Tag Archives: Edge of Night

[September 2, 1966] On the Edge (October 1966 IF)


by David Levinson

Big Trouble in China

Back in May, I wrote about the political maneuvering going on in China, and I predicted purges would follow. Rarely have I been so sorry to be right. On August 13th, Mao Tse-tung announced a purge of Party officials as part of the Cutural Revolution. And he has a frightening new tool to carry out his will.

At the end of May, a group of high school and university students calling themselves Red Guards embraced the principles of the Cultural Revolution and hung up posters criticizing university administrators. Originally condemned as counterrevolutionaries and radicals, they were officially endorsed by Mao early in August. On the 18th, a mass rally was held in T’ien-an-min Square in Peking. A reported one million students listened to speeches by various Party officials. Mao appeared in military fatigues for the first time in years, a look favored by the Red Guards.

On the 22nd, they began putting up posters “advising” people to abandon bourgeois habits such as Western clothing and warned shopkeepers against selling foreign goods. They gave people a week before they would “take action”. Since then, the Red Guards have run amok. On the 26th, they gave foreigners and bourgeois Chinese to the end of the day to leave Peking. They poured into the Tibetan capital Lhasa, destroying ancient relics, vandalizing shrines and abusing monks. Now, word has come out that they are beating and killing people in the Ta-hsing and Ch’ang-p’ing districts of Peking, and the police have been ordered to look the other way. This is likely to get worse before it gets better, and however it ends won’t be pretty.


Soong P’in-p’in, a Red Guard leader, pins an armband on Mao Tse-tung.

Life on the edge

This month’s IF features not one, but two stories set on the edge of the galaxy, and just about everyone else is on the edge in some way or another.


Amazingly well done for Dan Adkins. Art by Adkins

TV by the Numbers, by Fred Pohl

We rarely mention editorials, but this one’s interesting. A recent discussion with Murray Leinster about one of his patents that lets TV studios use a photograph of a set backdrop in place of the physical thing got Fred to thinking. A single line on a black-and-white TV screen consists of around 420 phosphor dots that are either on or off. With 525 lines to a frame, it would take a string of 220,000 ones and zeros to describe one frame. A 25 billion digit number would be enough for a one hour show; 600 billion for 24 hours. But you probably need a lot less. In the thirtieth of a second between frames, most of those dots don’t change, so it should be possible to find a way to tell the TV to only change certain spots from the last frame. Could there come a day when not only the stage sets, but even the actors aren’t real?

Neutron Star, by Larry Niven

Out-of-work space pilot Beowulf Shaeffer is facing debtor’s prison when an alien blackmails him into taking on a suicide mission. The puppeteers (something like a headless, three-legged centaur with Cecil the Seasick Sea Serpent puppets for arms) have a near-monopoly on spaceship hulls, which are supposed to be impervious to everything except visible light. But something reached through one of their hulls and reduced two scientists studying a neutron star to bloody smears. Now Shaeffer finds himself following the exact same course, and he has to figure things out before he meets the same end.


Beowulf Shaeffer aboard his invisible starship. Art by Adkins

A nice little problem story. While the answer may seem obvious to the reader, that answer is incomplete. There’s a subtle bit more to it that the puppeteers can’t see, and the reason they can’t see it means a sizeable bonus for Shaeffer. Another detail has Shaeffer recording everything happening, so there is some record if he’s killed. In an interesting coincidence, a voice recording is being analyzed for the first time in the investigation of a plane crash in Nebraska last month.

Three stars.

Your Soldier Unto Death, by Michael Walker

The centuries-long war with the Kreekal has ground to an end. With their hive-like society, the alien soldiers were specially bred to fight. Ultimately, humanity began raising soldiers from birth to do two things: to hate Kreekan soldiers and to be good at killing them. Now that the war is over, what do you do with 5 billion soldiers who are barely human?

While there’s some apparent skill in the writing, Walker is this month’s new writer — and you can tell. The pieces don’t quite fit together, and most of the story consists of people sitting around talking about things. The germ of a good story is here, but the author just isn’t up to it.

A high two stars.

