future National Comics editor Mortimer Weisinger is also listed on the masthead, as is the famous “pro-fan” Forrest J. Ackerman.

That ‘zine caused a small sensation among fans and professionals. It led to all three men moving into the field full time. Schwartz opened the Solar Sales Service agency, where he represented writers such as Howard Philips Lovecraft, Alfred Bester and Ray Bradbury. After a decade as an agent, the owners of All-American Comics tapped Schwartz to join their staff as an editor on their line of super-heroes including Green Lantern, Dr. Mid-Nite, Hawkman and The Flash. As he gained experience at All-American, and as AA merged with National Comics, Schwartz moved into science fiction comics. He established himself there as a notable editor on such brilliant sci-fi titles as Strange Adventures and Mystery in Space. Those latter two series were perhaps the finest sci-fi comics published since the amazing E.C. Comics disappeared in 1954.

Schwartz brings his same passion for science fiction to his editing of super-hero comics. He also evokes fond memories for longtime fans. The great editor mines for creative gold in places that revive memories of the past while evoking the jet age in which we live. He has set to work reviving the names of some of the members of the much beloved Justice Society of America (moribund since 1951). As part of that effort, our man Schwartz has delivered to readers sleek new versions of such revered names as the Flash, Green Lantern, Hawkman, and (his latest revival) The Atom.

On “The Atom”, Schwartz collaborates with writer Gardner Fox (a veteran of such magazines as Amazing Stories and Weird Tales) and artist Gil Kane. The background of our new hero has a solid foundation in the same sorts of ideas you might discover each month in the pages of Worlds of If.

The Atom is scientist Ray Palmer (named after the editor of such notable publications as Amazing Stories, Imagination and Other Worlds). He is a researcher at Ivy University investigating matter compression as a means for fighting overpopulation. Palmer has a breakthrough and finds he is able to shrink matter. In typical style, when he sets aside his research to indulge in a little fun, Palmer finds himself in an emergency. To save himself and his girlfriend, Palmer uses the shrinking ability and discovers he has amazing abilities. I anxiously await the second part of Palmer’s saga next month in Showcase #35.

Ray Palmer represents the destiny of America as an outgrowth of scientific discovery. Green Lantern represents our aspirations in space. As President Kennedy reminds us, America will be going to the moon and beyond in the next century. If that is true, I want our astronauts to be like Hal Jordan. He is a test pilot who has no fear. Jordan is ready to battle whatever evil comes his way – even in the far future.

In his September/October issue number 8, Jordan travels into the 58th century. The residents of that long-away century draft Jordan to become the leader of their great society.


Green Lantern travels into the far future to fight these surprising beasts

In fact, Green Lantern is already a member of another great society. Hal discovered in Green Lantern #6 (May/June 1961) that he is the member of a kind of extraterrestrial police force led by a group calling themselves the Guardians of the Universe. That idea seems ripped right from the pages of many classic pulp magazines, but with a modern twist. With sleek art by Kane, this series has rocketed to the top of many fans’ reading lists.

While The Atom and Green Lantern present some of the smartest sci-fi action comics of all time, Schwartz’s crown jewel has to be The Flash.

This new Flash takes his cue from the much-beloved 1940s Flash. As with Green Lantern, however, this is a modern Flash tailored for Baby Boom readers. The new Flash is crewcut cop Barry Allen, who donned a sleek red suit to become the fastest man alive. Since moving into his own solo comic in 1959, The Flash has presented some delightful science-oriented tales. That has included clever descriptions of friction, atomic cohesion and even the theory of continental drift. Each of these adventures have been drawn by Carmine Infantino, a brilliant cartoonist uniquely equipped to deliver sleek, delightful line work.


The cover to the brilliant “Flash of Two Worlds”

The story par excellence, the chapter that shows Schwartz’s incomparable intelligence, is The Flash #123, the September 1961 issue. That month, the creative team pulled off an idea I never expected to witness: the chance to see Barry Allen and Jay Garrick racing alongside each other. Though Barry imagined the original Flash was just comic book star, he actually was able to meet his idol.

How did Barry manage that amazing trick?

Through one of the cleverest ideas I’ve ever come across: parallel worlds.


an explanation of parallel worlds

Parallel worlds! What a clever concept. This idea is a brilliant revelation for a reader such as me. Imagine a counterpart of yourself, the same but deeply different, existing in a dimension vibrating at a different frequency from ours. Imagine how their experiences would vary from yours, and how their world might contain subtle changes.

This clever, innovative idea struck me like a revelation. For us long-time readers of comics this seems a clear signal that the revival of the august Justice Society of America may be coming soon. That means we could witness Green Lantern and the Atom meet their counterparts. It also means the possible resurrections of classic heroes in new guises. If the Atom can be revived, how long will it be before we see Black Canary, Dr. Fate, even The Spectre?


Left to right, Mr. Schwartz, writer Otto Binder and editor Raymond Palmer.

Yes, my friend the Traveler can celebrate that badly drawn kid stuff over at tiny, decrepit Marvel. National Comics is the place to find brilliant science fiction in comic book form. Drop your dime for some of the comics edited by Julius Schwartz and tell me if you don’t agree.