Snow White and the Giants (Part 1 of 4), by J. T. McIntosh

In the quite English country town of Shuteley, sweltering under the hottest summer on record, Val Mathers wishes something would happen. His marriage to Sheila is in a rough situation, partly because of a difference over whether to have children, partly because of his mentally handicapped sister Dina, who lives with them, and partly because his old school friend Jota seems to have tried to force himself on Sheila three years earlier. Now Jota is on his way back from his job in Cologne, Dina is worried about the fairies in the garden, and a strange group of young tourists has appeared in town.

With one exception, these tourists are all very tall and very fit. The women wear dresses that seem to disappear occasionally, causing a commotion. The exception, whom Val dubs Snow White for her fair skin and dark hair, differs from the others only in her size. They all behave a bit oddly and when asked where they’re from, they reply “Here.” Even stranger, they all seem to know Val and are expecting Jota. After Jota arrives in town, he and Val decide to investigate where the strangers are camping. To be continued.


Val and Sheila investigate strange lights at the bottom of the garden. Art by Gaughan

It’s difficult to judge where this is going, since this installment is almost all McIntosh setting the scene. None of the characters are terribly appealing. Val is passive, Sheila short-tempered, and Jota obnoxious. Honestly, it feels like McIntosh could have moved the story forward a lot more quickly.

McIntosh tends to be hit or miss, and his biggest weakness is his female characters. That’s on display here with the childlike Dina and the mysterious Miranda (Snow White’s real name). Worst of all is Sheila, who is snappish and unpleasant toward Val and his sister – but the narrative ignores her reasons for being that way. The biggest would seem to be Jota’s assault, and Val’s attitude seems to be “he shouldn’t have done it, he’s promised not to do it again and he’s going away, so let’s just pretend it didn’t happen.” Awful.

Two stars for now.

Handy Phrase Book in Fannish, by Lin Carter

Any in-group tends to develop its own lingo. This month Our Man in Fandom takes a look at the slang commonly used by science fiction fans. He starts off with a look at various fanacs (fan activities) and the different types of fans, from the sercon (serious, conservative fan) to the faaan (the obnoxious kid in a propellor beanie). Then he looks at the various names given to and taken by prominent fans, such as Forrest J. Ackerman (4e, 4SJ, etc.) or OMF himself (LinC). He wraps things up with the fannish (or fenly) fondness for nonsense words that serve as catch-alls, like vombic and fout. LinC is clearly having fun, but it’s all a bit breathless and shallow.

A low three stars.

Tunnel Warrior, by Joseph P. Martino

World War III has somehow managed to keep the exchange of atomic weapons to East and West Germany. The fighting is still ongoing, but the front is now in tunnels deep underground. Sergeant Alvin Hodge has been ordered to accompany a group of military geologists to the front lines so they can test out a new method of determining where the Russians are digging.


Sgt. Hodge examines what’s left of the city of Kassel. Art by Gray Morrow

The military action bits are fair, but the overall premise is just ridiculous. Even if the nuclear exchange were confined to the German border, there’s just no way the fighting would be limited to such a small area. This story would be much better served by setting it on the Moon or some alien planet with a more believable reason for the combat to be underground.

A high two stars.

On the Edge of the Galaxy, by Ernest Hill

Colonel Geoff Carruthers and his exploratory team have spent 5 years on planet VX91/6 supposedly looking for titanium and zirconium, but achieving nothing. Now they face a military inspection.


The inspecting general meets Rastus. Art by Virgil Finlay

I have no idea what was going on in this story, and I’m not sure any of the characters do either. What a confused mess.

Barely two stars.

The Spy Game, by Rachel Cosgrove Payes

A letter of complaint from an angry parent to the makers of the Interstellar Secret Agent Kit.

Humor is subjective, but I doubt many people will find this funny. Much of it is clearly attempting to satirize aspects of modern society, but it rather fails at that, too.

Two stars.

Edge of Night, by A. Bertram Chandler

In the first installment, Commodore John Grimes led a volunteer group to a parallel universe to investigate the origins of a mysterious spaceship. There, they found humanity on the Rim of the galaxy enslaved by intelligent rats and vowed revenge. The rats are mobilizing against Grimes and his crew, but the one place they aren’t contacting is the planet Stree. In his universe, Grimes was the first human to land on that planet and make contact with the psychic philosopher lizards who live there, a peaceful and positive contact. Reaching Stree with subterfuge and a bit of luck, Grimes finds himself expected and recognized.

It seems that the Wise Ones of the Streen know their lives in every universe. They have also come up with a plan to stop the rats by “killing the egg before it hatches.” To do so, one of them will take Grimes and his ship centuries into the past to keep the ship bearing the mutated ancestors of the rat people from reaching Port Forlorn.


Serressor and Mayhew pilot the ship backwards in time. Art by Gaughan

One thing really stood out to me here. As they’re getting ready to stop the ancestors of the rats, Grimes contemplates the fact that he’s about to commit genocide, and it bothers him. Not a lot, but it’s far more than Dick Seaton can say. Once again, I thought it was a four-star story while I read it, but cooled on it later. It’s a big airy dessert, delicious but a bit lacking once it’s finished.

A high three stars for this installment and the novel as a whole.

In the Bone, by Gordon R. Dickson

Harry Brennan sets out on humanity’s first interstellar journey aboard the John Paul Jones, a ship so small it’s almost an extension of himself. On the fifth Earth-like world he finds, he enounters an intelligent alien. The alien strips him of his ship, telling him to go and be a beast. Harry goes mad and becomes little more than an animal, but gradually his humanness returns.


Still more beast than man, Harry makes his way into the alien’s ship. Art by Virgil Finlay

The plot is so Campbellian, I wonder what it’s doing here. Dickson can usually handle this sort of story, but he’s not at his best. He’s too direct in telling us the point at the beginning and end, and the style holds the reader at a distance.

A low three stars.

Summing up

Well, that was a mediocre issue. One exciting read that isn’t as good when you think about it, two fair works from authors who can do better, and a whole lot of filler, including a poor start to a long serial. Fingers crossed that next month turns out better.


Every one of those could go either way. All four are going to have to come up heads to counterbalance McIntosh.

And if you are in Cleveland (physically or in spirit) this weekend, be certain to join us for the showing of the first Star Trek pilot at 7pm Eastern (4pm Pacific!).






[August 2, 1966] Mirages (September 1966 IF)


by David Levinson

The popular image of a mirage is a shining oasis in a desert replete with shady palm trees and sometimes dancing girls. That’s not how mirages work. We’re all familiar with heat shimmer, say on a hot, empty asphalt road, casting the image of the sky onto the ground and resembling water. Less common is the Fata Morgana, which makes it look as though cities or islands are floating in the sky. But the popular idea of the mirage remains: something beautiful and desirable, yet insubstantial.

Heat Wave

July was a real scorcher in the United States as a heat wave settled in over much of the Midwest. A heat wave might make a fun metaphor for passion if you’re Irving Berlin or Martha and the Vandellas, but as the latest hit from the Lovin’ Spoonful suggests, it can be a pretty unpleasant experience. As the mercury rises, people get pretty hot under the collar.

On July 12th, the Black neighborhoods on Chicago’s West Side exploded. The sight of children playing in the spray of a fire hydrant is a familiar one, but the city’s fire commissioner ordered the hydrants closed. The spark was lit when, while shutting off the hydrants, the police attempted to arrest a man, either because there was a warrant for his arrest (according to them) or because he reopened a hydrant right in front of them (according to the locals). As things escalated, stores were looted and burned, rocks were thrown at police and firemen and shots were fired. There were also peaceful protests led by Dr. Martin Luther King. Mayor Daley called in the National Guard with orders to shoot. Ultimately, the mayor relented. Police protection was granted to Blacks visiting public pools (all in white neighborhoods), portable pools were brought in and permission was given to open the hydrants.


Children in Chicago playing in water from a reopened hydrant

As things wound down in Chicago, they flared up in Cleveland. On the 18th in the predominantly Black neighborhood of Hough, the owners of the white-owned bar the Seventy-Niner’s Café refused ice water to Black patrons, possibly posting a sign using a word I won’t repeat here. Once again, there was looting and burning and the National Guard was called in. Things calmed after a couple of days, but heated up again when police fired on a car being driven by a Black woman with four children as passengers. It appears to be over now and the Guard has been gradually withdrawn over the last week. City officials are blaming “outside agitators” for the whole thing.

These riots are a stark reminder that the passage of the Civil Rights Act two years ago didn’t magically make everything better, and that problems also exist outside of the South. We have a long way to go before racial equality is more than just wishful thinking.


National Guardsmen outside the Seventy-Niner’s Café

Pretty, but insubstantial

Some of the stories in this month’s IF are gorgeously written, but lacking in plot. Sometimes that’s enough, sometimes it isn’t.


This fellow’s having a very bad day, but he’s not in The Edge of Night. Art by Morrow

The Edge of Night (Part 1 of 2), by A. Bertram Chandler

Commodore John Grimes has resigned both as Superintendent of Rim Runners and from the Rim Worlds Naval Reserve, effective as soon as his replacement arrives. The monotony of the situation breaks when a mysterious ship appears out of nowhere, refusing to answer any hails. Although there’s no hurry, he quickly assembles a crew, including his new wife, late of Terran Federation Naval Intelligence, and his usual psionics officer, whose living dog brain in a jar, which is used as an amplifier, is clearly nearing the end of its life.

The strange ship proves to be highly radioactive. It bears the name Freedom, painted over the older name Distriyir. Everyone aboard is dead, all humans dressed in rags. The only logical conclusion is that the ship is from an alternate universe (the walls between universes are thin at the rim of the galaxy) and the crew escaped slaves. Taking the ship back to its original universe, Grimes and his people learn that intelligent rats have enslaved humans out in the Rim Worlds in this universe. They resolve to correct the situation. To be continued.


The enemy fights like cornered rats. Art by Gaughan

Chandler has written several stories about John Grimes, though his only appearances so far at the Journey have been cameos in other stories set in the Rim. This story seems to be a direct sequel to Into the Alternate Universe, which was half of a 1964 Ace Double.

The story is wonderfully written, pulling the reader along in a way that can only be compared to Heinlein. The characters are strong and distinct, including a woman who is smart, tough, active and above all believable. There’s also a wealth of detail, such as the placement of instruments, clearly stemming from the author’s years serving in the merchant marine of the United Kingdom and Australia, which give verisimilitude to the ships and their crews.

While reading it, this absolutely felt like a four star story to me, but after letting it sit for a while, I’ve cooled slightly. A very, very high three stars.

The Face of the Deep, by Fred Saberhagen

In Masque of the Red Shift, Johann Karlson, the hero of the Battle of Stone Place, led a Berserker, an alien killing machine out to destroy all life, into an orbit around a collapsed star. In the story In the Temple of Mars, we learned of a plan to rescue Karlson. Here, we follow Karlson as he gazes in awe at the collapsed star and its effects on space. The Berserker pursuing him is unable to shoot his ship, but are the people who appear to rescue him the real thing or a ruse?

There isn’t much story here, but the prose is beautiful, pure sense of wonder. Saberhagen is clearly building up to something, probably a confrontation between Karlson and his half-brother, all no doubt to eventually wind up in a fix-up novel. This is only a brief scene in that larger tale, but the sheer poetry of the thing is enough.

Four stars.

The Empty Man, by Gardner Dozois

Jhon Charlton is a weapon created by the Terran Empire. Nearly invulnerable, incredibly strong and fast, he can even summon tremendous energies. Unfortunately for him, for the last three years, he has shared his mind with a sarcastic entity called Moros, which has appointed itself as his conscience. Now, Jhon has been sent to the planet Apollon to help the local rebels overthrow the dictatorial government.


Jhon Charlton deals with an ambush. Art by Burns

Gardner Dozois is this month’s new author, and this is quite a debut. It’s a long piece for a novice, but he seems up to it. There’s room for some cuts, but not much. The mix of science fiction and almost fantasy elements is interesting and works. The only place I’d say a lack of experience and polish shows it at the very end. The point is a bit facile and could have been delivered a touch more smoothly, but it’s a fine start to a new career. Mr. Dozois has entered the Army, though, so it may be a while before we see anything else from him.

A high three stars.

Arena, by Mack Reynolds

Ken Ackerman and his partner Billy are Space Scouts for a galactic confederation. They’ve been captured by the centauroid inhabitants of Xenopeven, who refuse to communicate with them. After several days of captivity, they’re separated, and Ken next sees Billy’s corpse being dragged from the sands of an arena. Vowing revenge, he finds himself the next participant in something like a Spanish bullfight, with Ken as the bull.


Ken after his encounter with the picadores. Art by Virgil Finlay

This is far from Reynolds’ best work. The action is decent, but the parallels with bullfighting are pointed out too explicitly (though maybe it’s necessary for readers who aren’t familiar with the so-called “sport”). However, there is a bit of a twist at the end – one that made me go back and double-check the text – that lifts the story out of complete mediocrity. So-so Reynolds is still pretty readable.

Three stars.

How to Live Like a Slan, by Lin Carter

This month, Our Man in Fandom takes a look at the fannish tendency to give names to inanimate objects. He starts off with the residences of fans sharing apartments and expenses, going back to the Slan Shack in Battle Creek, Michigan right after the War. Alas, the whole thing is largely just a list of in-jokes and things that were funny at the time. And I’ve known plenty of people with no interest in SF who have named their cars. It’s hardly restricted to fans.

Two stars.

The Ghost Galaxies, by Piers Anthony

In an effort to test the steady state theory and perhaps find out what happened to the first expedition, Captain Shetland leads the crew of the Meg II on a voyage to or beyond the theoretical boundary of the steady state universe. The ship’s logarithmic FTL drive increases speed by an order of magnitude every hour. As the ship passes one megaparsec per hour, the crew grows increasingly worried, and their mental state can affect the drive and the ship’s ability to return home.


Somnanda maintains the beacon which keeps the ship in contact with real space. Art by Adkins

This was a difficult story to summarize, or even understand. The writing is very pretty, with a dreamlike quality that mirrors the captain’s mental state and thought processes, but often left me unsure just what was going on. I came away with the feeling that there’s something here, but I have no idea what.

A low three stars.

Enemies of Gree, by C. C. MacApp

Steve Duke is deep behind enemy lines, this time with the B’lant Fazool and Ralph Perry from earlier Gree stories. They’re spying on a Gree excavation not far from the place where Gree first entered the galaxy. Strangely, there are animals here not native to the planet. There may also be an intelligent species nearby, watching both Steve and the Gree slaves.


The ull-ull aren’t native to this planet. Art by Morrow

I’m tired of these Gree stories. Even those that aren’t terrible have a sameness to them. In each of the last few stories, MacApp has made us think that those fighting Gree finally have what they need for victory. It’s time to wrap this series up. This one isn’t helped by the fact that every time Fazool gets mentioned I think of Van and Schenck or Bugs Bunny.

A low three stars.

The Hour Before Earthrise (Part 3 of 3), by James Blish

Dolph Haertel and Nanette Ford have been stranded on Mars, thanks to Dolph’s invention of anti-gravity. They’ve managed to survive, and last time Dolph discovered a radio beacon and set up an interruptor to attract attention. As the installment concluded, they encountered a feline-like predator. This proves to be an intelligent being. They manage to establish contact with Dohmn (the closest they can come to pronouncing its name) and make friends. Eventually, Dohmn leads them to the last surviving member of the original Martian race.


Dohmn introduces Dolph and Nanette to the last Martian. Art by Morrow

And so we reach the end, with everything wrapped up nice and neat. For humans anyway. I’m bothered by the last Martian bequeathing Mars to humanity rather than Dohmn’s people. It’s all a bit too facile, and I find myself returning to my original conception of this as a parody of SF juveniles, from Tom Swift to Heinlein to more recent examples as the story progresses. This certainly wouldn’t be my first pick to give a young reader.

A low three stars for this part and the novel as a whole.

Summing Up

There you have it. An issue that starts off hot and gradually grows tepid. Parts of it sure are pretty, though, even if they’re just hot air.


Dickson, Niven and the rest of the Chandler look promising. A new McIntosh novel less so.